VisualC-WinRT/tests


Log

Author Commit Date CI Message
David Ludwig 0ba3a54a 2014-04-19T12:48:45 Cleaned up and rearranged WinRT project file structure. All WinRT projects have been merged into a single directory, "VisualC-WinRT", with platform-specific variants in subdirectories off of it. This structure has been applied to a few major SDL satellite libraries as well (SDL_image, SDL_mixer, and SDL_ttf). Currently, only Windows 8.0/RT and Windows Phone 8.0 targets are supported. Windows 8.1/RT/Phone targets are planned. Projects that use SDL_image/WinRT, and link to it via Visual Studio's project-to-project reference system, will need to be updated, to reflect the changes in the project structure. This can be done by: 1. removing the MSVC project(s) for SDL/WinRT 2. re-added the MSVC project(s) for SDL/WinRT 3. right-clicking on the app, or projects that use those libraries, choosing References, removing the references to any of these projects (they'll likely be highlighted with an exclamation mark), then re-adding them To note, the satellite libraries that reference SDL/WinRT have been updated already. The changes for those libraries will be pushed to hg.libsdl.org shortly. TODO: - add support for Windows 8.1 and Windows Phone 8.1 targets, using Microsoft's new "Universal" app support, if possible. These will be added to a new subdirectory, or subdirectories (if more than one sets of projects are needed, hopefully not), of "VisualC-WinRT". - investigate NuGet support, which could allow Visual C++ to download new copies of SDL/WinRT, its satellite libraries, and their dependencies, from remote servers.
David Ludwig 3dcb451f 2014-04-09T21:29:19 Added a README file regarding WinRT support To note, this file is currently formatted with CRLF line endings, rather than LF, to allow the file to be viewed with Notepad.
David Ludwig efb3cdca 2013-09-16T22:27:30 WinRT: renamed SDL_winrt_main.cpp to indicate that it should only be used in non-XAML apps This can break builds of existing SDL/WinRT apps. To fix, remove the reference to SDL_winrt_main.cpp, then add a reference to the renamed file, SDL_winrt_main_NonXAML.cpp. If you get a build error about a missing .winmd file, enable the /ZW compiler flag for that one file (at minimum).
David Ludwig 8a16449e 2013-09-14T23:34:27 WinRT: project-naming cleanup. Projects that link to SDL will need updating. To update: 1. remove references to SDL's project files from the Visual Studio Solution. To note, these project files have been renamed, and will show up in Visual Studio with the text, "load failed". 2. add the SDL project files back into the Visual Studio Solution 3. for each project that should link to SDL, add a reference to it. This can be done by right-clicking on it in Visual Studio, selecting "References...", clicking "Add New Reference", checking the box next to the SDL project, then closing each dialog by clicking OK. SDL_mixer, SDL_ttf, and SDL_image for WinRT have been updated, and will be pushed to my Bitbucket repos with these changes having been made. If you do not pull in these changes, be sure to re-add to them the reference to the SDL project, as described above.
David Ludwig f860141a 2013-08-27T12:33:36 WinRT: renamed "windowsrt" directories to "winrt"
David Ludwig f7049b93 2013-08-12T22:29:55 WinRT: merged with SDL 2.0.0 codebase (aka. SDL hg rev d4ce48ff30d1)