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  • Hash : 24c86b55
    Author : Pierre-Loup A. Griffais
    Date : 2014-09-11T19:24:42

    [X11] Reconcile logical keyboard state with physical state on FocusIn since the window system doesn't do it for us like other platforms. This prevents sticky keys and missed keys when going in and out of focus, for example Alt would appear to stick if switching away from an SDL app with Alt-Tab and had to be pressed again. CR: Sam

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  • Git HTTP https://git.kmx.io/kc3-lang/SDL.git
    Git SSH git@git.kmx.io:kc3-lang/SDL.git
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    Description

    Fork of https://github.com/libsdl-org/SDL

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  • README

  • These are test programs for the SDL library:
    
    	checkkeys	Watch the key events to check the keyboard
    	loopwave	Audio test -- loop playing a WAV file
    	loopwavequeue	Audio test -- loop playing a WAV file with SDL_QueueAudio
    	testaudioinfo	Lists audio device capabilities
    	testcdrom	Sample audio CD control program
    	testerror	Tests multi-threaded error handling
    	testfile	Tests RWops layer
    	testgl2		A very simple example of using OpenGL with SDL
    	testhread	Hacked up test of multi-threading
    	testiconv	Tests international string conversion
    	testjoystick	List joysticks and watch joystick events
    	testkeys	List the available keyboard keys
    	testloadso	Tests the loadable library layer
    	testlock	Hacked up test of multi-threading and locking
    	testmultiaudio	Tests using several audio devices
    	testoverlay2	Tests the overlay flickering/scaling during playback.
    	testpalette	Tests palette color cycling
    	testplatform	Tests types, endianness and cpu capabilities
    	testsem		Tests SDL's semaphore implementation
    	testshape	Tests shaped windows
    	testsprite2	Example of fast sprite movement on the screen
    	testtimer	Test the timer facilities
    	testver		Check the version and dynamic loading and endianness
    	testwm2		Test window manager -- title, icon, events
    	torturethread	Simple test for thread creation/destruction
    	controllermap   Useful to generate Game Controller API compatible maps