.github/workflows/n3ds.yml


Log

Author Commit Date CI Message
Anonymous Maarten 01a4cf8a 2023-01-15T16:54:22 ci: don't require EXTRA_ prefix on input environment variables
Anonymous Maarten f51f7fbb 2023-01-15T15:57:56 n3ds: fix exported libraries of n3ds
Simon McVittie 4ca5ea5b 2022-10-20T20:02:21 build: Add a mechanism to mark builds with vendor info Downstream distributors can use this to mark a version with their preferred version information, like a Linux distribution package version or the Steam revision it was built to be bundled into, or just to mark it with the vendor it was built by or the environment it's intended to be used in. For instance, in Debian I'd use this by configuring with: --enable-vendor-info="${DEB_VENDOR} ${DEB_VERSION}" to get a SDL_REVISION like: release-2.24.1-0-ga1d1946dc (Debian 2.24.1+dfsg-2) which gives a Debian user enough information to track down the patches and build-time configuration that were used for package revision 2. In Autotools and CMake, this is a configure-time option like any other, and will go into both SDL_REVISION (via SDL_revision.h) and SDL_GetRevision(). In other build systems (MSVC, Xcode, etc.), defining the SDL_VENDOR_INFO macro will get it into the output of SDL_GetRevision(), although not SDL_REVISION. Resolves: https://github.com/libsdl-org/SDL/issues/6418 Signed-off-by: Simon McVittie <smcv@collabora.com>
Pierre Wendling eea9f638 2022-10-12T18:51:59 CI: Update to actions/checkout@v3.
Pierre Wendling b737833d 2022-10-10T11:07:03 N3DS: Turn on SDL_WERROR in CI.
Pierre Wendling 65527537 2021-03-30T04:32:39 N3DS port (squashed) A dedicated renderer using Citro3D would likely allow for better much better graphical performances.