|
6136620b
|
2021-03-25T15:43:06
|
|
Reland "EGL: GLES: Implement GL_EXT_protected_textures"
This is a reland of 6210a9b34a721df2c84cf69170ad9bf7ba40e4aa
This removes changes in gl backend.
Original change's description:
> EGL: GLES: Implement GL_EXT_protected_textures
>
> Implement EGL_EXT_protected_content Images
> Add protected member to Images and Textures
> Add error when creating objects if not supported or
> does't match native buffer
> When creating siblings pass protected state
> Add extension caps
> Add Validation
> Add GetTexParameter and SetTextparameter
> Add protected to Texture and state
> Expand tests for images and textures
>
> Test: angle_end2end_test --gtest_filter=EGLProtectedContentTest
>
> Bug: angleproject:3965
> Change-Id: I35a89b4e80bba6d9b6831c68e71630eef304dacb
> Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2802852
> Commit-Queue: Mohan Maiya <m.maiya@samsung.com>
> Reviewed-by: Geoff Lang <geofflang@chromium.org>
> Reviewed-by: Jamie Madill <jmadill@chromium.org>
> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Test: angle_end2end_test --gtest_filter=EGLProtectedContentTest
Bug: angleproject:3965
Change-Id: Id36d697c53afc0f0dadf92bda4565f9157f4fc2a
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3076825
Commit-Queue: Brandon Schade <b.schade@samsung.com>
Reviewed-by: Ian Elliott <ianelliott@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
0b651e42
|
2021-07-20T11:48:38
|
|
Vulkan/D3D11/Metal: Expose GL_NV_framebuffer_blit
GL_NV_framebuffer_blit is equivalent to ES3 blit which these backends
support.
Bug: chromium:1220246
Change-Id: I6ef0b80f9e9ba7828d6720cdbe19c83c4abdc4cf
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3041878
Commit-Queue: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
217acac2
|
2021-07-21T12:42:56
|
|
Vulkan: Add support for EXT_primitive_bounding_box
1. Added support for EXT_primitive_bounding_box extension
2. Renamed shader variable gl_BoundingBoxEXT[] to ANGLEBoundingBox[]
Bug: angleproject:3576
Test: dEQP-GLES31.functional.primitive_bounding_box.*
Change-Id: I15fa9af50c6fd8e86d225670ddd8eb39f6e65d35
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3053618
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
c408926f
|
2021-07-22T12:00:59
|
|
Revert "EGL: GLES: Implement GL_EXT_protected_textures"
This reverts commit 6210a9b34a721df2c84cf69170ad9bf7ba40e4aa.
Reason for revert: Suspected for breaking ANGLE->Chrome roller.
Bug: angleproject:6204
Original change's description:
> EGL: GLES: Implement GL_EXT_protected_textures
>
> Implement EGL_EXT_protected_content Images
> Add protected member to Images and Textures
> Add error when creating objects if not supported or
> does't match native buffer
> When creating siblings pass protected state
> Add extension caps
> Add Validation
> Add GetTexParameter and SetTextparameter
> Add protected to Texture and state
> Expand tests for images and textures
>
> Test: angle_end2end_test --gtest_filter=EGLProtectedContentTest
>
> Bug: angleproject:3965
> Change-Id: I35a89b4e80bba6d9b6831c68e71630eef304dacb
> Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2802852
> Commit-Queue: Mohan Maiya <m.maiya@samsung.com>
> Reviewed-by: Geoff Lang <geofflang@chromium.org>
> Reviewed-by: Jamie Madill <jmadill@chromium.org>
> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Bug: angleproject:3965
Change-Id: Ia3ef260a17097b474189ccad5b235a9db99ee00b
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3043889
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
|
|
6210a9b3
|
2021-03-25T15:43:06
|
|
EGL: GLES: Implement GL_EXT_protected_textures
Implement EGL_EXT_protected_content Images
Add protected member to Images and Textures
Add error when creating objects if not supported or
does't match native buffer
When creating siblings pass protected state
Add extension caps
Add Validation
Add GetTexParameter and SetTextparameter
Add protected to Texture and state
Expand tests for images and textures
Test: angle_end2end_test --gtest_filter=EGLProtectedContentTest
Bug: angleproject:3965
Change-Id: I35a89b4e80bba6d9b6831c68e71630eef304dacb
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2802852
Commit-Queue: Mohan Maiya <m.maiya@samsung.com>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
a8807cbf
|
2021-07-17T00:00:27
|
|
Vulkan: SPIR-V Gen: Support interpolateAt*
The interpolateAt* builtins take their first argument as a pointer, so
only the OpAccessChain result should be given to the corresponding
SPIR-V instruction.
A test is written in this change to handle interpolateAt* when given a
swizzled lvalue, which is not representable in SPIR-V. This can be
supported by having the AST transform:
interpolateAtX(value.zy)
to:
interpolateAtX(value).zy
which can be done right when the function is parsed and the AST node for
it is created (by taking the swizzle out of the parameter and applying
it to the node). However, swizzled lvalues as parameter to
interpolateAt* is only allowed in desktop GLSL, and so the test is
disabled. From the GLSL ES3.2 spec:
> Component selection operators (e.g. .xy) may not be used when
> specifying interpolant.
Bug: angleproject:4889
Change-Id: I043969f22011e6171c7ae225ded3a5013e8cfa4e
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3035588
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Tim Van Patten <timvp@google.com>
|
|
5c8bf081
|
2021-06-08T13:12:24
|
|
Vulkan: Add support for YUV internal format extension
1. Add a function to upload YUV image data to textures
2. Modify stageSubresourceUpdate method to account for YUV images
3. Create VkSamplerYcbcrConversion when initializing ImageHelper
4. Update hasImmutableSampler to account for native YUV format support
5. Skip initializeNonZeroMemory for YUV formats
Bug: angleproject:5773
Test: Texture2DTestES3.TexStorage2D*Yuv*Vulkan*
Change-Id: I270f04bbf903cf2bf19f100eb95f32953d491c39
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2947767
Commit-Queue: Mohan Maiya <m.maiya@samsung.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
d6202fce
|
2021-06-28T16:53:45
|
|
Vulkan: Disable GL_KHR_texture_compression_astc_sliced_3d
3D ASTC formats are not supported in Vulkan, sliced or not. The
non-sliced extension is already disabled, and this change disables the
sliced version.
Bug: angleproject:6038
Change-Id: I055838345ccb8ad77fe4c05e65dd8b10a8a4d36b
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2993459
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
5b314268
|
2021-06-15T17:37:45
|
|
Vulkan: Support OVR_multiview and OVR_multiview2
Multiview is supported in Vulkan simply by specifying the number of
views in the render pass, and creating the appropriate image views. A
number of changes to the way image views and render targets are stored
are made to support those that don't cover the entire range of layers.
One particular detail that is not implemented in this change is the use
of queries in combination with multiview. Vulkan specifies that N
queries are actually produced (N being the number of views) which must
be summed by the application, but this is not currently done.
Bug: angleproject:6048
Change-Id: I1d4a9894c232d3a93d7a97c9fa0eedc334e57469
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2967625
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Charlie Lao <cclao@google.com>
|
|
851fbedb
|
2021-06-10T21:27:01
|
|
Vulkan: Switch viewport and scissor to dynamic state
Heavily based on http://crrev/c/1316888
Some apps are creating a large number of viewport combinations and
are running out of graphics memory. This CL drops their graphics
pipeline use from tens of thousands to tens.
Performance testing shows little impact to application traces.
Bug: b/190026813
Bug: angleproject:3143
Change-Id: Ib7415be1128f8fedae4a7ca72e067b2815201223
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2954925
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
69f2fb00
|
2021-03-08T10:49:31
|
|
Vulkan: Expose OES_geometry_shader extension
Modify the symbol table generation script to accept a list
of supported extensions. This allows for the EXT and
OES versions of the geometry shader extension to be exposed.
Test: angle_deqp_khr_gles31_tests --deqp-case=*geometry_shader*
Bug: angleproject:3571
Change-Id: Ia7127a03dbd3fce78957f0505d3ce0c9bab6cb15
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2765011
Commit-Queue: Mohan Maiya <m.maiya@samsung.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
e697e379
|
2021-03-10T23:59:45
|
|
Vulkan: Allow certain usecases to have non-zero stride
When glVertexAttribPointer is called with a type parameter that doesn't
match the vertex attribute binding's type in shader, the vulkan backend
used to force the stride to 0. This is acceptable since this usecase is
unspecified in spec.
To allow for better app compatibility, introduce a new extension that
requires normal glVertexAttribPointer functionality to be maintained if
the mismatched vertex attribute type is a mismatched integer type sign.
This change also modifies the VkFormat used when a mismatch in
signedness occurs to use a VkFormat with the same component width as
the type parameter.
Bug: angleproject:5762
Test: VertexAttributeTestES3.DrawWithRelaxedVertexAttributeType*
Test: VertexAttributeTestES3.DrawWithMismatchedComponentCount*
Change-Id: I7e5281500afc3d77f0775821447cabfad3ff2d66
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2765012
Commit-Queue: Mohan Maiya <m.maiya@samsung.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
dd312cc6
|
2021-05-21T08:49:48
|
|
Reland "Vulkan: Add support for EXT_texture_border_clamp"
This is a reland of 4b92e089c01e94730fe26c4c743d76d6c935088d
Initializes mPadding to 0 in SamplerDesc::update
Original change's description:
> Vulkan: Add support for EXT_texture_border_clamp
> Add support for GL_EXT_texture_border_clamp. This is implemented by
> using VK_EXT_custom_border_color.
>
> Bug: angleproject:3577
> Test: dEQP-GLES31.functional.texture.border_clamp*
> Change-Id: Ie9fa1eb5dd03b997b5ae182787641a53080a9e51
> Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2830192
> Reviewed-by: Jamie Madill <jmadill@chromium.org>
> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
> Commit-Queue: Mohan Maiya <m.maiya@samsung.com>
Bug: angleproject:3577
Change-Id: I8684242c4bce6e1a006dbe926defaa495fcc2282
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2911571
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Mohan Maiya <m.maiya@samsung.com>
|
|
44fabb7b
|
2021-05-21T00:51:06
|
|
Revert "Vulkan: Add support for EXT_texture_border_clamp"
This reverts commit 4b92e089c01e94730fe26c4c743d76d6c935088d.
Reason for revert: breaks "Linux MSan Tests" bot
https://ci.chromium.org/ui/p/chromium/builders/ci/Linux%20MSan%20Tests/28489/overview
Original change's description:
> Vulkan: Add support for EXT_texture_border_clamp
>
> Add support for GL_EXT_texture_border_clamp. This is implemented by
> using VK_EXT_custom_border_color.
>
> Bug: angleproject:3577
> Test: dEQP-GLES31.functional.texture.border_clamp*
> Change-Id: Ie9fa1eb5dd03b997b5ae182787641a53080a9e51
> Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2830192
> Reviewed-by: Jamie Madill <jmadill@chromium.org>
> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
> Commit-Queue: Mohan Maiya <m.maiya@samsung.com>
Bug: angleproject:3577, angleproject:5996
Change-Id: I6b62f1a4a43fcfe2d0df2c73de24db83606ce430
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2911533
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
|
|
4b92e089
|
2021-05-12T09:20:24
|
|
Vulkan: Add support for EXT_texture_border_clamp
Add support for GL_EXT_texture_border_clamp. This is implemented by
using VK_EXT_custom_border_color.
Bug: angleproject:3577
Test: dEQP-GLES31.functional.texture.border_clamp*
Change-Id: Ie9fa1eb5dd03b997b5ae182787641a53080a9e51
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2830192
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Mohan Maiya <m.maiya@samsung.com>
|
|
835bcb1e
|
2021-05-08T13:24:58
|
|
Vulkan: Support GL_EXT_texture_sRGB_RG8
For completeness, added mappings of R8_SRGB and R8G8_SRGB
to OpenGL and Metal.
Bug: angleproject:4932
Change-Id: Ic8e44e3a94c114e985f6965fcd43fbcb8071432d
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2880661
Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
b0c217ba
|
2021-05-13T13:56:27
|
|
Disable GL_EXT_shader_framebuffer_fetch_non_coherent on Arm/QCOM
Thie is a shorter-term work-around to games not checking extensions
properly.
Bug: b/177320565
Bug: b/186643966
Bug: b/186783762
Change-Id: Ic348396db1d081925cd9747cdd9406f5929313b9
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2894407
Reviewed-by: Charlie Lao <cclao@google.com>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Commit-Queue: Ian Elliott <ianelliott@google.com>
|
|
99beb97a
|
2021-05-03T16:54:11
|
|
Vulkan: Fix MAX_VERTEX_OUTPUT_COMPONENTS limit
gl_Position is excepted from contributing to MAX_VARYING_VECTORS, which
is taken into account when calculating this limit based on Vulkan limits
(which don't have such an exception). This exception was mistakenly
also being applied to other limits such as MAX_VERTEX_OUTPUT_COMPONENTS.
Bug: angleproject:5916
Change-Id: I394761efa02d3093741d2bff21023daf997e5e69
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2869145
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Tim Van Patten <timvp@google.com>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
5af6306a
|
2021-03-31T23:23:52
|
|
Vulkan: Update layer provoking vertex for geometry shaders
Set the GS layer provoking vertex value to
GL_LAST_VERTEX_CONVENTION if the provoking vertex extension
is enabled. Otherwise, use GL_FIRST_VERTEX_CONVENTION as
vulkan follows this convention for provoking vertex.
Tests: dEQP-GLES31.functional.geometry_shading.layered.layer_provoking_vertex_*
Bug: angleproject:5452
Change-Id: Ie385f3b713486c54114dbfcefd799d180701bb60
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2799033
Commit-Queue: Brandon Schade <b.schade@samsung.com>
Commit-Queue: Mohan Maiya <m.maiya@samsung.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
776c6015
|
2021-02-26T00:00:57
|
|
Vulkan: Call glslang at compile time
With this change, the ANGLE translator immediately compiles the
generated GLSL into SPIR-V with glslang and discards the source. This
is in preparation for generating SPIR-V directly, by making the frontend
and backend already able to digest it.
This change also allows the expensive glslang calls to be parallelized,
improving the following perf test by about 20%:
LinkProgramBenchmark.Run/vulkan_compile_and_link_multi_thread
Previously, the test was run as such in the Vulkan backend:
Main Thread 1 Thread 2
Compile1 --->
Compile2 --------------------->
Translator Translator
<---
<---------------------
Link
glslang
for
shader1
glslang
for
shader2
Done
With this change, it is run as such:
Main Thread 1 Thread 2
Compile1 --->
Compile2 --------------------->
Translator Translator
glslang glslang
<---
<---------------------
Link
Done
glslang_wrapper_utils no longer interacts with glslang! A rename will
follow.
Bug: angleproject:4889
Change-Id: If4303e8ba0ba43b1a2f47f8c0a9133d0bee1a19a
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2721195
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Tim Van Patten <timvp@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
f28d63e9
|
2021-03-24T11:14:24
|
|
Vulkan: Enable glBlitFramebuffer for EXT_sRGB_write_control
Implements support for the glBlitFramebuffer edge case in the
EXT_sRGB_write_control spec, and fully exposes this extension.
Bug: angleproject:5075
Test: SRGBFramebufferTest*.*Vulkan*
Change-Id: I05f044abbc5cb272825d1fc4b9028217f18e63c2
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2785641
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Mohan Maiya <m.maiya@samsung.com>
|
|
716b2cba
|
2021-03-12T14:46:53
|
|
Use bitset masks for active shader buffers.
This switches the tracking for the uniform, shader storage, and atomic
counter buffers to use bitset masks to determine where there are
active buffers. This will make iterating these buffer sets faster.
Also renames the limit for atomic counter buffers to be consistent
with the other buffer types.
Also applies the implementation limit to atomic counter buffer
bindings. This fixes out-of-bounds access on some Linux platforms that
expose a large number of bindings.
Bug: angleproject:5736
Change-Id: Ice801645697592d1dda6aebf0cb69767594cc0c5
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2757509
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Tim Van Patten <timvp@google.com>
|
|
81dcf078
|
2021-03-08T11:21:31
|
|
Reland "Vulkan: Support EXT_sRGB_write_control"
This is a reland of 6073af536cf627742696823edc82c9b0a481a8bc
with 2 changes -
1. Don't enable the extension even in nonConformant mode
2. Don't enable VK_KHR_image_format_list for swiftshader
Original change's description:
> Vulkan: Support EXT_sRGB_write_control
>
> Implement support for EXT_sRGB_write_control. This extension
> requires VK_KHR_image_format_list to be supported.
>
> The spec requires this functionality to work with glBlitFramebuffer
> as well but support for that will be added in a follow up change.
> As such, this extension is only exposed in non-conformant mode.
>
> Bug: angleproject:5075
> Tests: SRGBFramebufferTest.*Vulkan*
> Change-Id: I59b38f6cd810a3d0d67ec29f4f19c25f65f70862
> Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2617243
> Commit-Queue: Mohan Maiya <m.maiya@samsung.com>
> Reviewed-by: Jamie Madill <jmadill@chromium.org>
> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Bug: angleproject:5075
Change-Id: I8e149d196a39c3c4769bfa8690792f3c53831299
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2762647
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Mohan Maiya <m.maiya@samsung.com>
|
|
b7fc9518
|
2021-03-08T03:55:36
|
|
Do not expose emulated ETC1 textures to WebGL
Add a new "emulatedEtc1" limitation.
Bug: chromium:1048244
Change-Id: Ia04746773db3ad75781a8adfda988d36bd2c57f7
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2718865
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
|
|
b27740f3
|
2021-03-09T16:15:15
|
|
Revert "Vulkan: Support EXT_sRGB_write_control"
This reverts commit 6073af536cf627742696823edc82c9b0a481a8bc.
Reason for revert: crbug.com/1186140
Original change's description:
> Vulkan: Support EXT_sRGB_write_control
>
> Implement support for EXT_sRGB_write_control. This extension
> requires VK_KHR_image_format_list to be supported.
>
> The spec requires this functionality to work with glBlitFramebuffer
> as well but support for that will be added in a follow up change.
> As such, this extension is only exposed in non-conformant mode.
>
> Bug: angleproject:5075
> Tests: SRGBFramebufferTest.*Vulkan*
> Change-Id: I59b38f6cd810a3d0d67ec29f4f19c25f65f70862
> Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2617243
> Commit-Queue: Mohan Maiya <m.maiya@samsung.com>
> Reviewed-by: Jamie Madill <jmadill@chromium.org>
> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Bug: angleproject:5075,chromium:1186140
Change-Id: Ib0d4d60fe7434fb950f99db2c210aab9af7d2d0e
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2743663
Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
Commit-Queue: Peng Huang <penghuang@chromium.org>
|
|
6073af53
|
2021-03-08T11:21:31
|
|
Vulkan: Support EXT_sRGB_write_control
Implement support for EXT_sRGB_write_control. This extension
requires VK_KHR_image_format_list to be supported.
The spec requires this functionality to work with glBlitFramebuffer
as well but support for that will be added in a follow up change.
As such, this extension is only exposed in non-conformant mode.
Bug: angleproject:5075
Tests: SRGBFramebufferTest.*Vulkan*
Change-Id: I59b38f6cd810a3d0d67ec29f4f19c25f65f70862
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2617243
Commit-Queue: Mohan Maiya <m.maiya@samsung.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
550f2a3e
|
2021-02-24T09:49:42
|
|
Vulkan: Shader support for EXT_shader_framebuffer_fetch_non_coherent
Translator can accept gl_LastFragData and 'inout' variable to gain
access to framebuffer attachment data. The Vulkan translator replaces
it with the SubpassInput type variable. Note that this works only for
the noncoherent version of the extension.
Bug: angleproject:5454
Test: *EXTShaderFramebufferFetchNoncoherent*.*
Change-Id: I392f84ee3ad3eb9fbd09d0b7ff83731a9a3f33f6
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2598060
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Mohan Maiya <m.maiya@samsung.com>
|
|
907a3cee
|
2021-02-17T08:07:45
|
|
Vulkan: Add support for EXT_shader_framebuffer_fetch_non_coherent
EXT_shader_framebuffer_fetch_non_coherent is implemented using subpass
input attachments. The extension will be enabled in a follow up change
that adds required changes to the Vulkan translator.
Bug: angleproject:5454
Test: FramebufferFetchNonCoherentES31.*Vulkan
Change-Id: Ic73c66a476c4a21db5269431166a198841f1dc0c
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2598059
Commit-Queue: Mohan Maiya <m.maiya@samsung.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
18a5e7a6
|
2021-02-04T11:19:21
|
|
Enable packing extensions for the Vulkan backend
The following extensions are ES2 extensions which
become core in ES3:
- EXT_unpack_subimage
- NV_pack_subimage
Since the Vulkan backend already fully supports ES3,
it should be ok to enable these for ES2 contexts.
This fixes all YUV related viz_unittests failures when
using SwANGLE with the passthrough command decoder.
Bug: chromium:1060139
Change-Id: I24ffd7a58f576799b93fe91e6be4032ca3175eda
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2676201
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Alexis Hétu <sugoi@chromium.org>
|
|
6cc845bb
|
2020-12-07T18:14:50
|
|
Vulkan: Add support for EXT_blend_func_extended
This implementation utilizes vulkan's dualSrcBlend
feature. Expose this extension if the underlying vulkan
backend allows the use of this feature.
Test: angle_end2end_tests --gtest_filter=EXTBlendFuncExtendedDrawTest*
Bug: angleproject:5074
Change-Id: I7d2f611df89d65e5cac35158cb5f41a0ebd58aae
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2593151
Commit-Queue: Brandon Schade <b.schade@samsung.com>
Commit-Queue: Mohan Maiya <m.maiya@samsung.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
61f60161
|
2021-01-27T13:57:13
|
|
Vulkan: Set missing geometry/tessellation limits
Bug: angleproject:5557
Bug: angleproject:5579
Change-Id: Idb8ebc0c3beee8f273d0df3b4e0d84722a8590b2
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2653912
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Tim Van Patten <timvp@google.com>
|
|
37a0dced
|
2021-01-28T17:52:05
|
|
Vulkan: Disable clip space transform based on EXT_clip_control
When depth is set to "ZERO_TO_ONE_EXT" using EXT_clip_control
API, don't transform the z position in shader since it now matches
Vulkan's depth range. Toggle transformPositionToVulkanClipSpace
accordingly.
Bug: angleproject:5471
Tests: dEQP-GLES2.functional.clip_control.depth_mode_zero_to_one
Change-Id: I7e715cb3c98cecf5aaa5cdc3822a3a83bae9c720
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2615864
Commit-Queue: Mohan Maiya <m.maiya@samsung.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
c51c3548
|
2021-01-19T14:15:54
|
|
Vulkan: Unconditionally expose OES_shader_io_blocks
All relevant tests pass, so no longer conditioned to
exposeNonConformantExtensionsAndVersions.
Bug: angleproject:3580
Change-Id: I9b398bd962831fabf0ec39ad9aad3b200717d087
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2636687
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
ea71c6b6
|
2021-01-12T14:13:35
|
|
Vulkan: Emulate R32F images with R32UI
GL requires that imageAtomicExchange be supported for r32f formats.
However VK_FORMAT_FEATURE_STORAGE_*_ATOMIC_BIT is nearly unsupported
everywhere without some Vulkan extension that brings in unnecessary
support.
This GL feature is emulated by transforming the shader to use r32ui for
all images that originally specified r32f. floatToUintBits and
uintBitsToFloat is used to maintain correct usage of the image* builtin
functions.
Bug: angleproject:5535
Change-Id: Ie607089935d3283b3ffa054f4b4385b81fb8f53d
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2635453
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Tim Van Patten <timvp@google.com>
|
|
186fe990
|
2021-01-15T15:49:30
|
|
Vulkan: Redo RewriteAtomicCounters
With MonomorphizeUnsupportedFunctionsInVulkanGLSL and
RewriteArrayOfArrayOfOpaqueUniforms transformations run, it is no longer
possible to encounter array of array of atomic counters, or have any
passed to functions. As a result, RewriteAtomicCounters is greatly
simplified. Additionally, it is no longer necessary to pass
binding/offset information for atomic counters around and they can use
constants. This change removes dependency on the
shaderStorageBufferArrayDynamicIndexing Vulkan feature.
Bug: angleproject:3726
Bug: angleproject:3881
Change-Id: Ia43092a668f60d009eccbbceeed5deaf105a5895
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2633687
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Tim Van Patten <timvp@google.com>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
b912eec5
|
2020-11-27T11:08:41
|
|
Vulkan: Support GL_EXT_tessellation_shader.
Shader translator changes done in http://crrev.com/c/2633936
Adds a new DIRTY_BIT_PATCH_VERTICES state to Context.
Supportes state query and transform feedback.
4 test suppressions remain as follow-up fixes.
Adds a new varying packing mode for a simple Vulkan rule set.
Based on work by Mohan Maiya (m.maiya@samsung.com).
Test: dEQP-GLES31.functional.tessellation.*
Bug: angleproject:3572
Change-Id: I4cad2cca30adb754fd12c83027673906541f566a
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2568234
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Mohan Maiya <m.maiya@samsung.com>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
|
6c5b766b
|
2021-01-16T11:33:00
|
|
Reland "Vulkan: Generate xfb support code in SPIR-V for extension path"
This reverts commit d090627616641f7524655627bfd415de6f8af942.
Reason for revert: Fixed parent CL
Original change's description:
> Revert "Vulkan: Generate xfb support code in SPIR-V for extension path"
>
> This reverts commit d06feeac1e79d6102e01c123a360bc9099d5bba3.
>
> Reason for revert:
> Earlier CL breaks pre-rotation:
> https://chromium-review.googlesource.com/c/angle/angle/+/2598584
>
> Original change's description:
> > Vulkan: Generate xfb support code in SPIR-V for extension path
> >
> > The only piece of code that's needed to be generated for the extension
> > path is the following, at the right spot (right before depth correction
> > and pre-rotation):
> >
> > ANGLEXfbPosition = gl_Position;
> >
> > The SPIR-V transformer already has gl_Position loaded for depth
> > correction and pre-rotation, so this change simply adds an OpStore to
> > ANGLEXfbPosition.
> >
> > As a result of this change, @@ XFB-OUT @@ is no longer emitted if
> > the transform feedback extension is supported. With the above code now
> > placed correctly for geometry shaders, transform feedback tests for
> > geometry shaders are enabled.
> >
> > Bug: angleproject:3606
> > Change-Id: I13a7956ab62a1a6b4196ff999442b99b50226c0f
> > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2617659
> > Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
> > Reviewed-by: Charlie Lao <cclao@google.com>
> > Reviewed-by: Jamie Madill <jmadill@chromium.org>
>
> TBR=syoussefi@chromium.org,jmadill@chromium.org,cclao@google.com
>
> Change-Id: I74fa9fafe3c922cdb7cd09ee6351534e38528da9
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Bug: angleproject:3606
> Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2634048
> Reviewed-by: Tim Van Patten <timvp@google.com>
> Commit-Queue: Tim Van Patten <timvp@google.com>
TBR=timvp@google.com,syoussefi@chromium.org,jmadill@chromium.org,cclao@google.com
# Not skipping CQ checks because this is a reland.
Bug: angleproject:3606
Change-Id: Ic49a0be10cdb58e2b47896554f272093e24f93b4
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2633711
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
d0906276
|
2021-01-16T00:11:27
|
|
Revert "Vulkan: Generate xfb support code in SPIR-V for extension path"
This reverts commit d06feeac1e79d6102e01c123a360bc9099d5bba3.
Reason for revert:
Earlier CL breaks pre-rotation:
https://chromium-review.googlesource.com/c/angle/angle/+/2598584
Original change's description:
> Vulkan: Generate xfb support code in SPIR-V for extension path
>
> The only piece of code that's needed to be generated for the extension
> path is the following, at the right spot (right before depth correction
> and pre-rotation):
>
> ANGLEXfbPosition = gl_Position;
>
> The SPIR-V transformer already has gl_Position loaded for depth
> correction and pre-rotation, so this change simply adds an OpStore to
> ANGLEXfbPosition.
>
> As a result of this change, @@ XFB-OUT @@ is no longer emitted if
> the transform feedback extension is supported. With the above code now
> placed correctly for geometry shaders, transform feedback tests for
> geometry shaders are enabled.
>
> Bug: angleproject:3606
> Change-Id: I13a7956ab62a1a6b4196ff999442b99b50226c0f
> Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2617659
> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
> Reviewed-by: Charlie Lao <cclao@google.com>
> Reviewed-by: Jamie Madill <jmadill@chromium.org>
TBR=syoussefi@chromium.org,jmadill@chromium.org,cclao@google.com
Change-Id: I74fa9fafe3c922cdb7cd09ee6351534e38528da9
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: angleproject:3606
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2634048
Reviewed-by: Tim Van Patten <timvp@google.com>
Commit-Queue: Tim Van Patten <timvp@google.com>
|
|
cea86910
|
2021-01-14T08:13:00
|
|
Vulkan: Support EXT_clip_cull_distance extension
EXT_clip_cull_distance extension is supported except for
some features related to EXT_tessellation_shader and
EXT_geometry_shader. Also added a few compiler tests to validate
the transformation from ESSL to GLSL for Vulkan backend.
Bug: angleproject:5458
Tests: angle_end2end_tests --gtest_filter=Clip*DistanceTest*
angle_unittests --gtest_filter=*Clip*Distance*
Change-Id: Ie74e6b2b55112ad92ad111191d629b63506032ab
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2585987
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Mohan Maiya <m.maiya@samsung.com>
|
|
d06feeac
|
2021-01-08T00:48:18
|
|
Vulkan: Generate xfb support code in SPIR-V for extension path
The only piece of code that's needed to be generated for the extension
path is the following, at the right spot (right before depth correction
and pre-rotation):
ANGLEXfbPosition = gl_Position;
The SPIR-V transformer already has gl_Position loaded for depth
correction and pre-rotation, so this change simply adds an OpStore to
ANGLEXfbPosition.
As a result of this change, @@ XFB-OUT @@ is no longer emitted if
the transform feedback extension is supported. With the above code now
placed correctly for geometry shaders, transform feedback tests for
geometry shaders are enabled.
Bug: angleproject:3606
Change-Id: I13a7956ab62a1a6b4196ff999442b99b50226c0f
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2617659
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Charlie Lao <cclao@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
d654ac9b
|
2020-12-30T12:28:41
|
|
Program: Support multiple varying packings.
Instead of using a single varying packing for all program stages,
we switch to using a varying register packing for each pair of
input/output shaders. This allows several valid use cases that use
many varying to succeed. For instance Geometry Shaders have both
an input and output varying packing. With tessellation shaders the
upper bound of valid varying packings in one Program goes up even
more.
We keep multiple varying packings at once inside a new
"ProgramVaryingPacking" class. Internally the class keeps a unique
varying mapping for each input/output interface in the program.
Separable programs with "open" interfaces are handled specially.
Fixes a bug where varying counting was artificially limited for
programs with more than two shaders.
This CL also disables GS support when we're emulating line raster
so we don't have to figure out the details on how to place the
special position varying.
Bug: angleproject:5496
Change-Id: I1f9a327c4750caef570c608d86953e9d0cc5eea3
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2606532
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Tim Van Patten <timvp@google.com>
|
|
d38b9f86
|
2020-12-02T09:20:09
|
|
Allow GL_OES_shader_image_atomic when non-conformant
On Android, force allowing it with:
adb shell setprop debug.angle.feature_overrides_enabled \
exposeNonConformantExtensionsAndVersions
If enabling multiple features, switch to using settings which
don't have a character limit, but persist across reboots:
adb shell settings put global angle_egl_features \
exposeNonConformantExtensionsAndVersions:foo:bar
Test: Fortnite on ANGLE
Bug: b/170755560
Bug: angleproject:5503
Change-Id: I58e3b265daa8ea1f645f47e0971c4454b8ddb3f2
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2570775
Commit-Queue: Cody Northrop <cnorthrop@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
2e9706d8
|
2021-01-08T17:29:42
|
|
Vulkan: Use angle::FormatID instead of VkFormat.
This change switches the internal enums we pass around from VkFormat
to FormatID. The end goal of the refactor is to allow the Vulkan
back-end to store packed tables indexed by FormatID. Because VkFormat
has large gaps in its enum space we'd otherwise need to use unordered
data structures like unordered_map.
The change removes the redundant VkFormat storage from vk::Format and
uses a new table query to return the VkFormat that 1:1 matches an
angle::FormatID. We also include a reverse mapping for use with native
Vulkan get functions for Android.
Also moves sRGB conversion functions into renderer_utils. A couple
sRGB formats that don't exist in GL are no longer handled by the sRGB
conversion functions. These formats should be extremely rare.
Bug: angleproject:5438
Change-Id: Id8b49773ca0c556f9f5a6a10fcf0d9762b93bbea
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2618204
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Ian Elliott <ianelliott@google.com>
|
|
038ae144
|
2020-12-31T21:23:30
|
|
Vulkan: Fix up varying component limits.
We weren't subtracting reserved varying vectors from component limits.
We also were using an incorrect value for fragment input components.
Bug: angleproject:5496
Change-Id: I44fc3b2f15687f4dee7a1498d50378e69d74afe3
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2606536
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Tim Van Patten <timvp@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
e91097bf
|
2020-12-29T14:05:56
|
|
Vulkan: Clean up "actual"/"intended" naming.
Clarifies that the GL internal format is an "intended" format
and the Vulkan formats are "actual" formats. This makes all the format
fields use the same consistent naming pattern.
Bug: angleproject:5438
Change-Id: I935a49895109e9e06eae5ef98d5614dfd1128ff8
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2605728
Reviewed-by: Tim Van Patten <timvp@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
|
aff17499
|
2020-12-23T14:40:06
|
|
Vulkan: Directly capture non-gl_Postion builtins
Building on support for transform feedback capture of I/O block members,
this change optimizes capture of builtins other than gl_Position by
directly decorating members of gl_PerVertex. Most importantly, this
allows us to reserve only one varying for transform feedback, instead of
as many builtins there could be (up to 4).
Bug: angleproject:3606
Change-Id: Ie0957802c657ed6c5aac538d92b860582ed6da45
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2601072
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Tim Van Patten <timvp@google.com>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
fb35201a
|
2020-12-22T13:14:41
|
|
GL: Expose NV_framebuffer_blit for ES2 contexts when available
ANGLE_framebuffer_blit is already exposed but has restrictions on
scaling/flipping and mismatched color buffer formats. When
NV_framebuffer_blit, EXT_framebuffer_blit, or an ES3 context is
available we can expose a less restrictive BlitFramebuffer.
Bug: angleproject:5474
Bug: chromium:1157057
Change-Id: I916ee39c8d6120216f91461080eb3ee9ca777e29
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2601165
Commit-Queue: Jonah Ryan-Davis <jonahr@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
56330564
|
2020-12-10T00:46:04
|
|
Vulkan: Support layered framebuffers
This feature is introduced by geometry shaders, where all the layers of
a texture can be attached to a framebuffer. The geometry shader would
use gl_Layer to decide which layer the primitive should be rendered to.
Bug: angleproject:3571
Change-Id: Ib2ae8e227b226295f9e2f62f6b230839070bc95c
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2582711
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Tim Van Patten <timvp@google.com>
|
|
8797714c
|
2020-12-01T11:39:25
|
|
Vulkan: Support OES_shader_io_blocks
Enables OES/EXT_shader_io_blocks extensions in Vulkan backends.
With shader I/O blocks, the varyings can now be an array of struct (the
block itself) of struct (nested in the block).
This change is missing a number of features. In particular, if the
shader I/O block has a location decoration in the middle of the block,
that is not handled yet.
Based on changes from m.maiya@samsung.com and jmadill@chromium.org.
Bug: angleproject:3580
Tests: dEQP-GLES31.functional.shaders.linkage.es31.io_block.*
dEQP-GLES31.functional.separate_shader.validation.es31.io_blocks.*
dEQP-GLES31.functional.program_interface_query.program_input.*
dEQP-GLES31.functional.program_interface_query.program_output.*
Change-Id: I593840475d2365ff6c9ce7b2290f5ee462a30dfb
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2567645
Reviewed-by: Mohan Maiya <m.maiya@samsung.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
e674625d
|
2020-11-20T13:05:49
|
|
Reland "Vulkan: Fix incorrect exposure of sRGB extensions"
This is a reland of abcabb474bf1c25eea48d7dca14bcafde737eba7
only we continue to suppress the validation error
Original change's description:
> Vulkan: Fix incorrect exposure of sRGB extensions
>
> When we check to see what formats we can reinterpret for sRGB
> extensions, we need to make sure we can match the image usage
> flags as well. If the original format supports framebuffer
> attachment usage, we need to make sure that the reinterpreted
> format can support it as well.
>
> Bug: angleproject:5309
> Change-Id: I7e84d01004504f854a3e22227e99b1740ed1a2b2
> Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2549156
> Commit-Queue: Mohan Maiya <m.maiya@samsung.com>
> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Bug: angleproject:5309
Change-Id: I0efb6180b7be4e14d24b4bb339de01a2b9177e7e
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2556571
Commit-Queue: Mohan Maiya <m.maiya@samsung.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
a5da17cd
|
2020-11-26T17:09:37
|
|
Vulkan: Remove vk:: inside namespace vk
Bug: angleproject:5404
Change-Id: I51df1ad69a65b17621a3cbe4e5d55621cc9ae6ec
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2562683
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
f60823d3
|
2020-11-25T17:03:50
|
|
Vulkan: Experimentally enable geometry shaders
Partial support for GS was added by jaedon1.lee@samsung.com already.
This change enables the extension and adds suppressions for GLES3.1 dEQP
tests. Suppressions for KHR GLES3.2 will be updated separately as
currently GS shaders in "version 320" fail validation.
Bug: angleproject:3571
Change-Id: Ic6ed65554937fd0cce2d0f6ea0ac2eb7e6ed9f10
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2561445
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
4dba2767
|
2020-11-24T16:01:51
|
|
Vulkan: Enable OES_shader_multisample_interpolation
Bug: angleproject:5395
Change-Id: I5cebb30fa71ad3c6f04a185ee992f77a900e6b26
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2558931
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Mohan Maiya <m.maiya@samsung.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
130597e1
|
2020-11-23T18:59:02
|
|
Vulkan: Use PackedScissor struct to reduce GraphicsPipelineDesc size
We are running out of space in GraphicsPipelineDesc. According to
gpuinfo, the max reported viewport size is 32768. This CL changes
scissor's x/y/w/h from uint32_t to uint16_t, which saves two uint32_t
for other usages.
Bug: b/173800146
Change-Id: Icf2d8ba8ea8a8c412ecef2059401a8d831c410e4
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2557218
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Tim Van Patten <timvp@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
9041ca0c
|
2020-11-20T16:27:48
|
|
Limit testing of in-progress work to ANGLE's build of dEQP
A new feature is added, exposeNonConformantExtensionsAndVersions, which
is set by ANGLE's build of dEQP to allow exposing ES3.2 or extensions
that are not yet entirely conformant. This would allow ANGLE to expose
WIP extensions for regression testing without affecting partners that
test ANGLE with dEQP's standalone build.
Bug: angleproject:3647
Change-Id: Id1e6219f26b41d3f8cdc9763131b8052227761c5
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2552926
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Sunny Sun <sunny.sun@arm.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
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5fac02c8
|
2020-11-24T14:20:36
|
|
Revert "Vulkan: Fix incorrect exposure of sRGB extensions"
This reverts commit abcabb474bf1c25eea48d7dca14bcafde737eba7.
Reason for revert: Failed on CQ and build passed, see bug.
Bug: angleproject:5394
Original change's description:
> Vulkan: Fix incorrect exposure of sRGB extensions
>
> When we check to see what formats we can reinterpret for sRGB
> extensions, we need to make sure we can match the image usage
> flags as well. If the original format supports framebuffer
> attachment usage, we need to make sure that the reinterpreted
> format can support it as well.
>
> Bug: angleproject:5309
> Change-Id: I7e84d01004504f854a3e22227e99b1740ed1a2b2
> Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2549156
> Commit-Queue: Mohan Maiya <m.maiya@samsung.com>
> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
> Reviewed-by: Jamie Madill <jmadill@chromium.org>
TBR=syoussefi@chromium.org,jmadill@chromium.org,m.maiya@samsung.com
Change-Id: I211802eb17deff3399ec680eeae4c4ff33e52d9d
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: angleproject:5309
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2557567
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
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abcabb47
|
2020-11-20T13:05:49
|
|
Vulkan: Fix incorrect exposure of sRGB extensions
When we check to see what formats we can reinterpret for sRGB
extensions, we need to make sure we can match the image usage
flags as well. If the original format supports framebuffer
attachment usage, we need to make sure that the reinterpreted
format can support it as well.
Bug: angleproject:5309
Change-Id: I7e84d01004504f854a3e22227e99b1740ed1a2b2
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2549156
Commit-Queue: Mohan Maiya <m.maiya@samsung.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
4e5a50b6
|
2020-11-13T22:56:59
|
|
Vulkan: Drop dependency to VK_EXT_shader_atomic_float
This VK extension exposes features that are not necessary for
GL_OES_shader_image_atomic. Instead, support for necessary features for
VK_FORMAT_R32_SFLOAT is used to determine support for this GL extension.
Bug: angleproject:5342
Change-Id: Ia504cba69ffe51cfd7da69df28f58563cb1f0744
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2536908
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Mohan Maiya <m.maiya@samsung.com>
|
|
8a401051
|
2020-11-19T07:58:05
|
|
Vulkan: Support OES_sample_variables extension
Enable OES_sample_variables extension on Vulkan backend.
Add support for built-in variables, uniform state and constants
- gl_SampleId, gl_SamplePosition, gl_SampleMask,
gl_SampleMaskIn
- gl_NumSamples
- gl_MaxSamples
Bug: angleproject:3588
Tests: dEQP-GLES31.functional.shaders.sample_variables.*
KHR-GLES31.core.sample_variables.*
Change-Id: Idf37c7b4ccb0331dbda7acd6389ff4e1022ba959
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2477907
Commit-Queue: Mohan Maiya <m.maiya@samsung.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
|
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2ffff6d0
|
2020-11-12T10:56:06
|
|
Vulkan: Support image buffers
This change does not support reinterpreted formats yet. Additionally,
despite lack of support for RGB32 formats, EXT_texture_buffer is exposed
by this extension. Those formats don't support the STORAGE_TEXEL_BUFFER
feature on any known hardware.
Bug: angleproject:3573
Change-Id: I85f45eb23f6a0aa533488bb98d9f226d59af4d76
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2534395
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Tim Van Patten <timvp@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
f197ebac
|
2020-11-16T15:16:56
|
|
Vulkan: Add EXT_external_buffer support
Addition of buffer support for external memory
Also adds new end2end tests for these usecases
* SubData update
* map/unmap buffer
* dispatch compute with external buffer
Bug: angleproject:5073
Test: ExternalBufferTestES31.*Vulkan
Change-Id: Ib3cccaca77b76830effe49d3731782552e7424ec
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2525105
Commit-Queue: Mohan Maiya <m.maiya@samsung.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
ed87c16a
|
2020-11-15T11:30:47
|
|
Vulkan: Add GL_EXT_separate_shader_objects support
All the functionality needed for this extension has already been
implemented as part of core GLES31. Hook into that along with
changes to validation layer to allow non-GLES31 contexts to call
into these APIs as long as the extension is exposed.
Bug: angleproject:3570
Test: ProgramPipelineTest.GenerateProgramPipelineObjectEXT*
Change-Id: I92a61a47517c5cb9573874b2add6a744c9edb755
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2539121
Commit-Queue: Mohan Maiya <m.maiya@samsung.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Tim Van Patten <timvp@google.com>
|
|
86d7e4d8
|
2020-11-10T15:55:34
|
|
Vulkan: Support texture buffers
Texture buffers are placed in the same descriptor set with the rest of
the textures. However, the different code paths that handle textures
have special cases for texture buffers as they create a different
descriptor type (texel buffer instead of combined image sampler). Image
view serials are used to track the buffer view serials as well so the
texture descriptor cache can handle texture buffers as well.
This CL is missing storage texel buffer support.
Bug: angleproject:3573
Change-Id: Iff80ca22ff9b9957a0c9a3c7aaada1fa54b24ec8
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2532653
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Tim Van Patten <timvp@google.com>
|
|
e5a5567d
|
2020-11-12T23:29:53
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|
Vulkan: Expose OES_shader_image_atomic without VS/FS atomics
If vertexPipelineStoresAndAtomics is not available, the vertex stage
limit for images is set to 0, so there won't be any images in that
stage. Similarly for fragmentStoresAndAtomics. The extension can still
be exposed for use with compute shaders.
Bug: angleproject:3578
Change-Id: I86133415bc14c219067827758e727ce7ab079973
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2536252
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Mohan Maiya <m.maiya@samsung.com>
Reviewed-by: Tim Van Patten <timvp@google.com>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
aead51e3
|
2020-11-12T09:08:19
|
|
Vulkan: Disable OES_shader_multisample_interpolation
The spec for OES_shader_multisample_interpolation requires
support for OES_sample_variables. Disable support until
the changes related to OES_sample_variables land.
Bug: angleproject:3589
Bug: angleproject:3588
Change-Id: I94408a4f4fd74c19922c011242a515cc457910cf
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2535075
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Mohan Maiya <m.maiya@samsung.com>
|
|
1e494cae
|
2020-10-07T19:26:01
|
|
Vulkan: Add support for EXT_copy_image
Add support for GL_EXT_copy_image which allows
image data transfer between image objects.
This is implemented by using the vkCmdCopyImage
API call.
Bug: angleproject:3593
Test: dEQP-GLES31.functional.copy_image.*
Change-Id: I30a34a8711b5d2e5834064d7453e03d6ec0df478
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2393955
Commit-Queue: Brandon Schade <b.schade@samsung.com>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
bf1a4627
|
2020-11-04T12:48:47
|
|
Vulkan: Enable GL_EXT_buffer_storage extension
This change 7bbe497 accidentally disabled support
for GL_EXT_buffer_storage extension for the Vulkan
backend, enable it again.
Bug: angleproject:5056
Tests: angle_end2end_tests --gtest_filter=BufferStorageTestES3*Vulkan
Change-Id: If4da2fe2c3e8b098875c89643d366f15fd0ea8b2
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2519875
Commit-Queue: Mohan Maiya <m.maiya@samsung.com>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
f34ba646
|
2020-10-30T14:40:22
|
|
Fix maxShaderAtomicCounters value.
Set maxShaderAtomicCounters to zero when atomic operation is not
supported. Some cts tests will only check maxShaderAtomicCounters
instead of vertexPipelineStoresAndAtomics before run.
Test: dEQP-GLES31.functional.shaders.opaque_type_indexing.atomic_counter.*vertex
Bug: angleproject:5272
Change-Id: Iceb4fc13eb26548ccbfaa430501d88f5ba3dfcc3
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2507280
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
e895ced6
|
2020-10-29T09:06:00
|
|
Vulkan: Add OES_shader_image_atomic support
Add support for shader builtins and enable the extension.
Bug: angleproject:3578
Tests: dEQP-GLES31.functional.*image_atomic*
Change-Id: Idd45b2ee62efe1474c6c5947c77da64ff2221bf6
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2505540
Commit-Queue: Mohan Maiya <m.maiya@samsung.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
5cbf54da
|
2020-10-18T10:42:07
|
|
Vulkan: Fix exposure requirements for EXT_texture_format_sRGB_override
Previously we were not checking for the correct format support
to expose this extension. This change fixes that, and disables
the extension if we do not support the formats we need for our
implementation to function. This also adds an end2end test to
check each possible format that can be used with this extension.
Update GLES major version to 3 for TextureSampling perf benchmark
Bug: angleproject:4561
Change-Id: Ic81bb28f02f9f36e1bc83a8eea376169de9e7735
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2359482
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Mohan Maiya <m.maiya@samsung.com>
|
|
5d0458fa
|
2020-10-23T12:52:34
|
|
Vulkan: Add OES_shader_multisample_interpolation support
Support OES_shader_multisample_interpolation extension if
maxInterpolationOffset >= 0.5
Bug: angleproject:3589
Tests: dEQP-GLES31.functional.shaders.multisample_interpolation.*
dEQP-GLES31.functional.state_query.multisample_interpolation.*
Change-Id: I42997f10be82e3be8b63c56833cbbf791bf4be9b
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2477905
Commit-Queue: Mohan Maiya <m.maiya@samsung.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
|
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2072ce50
|
2020-10-18T16:44:09
|
|
Rename "NonLinear" to "SRGB".
In OpenGL parlance there are really only two color spaces:
Linear and SRGB. Vulkan is much more complicated with linear and
nonlinear SRGB, and multiple non-SRGB linear color spaces. Keep
things simple by working with OpenGL nomenclature.
Bug: angleproject:5176
Change-Id: Ia730a9a666a2b3325194b86dc588e7fd226c4183
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2483466
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Mohan Maiya <m.maiya@samsung.com>
Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com>
|
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7bbe497a
|
2020-10-16T14:46:45
|
|
Vulkan: Implement EXT_texture_sRGB_decode
Implement EXT_texture_sRGB_decode. This builds on the existing
functionality from EXT_texture_sRGB_override, with 2 major edge
cases:
1. sRGB_decode allows the texture state to be overridden by
sampler state, which is implemented by forcing a a texture state
sync during updateActiveTextures if a texture is bound to the same
unit as a sampler with that state
2. texelFetch calls require us to reenable decoding, regardless
of decode state. We add a new compiler pass
(FlagSamplersWithTexelFetch) to mark samplers that are used with
texelFetch in order to support this.
This change also re-enables EXT_texture_sRGB_R8, which was disabled
due to a dEQP bug that this change will bypass.
Bug: angleproject:3609
Bug: angleproject:4503
Test: dEQP.GLES31/functional_srgb_texture_decode_skip_decode_*
Test: GLES31/functional_state_query_texture_*_srgb_decode_*
Test: GLES31/functional_state_query_sampler_*_srgb_decode_*
Test: GLES31/functional_debug_negative_coverage_*_srgb_decode_*
Test: GLES31/functional_android_extension_pack_extensions_ext_texture_srgb_decode
Test: angle_end2end_tests --gtest_filter=SRGBTextureTest.*Vulkan*
Change-Id: I4a67e487dc82e2f57c8c87d4bcd8ef442b6fe220
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2359481
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Tim Van Patten <timvp@google.com>
|
|
d9a88d63
|
2020-09-28T17:58:31
|
|
Vulkan: Support OES_texture_cube_map_array extension
Add support for GL_OES_texture_cube_map_array to the Vulkan backend
if the underlying ICD supports creation of of cube array ImageViews
Bug: angleproject:3584
Test: dEQP-GLES31.functional.fbo.color.texcubearray.*
Change-Id: I636cbf347d718abfc1600119b312578370b8e02e
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2437989
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
d5fa6ea9
|
2020-04-29T04:13:54
|
|
Vulkan: Implement OES_draw_buffers_indexed
Bug: angleproject:4394
Change-Id: I7db9c695c233b2daf740acc654b1b2e546a8b681
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2172739
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
9f5eb0b8
|
2020-10-05T08:18:05
|
|
Vulkan: Add OES_sample_shading extension support
Support OES_sample_shading extension if the underlying
Vulkan ICD supports sampleRateShading.
Bug: angleproject:3587
Tests: dEQP-GLES31.functional.sample_shading.*
Change-Id: I1b324c1ad3ea3b2157d3cbe0abcdf7085aa4231b
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2444213
Commit-Queue: Mohan Maiya <m.maiya@samsung.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
e815afbf
|
2020-09-07T22:09:22
|
|
First pass at increasing inclusivity
Link to the inclusivity rules
https://source.android.com/setup/contribute/respectful-code
Bug: b/162834212
Bug: chromium:1097198
Change-Id: Ied5a9e3879d72bff3f77ea6fcda9b82f30c32c2f
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2396737
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Trevor Black <vantablack@google.com>
|
|
a2d8bbb5
|
2020-09-18T18:18:34
|
|
Vulkan: Add GL_EXT_buffer_storage extension support
Addition of support for immutable storage to buffer objects.
Also adds new end2end tests for these usecases
* Basic BufferStorage
* SubData update
* map/unmap buffer
Bug: angleproject:5056
Tests: angle_end2end_tests --gtest_filter=BufferStorageTestES3*Vulkan
Change-Id: Iba74b372ad033711927b63c6a04cec0eeb4db699
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2419952
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Mohan Maiya <m.maiya@samsung.com>
|
|
f0b02054
|
2020-08-06T20:55:05
|
|
Add a Vulkan feature to compress float32 vertex formats.
Use the vertex conversion pipeline in VertexArrayVk to detect
static vertex data and convert float32 vertices to float16. This
feature is useful for determining if an allication is vertex
bandwidth bound and seeing what gains could be had by using smaller
attributes.
This feature could be implemented in ANGLE's frontend but new
infrastructure for converting and storing the converted attributes
would need to be added to gl::VertexArray. Our backends already
have the functionality needed to handle unsupported attribute formats
and this can be repurposed for compressing vertex formats.
Bug: b/167404532
Bug: b/161716126
Change-Id: I9a09656a72e8499faa4124adf876d7261c8341c9
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2342285
Commit-Queue: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
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9e2953c2
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2020-09-23T07:57:22
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Vulkan: Enable OES_texture_storage_multisample_2d_array
The implementation for OES_texture_storage_multisample_2d_array
already exists. This patch just enables the appropriate capability flag
only if the underlying Vulkan ICD supports standardSampleLocations
Bug: angleproject:3583
Tests: angle_end2end_tests
--gtest_filter="*TextureMultisampleArrayWebGLTest*Vulkan"
dEQP-GLES31.functional.state_query.internal_format.texture_2d_multisample_array.*
dEQP-GLES31.functional.state_query.texture_level.texture_2d_multisample_array.*
Change-Id: I2ea89041d9aa8c7d94c9ba732f12528c809807ac
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2416979
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Mohan Maiya <m.maiya@samsung.com>
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84bd9dad
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2020-08-26T22:01:44
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Vulkan: Allow pbuffer usage if no window support
Vulkan allows rendering to non-swapchain images, so pbuffers can always
be supported on every config. With this change, if the window system
does not support a configuration, EGL_WINDOW_BIT is removed from the
config instead of dropping the config entirely.
Bug: chromium:1034840
Change-Id: Ib972ed8ddf7660c327123fa83ae0674456cf2a35
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2378921
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: back sept 10 - Jamie Madill <jmadill@chromium.org>
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7e815c77
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2020-07-08T13:43:40
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Implement EXT_shadow_samplers
Bug: angleproject:4863,b/161716126
Change-Id: I6beb45d91f59a851787c9f40b40266fb985198d5
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2288330
Commit-Queue: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Tim Van Patten <timvp@google.com>
Reviewed-by: back sept 10 - Jamie Madill <jmadill@chromium.org>
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1dcb3eb2
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2020-08-06T15:02:34
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Vulkan: Don't expose MSRTT on Mac/SwiftShader
Frequently causes failures as such:
[...:ERROR:drawing_buffer.cc(854)] Initialization failed to allocate backbuffer.
[...:INFO:CONSOLE(197)] "Unable to initialize webgl context.", source: (197)
Bug: chromium:1112986
Bug: angleproject:4937
Change-Id: I5058f78434c0ac49345fe1167043f2dca759b1b9
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2341350
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
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fc4bd898
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2020-08-03T16:29:06
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Vulkan: Support ANGLE_external_objects_flags
With this extension, it is possible to import Vulkan images into ANGLE
(similar to EXT_external_objects) while specifying the Vulkan create and
usage flags used to create that image. This can be used by the
application to drop usage flags it does not need to improve performance,
or add create flags as it requires.
Bug: angleproject:4912
Bug: fuchsia:52759
Change-Id: Ia568973b19670999dd0e69f6ac5548e8ef0c3eec
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2335020
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Michael Spang <spang@chromium.org>
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f776eb9c
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2020-08-01T23:45:24
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Vulkan: EXT_multisampled_render_to_texture2 support
The previous change that implemented EXT_multisampled_render_to_texture
already provisioned this extension in the Vulkan backend. This change
implements the front-end for this extension and enables it in the Vulkan
backend.
Bug: angleproject:4836
Change-Id: I7080260972e61727c5716051c236f635668cb67b
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2330510
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jonah Ryan-Davis <jonahr@google.com>
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dcc56215
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2020-07-19T01:12:09
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Vulkan: Implement GL_EXT_multisampled_render_to_texture
This change allows the use of resolve attachments in the Vulkan backend.
GL_EXT_multisampled_render_to_texture is implemented using this feature.
The infrastructure for specifying resolve attachments is designed with
eventual support for GL_EXT_multisampled_render_to_texture2 in mind as
well as optimizations to glBlitFramebuffer() and multisampled
backbuffers.
Proper support for glRenderbufferStorageMultisampledEXT is still missing
from this change. All tests use this for the depth/stencil attachment
and don't read back the data. Currently, the depth/stencil attachment
is created as a normal multisampled image.
Bug: angleproject:4836
Change-Id: I110a7f63312ae61a657b6094adf7d97c92bd5843
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2304170
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Tim Van Patten <timvp@google.com>
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3f851efa
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2020-07-24T14:54:37
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Vulkan: Fix overflow in maxCombinedUniformComponents
The value is capped to INT_MAX to avoid overflow when queried with
glGetIntegerv().
Bug: angleproject:4554
Bug: angleproject:4788
Change-Id: I36d52fc608ef5adc2bc0b73e379db66cbfd9bb54
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2318046
Reviewed-by: Mohan Maiya <m.maiya@samsung.com>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
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16856027
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2020-07-08T13:47:33
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Support EXT_shader_texture_lod on Vulkan.
Bug: angleproject:2899,b/161716126
Change-Id: Ia850cbda948c8f6da9ced0bf46fd7f8371125032
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2288333
Reviewed-by: Tim Van Patten <timvp@google.com>
Commit-Queue: Geoff Lang <geofflang@chromium.org>
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92ffd40e
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2020-07-08T18:25:55
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Vulkan: Disable GL_EXT_robustness extension on Mali
Vulkan doesn't have a mapping extension to
GL_EXT_robustness, so we need to disable it.
Bug: angleproject:4823
Change-Id: If7b66c0eb7ba14b9349925af64ec2efcec9985a4
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2287092
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
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5474304a
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2020-06-24T11:29:58
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Vulkan: Handle overflow in maxCombinedUniformComponents computation
Certain vendors support large number of uniform buffer components.
The calculation of maxCombinedUniformComponents overflows when
captured in a 32bit lvalue. Update it to a 64bit variable.
Bug: angleproject:4788
Tests: dEQP-GLES3.functional.state_query.integers64.max_combined*
Change-Id: I355910218c56347c98a5dfa7359b00be7b40871a
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2264849
Commit-Queue: Mohan Maiya <m.maiya@samsung.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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e7ae237e
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2020-06-12T23:52:09
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Vulkan: ANGLE_copy_texture_3d support
Bug: angleproject:4748
Test: CopyTexImage*Vulkan:Texture3DCopy*Vulkan:Texture2DArrayCopy*Vulkan
Test: dEQP.KHR_GLES3/copy_tex_image_conversions_required_cubemap*cubemap*
Change-Id: Ifdc3d455ca8c9e732d0adf4afa9e2809d780ae18
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2246320
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Tim Van Patten <timvp@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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340da145
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2020-06-16T10:58:47
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Vulkan: Disable 1xMSAA on integer formats too
This was pending swiftshader support for 4xMSAA support for integer
formats, which is long done.
Bug: angleproject:4197
Change-Id: I843a9674e20a48b5387bd67b8c0efc8617841382
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2248198
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Ian Elliott <ianelliott@google.com>
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4f343f3e
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2020-05-13T14:11:51
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Reland "Add support for GL_CHROMIUM_texture_filtering"
This is a reland of 38780ae3921d2570316119a881adfb9520e7e296 modulo the
changes to disable VK_VALIDATION_FEATURE_DISABLE_UNIQUE_HANDLES_EXT, as
this was causing problems. With this landed, the extension will not work
on SwiftShader until we find a way to allow this extension through the
validation layers.
Bug: b/146423360
Bug: b/154620295
Change-Id: Ie09fc507c01a47be3bb227bc78771660170ba5d3
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2199639
Commit-Queue: Antonio Maiorano <amaiorano@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
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8f6d1af9
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2020-03-19T14:35:48
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Vulkan: Implement EXT_texture_format_sRGB_override
Implemented support for EXT_texture_format_sRGB_override
This is done by creating new imageviews for textures with sRGB
overridden that reinterpret the format to its sRGB counterpart.
As preparation for this, textures that use this feature are
reallocated with VK_IMAGE_CREATE_MUTABLE_FORMAT_BIT. This will
have a performance cost for textures that use this feature, but
should have no performance cost for regular textures, since they
will not have this bit set.
Bug: angleproject:4561
Test: angle_end2end_tests --gtest_filter=SRGBTextureTest.*Vulkan*
Change-Id: Iba25f1f2b0a7227959c1cb4ba6e3ca8311c20d06
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2152145
Commit-Queue: Mohan Maiya <m.maiya@samsung.com>
Reviewed-by: Tim Van Patten <timvp@google.com>
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3b82fdcf
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2020-05-12T23:44:07
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Revert "Add support for GL_CHROMIUM_texture_filtering"
This reverts commit 38780ae3921d2570316119a881adfb9520e7e296.
Reason for revert:
Breaks SWANGLE-VK:
05-12 23:42:28.612 22836 22861 D libEGL : dlopen_ext from APK (libEGL_angle.so) success at 0x79f4485a10
05-12 23:42:28.617 22836 22861 D libEGL : dlopen_ext from APK (libGLESv1_CM_angle.so) success at 0x79f4485eb0
05-12 23:42:28.619 22836 22861 D libEGL : dlopen_ext from APK (libGLESv2_angle.so) success at 0x79f4485c60
05-12 23:42:28.624 14223 14223 D StatusBar: disable<e i a s b h r c s > disable2<q i n >
05-12 23:42:28.633 14014 14057 V DisplayPowerController: Brightness [0.19986142] reason changing to: 'automatic', previous reason: 'automatic [ dim ]'.
05-12 23:42:28.635 22836 22861 D vulkan : searching for layers in '/data/app/~~0AfWfBsFEO78tqKlnanevg==/org.khronos.gl_cts-NOs3SGclHqlbcqe-08gHrw==/lib/arm64'
05-12 23:42:28.635 22836 22861 D vulkan : searching for layers in '/data/app/~~0AfWfBsFEO78tqKlnanevg==/org.khronos.gl_cts-NOs3SGclHqlbcqe-08gHrw==/base.apk!/lib/arm64-v8a'
05-12 23:42:28.632 22836 22836 W .khronos.gl_cts: type=1400 audit(0.0:218): avc: denied { ptrace } for scontext=u:r:zygote:s0 tcontext=u:r:untrusted_app_25:s0:c512,c768 tclass=process permissive=0 b/77925912 app=org.khronos.gl_cts
05-12 23:42:28.636 14014 14034 I EventSequenceValidator: Transition from ACTIVITY_LAUNCHED to ACTIVITY_FINISHED
05-12 23:42:28.637 22836 22861 F SwiftShader: external/swiftshader/src/Vulkan/libVulkan.cpp:425 vkCreateInstance TRACE_ASSERT: pCreateInfo->pNext sType = 1000247000
--------- beginning of crash
05-12 23:42:28.637 22836 22861 F libc : Fatal signal 6 (SIGABRT), code -1 (SI_QUEUE) in tid 22861 (.khronos.gl_cts), pid 22836 (.khronos.gl_cts)
Original change's description:
> Add support for GL_CHROMIUM_texture_filtering
>
> Chromium enables a custom extension, GL_CHROMIUM_texture_filtering, when
> using SwiftShaderGL, to enable high precision filtering. This change
> makes it so ANGLE also handles this same extension when using the
> SwiftShaderVK backend, by enabling the new
> VK_GOOGLE_sampler_filtering_precision custom extension.
>
> Bug: b/146423360
> Bug: b/154620295
> Change-Id: I69cafc1ccf5970a3d220ac7e13ec3c8fdd4a9643
> Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2185822
> Commit-Queue: Antonio Maiorano <amaiorano@google.com>
> Commit-Queue: Jamie Madill <jmadill@chromium.org>
> Reviewed-by: Jamie Madill <jmadill@chromium.org>
TBR=geofflang@chromium.org,jmadill@chromium.org,amaiorano@google.com
# Not skipping CQ checks because original CL landed > 1 day ago.
Bug: b/146423360, b/154620295
Change-Id: I803d7a7baac81cf178b59c4bf2789346ec1d3f87
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2197168
Reviewed-by: Tim Van Patten <timvp@google.com>
Commit-Queue: Tim Van Patten <timvp@google.com>
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e7b9118b
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2020-05-11T17:49:30
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Vulkan: Set maxShaderImageUniforms zero on some Mali GPUs
Some Mali GPUs don't support vertexPipelineStoresAndAtomics
feature, so the maxShaderImageUniforms should be set zero.
Bug: angleproject:4629
Change-Id: I754506dd27c75b3dfd5ab695e24a680f683ca78a
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2195424
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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38780ae3
|
2020-05-06T16:05:02
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Add support for GL_CHROMIUM_texture_filtering
Chromium enables a custom extension, GL_CHROMIUM_texture_filtering, when
using SwiftShaderGL, to enable high precision filtering. This change
makes it so ANGLE also handles this same extension when using the
SwiftShaderVK backend, by enabling the new
VK_GOOGLE_sampler_filtering_precision custom extension.
Bug: b/146423360
Bug: b/154620295
Change-Id: I69cafc1ccf5970a3d220ac7e13ec3c8fdd4a9643
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2185822
Commit-Queue: Antonio Maiorano <amaiorano@google.com>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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daed369c
|
2020-05-05T14:24:26
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EGL: Add support for GL_EXT_EGL_image_array extension
Add support for creating 2D array EGLImages. 2D array
textures are core in GLES3.0. Enable the eglImageArray
bool that controls exposure of the extension for all
contexts >= GLES3.0
Bug: angleproject:4604
Tests: angle_end2end_tests --gtest_filter=ImageTest.*2DArray*
Change-Id: Iebc1ad184fe7209ca89d620290337438ac251c56
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2176109
Commit-Queue: Mohan Maiya <m.maiya@samsung.com>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
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4262ea04
|
2020-01-31T22:59:13
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Vulkan: Add gles1 conformance support.
For Khnoros CTS1 support, ANGLE needs to add conformant and
rendererType for OpenGL ES1 version.
Bug: angleproject:4457
Change-Id: I58ac4672352d3d42e4b8403b80f86154b6a76edc
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2160515
Commit-Queue: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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5578fc84
|
2020-04-22T09:34:30
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Vulkan: Disable EXT_texture_sRGB_R8
Due to a dEQP bug, EXT_texture_sRGB_R8 cannot be exposed before
EXT_texture_sRGB_decode is available. This change disables
EXT_texture_sRGB_R8 on the vulkan backend.
Bug: angleproject:3609
Test: dEQP-GLES31.functional.srgb_texture_decode.skip_decode.sr8.*
Change-Id: I261c80986484e489f6903eb54ac6865433050bfa
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2161985
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Commit-Queue: Mohan Maiya <m.maiya@samsung.com>
|