; GENERATED FILE - DO NOT EDIT.
; Generated by generate_entry_points.py using data from Khronos and ANGLE XML files.
;
; Copyright 2020 The ANGLE Project Authors. All rights reserved.
; Use of this source code is governed by a BSD-style license that can be
; found in the LICENSE file.
LIBRARY opengl32
EXPORTS

    ; OpenGL ES 2.0
    glActiveTexture
    glAttachShader
    glBindAttribLocation
    glBindBuffer
    glBindFramebuffer
    glBindRenderbuffer
    glBindTexture
    glBlendColor
    glBlendEquation
    glBlendEquationSeparate
    glBlendFunc
    glBlendFuncSeparate
    glBufferData
    glBufferSubData
    glCheckFramebufferStatus
    glClear
    glClearColor
    glClearDepthf
    glClearStencil
    glColorMask
    glCompileShader
    glCompressedTexImage2D
    glCompressedTexSubImage2D
    glCopyTexImage2D
    glCopyTexSubImage2D
    glCreateProgram
    glCreateShader
    glCullFace
    glDeleteBuffers
    glDeleteFramebuffers
    glDeleteProgram
    glDeleteRenderbuffers
    glDeleteShader
    glDeleteTextures
    glDepthFunc
    glDepthMask
    glDepthRangef
    glDetachShader
    glDisable
    glDisableVertexAttribArray
    glDrawArrays
    glDrawElements
    glEnable
    glEnableVertexAttribArray
    glFinish
    glFlush
    glFramebufferRenderbuffer
    glFramebufferTexture2D
    glFrontFace
    glGenBuffers
    glGenFramebuffers
    glGenRenderbuffers
    glGenTextures
    glGenerateMipmap
    glGetActiveAttrib
    glGetActiveUniform
    glGetAttachedShaders
    glGetAttribLocation
    glGetBooleanv
    glGetBufferParameteriv
    glGetError
    glGetFloatv
    glGetFramebufferAttachmentParameteriv
    glGetIntegerv
    glGetProgramInfoLog
    glGetProgramiv
    glGetRenderbufferParameteriv
    glGetShaderInfoLog
    glGetShaderPrecisionFormat
    glGetShaderSource
    glGetShaderiv
    glGetString
    glGetTexParameterfv
    glGetTexParameteriv
    glGetUniformLocation
    glGetUniformfv
    glGetUniformiv
    glGetVertexAttribPointerv
    glGetVertexAttribfv
    glGetVertexAttribiv
    glHint
    glIsBuffer
    glIsEnabled
    glIsFramebuffer
    glIsProgram
    glIsRenderbuffer
    glIsShader
    glIsTexture
    glLineWidth
    glLinkProgram
    glPixelStorei
    glPolygonOffset
    glReadPixels
    glReleaseShaderCompiler
    glRenderbufferStorage
    glSampleCoverage
    glScissor
    glShaderBinary
    glShaderSource
    glStencilFunc
    glStencilFuncSeparate
    glStencilMask
    glStencilMaskSeparate
    glStencilOp
    glStencilOpSeparate
    glTexImage2D
    glTexParameterf
    glTexParameterfv
    glTexParameteri
    glTexParameteriv
    glTexSubImage2D
    glUniform1f
    glUniform1fv
    glUniform1i
    glUniform1iv
    glUniform2f
    glUniform2fv
    glUniform2i
    glUniform2iv
    glUniform3f
    glUniform3fv
    glUniform3i
    glUniform3iv
    glUniform4f
    glUniform4fv
    glUniform4i
    glUniform4iv
    glUniformMatrix2fv
    glUniformMatrix3fv
    glUniformMatrix4fv
    glUseProgram
    glValidateProgram
    glVertexAttrib1f
    glVertexAttrib1fv
    glVertexAttrib2f
    glVertexAttrib2fv
    glVertexAttrib3f
    glVertexAttrib3fv
    glVertexAttrib4f
    glVertexAttrib4fv
    glVertexAttribPointer
    glViewport

    ; OpenGL ES 3.0
    glBeginQuery
    glBeginTransformFeedback
    glBindBufferBase
    glBindBufferRange
    glBindSampler
    glBindTransformFeedback
    glBindVertexArray
    glBlitFramebuffer
    glClearBufferfi
    glClearBufferfv
    glClearBufferiv
    glClearBufferuiv
    glClientWaitSync
    glCompressedTexImage3D
    glCompressedTexSubImage3D
    glCopyBufferSubData
    glCopyTexSubImage3D
    glDeleteQueries
    glDeleteSamplers
    glDeleteSync
    glDeleteTransformFeedbacks
    glDeleteVertexArrays
    glDrawArraysInstanced
    glDrawBuffers
    glDrawElementsInstanced
    glDrawRangeElements
    glEndQuery
    glEndTransformFeedback
    glFenceSync
    glFlushMappedBufferRange
    glFramebufferTextureLayer
    glGenQueries
    glGenSamplers
    glGenTransformFeedbacks
    glGenVertexArrays
    glGetActiveUniformBlockName
    glGetActiveUniformBlockiv
    glGetActiveUniformsiv
    glGetBufferParameteri64v
    glGetBufferPointerv
    glGetFragDataLocation
    glGetInteger64i_v
    glGetInteger64v
    glGetIntegeri_v
    glGetInternalformativ
    glGetProgramBinary
    glGetQueryObjectuiv
    glGetQueryiv
    glGetSamplerParameterfv
    glGetSamplerParameteriv
    glGetStringi
    glGetSynciv
    glGetTransformFeedbackVarying
    glGetUniformBlockIndex
    glGetUniformIndices
    glGetUniformuiv
    glGetVertexAttribIiv
    glGetVertexAttribIuiv
    glInvalidateFramebuffer
    glInvalidateSubFramebuffer
    glIsQuery
    glIsSampler
    glIsSync
    glIsTransformFeedback
    glIsVertexArray
    glMapBufferRange
    glPauseTransformFeedback
    glProgramBinary
    glProgramParameteri
    glReadBuffer
    glRenderbufferStorageMultisample
    glResumeTransformFeedback
    glSamplerParameterf
    glSamplerParameterfv
    glSamplerParameteri
    glSamplerParameteriv
    glTexImage3D
    glTexStorage2D
    glTexStorage3D
    glTexSubImage3D
    glTransformFeedbackVaryings
    glUniform1ui
    glUniform1uiv
    glUniform2ui
    glUniform2uiv
    glUniform3ui
    glUniform3uiv
    glUniform4ui
    glUniform4uiv
    glUniformBlockBinding
    glUniformMatrix2x3fv
    glUniformMatrix2x4fv
    glUniformMatrix3x2fv
    glUniformMatrix3x4fv
    glUniformMatrix4x2fv
    glUniformMatrix4x3fv
    glUnmapBuffer
    glVertexAttribDivisor
    glVertexAttribI4i
    glVertexAttribI4iv
    glVertexAttribI4ui
    glVertexAttribI4uiv
    glVertexAttribIPointer
    glWaitSync

    ; OpenGL ES 3.1
    glActiveShaderProgram
    glBindImageTexture
    glBindProgramPipeline
    glBindVertexBuffer
    glCreateShaderProgramv
    glDeleteProgramPipelines
    glDispatchCompute
    glDispatchComputeIndirect
    glDrawArraysIndirect
    glDrawElementsIndirect
    glFramebufferParameteri
    glGenProgramPipelines
    glGetBooleani_v
    glGetFramebufferParameteriv
    glGetMultisamplefv
    glGetProgramInterfaceiv
    glGetProgramPipelineInfoLog
    glGetProgramPipelineiv
    glGetProgramResourceIndex
    glGetProgramResourceLocation
    glGetProgramResourceName
    glGetProgramResourceiv
    glGetTexLevelParameterfv
    glGetTexLevelParameteriv
    glIsProgramPipeline
    glMemoryBarrier
    glMemoryBarrierByRegion
    glProgramUniform1f
    glProgramUniform1fv
    glProgramUniform1i
    glProgramUniform1iv
    glProgramUniform1ui
    glProgramUniform1uiv
    glProgramUniform2f
    glProgramUniform2fv
    glProgramUniform2i
    glProgramUniform2iv
    glProgramUniform2ui
    glProgramUniform2uiv
    glProgramUniform3f
    glProgramUniform3fv
    glProgramUniform3i
    glProgramUniform3iv
    glProgramUniform3ui
    glProgramUniform3uiv
    glProgramUniform4f
    glProgramUniform4fv
    glProgramUniform4i
    glProgramUniform4iv
    glProgramUniform4ui
    glProgramUniform4uiv
    glProgramUniformMatrix2fv
    glProgramUniformMatrix2x3fv
    glProgramUniformMatrix2x4fv
    glProgramUniformMatrix3fv
    glProgramUniformMatrix3x2fv
    glProgramUniformMatrix3x4fv
    glProgramUniformMatrix4fv
    glProgramUniformMatrix4x2fv
    glProgramUniformMatrix4x3fv
    glSampleMaski
    glTexStorage2DMultisample
    glUseProgramStages
    glValidateProgramPipeline
    glVertexAttribBinding
    glVertexAttribFormat
    glVertexAttribIFormat
    glVertexBindingDivisor

    ; OpenGL ES 3.2
    glBlendBarrier
    glBlendEquationSeparatei
    glBlendEquationi
    glBlendFuncSeparatei
    glBlendFunci
    glColorMaski
    glCopyImageSubData
    glDebugMessageCallback
    glDebugMessageControl
    glDebugMessageInsert
    glDisablei
    glDrawElementsBaseVertex
    glDrawElementsInstancedBaseVertex
    glDrawRangeElementsBaseVertex
    glEnablei
    glFramebufferTexture
    glGetDebugMessageLog
    glGetGraphicsResetStatus
    glGetObjectLabel
    glGetObjectPtrLabel
    glGetPointerv
    glGetSamplerParameterIiv
    glGetSamplerParameterIuiv
    glGetTexParameterIiv
    glGetTexParameterIuiv
    glGetnUniformfv
    glGetnUniformiv
    glGetnUniformuiv
    glIsEnabledi
    glMinSampleShading
    glObjectLabel
    glObjectPtrLabel
    glPatchParameteri
    glPopDebugGroup
    glPrimitiveBoundingBox
    glPushDebugGroup
    glReadnPixels
    glSamplerParameterIiv
    glSamplerParameterIuiv
    glTexBuffer
    glTexBufferRange
    glTexParameterIiv
    glTexParameterIuiv
    glTexStorage3DMultisample

    ; OpenGL ES 1.0
    glAlphaFunc
    glAlphaFuncx
    glClearColorx
    glClearDepthx
    glClientActiveTexture
    glClipPlanef
    glClipPlanex
    glColor4f
    glColor4ub
    glColor4x
    glColorPointer
    glDepthRangex
    glDisableClientState
    glEnableClientState
    glFogf
    glFogfv
    glFogx
    glFogxv
    glFrustumf
    glFrustumx
    glGetClipPlanef
    glGetClipPlanex
    glGetFixedv
    glGetLightfv
    glGetLightxv
    glGetMaterialfv
    glGetMaterialxv
    glGetTexEnvfv
    glGetTexEnviv
    glGetTexEnvxv
    glGetTexParameterxv
    glLightModelf
    glLightModelfv
    glLightModelx
    glLightModelxv
    glLightf
    glLightfv
    glLightx
    glLightxv
    glLineWidthx
    glLoadIdentity
    glLoadMatrixf
    glLoadMatrixx
    glLogicOp
    glMaterialf
    glMaterialfv
    glMaterialx
    glMaterialxv
    glMatrixMode
    glMultMatrixf
    glMultMatrixx
    glMultiTexCoord4f
    glMultiTexCoord4x
    glNormal3f
    glNormal3x
    glNormalPointer
    glOrthof
    glOrthox
    glPointParameterf
    glPointParameterfv
    glPointParameterx
    glPointParameterxv
    glPointSize
    glPointSizex
    glPolygonOffsetx
    glPopMatrix
    glPushMatrix
    glRotatef
    glRotatex
    glSampleCoveragex
    glScalef
    glScalex
    glShadeModel
    glTexCoordPointer
    glTexEnvf
    glTexEnvfv
    glTexEnvi
    glTexEnviv
    glTexEnvx
    glTexEnvxv
    glTexParameterx
    glTexParameterxv
    glTranslatef
    glTranslatex
    glVertexPointer

    ; GL_AMD_performance_monitor
    glBeginPerfMonitorAMD
    glDeletePerfMonitorsAMD
    glEndPerfMonitorAMD
    glGenPerfMonitorsAMD
    glGetPerfMonitorCounterDataAMD
    glGetPerfMonitorCounterInfoAMD
    glGetPerfMonitorCounterStringAMD
    glGetPerfMonitorCountersAMD
    glGetPerfMonitorGroupStringAMD
    glGetPerfMonitorGroupsAMD
    glSelectPerfMonitorCountersAMD

    ; GL_ANDROID_extension_pack_es31a

    ; GL_ANGLE_base_vertex_base_instance
    glDrawArraysInstancedBaseInstanceANGLE
    glDrawElementsInstancedBaseVertexBaseInstanceANGLE
    glMultiDrawArraysInstancedBaseInstanceANGLE
    glMultiDrawElementsInstancedBaseVertexBaseInstanceANGLE

    ; GL_ANGLE_client_arrays

    ; GL_ANGLE_clip_cull_distance

    ; GL_ANGLE_copy_texture_3d
    glCopySubTexture3DANGLE
    glCopyTexture3DANGLE

    ; GL_ANGLE_depth_texture

    ; GL_ANGLE_framebuffer_blit
    glBlitFramebufferANGLE

    ; GL_ANGLE_framebuffer_multisample
    glRenderbufferStorageMultisampleANGLE

    ; GL_ANGLE_get_image
    glGetCompressedTexImageANGLE
    glGetRenderbufferImageANGLE
    glGetTexImageANGLE

    ; GL_ANGLE_get_serialized_context_string

    ; GL_ANGLE_get_tex_level_parameter
    glGetTexLevelParameterfvANGLE
    glGetTexLevelParameterivANGLE

    ; GL_ANGLE_instanced_arrays
    glDrawArraysInstancedANGLE
    glDrawElementsInstancedANGLE
    glVertexAttribDivisorANGLE

    ; GL_ANGLE_logic_op
    glLogicOpANGLE

    ; GL_ANGLE_lossy_etc_decode

    ; GL_ANGLE_memory_object_flags
    glTexStorageMemFlags2DANGLE
    glTexStorageMemFlags2DMultisampleANGLE
    glTexStorageMemFlags3DANGLE
    glTexStorageMemFlags3DMultisampleANGLE

    ; GL_ANGLE_memory_object_fuchsia
    glImportMemoryZirconHandleANGLE

    ; GL_ANGLE_memory_size

    ; GL_ANGLE_multi_draw
    glMultiDrawArraysANGLE
    glMultiDrawArraysInstancedANGLE
    glMultiDrawElementsANGLE
    glMultiDrawElementsInstancedANGLE

    ; GL_ANGLE_pack_reverse_row_order

    ; GL_ANGLE_polygon_mode
    glPolygonModeANGLE

    ; GL_ANGLE_program_binary

    ; GL_ANGLE_program_binary_readiness_query

    ; GL_ANGLE_program_cache_control

    ; GL_ANGLE_provoking_vertex
    glProvokingVertexANGLE

    ; GL_ANGLE_renderability_validation

    ; GL_ANGLE_request_extension
    glDisableExtensionANGLE
    glRequestExtensionANGLE

    ; GL_ANGLE_rgbx_internal_format

    ; GL_ANGLE_robust_client_memory
    glCompressedTexImage2DRobustANGLE
    glCompressedTexImage3DRobustANGLE
    glCompressedTexSubImage2DRobustANGLE
    glCompressedTexSubImage3DRobustANGLE
    glGetActiveUniformBlockivRobustANGLE
    glGetBooleani_vRobustANGLE
    glGetBooleanvRobustANGLE
    glGetBufferParameteri64vRobustANGLE
    glGetBufferParameterivRobustANGLE
    glGetBufferPointervRobustANGLE
    glGetFloatvRobustANGLE
    glGetFramebufferAttachmentParameterivRobustANGLE
    glGetFramebufferParameterivRobustANGLE
    glGetInteger64i_vRobustANGLE
    glGetInteger64vRobustANGLE
    glGetIntegeri_vRobustANGLE
    glGetIntegervRobustANGLE
    glGetInternalformativRobustANGLE
    glGetMultisamplefvRobustANGLE
    glGetPointervRobustANGLERobustANGLE
    glGetProgramInterfaceivRobustANGLE
    glGetProgramivRobustANGLE
    glGetQueryObjecti64vRobustANGLE
    glGetQueryObjectivRobustANGLE
    glGetQueryObjectui64vRobustANGLE
    glGetQueryObjectuivRobustANGLE
    glGetQueryivRobustANGLE
    glGetRenderbufferParameterivRobustANGLE
    glGetSamplerParameterIivRobustANGLE
    glGetSamplerParameterIuivRobustANGLE
    glGetSamplerParameterfvRobustANGLE
    glGetSamplerParameterivRobustANGLE
    glGetShaderivRobustANGLE
    glGetTexLevelParameterfvRobustANGLE
    glGetTexLevelParameterivRobustANGLE
    glGetTexParameterIivRobustANGLE
    glGetTexParameterIuivRobustANGLE
    glGetTexParameterfvRobustANGLE
    glGetTexParameterivRobustANGLE
    glGetUniformfvRobustANGLE
    glGetUniformivRobustANGLE
    glGetUniformuivRobustANGLE
    glGetVertexAttribIivRobustANGLE
    glGetVertexAttribIuivRobustANGLE
    glGetVertexAttribPointervRobustANGLE
    glGetVertexAttribfvRobustANGLE
    glGetVertexAttribivRobustANGLE
    glGetnUniformfvRobustANGLE
    glGetnUniformivRobustANGLE
    glGetnUniformuivRobustANGLE
    glReadPixelsRobustANGLE
    glReadnPixelsRobustANGLE
    glSamplerParameterIivRobustANGLE
    glSamplerParameterIuivRobustANGLE
    glSamplerParameterfvRobustANGLE
    glSamplerParameterivRobustANGLE
    glTexImage2DRobustANGLE
    glTexImage3DRobustANGLE
    glTexParameterIivRobustANGLE
    glTexParameterIuivRobustANGLE
    glTexParameterfvRobustANGLE
    glTexParameterivRobustANGLE
    glTexSubImage2DRobustANGLE
    glTexSubImage3DRobustANGLE

    ; GL_ANGLE_robust_fragment_shader_output

    ; GL_ANGLE_robust_resource_initialization

    ; GL_ANGLE_semaphore_fuchsia
    glImportSemaphoreZirconHandleANGLE

    ; GL_ANGLE_shader_binary

    ; GL_ANGLE_shader_pixel_local_storage
    glBeginPixelLocalStorageANGLE
    glEndPixelLocalStorageANGLE
    glFramebufferMemorylessPixelLocalStorageANGLE
    glFramebufferPixelLocalClearValuefvANGLE
    glFramebufferPixelLocalClearValueivANGLE
    glFramebufferPixelLocalClearValueuivANGLE
    glFramebufferPixelLocalStorageInterruptANGLE
    glFramebufferPixelLocalStorageRestoreANGLE
    glFramebufferTexturePixelLocalStorageANGLE
    glGetFramebufferPixelLocalStorageParameterfvANGLE
    glGetFramebufferPixelLocalStorageParameterfvRobustANGLE
    glGetFramebufferPixelLocalStorageParameterivANGLE
    glGetFramebufferPixelLocalStorageParameterivRobustANGLE
    glPixelLocalStorageBarrierANGLE

    ; GL_ANGLE_stencil_texturing

    ; GL_ANGLE_texture_compression_dxt3

    ; GL_ANGLE_texture_compression_dxt5

    ; GL_ANGLE_texture_external_update
    glInvalidateTextureANGLE
    glTexImage2DExternalANGLE

    ; GL_ANGLE_texture_multisample
    glGetMultisamplefvANGLE
    glSampleMaskiANGLE
    glTexStorage2DMultisampleANGLE

    ; GL_ANGLE_texture_usage

    ; GL_ANGLE_translated_shader_source
    glGetTranslatedShaderSourceANGLE

    ; GL_ANGLE_vulkan_image
    glAcquireTexturesANGLE
    glReleaseTexturesANGLE

    ; GL_ANGLE_yuv_internal_format

    ; GL_APPLE_clip_distance

    ; GL_ARB_sync

    ; GL_ARM_shader_framebuffer_fetch

    ; GL_CHROMIUM_bind_uniform_location
    glBindUniformLocationCHROMIUM

    ; GL_CHROMIUM_copy_compressed_texture
    glCompressedCopyTextureCHROMIUM

    ; GL_CHROMIUM_copy_texture
    glCopySubTextureCHROMIUM
    glCopyTextureCHROMIUM

    ; GL_CHROMIUM_framebuffer_mixed_samples
    glCoverageModulationCHROMIUM

    ; GL_CHROMIUM_lose_context
    glLoseContextCHROMIUM

    ; GL_EXT_EGL_image_array

    ; GL_EXT_EGL_image_storage
    glEGLImageTargetTexStorageEXT
    glEGLImageTargetTextureStorageEXT

    ; GL_EXT_YUV_target

    ; GL_EXT_base_instance
    glDrawArraysInstancedBaseInstanceEXT
    glDrawElementsInstancedBaseInstanceEXT
    glDrawElementsInstancedBaseVertexBaseInstanceEXT

    ; GL_EXT_blend_func_extended
    glBindFragDataLocationEXT
    glBindFragDataLocationIndexedEXT
    glGetFragDataIndexEXT
    glGetProgramResourceLocationIndexEXT

    ; GL_EXT_blend_minmax

    ; GL_EXT_buffer_storage
    glBufferStorageEXT

    ; GL_EXT_clip_control
    glClipControlEXT

    ; GL_EXT_clip_cull_distance

    ; GL_EXT_color_buffer_float

    ; GL_EXT_color_buffer_half_float

    ; GL_EXT_conservative_depth

    ; GL_EXT_copy_image
    glCopyImageSubDataEXT

    ; GL_EXT_debug_label
    glGetObjectLabelEXT
    glLabelObjectEXT

    ; GL_EXT_debug_marker
    glInsertEventMarkerEXT
    glPopGroupMarkerEXT
    glPushGroupMarkerEXT

    ; GL_EXT_depth_clamp

    ; GL_EXT_discard_framebuffer
    glDiscardFramebufferEXT

    ; GL_EXT_disjoint_timer_query
    glBeginQueryEXT
    glDeleteQueriesEXT
    glEndQueryEXT
    glGenQueriesEXT
    glGetInteger64vEXT
    glGetQueryObjecti64vEXT
    glGetQueryObjectivEXT
    glGetQueryObjectui64vEXT
    glGetQueryObjectuivEXT
    glGetQueryivEXT
    glIsQueryEXT
    glQueryCounterEXT

    ; GL_EXT_draw_buffers
    glDrawBuffersEXT

    ; GL_EXT_draw_buffers_indexed
    glBlendEquationSeparateiEXT
    glBlendEquationiEXT
    glBlendFuncSeparateiEXT
    glBlendFunciEXT
    glColorMaskiEXT
    glDisableiEXT
    glEnableiEXT
    glIsEnablediEXT

    ; GL_EXT_draw_elements_base_vertex
    glDrawElementsBaseVertexEXT
    glDrawElementsInstancedBaseVertexEXT
    glDrawRangeElementsBaseVertexEXT
    glMultiDrawElementsBaseVertexEXT

    ; GL_EXT_external_buffer
    glBufferStorageExternalEXT
    glNamedBufferStorageExternalEXT

    ; GL_EXT_float_blend

    ; GL_EXT_geometry_shader
    glFramebufferTextureEXT

    ; GL_EXT_gpu_shader5

    ; GL_EXT_instanced_arrays
    glDrawArraysInstancedEXT
    glDrawElementsInstancedEXT
    glVertexAttribDivisorEXT

    ; GL_EXT_map_buffer_range
    glFlushMappedBufferRangeEXT
    glMapBufferRangeEXT

    ; GL_EXT_memory_object
    glBufferStorageMemEXT
    glCreateMemoryObjectsEXT
    glDeleteMemoryObjectsEXT
    glGetMemoryObjectParameterivEXT
    glGetUnsignedBytei_vEXT
    glGetUnsignedBytevEXT
    glIsMemoryObjectEXT
    glMemoryObjectParameterivEXT
    glTexStorageMem2DEXT
    glTexStorageMem2DMultisampleEXT
    glTexStorageMem3DEXT
    glTexStorageMem3DMultisampleEXT

    ; GL_EXT_memory_object_fd
    glImportMemoryFdEXT

    ; GL_EXT_multi_draw_indirect
    glMultiDrawArraysIndirectEXT
    glMultiDrawElementsIndirectEXT

    ; GL_EXT_multisampled_render_to_texture
    glFramebufferTexture2DMultisampleEXT
    glRenderbufferStorageMultisampleEXT

    ; GL_EXT_multisampled_render_to_texture2

    ; GL_EXT_occlusion_query_boolean

    ; GL_EXT_polygon_offset_clamp
    glPolygonOffsetClampEXT

    ; GL_EXT_primitive_bounding_box
    glPrimitiveBoundingBoxEXT

    ; GL_EXT_protected_textures

    ; GL_EXT_pvrtc_sRGB

    ; GL_EXT_read_format_bgra

    ; GL_EXT_render_snorm

    ; GL_EXT_robustness
    glGetGraphicsResetStatusEXT
    glGetnUniformfvEXT
    glGetnUniformivEXT
    glReadnPixelsEXT

    ; GL_EXT_sRGB

    ; GL_EXT_sRGB_write_control

    ; GL_EXT_semaphore
    glDeleteSemaphoresEXT
    glGenSemaphoresEXT
    glGetSemaphoreParameterui64vEXT
    glIsSemaphoreEXT
    glSemaphoreParameterui64vEXT
    glSignalSemaphoreEXT
    glWaitSemaphoreEXT

    ; GL_EXT_semaphore_fd
    glImportSemaphoreFdEXT

    ; GL_EXT_separate_shader_objects
    glActiveShaderProgramEXT
    glBindProgramPipelineEXT
    glCreateShaderProgramvEXT
    glDeleteProgramPipelinesEXT
    glGenProgramPipelinesEXT
    glGetProgramPipelineInfoLogEXT
    glGetProgramPipelineivEXT
    glIsProgramPipelineEXT
    glProgramParameteriEXT
    glProgramUniform1fEXT
    glProgramUniform1fvEXT
    glProgramUniform1iEXT
    glProgramUniform1ivEXT
    glProgramUniform1uiEXT
    glProgramUniform1uivEXT
    glProgramUniform2fEXT
    glProgramUniform2fvEXT
    glProgramUniform2iEXT
    glProgramUniform2ivEXT
    glProgramUniform2uiEXT
    glProgramUniform2uivEXT
    glProgramUniform3fEXT
    glProgramUniform3fvEXT
    glProgramUniform3iEXT
    glProgramUniform3ivEXT
    glProgramUniform3uiEXT
    glProgramUniform3uivEXT
    glProgramUniform4fEXT
    glProgramUniform4fvEXT
    glProgramUniform4iEXT
    glProgramUniform4ivEXT
    glProgramUniform4uiEXT
    glProgramUniform4uivEXT
    glProgramUniformMatrix2fvEXT
    glProgramUniformMatrix2x3fvEXT
    glProgramUniformMatrix2x4fvEXT
    glProgramUniformMatrix3fvEXT
    glProgramUniformMatrix3x2fvEXT
    glProgramUniformMatrix3x4fvEXT
    glProgramUniformMatrix4fvEXT
    glProgramUniformMatrix4x2fvEXT
    glProgramUniformMatrix4x3fvEXT
    glUseProgramStagesEXT
    glValidateProgramPipelineEXT

    ; GL_EXT_shader_framebuffer_fetch

    ; GL_EXT_shader_framebuffer_fetch_non_coherent
    glFramebufferFetchBarrierEXT

    ; GL_EXT_shader_io_blocks

    ; GL_EXT_shader_non_constant_global_initializers

    ; GL_EXT_shader_texture_lod

    ; GL_EXT_shadow_samplers

    ; GL_EXT_tessellation_shader
    glPatchParameteriEXT

    ; GL_EXT_texture_border_clamp
    glGetSamplerParameterIivEXT
    glGetSamplerParameterIuivEXT
    glGetTexParameterIivEXT
    glGetTexParameterIuivEXT
    glSamplerParameterIivEXT
    glSamplerParameterIuivEXT
    glTexParameterIivEXT
    glTexParameterIuivEXT

    ; GL_EXT_texture_buffer
    glTexBufferEXT
    glTexBufferRangeEXT

    ; GL_EXT_texture_compression_astc_decode_mode

    ; GL_EXT_texture_compression_bptc

    ; GL_EXT_texture_compression_dxt1

    ; GL_EXT_texture_compression_rgtc

    ; GL_EXT_texture_compression_s3tc

    ; GL_EXT_texture_compression_s3tc_srgb

    ; GL_EXT_texture_cube_map_array

    ; GL_EXT_texture_filter_anisotropic

    ; GL_EXT_texture_filter_minmax

    ; GL_EXT_texture_format_BGRA8888

    ; GL_EXT_texture_format_sRGB_override

    ; GL_EXT_texture_mirror_clamp_to_edge

    ; GL_EXT_texture_norm16

    ; GL_EXT_texture_rg

    ; GL_EXT_texture_sRGB_R8

    ; GL_EXT_texture_sRGB_RG8

    ; GL_EXT_texture_sRGB_decode

    ; GL_EXT_texture_storage
    glTexStorage1DEXT
    glTexStorage2DEXT
    glTexStorage3DEXT

    ; GL_EXT_texture_type_2_10_10_10_REV

    ; GL_EXT_unpack_subimage

    ; GL_IMG_texture_compression_pvrtc

    ; GL_IMG_texture_compression_pvrtc2

    ; GL_KHR_blend_equation_advanced
    glBlendBarrierKHR

    ; GL_KHR_debug
    glDebugMessageCallbackKHR
    glDebugMessageControlKHR
    glDebugMessageInsertKHR
    glGetDebugMessageLogKHR
    glGetObjectLabelKHR
    glGetObjectPtrLabelKHR
    glGetPointervKHR
    glObjectLabelKHR
    glObjectPtrLabelKHR
    glPopDebugGroupKHR
    glPushDebugGroupKHR

    ; GL_KHR_no_error

    ; GL_KHR_parallel_shader_compile
    glMaxShaderCompilerThreadsKHR

    ; GL_KHR_robust_buffer_access_behavior

    ; GL_KHR_texture_compression_astc_hdr

    ; GL_KHR_texture_compression_astc_ldr

    ; GL_KHR_texture_compression_astc_sliced_3d

    ; GL_MESA_framebuffer_flip_y
    glFramebufferParameteriMESA
    glGetFramebufferParameterivMESA

    ; GL_NV_fence
    glDeleteFencesNV
    glFinishFenceNV
    glGenFencesNV
    glGetFenceivNV
    glIsFenceNV
    glSetFenceNV
    glTestFenceNV

    ; GL_NV_framebuffer_blit
    glBlitFramebufferNV

    ; GL_NV_pixel_buffer_object

    ; GL_NV_polygon_mode
    glPolygonModeNV

    ; GL_NV_read_depth

    ; GL_NV_read_depth_stencil

    ; GL_NV_read_stencil

    ; GL_NV_robustness_video_memory_purge

    ; GL_NV_shader_noperspective_interpolation

    ; GL_OES_EGL_image
    glEGLImageTargetRenderbufferStorageOES
    glEGLImageTargetTexture2DOES

    ; GL_OES_EGL_image_external

    ; GL_OES_EGL_image_external_essl3

    ; GL_OES_compressed_ETC1_RGB8_texture

    ; GL_OES_compressed_paletted_texture

    ; GL_OES_copy_image
    glCopyImageSubDataOES

    ; GL_OES_depth24

    ; GL_OES_depth32

    ; GL_OES_depth_texture

    ; GL_OES_draw_buffers_indexed
    glBlendEquationSeparateiOES
    glBlendEquationiOES
    glBlendFuncSeparateiOES
    glBlendFunciOES
    glColorMaskiOES
    glDisableiOES
    glEnableiOES
    glIsEnablediOES

    ; GL_OES_draw_elements_base_vertex
    glDrawElementsBaseVertexOES
    glDrawElementsInstancedBaseVertexOES
    glDrawRangeElementsBaseVertexOES

    ; GL_OES_draw_texture
    glDrawTexfOES
    glDrawTexfvOES
    glDrawTexiOES
    glDrawTexivOES
    glDrawTexsOES
    glDrawTexsvOES
    glDrawTexxOES
    glDrawTexxvOES

    ; GL_OES_element_index_uint

    ; GL_OES_fbo_render_mipmap

    ; GL_OES_framebuffer_object
    glBindFramebufferOES
    glBindRenderbufferOES
    glCheckFramebufferStatusOES
    glDeleteFramebuffersOES
    glDeleteRenderbuffersOES
    glFramebufferRenderbufferOES
    glFramebufferTexture2DOES
    glGenFramebuffersOES
    glGenRenderbuffersOES
    glGenerateMipmapOES
    glGetFramebufferAttachmentParameterivOES
    glGetRenderbufferParameterivOES
    glIsFramebufferOES
    glIsRenderbufferOES
    glRenderbufferStorageOES

    ; GL_OES_geometry_shader
    glFramebufferTextureOES

    ; GL_OES_get_program_binary
    glGetProgramBinaryOES
    glProgramBinaryOES

    ; GL_OES_mapbuffer
    glGetBufferPointervOES
    glMapBufferOES
    glUnmapBufferOES

    ; GL_OES_matrix_palette
    glCurrentPaletteMatrixOES
    glLoadPaletteFromModelViewMatrixOES
    glMatrixIndexPointerOES
    glWeightPointerOES

    ; GL_OES_packed_depth_stencil

    ; GL_OES_point_size_array
    glPointSizePointerOES

    ; GL_OES_point_sprite

    ; GL_OES_primitive_bounding_box
    glPrimitiveBoundingBoxOES

    ; GL_OES_query_matrix
    glQueryMatrixxOES

    ; GL_OES_rgb8_rgba8

    ; GL_OES_sample_shading
    glMinSampleShadingOES

    ; GL_OES_sample_variables

    ; GL_OES_shader_image_atomic

    ; GL_OES_shader_io_blocks

    ; GL_OES_shader_multisample_interpolation

    ; GL_OES_standard_derivatives

    ; GL_OES_surfaceless_context

    ; GL_OES_texture_3D
    glCompressedTexImage3DOES
    glCompressedTexSubImage3DOES
    glCopyTexSubImage3DOES
    glFramebufferTexture3DOES
    glTexImage3DOES
    glTexSubImage3DOES

    ; GL_OES_texture_border_clamp
    glGetSamplerParameterIivOES
    glGetSamplerParameterIuivOES
    glGetTexParameterIivOES
    glGetTexParameterIuivOES
    glSamplerParameterIivOES
    glSamplerParameterIuivOES
    glTexParameterIivOES
    glTexParameterIuivOES

    ; GL_OES_texture_buffer
    glTexBufferOES
    glTexBufferRangeOES

    ; GL_OES_texture_compression_astc

    ; GL_OES_texture_cube_map
    glGetTexGenfvOES
    glGetTexGenivOES
    glGetTexGenxvOES
    glTexGenfOES
    glTexGenfvOES
    glTexGeniOES
    glTexGenivOES
    glTexGenxOES
    glTexGenxvOES

    ; GL_OES_texture_cube_map_array

    ; GL_OES_texture_float

    ; GL_OES_texture_float_linear

    ; GL_OES_texture_half_float

    ; GL_OES_texture_half_float_linear

    ; GL_OES_texture_npot

    ; GL_OES_texture_stencil8

    ; GL_OES_texture_storage_multisample_2d_array
    glTexStorage3DMultisampleOES

    ; GL_OES_vertex_array_object
    glBindVertexArrayOES
    glDeleteVertexArraysOES
    glGenVertexArraysOES
    glIsVertexArrayOES

    ; GL_OES_vertex_half_float

    ; GL_OES_vertex_type_10_10_10_2

    ; GL_OVR_multiview
    glFramebufferTextureMultiviewOVR

    ; GL_OVR_multiview2

    ; GL_QCOM_framebuffer_foveated
    glFramebufferFoveationConfigQCOM
    glFramebufferFoveationParametersQCOM

    ; GL_QCOM_render_shared_exponent

    ; GL_QCOM_shading_rate
    glShadingRateQCOM

    ; GL_QCOM_texture_foveated
    glTextureFoveationParametersQCOM

    ; GL 1.0
    glAccum
    glAlphaFunc
    glBegin
    glBitmap
    glBlendFunc
    glCallList
    glCallLists
    glClear
    glClearAccum
    glClearColor
    glClearDepth
    glClearIndex
    glClearStencil
    glClipPlane
    glColor3b
    glColor3bv
    glColor3d
    glColor3dv
    glColor3f
    glColor3fv
    glColor3i
    glColor3iv
    glColor3s
    glColor3sv
    glColor3ub
    glColor3ubv
    glColor3ui
    glColor3uiv
    glColor3us
    glColor3usv
    glColor4b
    glColor4bv
    glColor4d
    glColor4dv
    glColor4f
    glColor4fv
    glColor4i
    glColor4iv
    glColor4s
    glColor4sv
    glColor4ub
    glColor4ubv
    glColor4ui
    glColor4uiv
    glColor4us
    glColor4usv
    glColorMask
    glColorMaterial
    glCopyPixels
    glCullFace
    glDeleteLists
    glDepthFunc
    glDepthMask
    glDepthRange
    glDisable
    glDrawBuffer
    glDrawPixels
    glEdgeFlag
    glEdgeFlagv
    glEnable
    glEnd
    glEndList
    glEvalCoord1d
    glEvalCoord1dv
    glEvalCoord1f
    glEvalCoord1fv
    glEvalCoord2d
    glEvalCoord2dv
    glEvalCoord2f
    glEvalCoord2fv
    glEvalMesh1
    glEvalMesh2
    glEvalPoint1
    glEvalPoint2
    glFeedbackBuffer
    glFinish
    glFlush
    glFogf
    glFogfv
    glFogi
    glFogiv
    glFrontFace
    glFrustum
    glGenLists
    glGetBooleanv
    glGetClipPlane
    glGetDoublev
    glGetError
    glGetFloatv
    glGetIntegerv
    glGetLightfv
    glGetLightiv
    glGetMapdv
    glGetMapfv
    glGetMapiv
    glGetMaterialfv
    glGetMaterialiv
    glGetPixelMapfv
    glGetPixelMapuiv
    glGetPixelMapusv
    glGetPolygonStipple
    glGetString
    glGetTexEnvfv
    glGetTexEnviv
    glGetTexGendv
    glGetTexGenfv
    glGetTexGeniv
    glGetTexImage
    glGetTexLevelParameterfv
    glGetTexLevelParameteriv
    glGetTexParameterfv
    glGetTexParameteriv
    glHint
    glIndexMask
    glIndexd
    glIndexdv
    glIndexf
    glIndexfv
    glIndexi
    glIndexiv
    glIndexs
    glIndexsv
    glInitNames
    glIsEnabled
    glIsList
    glLightModelf
    glLightModelfv
    glLightModeli
    glLightModeliv
    glLightf
    glLightfv
    glLighti
    glLightiv
    glLineStipple
    glLineWidth
    glListBase
    glLoadIdentity
    glLoadMatrixd
    glLoadMatrixf
    glLoadName
    glLogicOp
    glMap1d
    glMap1f
    glMap2d
    glMap2f
    glMapGrid1d
    glMapGrid1f
    glMapGrid2d
    glMapGrid2f
    glMaterialf
    glMaterialfv
    glMateriali
    glMaterialiv
    glMatrixMode
    glMultMatrixd
    glMultMatrixf
    glNewList
    glNormal3b
    glNormal3bv
    glNormal3d
    glNormal3dv
    glNormal3f
    glNormal3fv
    glNormal3i
    glNormal3iv
    glNormal3s
    glNormal3sv
    glOrtho
    glPassThrough
    glPixelMapfv
    glPixelMapuiv
    glPixelMapusv
    glPixelStoref
    glPixelStorei
    glPixelTransferf
    glPixelTransferi
    glPixelZoom
    glPointSize
    glPolygonMode
    glPolygonStipple
    glPopAttrib
    glPopMatrix
    glPopName
    glPushAttrib
    glPushMatrix
    glPushName
    glRasterPos2d
    glRasterPos2dv
    glRasterPos2f
    glRasterPos2fv
    glRasterPos2i
    glRasterPos2iv
    glRasterPos2s
    glRasterPos2sv
    glRasterPos3d
    glRasterPos3dv
    glRasterPos3f
    glRasterPos3fv
    glRasterPos3i
    glRasterPos3iv
    glRasterPos3s
    glRasterPos3sv
    glRasterPos4d
    glRasterPos4dv
    glRasterPos4f
    glRasterPos4fv
    glRasterPos4i
    glRasterPos4iv
    glRasterPos4s
    glRasterPos4sv
    glReadBuffer
    glReadPixels
    glRectd
    glRectdv
    glRectf
    glRectfv
    glRecti
    glRectiv
    glRects
    glRectsv
    glRenderMode
    glRotated
    glRotatef
    glScaled
    glScalef
    glScissor
    glSelectBuffer
    glShadeModel
    glStencilFunc
    glStencilMask
    glStencilOp
    glTexCoord1d
    glTexCoord1dv
    glTexCoord1f
    glTexCoord1fv
    glTexCoord1i
    glTexCoord1iv
    glTexCoord1s
    glTexCoord1sv
    glTexCoord2d
    glTexCoord2dv
    glTexCoord2f
    glTexCoord2fv
    glTexCoord2i
    glTexCoord2iv
    glTexCoord2s
    glTexCoord2sv
    glTexCoord3d
    glTexCoord3dv
    glTexCoord3f
    glTexCoord3fv
    glTexCoord3i
    glTexCoord3iv
    glTexCoord3s
    glTexCoord3sv
    glTexCoord4d
    glTexCoord4dv
    glTexCoord4f
    glTexCoord4fv
    glTexCoord4i
    glTexCoord4iv
    glTexCoord4s
    glTexCoord4sv
    glTexEnvf
    glTexEnvfv
    glTexEnvi
    glTexEnviv
    glTexGend
    glTexGendv
    glTexGenf
    glTexGenfv
    glTexGeni
    glTexGeniv
    glTexImage1D
    glTexImage2D
    glTexParameterf
    glTexParameterfv
    glTexParameteri
    glTexParameteriv
    glTranslated
    glTranslatef
    glVertex2d
    glVertex2dv
    glVertex2f
    glVertex2fv
    glVertex2i
    glVertex2iv
    glVertex2s
    glVertex2sv
    glVertex3d
    glVertex3dv
    glVertex3f
    glVertex3fv
    glVertex3i
    glVertex3iv
    glVertex3s
    glVertex3sv
    glVertex4d
    glVertex4dv
    glVertex4f
    glVertex4fv
    glVertex4i
    glVertex4iv
    glVertex4s
    glVertex4sv
    glViewport

    ; GL 1.1
    glAreTexturesResident
    glArrayElement
    glBindTexture
    glColorPointer
    glCopyTexImage1D
    glCopyTexImage2D
    glCopyTexSubImage1D
    glCopyTexSubImage2D
    glDeleteTextures
    glDisableClientState
    glDrawArrays
    glDrawElements
    glEdgeFlagPointer
    glEnableClientState
    glGenTextures
    glGetPointerv
    glIndexPointer
    glIndexub
    glIndexubv
    glInterleavedArrays
    glIsTexture
    glNormalPointer
    glPolygonOffset
    glPopClientAttrib
    glPrioritizeTextures
    glPushClientAttrib
    glTexCoordPointer
    glTexSubImage1D
    glTexSubImage2D
    glVertexPointer

    ; GL 1.2
    glCopyTexSubImage3D
    glDrawRangeElements
    glTexImage3D
    glTexSubImage3D

    ; GL 1.3
    glActiveTexture
    glClientActiveTexture
    glCompressedTexImage1D
    glCompressedTexImage2D
    glCompressedTexImage3D
    glCompressedTexSubImage1D
    glCompressedTexSubImage2D
    glCompressedTexSubImage3D
    glGetCompressedTexImage
    glLoadTransposeMatrixd
    glLoadTransposeMatrixf
    glMultTransposeMatrixd
    glMultTransposeMatrixf
    glMultiTexCoord1d
    glMultiTexCoord1dv
    glMultiTexCoord1f
    glMultiTexCoord1fv
    glMultiTexCoord1i
    glMultiTexCoord1iv
    glMultiTexCoord1s
    glMultiTexCoord1sv
    glMultiTexCoord2d
    glMultiTexCoord2dv
    glMultiTexCoord2f
    glMultiTexCoord2fv
    glMultiTexCoord2i
    glMultiTexCoord2iv
    glMultiTexCoord2s
    glMultiTexCoord2sv
    glMultiTexCoord3d
    glMultiTexCoord3dv
    glMultiTexCoord3f
    glMultiTexCoord3fv
    glMultiTexCoord3i
    glMultiTexCoord3iv
    glMultiTexCoord3s
    glMultiTexCoord3sv
    glMultiTexCoord4d
    glMultiTexCoord4dv
    glMultiTexCoord4f
    glMultiTexCoord4fv
    glMultiTexCoord4i
    glMultiTexCoord4iv
    glMultiTexCoord4s
    glMultiTexCoord4sv
    glSampleCoverage

    ; GL 1.4
    glBlendColor
    glBlendEquation
    glBlendFuncSeparate
    glFogCoordPointer
    glFogCoordd
    glFogCoorddv
    glFogCoordf
    glFogCoordfv
    glMultiDrawArrays
    glMultiDrawElements
    glPointParameterf
    glPointParameterfv
    glPointParameteri
    glPointParameteriv
    glSecondaryColor3b
    glSecondaryColor3bv
    glSecondaryColor3d
    glSecondaryColor3dv
    glSecondaryColor3f
    glSecondaryColor3fv
    glSecondaryColor3i
    glSecondaryColor3iv
    glSecondaryColor3s
    glSecondaryColor3sv
    glSecondaryColor3ub
    glSecondaryColor3ubv
    glSecondaryColor3ui
    glSecondaryColor3uiv
    glSecondaryColor3us
    glSecondaryColor3usv
    glSecondaryColorPointer
    glWindowPos2d
    glWindowPos2dv
    glWindowPos2f
    glWindowPos2fv
    glWindowPos2i
    glWindowPos2iv
    glWindowPos2s
    glWindowPos2sv
    glWindowPos3d
    glWindowPos3dv
    glWindowPos3f
    glWindowPos3fv
    glWindowPos3i
    glWindowPos3iv
    glWindowPos3s
    glWindowPos3sv

    ; GL 1.5
    glBeginQuery
    glBindBuffer
    glBufferData
    glBufferSubData
    glDeleteBuffers
    glDeleteQueries
    glEndQuery
    glGenBuffers
    glGenQueries
    glGetBufferParameteriv
    glGetBufferPointerv
    glGetBufferSubData
    glGetQueryObjectiv
    glGetQueryObjectuiv
    glGetQueryiv
    glIsBuffer
    glIsQuery
    glMapBuffer
    glUnmapBuffer

    ; GL 2.0
    glAttachShader
    glBindAttribLocation
    glBlendEquationSeparate
    glCompileShader
    glCreateProgram
    glCreateShader
    glDeleteProgram
    glDeleteShader
    glDetachShader
    glDisableVertexAttribArray
    glDrawBuffers
    glEnableVertexAttribArray
    glGetActiveAttrib
    glGetActiveUniform
    glGetAttachedShaders
    glGetAttribLocation
    glGetProgramInfoLog
    glGetProgramiv
    glGetShaderInfoLog
    glGetShaderSource
    glGetShaderiv
    glGetUniformLocation
    glGetUniformfv
    glGetUniformiv
    glGetVertexAttribPointerv
    glGetVertexAttribdv
    glGetVertexAttribfv
    glGetVertexAttribiv
    glIsProgram
    glIsShader
    glLinkProgram
    glShaderSource
    glStencilFuncSeparate
    glStencilMaskSeparate
    glStencilOpSeparate
    glUniform1f
    glUniform1fv
    glUniform1i
    glUniform1iv
    glUniform2f
    glUniform2fv
    glUniform2i
    glUniform2iv
    glUniform3f
    glUniform3fv
    glUniform3i
    glUniform3iv
    glUniform4f
    glUniform4fv
    glUniform4i
    glUniform4iv
    glUniformMatrix2fv
    glUniformMatrix3fv
    glUniformMatrix4fv
    glUseProgram
    glValidateProgram
    glVertexAttrib1d
    glVertexAttrib1dv
    glVertexAttrib1f
    glVertexAttrib1fv
    glVertexAttrib1s
    glVertexAttrib1sv
    glVertexAttrib2d
    glVertexAttrib2dv
    glVertexAttrib2f
    glVertexAttrib2fv
    glVertexAttrib2s
    glVertexAttrib2sv
    glVertexAttrib3d
    glVertexAttrib3dv
    glVertexAttrib3f
    glVertexAttrib3fv
    glVertexAttrib3s
    glVertexAttrib3sv
    glVertexAttrib4Nbv
    glVertexAttrib4Niv
    glVertexAttrib4Nsv
    glVertexAttrib4Nub
    glVertexAttrib4Nubv
    glVertexAttrib4Nuiv
    glVertexAttrib4Nusv
    glVertexAttrib4bv
    glVertexAttrib4d
    glVertexAttrib4dv
    glVertexAttrib4f
    glVertexAttrib4fv
    glVertexAttrib4iv
    glVertexAttrib4s
    glVertexAttrib4sv
    glVertexAttrib4ubv
    glVertexAttrib4uiv
    glVertexAttrib4usv
    glVertexAttribPointer

    ; GL 2.1
    glUniformMatrix2x3fv
    glUniformMatrix2x4fv
    glUniformMatrix3x2fv
    glUniformMatrix3x4fv
    glUniformMatrix4x2fv
    glUniformMatrix4x3fv

    ; GL 3.0
    glBeginConditionalRender
    glBeginTransformFeedback
    glBindBufferBase
    glBindBufferRange
    glBindFragDataLocation
    glBindFramebuffer
    glBindRenderbuffer
    glBindVertexArray
    glBlitFramebuffer
    glCheckFramebufferStatus
    glClampColor
    glClearBufferfi
    glClearBufferfv
    glClearBufferiv
    glClearBufferuiv
    glColorMaski
    glDeleteFramebuffers
    glDeleteRenderbuffers
    glDeleteVertexArrays
    glDisablei
    glEnablei
    glEndConditionalRender
    glEndTransformFeedback
    glFlushMappedBufferRange
    glFramebufferRenderbuffer
    glFramebufferTexture1D
    glFramebufferTexture2D
    glFramebufferTexture3D
    glFramebufferTextureLayer
    glGenFramebuffers
    glGenRenderbuffers
    glGenVertexArrays
    glGenerateMipmap
    glGetBooleani_v
    glGetFragDataLocation
    glGetFramebufferAttachmentParameteriv
    glGetIntegeri_v
    glGetRenderbufferParameteriv
    glGetStringi
    glGetTexParameterIiv
    glGetTexParameterIuiv
    glGetTransformFeedbackVarying
    glGetUniformuiv
    glGetVertexAttribIiv
    glGetVertexAttribIuiv
    glIsEnabledi
    glIsFramebuffer
    glIsRenderbuffer
    glIsVertexArray
    glMapBufferRange
    glRenderbufferStorage
    glRenderbufferStorageMultisample
    glTexParameterIiv
    glTexParameterIuiv
    glTransformFeedbackVaryings
    glUniform1ui
    glUniform1uiv
    glUniform2ui
    glUniform2uiv
    glUniform3ui
    glUniform3uiv
    glUniform4ui
    glUniform4uiv
    glVertexAttribI1i
    glVertexAttribI1iv
    glVertexAttribI1ui
    glVertexAttribI1uiv
    glVertexAttribI2i
    glVertexAttribI2iv
    glVertexAttribI2ui
    glVertexAttribI2uiv
    glVertexAttribI3i
    glVertexAttribI3iv
    glVertexAttribI3ui
    glVertexAttribI3uiv
    glVertexAttribI4bv
    glVertexAttribI4i
    glVertexAttribI4iv
    glVertexAttribI4sv
    glVertexAttribI4ubv
    glVertexAttribI4ui
    glVertexAttribI4uiv
    glVertexAttribI4usv
    glVertexAttribIPointer

    ; GL 3.1
    glCopyBufferSubData
    glDrawArraysInstanced
    glDrawElementsInstanced
    glGetActiveUniformBlockName
    glGetActiveUniformBlockiv
    glGetActiveUniformName
    glGetActiveUniformsiv
    glGetUniformBlockIndex
    glGetUniformIndices
    glPrimitiveRestartIndex
    glTexBuffer
    glUniformBlockBinding

    ; GL 3.2
    glClientWaitSync
    glDeleteSync
    glDrawElementsBaseVertex
    glDrawElementsInstancedBaseVertex
    glDrawRangeElementsBaseVertex
    glFenceSync
    glFramebufferTexture
    glGetBufferParameteri64v
    glGetInteger64i_v
    glGetInteger64v
    glGetMultisamplefv
    glGetSynciv
    glIsSync
    glMultiDrawElementsBaseVertex
    glProvokingVertex
    glSampleMaski
    glTexImage2DMultisample
    glTexImage3DMultisample
    glWaitSync

    ; GL 3.3
    glBindFragDataLocationIndexed
    glBindSampler
    glColorP3ui
    glColorP3uiv
    glColorP4ui
    glColorP4uiv
    glDeleteSamplers
    glGenSamplers
    glGetFragDataIndex
    glGetQueryObjecti64v
    glGetQueryObjectui64v
    glGetSamplerParameterIiv
    glGetSamplerParameterIuiv
    glGetSamplerParameterfv
    glGetSamplerParameteriv
    glIsSampler
    glMultiTexCoordP1ui
    glMultiTexCoordP1uiv
    glMultiTexCoordP2ui
    glMultiTexCoordP2uiv
    glMultiTexCoordP3ui
    glMultiTexCoordP3uiv
    glMultiTexCoordP4ui
    glMultiTexCoordP4uiv
    glNormalP3ui
    glNormalP3uiv
    glQueryCounter
    glSamplerParameterIiv
    glSamplerParameterIuiv
    glSamplerParameterf
    glSamplerParameterfv
    glSamplerParameteri
    glSamplerParameteriv
    glSecondaryColorP3ui
    glSecondaryColorP3uiv
    glTexCoordP1ui
    glTexCoordP1uiv
    glTexCoordP2ui
    glTexCoordP2uiv
    glTexCoordP3ui
    glTexCoordP3uiv
    glTexCoordP4ui
    glTexCoordP4uiv
    glVertexAttribDivisor
    glVertexAttribP1ui
    glVertexAttribP1uiv
    glVertexAttribP2ui
    glVertexAttribP2uiv
    glVertexAttribP3ui
    glVertexAttribP3uiv
    glVertexAttribP4ui
    glVertexAttribP4uiv
    glVertexP2ui
    glVertexP2uiv
    glVertexP3ui
    glVertexP3uiv
    glVertexP4ui
    glVertexP4uiv

    ; GL 4.0
    glBeginQueryIndexed
    glBindTransformFeedback
    glBlendEquationSeparatei
    glBlendEquationi
    glBlendFuncSeparatei
    glBlendFunci
    glDeleteTransformFeedbacks
    glDrawArraysIndirect
    glDrawElementsIndirect
    glDrawTransformFeedback
    glDrawTransformFeedbackStream
    glEndQueryIndexed
    glGenTransformFeedbacks
    glGetActiveSubroutineName
    glGetActiveSubroutineUniformName
    glGetActiveSubroutineUniformiv
    glGetProgramStageiv
    glGetQueryIndexediv
    glGetSubroutineIndex
    glGetSubroutineUniformLocation
    glGetUniformSubroutineuiv
    glGetUniformdv
    glIsTransformFeedback
    glMinSampleShading
    glPatchParameterfv
    glPatchParameteri
    glPauseTransformFeedback
    glResumeTransformFeedback
    glUniform1d
    glUniform1dv
    glUniform2d
    glUniform2dv
    glUniform3d
    glUniform3dv
    glUniform4d
    glUniform4dv
    glUniformMatrix2dv
    glUniformMatrix2x3dv
    glUniformMatrix2x4dv
    glUniformMatrix3dv
    glUniformMatrix3x2dv
    glUniformMatrix3x4dv
    glUniformMatrix4dv
    glUniformMatrix4x2dv
    glUniformMatrix4x3dv
    glUniformSubroutinesuiv

    ; GL 4.1
    glActiveShaderProgram
    glBindProgramPipeline
    glClearDepthf
    glCreateShaderProgramv
    glDeleteProgramPipelines
    glDepthRangeArrayv
    glDepthRangeIndexed
    glDepthRangef
    glGenProgramPipelines
    glGetDoublei_v
    glGetFloati_v
    glGetProgramBinary
    glGetProgramPipelineInfoLog
    glGetProgramPipelineiv
    glGetShaderPrecisionFormat
    glGetVertexAttribLdv
    glIsProgramPipeline
    glProgramBinary
    glProgramParameteri
    glProgramParameteri
    glProgramUniform1d
    glProgramUniform1dv
    glProgramUniform1f
    glProgramUniform1fv
    glProgramUniform1i
    glProgramUniform1iv
    glProgramUniform1ui
    glProgramUniform1uiv
    glProgramUniform2d
    glProgramUniform2dv
    glProgramUniform2f
    glProgramUniform2fv
    glProgramUniform2i
    glProgramUniform2iv
    glProgramUniform2ui
    glProgramUniform2uiv
    glProgramUniform3d
    glProgramUniform3dv
    glProgramUniform3f
    glProgramUniform3fv
    glProgramUniform3i
    glProgramUniform3iv
    glProgramUniform3ui
    glProgramUniform3uiv
    glProgramUniform4d
    glProgramUniform4dv
    glProgramUniform4f
    glProgramUniform4fv
    glProgramUniform4i
    glProgramUniform4iv
    glProgramUniform4ui
    glProgramUniform4uiv
    glProgramUniformMatrix2dv
    glProgramUniformMatrix2fv
    glProgramUniformMatrix2x3dv
    glProgramUniformMatrix2x3fv
    glProgramUniformMatrix2x4dv
    glProgramUniformMatrix2x4fv
    glProgramUniformMatrix3dv
    glProgramUniformMatrix3fv
    glProgramUniformMatrix3x2dv
    glProgramUniformMatrix3x2fv
    glProgramUniformMatrix3x4dv
    glProgramUniformMatrix3x4fv
    glProgramUniformMatrix4dv
    glProgramUniformMatrix4fv
    glProgramUniformMatrix4x2dv
    glProgramUniformMatrix4x2fv
    glProgramUniformMatrix4x3dv
    glProgramUniformMatrix4x3fv
    glReleaseShaderCompiler
    glScissorArrayv
    glScissorIndexed
    glScissorIndexedv
    glShaderBinary
    glUseProgramStages
    glValidateProgramPipeline
    glVertexAttribL1d
    glVertexAttribL1dv
    glVertexAttribL2d
    glVertexAttribL2dv
    glVertexAttribL3d
    glVertexAttribL3dv
    glVertexAttribL4d
    glVertexAttribL4dv
    glVertexAttribLPointer
    glViewportArrayv
    glViewportIndexedf
    glViewportIndexedfv

    ; GL 4.2
    glBindImageTexture
    glDrawArraysInstancedBaseInstance
    glDrawElementsInstancedBaseInstance
    glDrawElementsInstancedBaseVertexBaseInstance
    glDrawTransformFeedbackInstanced
    glDrawTransformFeedbackStreamInstanced
    glGetActiveAtomicCounterBufferiv
    glGetInternalformativ
    glMemoryBarrier
    glTexStorage1D
    glTexStorage2D
    glTexStorage3D

    ; GL 4.3
    glBindVertexBuffer
    glClearBufferData
    glClearBufferSubData
    glCopyImageSubData
    glDebugMessageCallback
    glDebugMessageControl
    glDebugMessageInsert
    glDispatchCompute
    glDispatchComputeIndirect
    glFramebufferParameteri
    glGetDebugMessageLog
    glGetFramebufferParameteriv
    glGetInternalformati64v
    glGetObjectLabel
    glGetObjectPtrLabel
    glGetProgramInterfaceiv
    glGetProgramResourceIndex
    glGetProgramResourceLocation
    glGetProgramResourceLocationIndex
    glGetProgramResourceName
    glGetProgramResourceiv
    glInvalidateBufferData
    glInvalidateBufferSubData
    glInvalidateFramebuffer
    glInvalidateSubFramebuffer
    glInvalidateTexImage
    glInvalidateTexSubImage
    glMultiDrawArraysIndirect
    glMultiDrawElementsIndirect
    glObjectLabel
    glObjectPtrLabel
    glPopDebugGroup
    glPushDebugGroup
    glShaderStorageBlockBinding
    glTexBufferRange
    glTexStorage2DMultisample
    glTexStorage3DMultisample
    glTextureView
    glVertexAttribBinding
    glVertexAttribFormat
    glVertexAttribIFormat
    glVertexAttribLFormat
    glVertexBindingDivisor

    ; GL 4.4
    glBindBuffersBase
    glBindBuffersRange
    glBindImageTextures
    glBindSamplers
    glBindTextures
    glBindVertexBuffers
    glBufferStorage
    glClearTexImage
    glClearTexSubImage

    ; GL 4.5
    glBindTextureUnit
    glBlitNamedFramebuffer
    glCheckNamedFramebufferStatus
    glClearNamedBufferData
    glClearNamedBufferSubData
    glClearNamedFramebufferfi
    glClearNamedFramebufferfv
    glClearNamedFramebufferiv
    glClearNamedFramebufferuiv
    glClipControl
    glCompressedTextureSubImage1D
    glCompressedTextureSubImage2D
    glCompressedTextureSubImage3D
    glCopyNamedBufferSubData
    glCopyTextureSubImage1D
    glCopyTextureSubImage2D
    glCopyTextureSubImage3D
    glCreateBuffers
    glCreateFramebuffers
    glCreateProgramPipelines
    glCreateQueries
    glCreateRenderbuffers
    glCreateSamplers
    glCreateTextures
    glCreateTransformFeedbacks
    glCreateVertexArrays
    glDisableVertexArrayAttrib
    glEnableVertexArrayAttrib
    glFlushMappedNamedBufferRange
    glGenerateTextureMipmap
    glGetCompressedTextureImage
    glGetCompressedTextureSubImage
    glGetGraphicsResetStatus
    glGetNamedBufferParameteri64v
    glGetNamedBufferParameteriv
    glGetNamedBufferPointerv
    glGetNamedBufferSubData
    glGetNamedFramebufferAttachmentParameteriv
    glGetNamedFramebufferParameteriv
    glGetNamedRenderbufferParameteriv
    glGetQueryBufferObjecti64v
    glGetQueryBufferObjectiv
    glGetQueryBufferObjectui64v
    glGetQueryBufferObjectuiv
    glGetTextureImage
    glGetTextureLevelParameterfv
    glGetTextureLevelParameteriv
    glGetTextureParameterIiv
    glGetTextureParameterIuiv
    glGetTextureParameterfv
    glGetTextureParameteriv
    glGetTextureSubImage
    glGetTransformFeedbacki64_v
    glGetTransformFeedbacki_v
    glGetTransformFeedbackiv
    glGetVertexArrayIndexed64iv
    glGetVertexArrayIndexediv
    glGetVertexArrayiv
    glGetnColorTable
    glGetnCompressedTexImage
    glGetnConvolutionFilter
    glGetnHistogram
    glGetnMapdv
    glGetnMapfv
    glGetnMapiv
    glGetnMinmax
    glGetnPixelMapfv
    glGetnPixelMapuiv
    glGetnPixelMapusv
    glGetnPolygonStipple
    glGetnSeparableFilter
    glGetnTexImage
    glGetnUniformdv
    glGetnUniformfv
    glGetnUniformiv
    glGetnUniformuiv
    glInvalidateNamedFramebufferData
    glInvalidateNamedFramebufferSubData
    glMapNamedBuffer
    glMapNamedBufferRange
    glMemoryBarrierByRegion
    glNamedBufferData
    glNamedBufferStorage
    glNamedBufferSubData
    glNamedFramebufferDrawBuffer
    glNamedFramebufferDrawBuffers
    glNamedFramebufferParameteri
    glNamedFramebufferReadBuffer
    glNamedFramebufferRenderbuffer
    glNamedFramebufferTexture
    glNamedFramebufferTextureLayer
    glNamedRenderbufferStorage
    glNamedRenderbufferStorageMultisample
    glReadnPixels
    glTextureBarrier
    glTextureBuffer
    glTextureBufferRange
    glTextureParameterIiv
    glTextureParameterIuiv
    glTextureParameterf
    glTextureParameterfv
    glTextureParameteri
    glTextureParameteriv
    glTextureStorage1D
    glTextureStorage2D
    glTextureStorage2DMultisample
    glTextureStorage3D
    glTextureStorage3DMultisample
    glTextureSubImage1D
    glTextureSubImage2D
    glTextureSubImage3D
    glTransformFeedbackBufferBase
    glTransformFeedbackBufferRange
    glUnmapNamedBuffer
    glVertexArrayAttribBinding
    glVertexArrayAttribFormat
    glVertexArrayAttribIFormat
    glVertexArrayAttribLFormat
    glVertexArrayBindingDivisor
    glVertexArrayElementBuffer
    glVertexArrayVertexBuffer
    glVertexArrayVertexBuffers

    ; GL 4.6
    glMultiDrawArraysIndirectCount
    glMultiDrawElementsIndirectCount
    glPolygonOffsetClamp
    glSpecializeShader
