; GENERATED FILE - DO NOT EDIT.
; Generated by generate_entry_points.py using data from gl.xml and gl_angle_ext.xml.
;
; Copyright 2018 The ANGLE Project Authors. All rights reserved.
; Use of this source code is governed by a BSD-style license that can be
; found in the LICENSE file.
LIBRARY libGLESv2
EXPORTS

    ; OpenGL ES 2.0
    glActiveTexture                                   @1
    glAttachShader                                    @2
    glBindAttribLocation                              @3
    glBindBuffer                                      @4
    glBindFramebuffer                                 @5
    glBindRenderbuffer                                @6
    glBindTexture                                     @7
    glBlendColor                                      @8
    glBlendEquation                                   @9
    glBlendEquationSeparate                           @10
    glBlendFunc                                       @11
    glBlendFuncSeparate                               @12
    glBufferData                                      @13
    glBufferSubData                                   @14
    glCheckFramebufferStatus                          @15
    glClear                                           @16
    glClearColor                                      @17
    glClearDepthf                                     @18
    glClearStencil                                    @19
    glColorMask                                       @20
    glCompileShader                                   @21
    glCompressedTexImage2D                            @22
    glCompressedTexSubImage2D                         @23
    glCopyTexImage2D                                  @24
    glCopyTexSubImage2D                               @25
    glCreateProgram                                   @26
    glCreateShader                                    @27
    glCullFace                                        @28
    glDeleteBuffers                                   @29
    glDeleteFramebuffers                              @30
    glDeleteProgram                                   @31
    glDeleteRenderbuffers                             @32
    glDeleteShader                                    @33
    glDeleteTextures                                  @34
    glDepthFunc                                       @35
    glDepthMask                                       @36
    glDepthRangef                                     @37
    glDetachShader                                    @38
    glDisable                                         @39
    glDisableVertexAttribArray                        @40
    glDrawArrays                                      @41
    glDrawElements                                    @42
    glEnable                                          @43
    glEnableVertexAttribArray                         @44
    glFinish                                          @45
    glFlush                                           @46
    glFramebufferRenderbuffer                         @47
    glFramebufferTexture2D                            @48
    glFrontFace                                       @49
    glGenBuffers                                      @50
    glGenFramebuffers                                 @51
    glGenRenderbuffers                                @52
    glGenTextures                                     @53
    glGenerateMipmap                                  @54
    glGetActiveAttrib                                 @55
    glGetActiveUniform                                @56
    glGetAttachedShaders                              @57
    glGetAttribLocation                               @58
    glGetBooleanv                                     @59
    glGetBufferParameteriv                            @60
    glGetError                                        @61
    glGetFloatv                                       @62
    glGetFramebufferAttachmentParameteriv             @63
    glGetIntegerv                                     @64
    glGetProgramInfoLog                               @65
    glGetProgramiv                                    @66
    glGetRenderbufferParameteriv                      @67
    glGetShaderInfoLog                                @68
    glGetShaderPrecisionFormat                        @69
    glGetShaderSource                                 @70
    glGetShaderiv                                     @71
    glGetString                                       @72
    glGetTexParameterfv                               @73
    glGetTexParameteriv                               @74
    glGetUniformLocation                              @75
    glGetUniformfv                                    @76
    glGetUniformiv                                    @77
    glGetVertexAttribPointerv                         @78
    glGetVertexAttribfv                               @79
    glGetVertexAttribiv                               @80
    glHint                                            @81
    glIsBuffer                                        @82
    glIsEnabled                                       @83
    glIsFramebuffer                                   @84
    glIsProgram                                       @85
    glIsRenderbuffer                                  @86
    glIsShader                                        @87
    glIsTexture                                       @88
    glLineWidth                                       @89
    glLinkProgram                                     @90
    glPixelStorei                                     @91
    glPolygonOffset                                   @92
    glReadPixels                                      @93
    glReleaseShaderCompiler                           @94
    glRenderbufferStorage                             @95
    glSampleCoverage                                  @96
    glScissor                                         @97
    glShaderBinary                                    @98
    glShaderSource                                    @99
    glStencilFunc                                     @100
    glStencilFuncSeparate                             @101
    glStencilMask                                     @102
    glStencilMaskSeparate                             @103
    glStencilOp                                       @104
    glStencilOpSeparate                               @105
    glTexImage2D                                      @106
    glTexParameterf                                   @107
    glTexParameterfv                                  @108
    glTexParameteri                                   @109
    glTexParameteriv                                  @110
    glTexSubImage2D                                   @111
    glUniform1f                                       @112
    glUniform1fv                                      @113
    glUniform1i                                       @114
    glUniform1iv                                      @115
    glUniform2f                                       @116
    glUniform2fv                                      @117
    glUniform2i                                       @118
    glUniform2iv                                      @119
    glUniform3f                                       @120
    glUniform3fv                                      @121
    glUniform3i                                       @122
    glUniform3iv                                      @123
    glUniform4f                                       @124
    glUniform4fv                                      @125
    glUniform4i                                       @126
    glUniform4iv                                      @127
    glUniformMatrix2fv                                @128
    glUniformMatrix3fv                                @129
    glUniformMatrix4fv                                @130
    glUseProgram                                      @131
    glValidateProgram                                 @132
    glVertexAttrib1f                                  @133
    glVertexAttrib1fv                                 @134
    glVertexAttrib2f                                  @135
    glVertexAttrib2fv                                 @136
    glVertexAttrib3f                                  @137
    glVertexAttrib3fv                                 @138
    glVertexAttrib4f                                  @139
    glVertexAttrib4fv                                 @140
    glVertexAttribPointer                             @141
    glViewport                                        @142

    ; OpenGL ES 3.0
    glBeginQuery                                      @143
    glBeginTransformFeedback                          @144
    glBindBufferBase                                  @145
    glBindBufferRange                                 @146
    glBindSampler                                     @147
    glBindTransformFeedback                           @148
    glBindVertexArray                                 @149
    glBlitFramebuffer                                 @150
    glClearBufferfi                                   @151
    glClearBufferfv                                   @152
    glClearBufferiv                                   @153
    glClearBufferuiv                                  @154
    glClientWaitSync                                  @155
    glCompressedTexImage3D                            @156
    glCompressedTexSubImage3D                         @157
    glCopyBufferSubData                               @158
    glCopyTexSubImage3D                               @159
    glDeleteQueries                                   @160
    glDeleteSamplers                                  @161
    glDeleteSync                                      @162
    glDeleteTransformFeedbacks                        @163
    glDeleteVertexArrays                              @164
    glDrawArraysInstanced                             @165
    glDrawBuffers                                     @166
    glDrawElementsInstanced                           @167
    glDrawRangeElements                               @168
    glEndQuery                                        @169
    glEndTransformFeedback                            @170
    glFenceSync                                       @171
    glFlushMappedBufferRange                          @172
    glFramebufferTextureLayer                         @173
    glGenQueries                                      @174
    glGenSamplers                                     @175
    glGenTransformFeedbacks                           @176
    glGenVertexArrays                                 @177
    glGetActiveUniformBlockName                       @178
    glGetActiveUniformBlockiv                         @179
    glGetActiveUniformsiv                             @180
    glGetBufferParameteri64v                          @181
    glGetBufferPointerv                               @182
    glGetFragDataLocation                             @183
    glGetInteger64i_v                                 @184
    glGetInteger64v                                   @185
    glGetIntegeri_v                                   @186
    glGetInternalformativ                             @187
    glGetProgramBinary                                @188
    glGetQueryObjectuiv                               @189
    glGetQueryiv                                      @190
    glGetSamplerParameterfv                           @191
    glGetSamplerParameteriv                           @192
    glGetStringi                                      @193
    glGetSynciv                                       @194
    glGetTransformFeedbackVarying                     @195
    glGetUniformBlockIndex                            @196
    glGetUniformIndices                               @197
    glGetUniformuiv                                   @198
    glGetVertexAttribIiv                              @199
    glGetVertexAttribIuiv                             @200
    glInvalidateFramebuffer                           @201
    glInvalidateSubFramebuffer                        @202
    glIsQuery                                         @203
    glIsSampler                                       @204
    glIsSync                                          @205
    glIsTransformFeedback                             @206
    glIsVertexArray                                   @207
    glMapBufferRange                                  @208
    glPauseTransformFeedback                          @209
    glProgramBinary                                   @210
    glProgramParameteri                               @211
    glReadBuffer                                      @212
    glRenderbufferStorageMultisample                  @213
    glResumeTransformFeedback                         @214
    glSamplerParameterf                               @215
    glSamplerParameterfv                              @216
    glSamplerParameteri                               @217
    glSamplerParameteriv                              @218
    glTexImage3D                                      @219
    glTexStorage2D                                    @220
    glTexStorage3D                                    @221
    glTexSubImage3D                                   @222
    glTransformFeedbackVaryings                       @223
    glUniform1ui                                      @224
    glUniform1uiv                                     @225
    glUniform2ui                                      @226
    glUniform2uiv                                     @227
    glUniform3ui                                      @228
    glUniform3uiv                                     @229
    glUniform4ui                                      @230
    glUniform4uiv                                     @231
    glUniformBlockBinding                             @232
    glUniformMatrix2x3fv                              @233
    glUniformMatrix2x4fv                              @234
    glUniformMatrix3x2fv                              @235
    glUniformMatrix3x4fv                              @236
    glUniformMatrix4x2fv                              @237
    glUniformMatrix4x3fv                              @238
    glUnmapBuffer                                     @239
    glVertexAttribDivisor                             @240
    glVertexAttribI4i                                 @241
    glVertexAttribI4iv                                @242
    glVertexAttribI4ui                                @243
    glVertexAttribI4uiv                               @244
    glVertexAttribIPointer                            @245
    glWaitSync                                        @246

    ; OpenGL ES 3.1
    glActiveShaderProgram                             @247
    glBindImageTexture                                @248
    glBindProgramPipeline                             @249
    glBindVertexBuffer                                @250
    glCreateShaderProgramv                            @251
    glDeleteProgramPipelines                          @252
    glDispatchCompute                                 @253
    glDispatchComputeIndirect                         @254
    glDrawArraysIndirect                              @255
    glDrawElementsIndirect                            @256
    glFramebufferParameteri                           @257
    glGenProgramPipelines                             @258
    glGetBooleani_v                                   @259
    glGetFramebufferParameteriv                       @260
    glGetMultisamplefv                                @261
    glGetProgramInterfaceiv                           @262
    glGetProgramPipelineInfoLog                       @263
    glGetProgramPipelineiv                            @264
    glGetProgramResourceIndex                         @265
    glGetProgramResourceLocation                      @266
    glGetProgramResourceName                          @267
    glGetProgramResourceiv                            @268
    glGetTexLevelParameterfv                          @269
    glGetTexLevelParameteriv                          @270
    glIsProgramPipeline                               @271
    glMemoryBarrier                                   @272
    glMemoryBarrierByRegion                           @273
    glProgramUniform1f                                @274
    glProgramUniform1fv                               @275
    glProgramUniform1i                                @276
    glProgramUniform1iv                               @277
    glProgramUniform1ui                               @278
    glProgramUniform1uiv                              @279
    glProgramUniform2f                                @280
    glProgramUniform2fv                               @281
    glProgramUniform2i                                @282
    glProgramUniform2iv                               @283
    glProgramUniform2ui                               @284
    glProgramUniform2uiv                              @285
    glProgramUniform3f                                @286
    glProgramUniform3fv                               @287
    glProgramUniform3i                                @288
    glProgramUniform3iv                               @289
    glProgramUniform3ui                               @290
    glProgramUniform3uiv                              @291
    glProgramUniform4f                                @292
    glProgramUniform4fv                               @293
    glProgramUniform4i                                @294
    glProgramUniform4iv                               @295
    glProgramUniform4ui                               @296
    glProgramUniform4uiv                              @297
    glProgramUniformMatrix2fv                         @298
    glProgramUniformMatrix2x3fv                       @299
    glProgramUniformMatrix2x4fv                       @300
    glProgramUniformMatrix3fv                         @301
    glProgramUniformMatrix3x2fv                       @302
    glProgramUniformMatrix3x4fv                       @303
    glProgramUniformMatrix4fv                         @304
    glProgramUniformMatrix4x2fv                       @305
    glProgramUniformMatrix4x3fv                       @306
    glSampleMaski                                     @307
    glTexStorage2DMultisample                         @308
    glUseProgramStages                                @309
    glValidateProgramPipeline                         @310
    glVertexAttribBinding                             @311
    glVertexAttribFormat                              @312
    glVertexAttribIFormat                             @313
    glVertexBindingDivisor                            @314

    ; OpenGL ES 1.0
    glAlphaFunc                                       @315
    glAlphaFuncx                                      @316
    glClearColorx                                     @317
    glClearDepthx                                     @318
    glClientActiveTexture                             @319
    glClipPlanef                                      @320
    glClipPlanex                                      @321
    glColor4f                                         @322
    glColor4ub                                        @323
    glColor4x                                         @324
    glColorPointer                                    @325
    glDepthRangex                                     @326
    glDisableClientState                              @327
    glEnableClientState                               @328
    glFogf                                            @329
    glFogfv                                           @330
    glFogx                                            @331
    glFogxv                                           @332
    glFrustumf                                        @333
    glFrustumx                                        @334
    glGetClipPlanef                                   @335
    glGetClipPlanex                                   @336
    glGetFixedv                                       @337
    glGetLightfv                                      @338
    glGetLightxv                                      @339
    glGetMaterialfv                                   @340
    glGetMaterialxv                                   @341
    glGetPointerv                                     @342
    glGetTexEnvfv                                     @343
    glGetTexEnviv                                     @344
    glGetTexEnvxv                                     @345
    glGetTexParameterxv                               @346
    glLightModelf                                     @347
    glLightModelfv                                    @348
    glLightModelx                                     @349
    glLightModelxv                                    @350
    glLightf                                          @351
    glLightfv                                         @352
    glLightx                                          @353
    glLightxv                                         @354
    glLineWidthx                                      @355
    glLoadIdentity                                    @356
    glLoadMatrixf                                     @357
    glLoadMatrixx                                     @358
    glLogicOp                                         @359
    glMaterialf                                       @360
    glMaterialfv                                      @361
    glMaterialx                                       @362
    glMaterialxv                                      @363
    glMatrixMode                                      @364
    glMultMatrixf                                     @365
    glMultMatrixx                                     @366
    glMultiTexCoord4f                                 @367
    glMultiTexCoord4x                                 @368
    glNormal3f                                        @369
    glNormal3x                                        @370
    glNormalPointer                                   @371
    glOrthof                                          @372
    glOrthox                                          @373
    glPointParameterf                                 @374
    glPointParameterfv                                @375
    glPointParameterx                                 @376
    glPointParameterxv                                @377
    glPointSize                                       @378
    glPointSizex                                      @379
    glPolygonOffsetx                                  @380
    glPopMatrix                                       @381
    glPushMatrix                                      @382
    glRotatef                                         @383
    glRotatex                                         @384
    glSampleCoveragex                                 @385
    glScalef                                          @386
    glScalex                                          @387
    glShadeModel                                      @388
    glTexCoordPointer                                 @389
    glTexEnvf                                         @390
    glTexEnvfv                                        @391
    glTexEnvi                                         @392
    glTexEnviv                                        @393
    glTexEnvx                                         @394
    glTexEnvxv                                        @395
    glTexParameterx                                   @396
    glTexParameterxv                                  @397
    glTranslatef                                      @398
    glTranslatex                                      @399
    glVertexPointer                                   @400

    ; GL_ANGLE_framebuffer_blit
    glBlitFramebufferANGLE                            @401

    ; GL_ANGLE_framebuffer_multisample
    glRenderbufferStorageMultisampleANGLE             @402

    ; GL_ANGLE_instanced_arrays
    glDrawArraysInstancedANGLE                        @403
    glDrawElementsInstancedANGLE                      @404
    glVertexAttribDivisorANGLE                        @405

    ; GL_ANGLE_multiview
    glFramebufferTextureMultiviewLayeredANGLE         @406
    glFramebufferTextureMultiviewSideBySideANGLE      @407

    ; GL_ANGLE_request_extension
    glRequestExtensionANGLE                           @408

    ; GL_ANGLE_robust_client_memory
    glGetBooleanvRobustANGLE                          @409
    glGetBufferParameterivRobustANGLE                 @410
    glGetFloatvRobustANGLE                            @411
    glGetFramebufferAttachmentParameterivRobustANGLE  @412
    glGetIntegervRobustANGLE                          @413
    glGetProgramivRobustANGLE                         @414
    glGetRenderbufferParameterivRobustANGLE           @415
    glGetShaderivRobustANGLE                          @416
    glGetTexParameterfvRobustANGLE                    @417
    glGetTexParameterivRobustANGLE                    @418
    glGetUniformfvRobustANGLE                         @419
    glGetUniformivRobustANGLE                         @420
    glGetVertexAttribfvRobustANGLE                    @421
    glGetVertexAttribivRobustANGLE                    @422
    glGetVertexAttribPointervRobustANGLE              @423
    glReadPixelsRobustANGLE                           @424
    glTexImage2DRobustANGLE                           @425
    glTexParameterfvRobustANGLE                       @426
    glTexParameterivRobustANGLE                       @427
    glTexSubImage2DRobustANGLE                        @428
    glTexImage3DRobustANGLE                           @429
    glTexSubImage3DRobustANGLE                        @430
    glCompressedTexImage2DRobustANGLE                 @431
    glCompressedTexSubImage2DRobustANGLE              @432
    glCompressedTexImage3DRobustANGLE                 @433
    glCompressedTexSubImage3DRobustANGLE              @434
    glGetQueryivRobustANGLE                           @435
    glGetQueryObjectuivRobustANGLE                    @436
    glGetBufferPointervRobustANGLE                    @437
    glGetIntegeri_vRobustANGLE                        @438
    glGetInternalformativRobustANGLE                  @439
    glGetVertexAttribIivRobustANGLE                   @440
    glGetVertexAttribIuivRobustANGLE                  @441
    glGetUniformuivRobustANGLE                        @442
    glGetActiveUniformBlockivRobustANGLE              @443
    glGetInteger64vRobustANGLE                        @444
    glGetInteger64i_vRobustANGLE                      @445
    glGetBufferParameteri64vRobustANGLE               @446
    glSamplerParameterivRobustANGLE                   @447
    glSamplerParameterfvRobustANGLE                   @448
    glGetSamplerParameterivRobustANGLE                @449
    glGetSamplerParameterfvRobustANGLE                @450
    glGetFramebufferParameterivRobustANGLE            @451
    glGetProgramInterfaceivRobustANGLE                @452
    glGetBooleani_vRobustANGLE                        @453
    glGetMultisamplefvRobustANGLE                     @454
    glGetTexLevelParameterivRobustANGLE               @455
    glGetTexLevelParameterfvRobustANGLE               @456
    glGetPointervRobustANGLERobustANGLE               @457
    glReadnPixelsRobustANGLE                          @458
    glGetnUniformfvRobustANGLE                        @459
    glGetnUniformivRobustANGLE                        @460
    glGetnUniformuivRobustANGLE                       @461
    glTexParameterIivRobustANGLE                      @462
    glTexParameterIuivRobustANGLE                     @463
    glGetTexParameterIivRobustANGLE                   @464
    glGetTexParameterIuivRobustANGLE                  @465
    glSamplerParameterIivRobustANGLE                  @466
    glSamplerParameterIuivRobustANGLE                 @467
    glGetSamplerParameterIivRobustANGLE               @468
    glGetSamplerParameterIuivRobustANGLE              @469
    glGetQueryObjectivRobustANGLE                     @470
    glGetQueryObjecti64vRobustANGLE                   @471
    glGetQueryObjectui64vRobustANGLE                  @472

    ; GL_ANGLE_translated_shader_source
    glGetTranslatedShaderSourceANGLE                  @473

    ; GL_CHROMIUM_bind_uniform_location
    glBindUniformLocationCHROMIUM                     @474

    ; GL_CHROMIUM_copy_compressed_texture
    glCompressedCopyTextureCHROMIUM                   @475

    ; GL_CHROMIUM_copy_texture
    glCopyTextureCHROMIUM                             @476
    glCopySubTextureCHROMIUM                          @477

    ; GL_CHROMIUM_framebuffer_mixed_samples
    glCoverageModulationCHROMIUM                      @478
    glMatrixLoadfCHROMIUM                             @479
    glMatrixLoadIdentityCHROMIUM                      @480

    ; GL_CHROMIUM_path_rendering
    glGenPathsCHROMIUM                                @481
    glDeletePathsCHROMIUM                             @482
    glIsPathCHROMIUM                                  @483
    glPathCommandsCHROMIUM                            @484
    glPathParameterfCHROMIUM                          @485
    glPathParameteriCHROMIUM                          @486
    glGetPathParameterfvCHROMIUM                      @487
    glGetPathParameterivCHROMIUM                      @488
    glPathStencilFuncCHROMIUM                         @489
    glStencilFillPathCHROMIUM                         @490
    glStencilStrokePathCHROMIUM                       @491
    glCoverFillPathCHROMIUM                           @492
    glCoverStrokePathCHROMIUM                         @493
    glStencilThenCoverFillPathCHROMIUM                @494
    glStencilThenCoverStrokePathCHROMIUM              @495
    glCoverFillPathInstancedCHROMIUM                  @496
    glCoverStrokePathInstancedCHROMIUM                @497
    glStencilStrokePathInstancedCHROMIUM              @498
    glStencilFillPathInstancedCHROMIUM                @499
    glStencilThenCoverFillPathInstancedCHROMIUM       @500
    glStencilThenCoverStrokePathInstancedCHROMIUM     @501
    glBindFragmentInputLocationCHROMIUM               @502
    glProgramPathFragmentInputGenCHROMIUM             @503

    ; GL_EXT_debug_marker
    glInsertEventMarkerEXT                            @504
    glPopGroupMarkerEXT                               @505
    glPushGroupMarkerEXT                              @506

    ; GL_EXT_discard_framebuffer
    glDiscardFramebufferEXT                           @507

    ; GL_EXT_disjoint_timer_query
    glBeginQueryEXT                                   @508
    glDeleteQueriesEXT                                @509
    glEndQueryEXT                                     @510
    glGenQueriesEXT                                   @511
    glGetQueryObjecti64vEXT                           @512
    glGetQueryObjectivEXT                             @513
    glGetQueryObjectui64vEXT                          @514
    glGetQueryObjectuivEXT                            @515
    glGetQueryivEXT                                   @516
    glIsQueryEXT                                      @517
    glQueryCounterEXT                                 @518

    ; GL_EXT_draw_buffers
    glDrawBuffersEXT                                  @519

    ; GL_EXT_map_buffer_range
    glFlushMappedBufferRangeEXT                       @520
    glMapBufferRangeEXT                               @521

    ; GL_EXT_occlusion_query_boolean

    ; GL_EXT_robustness
    glGetGraphicsResetStatusEXT                       @522
    glGetnUniformfvEXT                                @523
    glGetnUniformivEXT                                @524
    glReadnPixelsEXT                                  @525

    ; GL_EXT_texture_storage
    glTexStorage1DEXT                                 @526
    glTexStorage2DEXT                                 @527
    glTexStorage3DEXT                                 @528

    ; GL_KHR_debug
    glDebugMessageCallbackKHR                         @529
    glDebugMessageControlKHR                          @530
    glDebugMessageInsertKHR                           @531
    glGetDebugMessageLogKHR                           @532
    glGetObjectLabelKHR                               @533
    glGetObjectPtrLabelKHR                            @534
    glGetPointervKHR                                  @535
    glObjectLabelKHR                                  @536
    glObjectPtrLabelKHR                               @537
    glPopDebugGroupKHR                                @538
    glPushDebugGroupKHR                               @539

    ; GL_NV_fence
    glDeleteFencesNV                                  @540
    glFinishFenceNV                                   @541
    glGenFencesNV                                     @542
    glGetFenceivNV                                    @543
    glIsFenceNV                                       @544
    glSetFenceNV                                      @545
    glTestFenceNV                                     @546

    ; GL_OES_EGL_image
    glEGLImageTargetRenderbufferStorageOES            @547
    glEGLImageTargetTexture2DOES                      @548

    ; GL_OES_draw_texture
    glDrawTexfOES                                     @549
    glDrawTexfvOES                                    @550
    glDrawTexiOES                                     @551
    glDrawTexivOES                                    @552
    glDrawTexsOES                                     @553
    glDrawTexsvOES                                    @554
    glDrawTexxOES                                     @555
    glDrawTexxvOES                                    @556

    ; GL_OES_framebuffer_object
    glBindFramebufferOES                              @557
    glBindRenderbufferOES                             @558
    glCheckFramebufferStatusOES                       @559
    glDeleteFramebuffersOES                           @560
    glDeleteRenderbuffersOES                          @561
    glFramebufferRenderbufferOES                      @562
    glFramebufferTexture2DOES                         @563
    glGenFramebuffersOES                              @564
    glGenRenderbuffersOES                             @565
    glGenerateMipmapOES                               @566
    glGetFramebufferAttachmentParameterivOES          @567
    glGetRenderbufferParameterivOES                   @568
    glIsFramebufferOES                                @569
    glIsRenderbufferOES                               @570
    glRenderbufferStorageOES                          @571

    ; GL_OES_get_program_binary
    glGetProgramBinaryOES                             @572
    glProgramBinaryOES                                @573

    ; GL_OES_mapbuffer
    glGetBufferPointervOES                            @574
    glMapBufferOES                                    @575
    glUnmapBufferOES                                  @576

    ; GL_OES_matrix_palette
    glCurrentPaletteMatrixOES                         @577
    glLoadPaletteFromModelViewMatrixOES               @578
    glMatrixIndexPointerOES                           @579
    glWeightPointerOES                                @580

    ; GL_OES_point_size_array
    glPointSizePointerOES                             @581

    ; GL_OES_query_matrix
    glQueryMatrixxOES                                 @582

    ; GL_OES_texture_cube_map
    glGetTexGenfvOES                                  @583
    glGetTexGenivOES                                  @584
    glGetTexGenxvOES                                  @585
    glTexGenfOES                                      @586
    glTexGenfvOES                                     @587
    glTexGeniOES                                      @588
    glTexGenivOES                                     @589
    glTexGenxOES                                      @590
    glTexGenxvOES                                     @591

    ; GL_OES_vertex_array_object
    glBindVertexArrayOES                              @592
    glDeleteVertexArraysOES                           @593
    glGenVertexArraysOES                              @594
    glIsVertexArrayOES                                @595
