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  • Hash : 20aada0e
    Author : Sam Lantinga
    Date : 2020-06-10T09:38:43

    Fixed bug 5170 - Build fails when using Visual Studio 2017 with Windows 10 SDK 10.0.19041.0 in uwp
    
    JackBoosY
    
    In src/video/winrt/SDL_winrtgamebar.cpp line 55:
    
        virtual HRESULT STDMETHODCALLTYPE add_VisibilityChanged(
            __FIEventHandler_1_IInspectable *handler,
            Windows::Foundation::EventRegistrationToken *token) = 0;
    
    The macro __FIEventHandler_1_IInspectable defined in windows.fondation.h(Windows10 SDK 10.0.17763.0) line 3576:
    #define __FIVector_1_Windows__CFoundation__CPoint ABI::Windows::Foundation::Collections::__FIVector_1_Windows__CFoundation__CPoint_t
    
    but no longer exists in Windows 10 SDK 10.0.19041.0.
    After searching this macro in the sdk include path, I found that it was defined in many header files. But it should be replaced in windows.system.h .
    

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