src/compiler/translator/SymbolTable.cpp


Log

Author Commit Date CI Message
Zhenyao Mo e740addb 2014-07-18T17:01:01 Add compiler option SH_REGENERATE_STRUCT_NAMES. BUG=angle:701 TEST=webgl conformance tests Change-Id: I13b35900956e7d840d5891a5bab90a400347cd6f Reviewed-on: https://chromium-review.googlesource.com/209229 Tested-by: Zhenyao Mo <zmo@chromium.org> Reviewed-by: Kenneth Russell <kbr@chromium.org>
Nicolas Capens adfffe46 2014-06-17T02:13:36 Duplicate reused symbol table entries. BUG=angle:651 Change-Id: Ifce3c19d41a0a5a5ca5ee90ede528adf397d1da5 Reviewed-on: https://chromium-review.googlesource.com/204290 Tested-by: Nicolas Capens <nicolascapens@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shannon Woods <shannonwoods@chromium.org>
Jamie Madill bfa91f47 2014-06-05T15:45:18 Redesign HLSL scoped structures to a unique ID. A unique ID gives a more flexible renaming scheme than our current method of using nested scope identifiers. The reduced complexity allows for fewer points of breakage and fixes an outstanding bug with scoped structures (with added test). BUG=angle:618 Change-Id: I6551248bb9fa2d185ab67248721f898dd50151f0 Reviewed-on: https://chromium-review.googlesource.com/202183 Reviewed-by: Nicolas Capens <nicolascapens@chromium.org> Tested-by: Jamie Madill <jmadill@chromium.org>
Zhenyao Mo 9eedea03 2014-05-12T16:02:35 Fix code styles in OutputGLSLBase, SymbolTable, and Types. I came across these three classes in the last CL, so do some cleanup as I touched these classes. BUG= TEST=webgl conformance, no regressions Change-Id: I2819bab5965fcb4917f85c2eded571a7f95ab9a2 Reviewed-on: https://chromium-review.googlesource.com/199423 Reviewed-by: Zhenyao Mo <zmo@chromium.org> Tested-by: Zhenyao Mo <zmo@chromium.org>
Zhenyao Mo 904a9164 2014-05-09T14:07:45 Fix nested struct scope support in GL backend. Basically we should be able to reuse a struct name once the previous use is out of the scope, or we can reuse it if we are in a inner scope than where it is defined before. BUG=368910 BUG=angle:618 TEST=conformance/glsl/bugs/nested-structs-with-same-name.html Change-Id: Icfac76b844deaca0c8a0501d7426ff3802e657dc Reviewed-on: https://chromium-review.googlesource.com/199137 Reviewed-by: Nicolas Capens <nicolascapens@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Tested-by: Zhenyao Mo <zmo@chromium.org>
Jamie Madill 9bab6d8f 2014-04-10T13:20:13 Insert missing sampler cases in TType::buildMangledName. We were missing the cases for 2D Rect samplers and external OES samplers. This was causing an assert in the WebGL CTS in Debug. BUG=angle:550 Change-Id: Ieefeef6ff0f9a486bf7667c7efc60dee766f03ef Reviewed-on: https://chromium-review.googlesource.com/194122 Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Shannon Woods <shannonwoods@chromium.org> Tested-by: Jamie Madill <jmadill@chromium.org>
Geoff Lang 17732823 2013-08-29T13:46:49 Moved the compiler source files into directories based on their project and added a compiler.gypi to generate the compiler projects.