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Log

Author Commit Date CI Message
David Ludwig bbe1df0d 2014-11-02T10:32:25 WinRT: enabled OpenGL ES 2 support on Windows Phone The "future-dev" branch of MSOpenTech's ANGLE/WinRT repository (at https://github.com/msopentech/angle) includes support for Windows Phone 8.1. This change allows it to be used in conjunction with SDL's OpenGL functions.
Philipp Wiesemann 3d2ca92e 2014-10-27T12:53:47 Fixed two typos in header file comment.
Sam Lantinga 251ca855 2014-10-15T09:18:17 Expanded the iMX6 video driver into a general Vivante video driver that works across multiple SoCs
David Ludwig 411e0f9d 2014-10-04T14:59:41 WinRT: expanded the documentation on SDL_HINT_WINRT_HANDLE_BACK_BUTTON
J?rgen P. Tjern? 498690ff 2014-09-30T11:20:50 Mac: Fix build with clang from Xcode 6.
Ryan C. Gordon 5f9ea7ed 2014-09-17T14:49:36 Haptic: Deal with negative periodic magnitudes (thanks, Elias!). A negative periodic magnitude doesn't exist in Windows' and MacOS' FF APIs The periodic magnitude parameter of the SDL Haptic API is based on the Linux FF API, so it means they are not directly compatible: 'dwMagnitude' is a 'DWORD', which is unsigned. Fixes Bugzilla #2701.
Ryan C. Gordon 266c0023 2014-09-17T14:47:42 Fixed haptic documentation typos (thanks, Elias!). Partially fixes Bugzilla #2701.
Pierre-Loup A. Griffais 24c86b55 2014-09-11T19:24:42 [X11] Reconcile logical keyboard state with physical state on FocusIn since the window system doesn't do it for us like other platforms. This prevents sticky keys and missed keys when going in and out of focus, for example Alt would appear to stick if switching away from an SDL app with Alt-Tab and had to be pressed again. CR: Sam