|
acf2f3ad
|
2017-11-21T19:22:44
|
|
Apply Chromium style fixes.
This addresses several minor code quality issues that are validated
in Chromium, but not yet applied to ANGLE:
* constructors and destructors must be defined out-of-line
* auto is not allowed for simple pointer types
* use override everywhere instead of virtual
* virtual functions must also be defined out-of-line
Slightly reduces binary size for me (~2k on Win, 150k on Linux).
Bug: angleproject:1569
Change-Id: I073ca3365188caf5f29fb28d9eb207903c1843e6
Reviewed-on: https://chromium-review.googlesource.com/779959
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
225bfa95
|
2017-11-10T10:53:57
|
|
Always update HALF_FLOAT_OES type to HALF_FLOAT on Desktop GL.
TEST=webgl_conformance_gl_passthrough_tests on Linux/Windows
BUG=angleproject:2231
Change-Id: I17c7d693e2b75726e2478925e0f22963de6ab819
Reviewed-on: https://chromium-review.googlesource.com/763987
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Geoff Lang <geofflang@chromium.org>
|
|
9e888a46
|
2017-11-06T21:34:22
|
|
Fix HALF_FLOAT/HALF_FLOAT_OES selection with the ES3 backend.
Found via TextureUploadFormatTest.
BUG=angleproject:2231
Change-Id: I8f214c4cfe3d8fead9226db20e57f6e6039b5b44
Reviewed-on: https://chromium-review.googlesource.com/756642
Commit-Queue: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
3590555d
|
2017-11-01T10:27:09
|
|
Revert BGRA renderability change for ES drivers.
While these should be supported on ES drivers, ANGLE's texture format
caps generation does not correctly differentiate between renderbuffer
and framebuffer attachment formats and leads to assertion failures.
BUG=779346
BUG=angleproject:1523
Change-Id: I9a49abdf52ae8b1ef91f88a4434ff8c3f95b025b
Reviewed-on: https://chromium-review.googlesource.com/748888
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Geoff Lang <geofflang@chromium.org>
|
|
2a35741b
|
2017-09-05T10:42:47
|
|
WebGLCompatibility: Disable ES format extensions by default.
Prevents format validation errors with WebGL context.
BUG=angleproject:1523
Change-Id: Iddc525eeb467de0139e166dad0893f3bea3ef35f
Reviewed-on: https://chromium-review.googlesource.com/650807
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
50c562de
|
2017-06-06T14:43:30
|
|
Re-land: Don't expose non-conformant multisampling modes on GL
Re-landing with a fallback for failed internal format queries to work
around issue seen on Shield TV. Also fixed wrong handling of integer
RG formats in isRequiredRenderbufferFormat.
Some NVIDIA GL drivers expose non-conformant multisampling modes. The
conformance of multisampling modes can be queried using the extension
NV_internalformat_sample_query. Use it to filter out the
non-conformant modes from the modes that are exposed by ANGLE.
The MAX_SAMPLES value and other similar values stored in caps also
need to be lowered to match the maximum number of samples exposed
for required formats.
There seems to be an NVIDIA driver bug related to querying
STENCIL_INDEX8 multisample format. Work around this by querying
DEPTH24_STENCIL8 instead.
There's also some confusion around whether RGB9_E5 should be
renderable. Once the floating point texture extensions got rolled
into the core GL spec, it was eventually made clear that RGB9_E5
is intended not to be renderable. The extension specs that predate
float textures in the core spec do suggest that it would be
renderable, but in practice drivers that advertise the extension
strings don't reliably implement RGB9_E5 as renderable. Solve this
by disabling it as a renderable format and adding an explanatory
comment.
BUG=chromium:682815
TEST=angle_end2end_tests,
dEQP-GLES31.functional.state_query.internal_format.renderbuffer.*
Change-Id: I727f03045a1534d6764b571e6d839243705d25b3
Reviewed-on: https://chromium-review.googlesource.com/551957
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
|
c8a8b843
|
2017-06-28T01:16:41
|
|
Revert "Don't expose non-conformant multisampling modes on GL"
This reverts commit 3cd0dd370f08e7126fe19b761206280c64f80cd1.
Reason for revert: crashes on NVIDIA Shield TV
https://build.chromium.org/p/chromium.gpu.fyi/builders/Android%20Release%20%28NVIDIA%20Shield%20TV%29/builds/1816
Original change's description:
> Don't expose non-conformant multisampling modes on GL
>
> Some NVIDIA GL drivers expose non-conformant multisampling modes. The
> conformance of multisampling modes can be queried using the extension
> NV_internalformat_sample_query. Use it to filter out the
> non-conformant modes from the modes that are exposed by ANGLE.
>
> The MAX_SAMPLES value and other similar values stored in caps also
> need to be lowered to match the maximum number of samples exposed
> for required formats.
>
> There seems to be an NVIDIA driver bug related to querying
> STENCIL_INDEX8 multisample format. Work around this by querying
> DEPTH24_STENCIL8 instead.
>
> There's also some confusion around whether RGB9_E5 should be
> renderable. Once the floating point texture extensions got rolled
> into the core GL spec, it was eventually made clear that RGB9_E5
> is intended not to be renderable. The extension specs that predate
> float textures in the core spec do suggest that it would be
> renderable, but in practice drivers that advertise the extension
> strings don't reliably implement RGB9_E5 as renderable. Solve this
> by disabling it as a renderable format and adding an explanatory
> comment.
>
> BUG=chromium:682815
> TEST=angle_end2end_tests,
> dEQP-GLES31.functional.state_query.internal_format.renderbuffer.*
>
> Change-Id: I2218e3a23ea7b48a0615fea77a91897dc7d5fe9e
> Reviewed-on: https://chromium-review.googlesource.com/525515
> Reviewed-by: Geoff Lang <geofflang@chromium.org>
> Commit-Queue: Olli Etuaho <oetuaho@nvidia.com>
TBR=geofflang@chromium.org,jmadill@chromium.org,cwallez@chromium.org,oetuaho@nvidia.com
# Not skipping CQ checks because original CL landed > 1 day ago.
Bug: chromium:682815
Change-Id: I1ebdf52c3fab1526f5a561ac4c8555e305ef2243
Reviewed-on: https://chromium-review.googlesource.com/551164
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
|
|
3cd0dd37
|
2017-06-06T14:43:30
|
|
Don't expose non-conformant multisampling modes on GL
Some NVIDIA GL drivers expose non-conformant multisampling modes. The
conformance of multisampling modes can be queried using the extension
NV_internalformat_sample_query. Use it to filter out the
non-conformant modes from the modes that are exposed by ANGLE.
The MAX_SAMPLES value and other similar values stored in caps also
need to be lowered to match the maximum number of samples exposed
for required formats.
There seems to be an NVIDIA driver bug related to querying
STENCIL_INDEX8 multisample format. Work around this by querying
DEPTH24_STENCIL8 instead.
There's also some confusion around whether RGB9_E5 should be
renderable. Once the floating point texture extensions got rolled
into the core GL spec, it was eventually made clear that RGB9_E5
is intended not to be renderable. The extension specs that predate
float textures in the core spec do suggest that it would be
renderable, but in practice drivers that advertise the extension
strings don't reliably implement RGB9_E5 as renderable. Solve this
by disabling it as a renderable format and adding an explanatory
comment.
BUG=chromium:682815
TEST=angle_end2end_tests,
dEQP-GLES31.functional.state_query.internal_format.renderbuffer.*
Change-Id: I2218e3a23ea7b48a0615fea77a91897dc7d5fe9e
Reviewed-on: https://chromium-review.googlesource.com/525515
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Olli Etuaho <oetuaho@nvidia.com>
|
|
677bb6ff
|
2017-04-05T12:40:40
|
|
Update checks for floating point renderability.
* Expose GL_CHROMIUM_color_buffer_float_rgb and
GL_CHROMIUM_color_buffer_float_rgba
* Fix many texture formats that were incorrectly checking the wrong
extension for support or renderability.
* Make all floating point texture extensions dynamically enableable.
BUG=angleproject:1958
BUG=angleproject:1715
Change-Id: Iefccc8b5ae5edd97623affa9de05b1d9af5c9598
Reviewed-on: https://chromium-review.googlesource.com/468450
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Geoff Lang <geofflang@chromium.org>
|
|
94ba36a7
|
2017-03-31T13:58:55
|
|
Only bind that native GL texture if it should be complete.
If extensions such as OES_texture_float_linear are not exposed but the
native drive still supports them, we don't want to bind the native texture
and instead bind a texture that is known to sample like the incomplete
texture.
BUG=angleproject:1959
Change-Id: I610dbd93bb566c8eb2166488a7494b74da4aa327
Reviewed-on: https://chromium-review.googlesource.com/465090
Commit-Queue: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
|
|
ca27139e
|
2017-04-05T12:30:00
|
|
Key the format tables on internal format and type.
Keying the format tables on internal format alone is not enough to fully
validate the unsized formats which require additional type information.
This CL has no functional changes, it just splits the tables and updates
the calls to GetInternalFormat info to provide type information when the
format is not sized.
BUG=angleproject:1523
BUG=angleproject:1958
BUG=angleproject:1228
Change-Id: I37e5201e7f54fa8eca01b8a6e64b11a6b94484e7
Reviewed-on: https://chromium-review.googlesource.com/468449
Commit-Queue: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
f607c60a
|
2016-09-21T11:46:48
|
|
Fix validation of ReadPixels format and type.
The validation for ReadPixels allows for two combations of format/type:
1. Based on the current framebuffer's component type.
* GL_RGBA/GL_UNSIGNED_BYTE if the framebuffer is a normalized (signed
or unsigned).
* GL_RGBA_INTEGER/GL_INTEGER if the framebuffer is an
integer format.
* GL_RGBA_INTEGER/GL_UNSIGNED_INTEGER if the framebuffer is an
unsigned integer format.
* GL_RGBA/GL_FLOAT if the framebuffer is any type of float
framebuffer (added in EXT_color_buffer_float).
* These combations are detailed in the ES2 spec on pg 105 or ES3 on pg
193.
2. The implementation read format/type returned from glGetIntegerv.
* These formats are added by specs, OES_texture_float, EXT_texture_rg,
EXT_read_format_bgra, etc.
Update the GL and D3D backends to perform the conversion from GL_HALF_FLOAT
to GL_HALF_FLOAT_OES.
Continue allowing reading as BGRA_EXT to support Skia. Should be removed in
the future.
BUG=607283
BUG=angleproject:1478
Change-Id: I0312cad4d5f138ab036f383d221f8ccd19a77f6d
Reviewed-on: https://chromium-review.googlesource.com/346232
Commit-Queue: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
|
|
e2e406c3
|
2016-06-02T13:04:10
|
|
Add base::numerics for safe math and conversions.
This replaces are "IsUnsignedXXXSafe" family of methods.
Also add overflow checks to unpack block sizes.
BUG=angleproject:1397
Change-Id: Ib47be149b0486c70f795b0d0f8899441faac9340
Reviewed-on: https://chromium-review.googlesource.com/348062
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
|
aa57aa4c
|
2016-01-27T00:02:13
|
|
Correct GLES depth 32 format.
GL_OES_depth32 is required for DEPTH_COMPONENT32_OES render buffers.
This stops Mesa from complaining when using GLES in the back end.
BUG=angleproject:1301
Change-Id: I8c6ce6a5ce0cb5bf26157e3bb414f391a41d15c4
Reviewed-on: https://chromium-review.googlesource.com/331359
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Frank Henigman <fjhenigman@chromium.org>
|
|
9a7e8cab
|
2016-01-27T00:02:13
|
|
Disallow GLES BGRA render buffers.
This stops Mesa from complaining when using GLES in the back end.
BUG=angleproject:1301
Change-Id: I0b8cb78efea97c1ea0d21cd6b9f656e53b9b6cc2
Reviewed-on: https://chromium-review.googlesource.com/331395
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Frank Henigman <fjhenigman@chromium.org>
|
|
8322cb91
|
2016-01-27T00:02:13
|
|
Corrections to GLES sRGB formats.
This stops Mesa from complaining when using GLES 3.0 in the back end.
BUG=angleproject:1301
Change-Id: Ib9c0397586a11c407c6aa9ad1544e12b43dd08a7
Reviewed-on: https://chromium-review.googlesource.com/324031
Tryjob-Request: Frank Henigman <fjhenigman@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Geoff Lang <geofflang@chromium.org>
|
|
a8e3494e
|
2016-01-20T10:51:40
|
|
Don't force using sized internal texture formats for OpenGL ES.
* LUMA formats don't have sized versions without specific extensions.
* This allows a more direct translation, the driver should do the right
thing.
BUG=angleproject:884
BUG=angleproject:1145
Change-Id: I2ad13db7216eb7c715621a237b13ae9e3035310a
Reviewed-on: https://chromium-review.googlesource.com/322694
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
07651e24
|
2016-01-20T10:45:08
|
|
Fix OpenGL ES extension checks for floating point textures.
BUG=angleproject:1145
BUG=angleproject:884
Change-Id: I1ab16a187155573989f0605dbdd06f73ad8c8c58
Reviewed-on: https://chromium-review.googlesource.com/322691
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
6ea6f942
|
2015-09-11T13:11:22
|
|
Support GL_ETC1_RGB8_OES.
Passes all dEQP tests related to etc1.
Reland: Updated to work with the D3D11 renderer and re-tested with
chromium's gles2_conform_test.
Change-Id: Id2ce1b0eb58129152f67016ce2dc3ab19208269c
Reviewed-on: https://chromium-review.googlesource.com/299770
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
1d91a7b1
|
2015-09-11T11:16:26
|
|
Formatutilsgl: Make floating point formats renderable on core GL 3.0
Previously they were listed as requiring ARB_color_buffer_float in all
cases even if the extension has been merged in Desktop GL 3.0. Make it
require Desktop GL 3.0 _or_ the extension. This fixes the PackUnpackTest
and BlendMinMaxTest on Mac
BUG=angleproject:891
Change-Id: I504d9ed3ed9f1d908964181a6c21b79f1faee9b1
Reviewed-on: https://chromium-review.googlesource.com/298862
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tryjob-Request: Corentin Wallez <cwallez@chromium.org>
Tryjob-Request: Jamie Madill <jmadill@chromium.org>
Tested-by: Corentin Wallez <cwallez@chromium.org>
|
|
1170e474
|
2015-09-11T21:48:20
|
|
Revert "Support GL_ETC1_RGB8_OES in the OpenGL renderer."
This reverts commit 20bf7034533fbd9ff57296c5f9a5b1b9e06059db.
Broke GL2ExtensionTests_compressed_etc1_rgb8_texture_input_run on win bots
Change-Id: I2b48aac1512d916671d41e03f0409c404d6d7c88
Reviewed-on: https://chromium-review.googlesource.com/299429
Reviewed-by: Zhenyao Mo <zmo@chromium.org>
Tested-by: Zhenyao Mo <zmo@chromium.org>
|
|
20bf7034
|
2015-09-11T13:11:22
|
|
Support GL_ETC1_RGB8_OES in the OpenGL renderer.
Passes all dEQP tests related to etc1.
Change-Id: I33f37c44396899d87e9ef19bd7a6e2b2482d232a
Reviewed-on: https://chromium-review.googlesource.com/299342
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
1024f382
|
2015-09-11T19:42:02
|
|
Revert "Support GL_ETC1_RGB8_OES in the OpenGL renderer."
Failing some ES2 dEQP tests.
This reverts commit 4aba0b90ec3d2dcd550ed4111f5739191f022028.
Change-Id: Ie39055872d25bce0f387e9e983ebab648c0493f0
Reviewed-on: https://chromium-review.googlesource.com/298972
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
4aba0b90
|
2015-09-11T13:11:22
|
|
Support GL_ETC1_RGB8_OES in the OpenGL renderer.
Passes all dEQP tests related to etc1.
Change-Id: I3ab2d51b7664cb2411fdc3247ff65a9e3258185a
Reviewed-on: https://chromium-review.googlesource.com/299340
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
0d8b7247
|
2015-09-09T14:56:53
|
|
Support ETC2 texture formats with RendererGL.
400 tests in dEQP-GLES3.functional.texture go from unsupported to passing.
BUG=angleproject:884
Change-Id: I51927dffbc5931c7d1b80e72f55c620197736724
Reviewed-on: https://chromium-review.googlesource.com/298484
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
df2572c3
|
2015-09-09T14:55:27
|
|
Add LUMA format entries into the tables in formatutilsgl.
BUG=angleproject:884
Change-Id: Ie4f378bc18cda57a91c16832c33f0ddc81f9c105
Reviewed-on: https://chromium-review.googlesource.com/298483
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
9bbad18e
|
2015-09-04T11:07:29
|
|
Mark GL_RGB10_A2UI as a renderable format.
dEQP-GLES3.functional.fbo.color.tex3d.rgb10_a2ui was already failing but
because the framebuffer was marked as unsupported, dEQP considers the test to
be passing.
BUG=angleproject:1149
BUG=angleproject:1097
Change-Id: I82223e8e927d1fd6d66f75b5fdea7989c92d706d
Reviewed-on: https://chromium-review.googlesource.com/298031
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
47f730fa
|
2015-09-08T14:29:37
|
|
Revert "Mark GL_RGB10_A2UI as a renderable format."
Fails the dEQP test:
dEQP-GLES3.functional.fbo.color.tex3d.rgb10_a2ui
BUG=angleproject:1149
This reverts commit d0f9fdc772d0b286a50978f4a16c94e2af3dfee7.
Change-Id: I5b76255be3fc1f0734395dac609e2949fc8c8185
Reviewed-on: https://chromium-review.googlesource.com/298010
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
|
|
d0f9fdc7
|
2015-09-04T11:07:29
|
|
Mark GL_RGB10_A2UI as a renderable format.
BUG=angleproject:1149
Change-Id: Ia808c0d411133d135eef8e90485ba346086f012c
Reviewed-on: https://chromium-review.googlesource.com/296964
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
53b8aec0
|
2015-08-24T10:33:25
|
|
Work around deprecated LUMA formats in the core profile.
Use R and RG textures with swizzle states to emulate them. A manual blit is
required when calling CopyTex[Sub]Image from a RGB[A] framebuffer to an
emulated L[A] texture so that the alpha channel ends up in the correct channel
of the destination texture.
Fixes the following tests when using the core profile:
* conformance/extensions/oes-texture-float.html
* conformance/extensions/oes-texture-half-float.html
* conformance/textures/misc/tex-sub-image-2d.html
* conformance/textures/misc/texture-formats-test.html
* conformance/textures/misc/texture-npot.html
BUG=angleproject:1113
Change-Id: If5540e66d9017596bd83d95ec3ede043cbcfe0d2
Reviewed-on: https://chromium-review.googlesource.com/293905
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
70022972
|
2015-08-18T17:53:00
|
|
Revert "Work around deprecated LUMA formats in the core profile."
Caused failures in the WebglConformance.conformance_textures_misc_copy_tex_image_2d_formats test on the ATI FYI waterfall bot.
This reverts commit 61f51dc1b7d383bcb3632218cd2434f65cac4b7a.
Change-Id: Iddea03d53ae2a9b639e36931f01c1e889e550af4
Reviewed-on: https://chromium-review.googlesource.com/294262
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
61f51dc1
|
2015-08-13T16:16:56
|
|
Work around deprecated LUMA formats in the core profile.
Use R and RG textures with swizzle states to emulate them.
Fixes the following tests when using the core profile:
* conformance/extensions/oes-texture-float.html
* conformance/extensions/oes-texture-half-float.html
* conformance/textures/misc/tex-sub-image-2d.html
* conformance/textures/misc/texture-formats-test.html
* conformance/textures/misc/texture-npot.html
* conformance/more/functions/copyTexImage2D.html
* conformance/more/functions/copyTexSubImage2D.html
BUG=angleproject:1113
Change-Id: Iaf4b7b2b0000052b1747f46d90ad45d4cb1f6b50
Reviewed-on: https://chromium-review.googlesource.com/293530
Reviewed-by: Kenneth Russell <kbr@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
aadf5117
|
2015-07-29T01:21:20
|
|
Fix incorrect extension check.
BUG=angleproject:884
Change-Id: Ia201ac60e337fd45ef72cc254bcb36d333418613
Reviewed-on: https://chromium-review.googlesource.com/289333
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
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23a2ae0c
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2015-07-28T12:42:52
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Centralize GL format workarounds.
Instead of trying to encapsulate the GL texture format workarounds into
tables, use functions that do manual checks for specific cases. Simplifies
the logic.
Fixes:
* conformance/extensions/ext-sRGB.html
* conformance/extensions/oes-texture-half-float.html
* conformance/extensions/oes-texture-half-float-with-canvas.html
* conformance/extensions/oes-texture-half-float-with-image.htm
* conformance/extensions/oes-texture-half-float-with-video.html
BUG=angleproject:884
Change-Id: Ifb719fff908680fddc7c53a544e2284a42a58356
Reviewed-on: https://chromium-review.googlesource.com/289082
Reviewed-by: Kenneth Russell <kbr@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
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8442a612
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2015-06-05T16:43:27
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Fix texture formats that only require extensions failing requirements checks.
Unset version requirements equate to UINT_MAX causing requirements checks
for fail for formats that only need extensions such as DXT formats.
Fixes tests that require compressed formats.
Passes conformance/extensions/webgl-compressed-texture-s3tc.html
BUG=angleproject:884
Change-Id: Id810c477a359bf9d35a886c60735a91b51d1e931
Reviewed-on: https://chromium-review.googlesource.com/275693
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
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aef1663f
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2015-06-05T16:09:55
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Add missing GL_STENCIL_INDEX8 format to the formatutilsgl table.
Fixes conformance/renderbuffers/framebuffer-object-attachment.html
BUG=angleproject:884
Change-Id: I421b563fa8549eb2edc42a9ac1c798fc457256ee
Reviewed-on: https://chromium-review.googlesource.com/275690
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Brandon Jones <bajones@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
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322653bf
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2015-06-17T18:33:56
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Fix Chromium build of angle_end2end_tests
BUG=angleproject:892
Change-Id: I9922046fc9e4d82d7034405f5952263f982c6529
Reviewed-on: https://chromium-review.googlesource.com/278159
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Kenneth Russell <kbr@chromium.org>
Tested-by: Corentin Wallez <cwallez@chromium.org>
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fd216c41
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2015-05-27T16:12:30
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Support BGRA texture by remapping the internal format to RGBA.
The format is still passed as BGRA to the driver so that the data can be
properly unpacked.
BUG=angleproject:884
Change-Id: I767626c818ce1a3c5a4739f07aa623bf8a9ae377
Reviewed-on: https://chromium-review.googlesource.com/273162
Reviewed-by: Brandon Jones <bajones@chromium.org>
Reviewed-by: Kenneth Russell <kbr@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
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6683032d
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2015-05-27T16:11:32
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Add remaining unsized formats to the GL format tables.
BUG=angleproject:884
Change-Id: I53e7ff9e35b820573691df0d23b41ef45e2a07d0
Reviewed-on: https://chromium-review.googlesource.com/273590
Tested-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Brandon Jones <bajones@chromium.org>
Reviewed-by: Kenneth Russell <kbr@chromium.org>
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08dcfed6
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2015-05-25T13:38:42
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Encapsulate GL version and standard into a struct and enum.
Change-Id: I9f51971c1bfd51424605b2687b5fd107d58c9a67
Reviewed-on: https://chromium-review.googlesource.com/273139
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
Reviewed-on: https://chromium-review.googlesource.com/273572
Reviewed-by: Geoff Lang <geofflang@chromium.org>
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51d4f044
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2015-05-27T21:10:42
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Revert "Encapsulate GL version and standard into a struct and enum."
Linux didn't like compiling this.
This reverts commit 03f589122ed796060f1345f9ccfc64455c547fef.
Change-Id: Ifd0824caeb02791b4acc5e4bca330ecdc8164b11
Reviewed-on: https://chromium-review.googlesource.com/273583
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
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03f58912
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2015-05-25T13:38:42
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Encapsulate GL version and standard into a struct and enum.
Change-Id: Ib3c37627298976040d5a333f4c845a7b2620dd30
Reviewed-on: https://chromium-review.googlesource.com/273139
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
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f34d1db9
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2015-05-20T14:10:46
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Add table entries for almost all the remaining GL texture formats.
BUG=angleproject:884
BUG=angleproject:967
Change-Id: I113757dd9e1fae8fe0241a7286be979a90891b53
Reviewed-on: https://chromium-review.googlesource.com/270275
Reviewed-by: Brandon Jones <bajones@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
Reviewed-on: https://chromium-review.googlesource.com/273135
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859dcb88
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2015-05-25T15:12:54
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Revert "Add table entries for almost all the remaining GL texture formats."
Missing include of <limits> for linux.
This reverts commit aa3a5fadebb2bad0be07eb2963a9d23f901c4c49.
Change-Id: Iafebfbc6154b4fe3a94e3f8b91b5ff496631c1f1
Reviewed-on: https://chromium-review.googlesource.com/273134
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
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aa3a5fad
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2015-05-20T14:10:46
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Add table entries for almost all the remaining GL texture formats.
BUG=angleproject:884
BUG=angleproject:967
Change-Id: I0b05841272f4410c33ee4e4c3654846f07b7c39b
Reviewed-on: https://chromium-review.googlesource.com/270275
Reviewed-by: Brandon Jones <bajones@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
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dab84368
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2015-03-02T15:43:57
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Add texture format utilities for GL and generate GL texture caps.
BUG=angleproject:884
Change-Id: Ib1b13f59a6b21399c4b35695c704c369f572914e
Reviewed-on: https://chromium-review.googlesource.com/264399
Tested-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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d16daa29
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2015-04-07T19:27:57
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Revert "Add texture format utilities for GL and generate GL texture caps."
This reverts commit 69bde01adf1f9d94cb1ea91c2902267ef3340f02.
Change-Id: If21c22e91cf5d72364839bbcc21cb83901a3f2cd
Reviewed-on: https://chromium-review.googlesource.com/264418
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
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69bde01a
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2015-03-02T15:43:57
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Add texture format utilities for GL and generate GL texture caps.
BUG=angleproject:884
Change-Id: Iba0108b22e6a404842ec1013d22c00d206c865d3
Reviewed-on: https://chromium-review.googlesource.com/255512
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Brandon Jones <bajones@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
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