src/libGLESv2/renderer/formatutils11.h


Log

Author Commit Date CI Message
Jamie Madill d6cb2443 2013-07-10T15:13:38 Add a client version parameter to several D3D11-specific texture format queries. TRAC #23483 Signed-off-by: Geoff Lang Signed-off-by: Shannon Woods Authored-by: Jamie Madill
Shannon Woods dd4674f2 2013-07-08T10:32:15 Adds a function to retrieve the renderable DXGI format for a GL internal format. TRAC #23273 Authored-by: Shannon Woods Signed-off-by: Geoff Lang Signed-off-by: Nicolas Capens
Geoff Lang d8c86138 2013-06-12T11:17:24 Added depth stencil format info to format utils 11. TRAC #23321 Signed-off-by: Jamie Madill Signed-off-by: Shannon Woods Author: Geoff Lang
Geoff Lang fe28ca06 2013-06-04T10:10:48 Added table entries for reading colors from D3D and DXGI formats and writing colors to format/type combinations. TRAC #23256 Signed-off-by: Jamie Madill Signed-off-by: Shannon Woods Author: Geoff Lang
Geoff Lang 61e49a5c 2013-05-29T10:22:58 Added Functions for gathering all referenced D3D and DXGI formats. Renderers now use these functions to generate the multisample support maps. TRAC #23212 Signed-off-by: Jamie Madill Signed-off-by: Shannon Woods Author: Geoff Lang
shannonwoods@chromium.org b8490f3c 2013-05-30T00:08:00 Created new helper functions for converting texture formats, loading images and generating mipmaps." TRAC #22972 Signed-off-by: Jamie Madill Signed-off-by: Nicolas Capens Author: Geoff Lang git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2313 736b8ea6-26fd-11df-bfd4-992fa37f6226