src/SDL_log.c


Log

Author Commit Date CI Message
Sam Lantinga 45b774e3 2017-01-01T18:33:28 Updated copyright for 2017
Sam Lantinga 91491824 2016-12-07T11:02:02 Removed unneeded warning when running from Visual Studio
Sam Lantinga abe92710 2016-11-20T21:29:27 Fixed warning building under mingw, patch contributed by Sylvain
Sam Lantinga 6f11545a 2016-10-01T12:28:05 Fixed bug 3323 - SDL_LogOutput prints message twice on Windows when linked with libc Simon Hug If SDL2 is compiled with HAVE_LIBC on Windows, the SDL_LogOutput function has two ways of printing a message. WriteConsole and fprintf.
Sam Lantinga 42065e78 2016-01-02T10:10:34 Updated copyright to 2016
Philipp Wiesemann 16e18817 2015-07-16T21:31:21 Windows: Fixed wrong debugger output if logging empty string as info or warning.
Philipp Wiesemann 0e45984f 2015-06-21T17:33:46 Fixed crash if initialization of EGL failed but was tried again later. The internal function SDL_EGL_LoadLibrary() did not delete and remove a mostly uninitialized data structure if loading the library first failed. A later try to use EGL then skipped initialization and assumed it was previously successful because the data structure now already existed. This led to at least one crash in the internal function SDL_EGL_ChooseConfig() because a NULL pointer was dereferenced to make a call to eglBindAPI().