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abce7620
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2014-09-19T16:13:00
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|
Fix some texture support queries ORing extensions instead of ANDing.
A couple of formats that required two extensions would OR the checks
together when they should have ANDed them and allowed the validation to be
too permissive.
Fixed the checks and added a new one that needs to OR the extension checks
together to verify GL_DEPTH24_STENCIL8_OES support.
BUG=angle:752
Change-Id: I2e1e12fd428358e975cd22eb685b9a8fb797161f
Reviewed-on: https://chromium-review.googlesource.com/219094
Reviewed-by: Shannon Woods <shannonwoods@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
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|
d87878e3
|
2014-09-19T15:42:59
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|
Remove the requirement that a format must be texturable to be renderable.
Previously, to determine if a texture format was renderable, the
texturable and renderable fields had to be and-ed together. This caused
issues for formats such as D24S8 which can be renderable but not
texturable depending on available extensions.
Made the renderable flag a complete check that may be different than the
textureable flag and removed assumptions that a format is texturable if
renderable from the code.
GL_DEPTH24_STENCIL8 now checks for ANGLE_depth_textures for texturability
and ANGLE_depth_textures or OES_packed_depth_stencil for renderability.
BUG=angle:752
Change-Id: I6d197cee72cc249e5996fa395303bdf43d246a87
Reviewed-on: https://chromium-review.googlesource.com/219093
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
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|
0b7eef7c
|
2014-06-12T14:10:47
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|
Removed common_includes.h reordered includes.
Since we are not using precompiled headers anymore, remove common_includes.h
so that fewer files are included in cpp files.
Reordered includes to be in the following order:
1) Local ANGLE project headers, ordered by directory in descending depth
2) GL headers
3) STL headers
This helps enforce the include-what-you-use principal by reducing the
number of STL headers unexpectedly shared between files.
This include order conflicts with some of the Google c++ style guide
which states that STL includes should be first but this helps us catch
more issues.
Change-Id: I8f7785f4ad574e253dd3c7b4fb1e54d3ce3b99fc
Reviewed-on: https://chromium-review.googlesource.com/214850
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
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|
ea24759f
|
2014-08-28T10:37:08
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|
Remove remnants of old PCH code.
Remove the precompiled.cpp file which was producing a build warning,
and rename the header to make it clear we no longer support PCH.
BUG=angle:
Change-Id: I944081ae477b1478ca9c18924fb02bb920d420a7
Reviewed-on: https://chromium-review.googlesource.com/214187
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
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|
5d601382
|
2014-07-22T15:14:06
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|
Simplify formatutils.h by exposing the info structures.
Removed all the separate query functions and simply expose the internal
info structures. This reduces the number of std::map/std::set operations
that were hidden behind the API.
Moved the validation tables for ES3 format combinations and effective
internal formats into validationES3.cpp so that formatutils.h only has
generic GL format queries.
BUG=angle:658
Change-Id: Ieb60d42b8eafcdb4f21dcbec130b39478ce5f7c5
Reviewed-on: https://chromium-review.googlesource.com/206835
Reviewed-by: Nicolas Capens <capn@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
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|
493daf5a
|
2014-07-03T13:38:44
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|
Update the format table to check support for filtering and rendering.
Since filerability and renderability may depend on separate extensions,
use functions to determine their support. Context now uses these
functions to fill it's own TextureFormatCaps.
BUG=angle:658
Change-Id: Ib4dc877ba7c24f84a3823fd5aa2e01a3b3621705
Reviewed-on: https://chromium-review.googlesource.com/206831
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Brandon Jones <bajones@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
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|
e4a492be
|
2014-06-19T14:14:41
|
|
Remove the clientVersion parameter from the format utils.
clientVersion was only useful for intitial validation of formats and not
required for queries. Only use the client version and caps structure to
validate if a format is available and then trust that it is supported past
the validation layer.
Fixed some inconsistancies between tables such as missing formats or
incorrect load functions in the ES3 tables.
BUG=angle:659
Change-Id: I8d33c902156ee6fb41efe937d93b0586191726e5
Reviewed-on: https://chromium-review.googlesource.com/201167
Reviewed-by: Shannon Woods <shannonwoods@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
05b05028
|
2014-06-11T15:31:45
|
|
Add support for EXT_sRGB.
BUG=angle:672
Change-Id: I001ff3dde7a39e545a535a399c02f3a6d91634c8
Reviewed-on: https://chromium-review.googlesource.com/203460
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
cec3590a
|
2014-04-16T10:52:36
|
|
Use a Caps structure to store extension and texture format support.
Removes support for fallbacks in D3D9 texture formats. The fallback
formats did not work properly anyways.
BUG=angle:658
Change-Id: Idfa5183bf71fd8ebf4608f940f9d93177b9eff08
Reviewed-on: https://chromium-review.googlesource.com/200813
Tested-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
cdacacdd
|
2014-04-24T12:01:56
|
|
Add validation for unsized BGRA texture formats.
BUG=angle:620
Change-Id: I956b7fc4ed0be99239e4ed1c63b51732727cc87f
Reviewed-on: https://chromium-review.googlesource.com/196840
Tested-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Shannon Woods <shannonwoods@chromium.org>
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|
eb9baabb
|
2014-03-24T13:19:43
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|
Pass pack state arguments instead of split parameters.
Similar to unpack state, the PixelPackState struct encapsulates
all the parameters related to pixel pack buffers. Passing the
packstate makes functions more consise.
BUG=angle:511
Change-Id: If6954a5085e9b8f828cfc8892a73e7c7514b0c8a
Reviewed-on: https://chromium-review.googlesource.com/191032
Reviewed-by: Shannon Woods <shannonwoods@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
|
|
4d161bad
|
2014-03-17T18:13:30
|
|
Amends CopyTexImage validation to conform to new language in the ES 3.0.3 spec.
bug=angle:582
Also performs format checks for non-subimage copies, and permits unsized format
textures as destination for the copy.
Change-Id: Id647bb968416fbd35e1c70e5da21c81367e08f07
Reviewed-on: https://chromium-review.googlesource.com/189431
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Shannon Woods <shannonwoods@chromium.org>
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|
0027fa9f
|
2014-02-20T14:26:42
|
|
Emulate integer cube texture sampling as an array of six 2D textures.
BUG=angle:525
Change-Id: I3c3ec2cecebf9e745f0c02a132433e3076a6fdea
Reviewed-on: https://chromium-review.googlesource.com/187534
Tested-by: Nicolas Capens <nicolascapens@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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|
1ec57f80
|
2013-10-16T11:43:23
|
|
Add support for GL_EXT_color_buffer_float.
TRAC #23794
Signed-off-by: Jamie Madill
Signed-off-by: Shannon Woods
|
|
632192dd
|
2013-10-04T13:40:46
|
|
Added support for EXT_texture_rg in D3D9 and D3D11.
TRAC #22423
Signed-off-by: Jamie Madill
Signed-off-by: Shannon Woods
|
|
85ea9abb
|
2013-10-10T13:50:34
|
|
Fixed the GL_FLOAT_32_UNSIGNED_INT_24_8_REV type having the incorrect number of bytes and allowed the depth stencil formats to specify that they have unused bits.
TRAC #23540
Signed-off-by: Jamie Madill
Signed-off-by: Shannon Woods
|
|
005df41f
|
2013-10-16T14:12:50
|
|
Use GLenum instead of GLint to store internal format variables.
TRAC #23785
Signed-off-by: Jamie Madill
Signed-off-by: Shannon Woods
|
|
0e0510fd
|
2013-10-10T15:46:23
|
|
Place the method responsible for checking for fast pixel unpack buffer support into the Renderer.
TRAC #23997
Signed-off-by: Geoff Lang
Signed-off-by: Shannon Woods
|
|
d1e9a9a6
|
2013-09-30T15:22:57
|
|
Add missing ES3 unsized internal formats and properly return 1 for alpha in integer formats with no alpha channel.
TRAC #23949
Signed-off-by: Jamie Madill
Signed-off-by: Shannon Woods
|
|
89a0bf50
|
2013-09-18T14:36:24
|
|
Add initial implementation for PixelTransfer11, which will enable GPU buffer to texture and texture to buffer copies.
This is necessary for fast implementation of ES3 PBOs.
TRAC #23841
Signed-off-by: Geoff Lang
Signed-off-by: Shannon Woods
|
|
3466a4d0
|
2013-09-18T14:36:20
|
|
Add a helper method to return the number of components in a texture format.
TRAC #23841
Signed-off-by: Geoff Lang
Signed-off-by: Shannon Woods
|
|
666e2866
|
2013-09-10T12:04:29
|
|
Ensure the 'slice' pixel unpack/pack alignment is only aligned based on the row stride.
TRAC #23837
Signed-off-by: Geoff Lang
Signed-off-by: Shannon Woods
|
|
1d855fed
|
2013-09-09T16:24:05
|
|
Fix an incorrect type entry for RGB565 in the ES3 formats table.
TRAC #23823
Signed-off-by: Geoff Lang
Signed-off-by: Shannon Woods
|
|
18a44701
|
2013-09-09T16:24:04
|
|
Fix the format table entry for RGB10_A2UI to be RGBA_INTEGER instead of RGBA. Also add a missing format mapping.
TRAC #23823
Signed-off-by: Geoff Lang
Signed-off-by: Shannon Woods
|
|
b2f3d05c
|
2013-08-13T12:49:27
|
|
Replaced the custom component type and SRGB bool with GLenums.
TRAC #23474
Author: Geoff Lang
Signed-off-by: Jamie Madill
Signed-off-by: Shannon Woods
|
|
f23eb28c
|
2013-07-22T10:52:19
|
|
Cache the index ranges at the gl::Buffer and rx::IndexBuffer levels so that ranges do not need to be re-calculated for direct buffers.
Issue #451
Signed-off-by: Jamie Madill
Signed-off-by: Shannon Woods
Author: Geoff Lang
|
|
08be89da
|
2013-07-16T16:17:31
|
|
Make all depth formats texture filterable.
TRAC #23532
Signed-off-by: Jamie Madill
Signed-off-by: Shannon Woods
Author: Nicolas Capens
|
|
b70e5f7c
|
2013-07-10T16:57:52
|
|
Add support for copying from BGRA formats in CopyTexSubImage*.
This is necessary for copying from the offscreen texture, which we keep in BGRA to align with Chrome's D3D9 format.
TRAC #23501
Signed-off-by: Geoff Lang
Signed-off-by: Shannon Woods
Authored-by: Jamie Madill
|
|
a940ae49
|
2013-07-08T17:48:34
|
|
Add the missing HALF_FLOAT_OES type to the type info table.
TRAC #23479
Signed-off-by: Shannon Woods
Authored-by: Jamie Madill
|
|
9e73b210
|
2013-07-08T10:32:19
|
|
Marks formats renderable which had been missed and corrects table headers.
TRAC #23273
Authored-by: Shannon Woods
Signed-off-by: Geoff Lang
Signed-off-by: Nicolas Capens
|
|
a3495326
|
2013-06-18T15:16:15
|
|
Added ES3 internal format information about GL_DEPTH_COMPONENT32_OES and mapped DXGI_FORMAT_R32_TYPELESS textures to GL_DEPTH_COMPONENT32F.
TRAC #23262
Signed-off-by: Jamie Madill
Signed-off-by: Shannon Woods
Author: Geoff Lang
|
|
fe28ca06
|
2013-06-04T10:10:48
|
|
Added table entries for reading colors from D3D and DXGI formats and writing colors to format/type combinations.
TRAC #23256
Signed-off-by: Jamie Madill
Signed-off-by: Shannon Woods
Author: Geoff Lang
|
|
24159226
|
2013-06-05T14:56:32
|
|
Fixed a bug where GetBlueBits was returning the count of green bits.
TRAC #23278
Signed-off-by: Nicolas Capens
Signed-off-by: Shannon Woods
Author: Geoff Lang
|
|
42b8b908
|
2013-06-05T16:08:21
|
|
Fixed a bug where GL_RBG565 was labled as a GL_RGBA internal format.
TRAC #23279
Signed-off-by: Jamie Madill
Signed-off-by: Shannon Woods
Author: Geoff Lang
|
|
18591b7c
|
2013-06-07T12:00:15
|
|
Capitalized the first letter of all private format util functions.
TRAC #23212
Signed-off-by: Shannon Woods
Author: Geoff Lang
|
|
74eb9155
|
2013-05-29T16:09:05
|
|
Fixed GL_RGB4 not being marked as color renderable in ES3.
TRAC #23243
Signed-off-by: Nicolas Capens
Signed-off-by: Shannon Woods
Author: Geoff Lang
|
|
d03f8970
|
2013-05-30T00:17:07
|
|
Added some missing format table entries.
TRAC #23215
Signed-off-by: Jamie Madill
Signed-off-by: Shannon Woods
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2381 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
96c62911
|
2013-05-30T00:17:00
|
|
Added support for SRGB textures.
TRAC #23046
Signed-off-by: Jamie Madill
Signed-off-by: Shannon Woods
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2380 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
e81ea50b
|
2013-05-30T00:16:53
|
|
Added a function to determine if an internal format is SRGB.
TRAC #23046
Signed-off-by: Jamie Madill
Signed-off-by: Shannon Woods
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2379 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
ffab47de
|
2013-05-30T00:16:22
|
|
Added validation for CopyTexImage with integer textures.
TRAC #23049
Signed-off-by: Jamie Madill
Signed-off-by: Shannon Woods
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2375 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
e19409b5
|
2013-05-30T00:16:15
|
|
Added helper functions for determining if an internal format is an integer or floating point format.
TRAC #23049
Signed-off-by: Jamie Madill
Signed-off-by: Shannon Woods
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2374 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
a05127a6
|
2013-05-30T00:16:07
|
|
Added support for integer and unsigned integer texture formats.
TRAC #23049
Signed-off-by: Jamie Madill
Signed-off-by: Shannon Woods
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2373 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
36d0be90
|
2013-05-30T00:15:59
|
|
Added support for SNORM texture formats.
TRAC #23051
Signed-off-by: Jamie Madill
Signed-off-by: Shannon Woods
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2372 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
a43d829f
|
2013-05-30T00:15:50
|
|
Added support for GL_R11F_G11F_B10F textures.
TRAC #23052
Signed-off-by: Jamie Madill
Signed-off-by: Shannon Woods
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2371 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
92b9cd57
|
2013-05-30T00:14:48
|
|
Added support for the GL_RGB9_E5 format.
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2363 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
a32a2ba4
|
2013-05-30T00:14:40
|
|
Added support for GL_RED and GL_RG texture formats.
TRAC #22955
Signed-off-by: Jamie Madill
Signed-off-by: Shannon Woods
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2362 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
5d4468e9
|
2013-05-30T00:13:56
|
|
Add support for GL_UNSIGNED_INT_2_10_10_10_REV textures.
TRAC #22956
Signed-off-by: Jamie Madill
Signed-off-by: Shannon Woods
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2356 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
a2ecfccc
|
2013-05-30T00:11:59
|
|
Moved utilities.h/cpp and mathutils.h to the shared common code folder.
The HLSL translator needs to compute the sizes of various GL types for computing block layouts.
TRAC #22930
Signed-off-by: Nicolas Capens
Signed-off-by: Geoff Lang
Author: Jamie Madill
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2342 736b8ea6-26fd-11df-bfd4-992fa37f6226
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|
b8490f3c
|
2013-05-30T00:08:00
|
|
Created new helper functions for converting texture formats, loading images and generating mipmaps."
TRAC #22972
Signed-off-by: Jamie Madill
Signed-off-by: Nicolas Capens
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2313 736b8ea6-26fd-11df-bfd4-992fa37f6226
|