src/SDL.c


Log

Author Commit Date CI Message
Ryan C. Gordon 00003e8c 2013-11-14T11:51:24 Renamed things named after BeOS to be named after Haiku instead.
Sam Lantinga 3523b409 2013-11-08T14:05:15 Made helper window creation depend on initializing the Haptics or Joystick subsystems.
Sam Lantinga ade13fd7 2013-10-20T10:39:26 It's okay to quit things more than once.
Sam Lantinga 12ca3ce3 2013-10-17T23:02:29 Fixed building using MinGW Our SDL_windows.h needed to be included before anything else so UNICODE is defined.
Sam Lantinga a7b2db05 2013-10-13T19:48:45 Added an assert to catch init/quit call mismatch that might bite people.
Gabriel Jacobo dad42067 2013-08-12T11:13:50 Fixes #2022, do not resume on Android when surfaceChanged If the app is in landscape mode and the user presses the power button, a pause is followed immediately by a surfaceChanged event because the lock screen is shown in portrait mode. This triggers a "false" resume. So, we just pause and resume following the onWindowFocusChanged events. Also, wait for SDL_APP_WILLENTERBACKGROUND and SDL_APP_DIDENTERBACKGROUND before blocking the event pump.