src/compiler/preprocessor/cpp.c


Log

Author Commit Date CI Message
daniel@transgaming.com 9e78e5ed 2010-04-29T03:39:02 Fix Shader compilation failures with nested #ifdefs TRAC #12054 Don't exit from CPPelse prematurely. Clear elsedepth when entering a new #if nesting level. Signed-off-by: Nicolas Capens Signed-off-by: Daniel Koch Author: Andrew Lewycky git-svn-id: https://angleproject.googlecode.com/svn/trunk@214 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com dec19e20 2010-04-29T03:35:42 Detect and report multiple #version directives TRAC #12072 Signed-off-by: Shannon Woods Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@206 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com e6842296 2010-04-20T18:52:50 Fix more relative #include paths (mostly header files) Trac #11408 Signed-off-by: Andrew Lewycky Signed-off-by: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@171 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com 76039476 2010-04-15T20:45:18 Fixed the GLSL ES version TRAC #11867 Signed-off-by: Andrew Lewycky Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@154 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com 42b207da 2010-03-17T13:12:07 mv Compiler/Preprocessor -> src/compiler/preprocessor Trac #11406 Signed-off-by: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@36 736b8ea6-26fd-11df-bfd4-992fa37f6226