src/libANGLE/renderer/null


Log

Author Commit Date CI Message
Chris Dalton 7aadc962 2023-05-05T19:28:17 Ban transform feedback and blend extensions with PLS Transform feedback can lead to render pass breaks in the Vulkan backend. EXT_blend_func_extended may restrict the number of draw buffers depending on API state, which can invalidate a PLS implementation. KHR_blend_equation_advanced does not allow multiple draw buffers, which is required by some PLS implementations. Bug: angleproject:7279 Change-Id: Id89f0e485ee65f55d802b121018f13b0028d8029 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4510716 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Kenneth Russell <kbr@chromium.org> Commit-Queue: Kenneth Russell <kbr@chromium.org>
Geoff Lang c6ec59dc 2023-03-27T11:15:48 Explicitly pass the extended dirty bits to syncState. Add a the extended dirty bits and bit mask to syncState instead of calling gl::State::getAndResetExtendedDirtyBits when encountering DIRTY_BIT_EXTENDED. It disallowed us from masking the extended dirty bits and feels like an anti-pattern to modify the extended dirty bits in gl::State from the backend. This is a refactor only. Bug: chromium:1410191 Change-Id: I66fdec3eb57e3426cf0fda9ccb759700eafdda14 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4374100 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Yuxin Hu <yuxinhu@google.com>
Yuxin Hu 82826be0 2023-01-06T11:20:14 Reland "Make ANGLE program version only dependent on data that matters" This is a reland of commit 61728827d2e5ecce685578bc54bb2c744b65fc9a Changes made on top of previous commit 1. In src/program_serialize_data_version.py, fix the script error on Windows: anglebug.com/7918. 2. In BUILD.gn, replace the 'write_file' with 'response_file_content'. See https://gn.googlesource.com/gn/+/main/docs/reference.md#var_response_file_contents 3. In scripts/generate_android.bp.py, add code to handle the special GN build flag {{response_file_name}}. The code writes the list defined in srcs (identified by $(in) in Android blueprint) into a temp file named 'gn_response_file', and replaces the {{response_file_name}} with 'gn_response_file'. Original change's description > Changes made on top of original commit > 1. Enable execution permission on python script > program_serialize_data_version.py > 2. Remove unused list in libGLESv2.gni > 3. In angle/BUILD.gn, change file path from > "relative to angle_root", to "relative to root_build_dir", > so that inside the script program_serialize_data_version.py, > we don't have to find the absolute path of the code files for > hashing. > Original change's description > > This change introduces a new variable ANGLE_PROGRAM_VERSION > > to track the version of ANGLE source files that affect shader > > program serialization/deserialization. This change include more > > source files than necessary, to serve the purpose of a conservative > > jumping off point. We will narrow down the list of files for > > ANGLE_PROGRAM_VERSION hash generation in the future. > > Add a new script program_serialize_data_version.py that will > > be triggered during the build when the related source files changed. > > The script will generate a hash and the hash size from the related > > source files. In program serialization/deserialization and cache > > key generation, we will use this hash value instead of the entire > > ANGLE git hash. When the hash value changed, we know that the > > related source files changed, and we should invalidate the program > > cache and re-generate the blob cache / program binary. > > Bug: angleproject:4981 > > Change-Id: I2fb609416738d459d3289190c232c2d797ba58e3 > > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4072215 > > Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> > > Reviewed-by: Cody Northrop <cnorthrop@google.com> > > Reviewed-by: Jamie Madill <jmadill@chromium.org> > > Commit-Queue: Yuxin Hu <yuxinhu@google.com> > Bug: angleproject:4981 > Change-Id: Iaa9eb0ab33439197bc30d03064fc245ea7ef1ea8 > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4113445 > Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com> > Reviewed-by: Cody Northrop <cnorthrop@google.com> > Commit-Queue: Yuxin Hu <yuxinhu@google.com> Bug: angleproject:4981 Change-Id: Ib5bba199be6d08a1e19807026df0e7b747dbc8a9 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4144078 Reviewed-by: Roman Lavrov <romanl@google.com> Commit-Queue: Yuxin Hu <yuxinhu@google.com> Reviewed-by: Cody Northrop <cnorthrop@google.com>
Yuxin Hu c4b95929 2023-01-05T19:59:07 Revert "Reland "Make ANGLE program version only dependent on data that matters"" This reverts commit 61728827d2e5ecce685578bc54bb2c744b65fc9a. Reason for revert: it breaks aosp build: https://android-review.git.corp.google.com/c/platform/external/angle/+/2374971. Build error: `FileNotFoundError: [Errno 2] No such file or directory: 'angle_code_affecting_program_serialize'` Original change's description: > Reland "Make ANGLE program version only dependent on data that matters" > > This is a reland of commit c303758fbc8d23266be578fae246e5687656b4c6 > > Changes made on top of original commit > 1. Enable execution permission on python script > program_serialize_data_version.py > 2. Remove unused list in libGLESv2.gni > 3. In angle/BUILD.gn, change file path from > "relative to angle_root", to "relative to root_build_dir", > so that inside the script program_serialize_data_version.py, > we don't have to find the absolute path of the code files for > hashing. > > Original change's description > > > This change introduces a new variable ANGLE_PROGRAM_VERSION > > to track the version of ANGLE source files that affect shader > > program serialization/deserialization. This change include more > > source files than necessary, to serve the purpose of a conservative > > jumping off point. We will narrow down the list of files for > > ANGLE_PROGRAM_VERSION hash generation in the future. > > > Add a new script program_serialize_data_version.py that will > > be triggered during the build when the related source files changed. > > The script will generate a hash and the hash size from the related > > source files. In program serialization/deserialization and cache > > key generation, we will use this hash value instead of the entire > > ANGLE git hash. When the hash value changed, we know that the > > related source files changed, and we should invalidate the program > > cache and re-generate the blob cache / program binary. > > > Bug: angleproject:4981 > > Change-Id: I2fb609416738d459d3289190c232c2d797ba58e3 > > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4072215 > > Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> > > Reviewed-by: Cody Northrop <cnorthrop@google.com> > > Reviewed-by: Jamie Madill <jmadill@chromium.org> > > Commit-Queue: Yuxin Hu <yuxinhu@google.com> > > Bug: angleproject:4981 > Change-Id: Iaa9eb0ab33439197bc30d03064fc245ea7ef1ea8 > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4113445 > Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com> > Reviewed-by: Cody Northrop <cnorthrop@google.com> > Commit-Queue: Yuxin Hu <yuxinhu@google.com> Bug: angleproject:4981 Change-Id: If7d3779c8f40dafa9a9c057f669ab53d0494526e Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4140138 Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com> Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com> Commit-Queue: Yuxin Hu <yuxinhu@google.com>
Yuxin Hu 61728827 2022-12-14T15:29:15 Reland "Make ANGLE program version only dependent on data that matters" This is a reland of commit c303758fbc8d23266be578fae246e5687656b4c6 Changes made on top of original commit 1. Enable execution permission on python script program_serialize_data_version.py 2. Remove unused list in libGLESv2.gni 3. In angle/BUILD.gn, change file path from "relative to angle_root", to "relative to root_build_dir", so that inside the script program_serialize_data_version.py, we don't have to find the absolute path of the code files for hashing. Original change's description > This change introduces a new variable ANGLE_PROGRAM_VERSION > to track the version of ANGLE source files that affect shader > program serialization/deserialization. This change include more > source files than necessary, to serve the purpose of a conservative > jumping off point. We will narrow down the list of files for > ANGLE_PROGRAM_VERSION hash generation in the future. > Add a new script program_serialize_data_version.py that will > be triggered during the build when the related source files changed. > The script will generate a hash and the hash size from the related > source files. In program serialization/deserialization and cache > key generation, we will use this hash value instead of the entire > ANGLE git hash. When the hash value changed, we know that the > related source files changed, and we should invalidate the program > cache and re-generate the blob cache / program binary. > Bug: angleproject:4981 > Change-Id: I2fb609416738d459d3289190c232c2d797ba58e3 > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4072215 > Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> > Reviewed-by: Cody Northrop <cnorthrop@google.com> > Reviewed-by: Jamie Madill <jmadill@chromium.org> > Commit-Queue: Yuxin Hu <yuxinhu@google.com> Bug: angleproject:4981 Change-Id: Iaa9eb0ab33439197bc30d03064fc245ea7ef1ea8 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4113445 Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com> Reviewed-by: Cody Northrop <cnorthrop@google.com> Commit-Queue: Yuxin Hu <yuxinhu@google.com>
Yuxin Hu 25ce2e23 2022-12-16T18:16:32 Revert "Make ANGLE program version only dependent on data that matters" This reverts commit c303758fbc8d23266be578fae246e5687656b4c6. Reason for revert: This is causing the Android roller fail: https://crrev.com/c/4072215/comments/6918d7f6_8100d66b?tab=comments Original change's description: > Make ANGLE program version only dependent on data that matters > > This change introduces a new variable ANGLE_PROGRAM_VERSION > to track the version of ANGLE source files that affect shader > program serialization/deserialization. This change include more > source files than necessary, to serve the purpose of a conservative > jumping off point. We will narrow down the list of files for > ANGLE_PROGRAM_VERSION hash generation in the future. > > Add a new script program_serialize_data_version.py that will > be triggered during the build when the related source files changed. > The script will generate a hash and the hash size from the related > source files. In program serialization/deserialization and cache > key generation, we will use this hash value instead of the entire > ANGLE git hash. When the hash value changed, we know that the > related source files changed, and we should invalidate the program > cache and re-generate the blob cache / program binary. > > Bug: angleproject:4981 > Change-Id: I2fb609416738d459d3289190c232c2d797ba58e3 > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4072215 > Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> > Reviewed-by: Cody Northrop <cnorthrop@google.com> > Reviewed-by: Jamie Madill <jmadill@chromium.org> > Commit-Queue: Yuxin Hu <yuxinhu@google.com> Bug: angleproject:4981 Change-Id: Ib235d85c79ed54110696ac5413571934890fdc98 No-Presubmit: true No-Tree-Checks: true No-Try: true Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4114274 Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com> Commit-Queue: Yuxin Hu <yuxinhu@google.com>
Yuxin Hu c303758f 2022-12-14T15:29:15 Make ANGLE program version only dependent on data that matters This change introduces a new variable ANGLE_PROGRAM_VERSION to track the version of ANGLE source files that affect shader program serialization/deserialization. This change include more source files than necessary, to serve the purpose of a conservative jumping off point. We will narrow down the list of files for ANGLE_PROGRAM_VERSION hash generation in the future. Add a new script program_serialize_data_version.py that will be triggered during the build when the related source files changed. The script will generate a hash and the hash size from the related source files. In program serialization/deserialization and cache key generation, we will use this hash value instead of the entire ANGLE git hash. When the hash value changed, we know that the related source files changed, and we should invalidate the program cache and re-generate the blob cache / program binary. Bug: angleproject:4981 Change-Id: I2fb609416738d459d3289190c232c2d797ba58e3 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4072215 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Cody Northrop <cnorthrop@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Yuxin Hu <yuxinhu@google.com>
Chris Dalton 8ee1b89f 2022-11-04T13:10:37 Refactor pixel local storage options The various different PLS options were getting scattered and unruly. We are also in need of more backend-specific PLS options that would be difficult to add as-is. This CL refactors them into a single "ShPixelLocalStorageOptions" struct that gets initialized all in one place, and shared between the compiler and the backends. Bug: angleproject:7279 Change-Id: Ic58dccb8d1ba350a0b6cc5848ce15bd687e30fad Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4006715 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Chris Dalton <chris@rive.app>
Chris Dalton 9f693aa3 2022-10-22T14:45:59 Implement an allow list for PLS In order to guarantee no data is lost while using the EXT_shader_pixel_local_storage extension, we need to restrict applications to a small subset of commands while pixel local storage is active. This CL implements the allow list for GL entrypoints using wildcard matching inside the code generator, and adds custom validation for the more specific restrictions that go into effect when PLS is active. Bug: angleproject:7279 Change-Id: I5dd48bd93c10e8775f32be32a4fcf17855eb2f0e Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3932552 Reviewed-by: Kenneth Russell <kbr@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Chris Dalton <chris@rive.app>
Chris Dalton b5514bb2 2022-09-21T20:47:00 Support pixel local storage on ES 3.0 Now that the application-facing API is implemented, we don't have to rely on ES 3.1 anymore. Expose and test the extension on ES 3.0. Bug: angleproject:7279 Change-Id: I5635620b9088201c20bafd283813092a329225d6 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3915327 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Chris Dalton <chris@rive.app> Reviewed-by: Kenneth Russell <kbr@chromium.org> Commit-Queue: Chris Dalton <chris@rive.app>
Chris Dalton a7dc51f2 2022-10-01T08:49:11 Add a framebuffer fetch implementation of PLS The framebuffer fetch implementation works by attaching PLS backing textures to the framebuffer, and then rewriting PLS uniforms as "inout" fragment variables. The compiler's existing machinery takes it from there and makes it work on GL and Vulkan, and soon Metal. EXT_shader_framebuffer_fetch is now the preferred backend for pixel local storage, but we also use EXT_shader_framebuffer_fetch_non_coherent if shader images can't be coherent. This is especially interesting for Vulkan, since noncoherent framebuffer fetch is possible without any extensions. Bug: angleproject:7279 Bug: angleproject:7683 Bug: angleproject:7684 Bug: angleproject:7724 Change-Id: I33f3b2c6df9a5709969d9165c448ea71b096c9e1 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3900142 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Kenneth Russell <kbr@chromium.org> Commit-Queue: Chris Dalton <chris@rive.app>
Chris Dalton 8b2aff28 2022-09-12T10:27:28 Implement the ANGLE_shader_pixel_local_storage API Implements the OpenGL ES API for ANGLE_shader_pixel_local_storage and adds thorough validation and testing as outlined in the spec. This feature is still implemented entirely in the frontend, but the extension now works end-to-end with a passing test suite, and can be used externally. Over time we can start gradually moving the implementation into backends as appropriate. Bug: angleproject:7279 Bug: angleproject:7647 Change-Id: I1c861a0fca96423be02e17bbe1fb7f57b99ea63f Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3886462 Reviewed-by: Kenneth Russell <kbr@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Chris Dalton <chris@rive.app>
Chris Dalton 493bab09 2022-09-15T14:20:41 Add an ShPixelLocalStorageType enum Adds ShPixelLocalStorageType to ShCompileOptionsPLS and adds a getNativePixelLocalStorageType() call to ContextImpl. For now this enum only tells the translater whether PLS formats needs to be packed into r32 images, but it will soon also be able to select framebuffer fetch, native pixel local storage, and other PLS implementations. Bug: angleproject:7279 Change-Id: Ifbd419b20550b8711ae3044782177806796216f1 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3900498 Commit-Queue: Chris Dalton <chris@rive.app> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Peng Huang 79aa846e 2022-08-17T13:40:33 Reland "Not recreate Framebuffer for eglMakeCurrent() call" This is a reland of commit bf9c815263455403e587a9d2b0fdb9fb8e964208 Original change's description: > Not recreate Framebuffer for eglMakeCurrent() call > > Right now, in eglMakeCurrent() call, ANGLE always release the > default framebuffer object associated to the current context, > and create a new default framebuffer object for the new current > context. It impacts chrome performance, since chrome call > eglMakeCurrent() a lot. With this CL, the default framebuffer > will be created with gl::Context. When the surface is changed > by eglMakeCurrent() call, ANGLE will detach the previous surface > from the associated framebuffer, and attach the new surface to > the next current context's default framebuffer. > > Bug: chromium:1336126 > Change-Id: Iaa747669250ae250245db383a716b4634df59ea4 > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3827751 > Commit-Queue: Peng Huang <penghuang@chromium.org> > Reviewed-by: Jamie Madill <jmadill@chromium.org> > Reviewed-by: Geoff Lang <geofflang@chromium.org> Bug: chromium:1336126 Change-Id: Iade19004a4335ac7bc6ca176a3c14d34afff8c9e Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3877405 Auto-Submit: Peng Huang <penghuang@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Peng Huang 02e8497f 2022-09-07T01:12:31 Revert "Not recreate Framebuffer for eglMakeCurrent() call" This reverts commit bf9c815263455403e587a9d2b0fdb9fb8e964208. Reason for revert: compile errors https://ci.chromium.org/ui/p/chromium/builders/try/linux-chromeos-rel/1303510/overview Original change's description: > Not recreate Framebuffer for eglMakeCurrent() call > > Right now, in eglMakeCurrent() call, ANGLE always release the > default framebuffer object associated to the current context, > and create a new default framebuffer object for the new current > context. It impacts chrome performance, since chrome call > eglMakeCurrent() a lot. With this CL, the default framebuffer > will be created with gl::Context. When the surface is changed > by eglMakeCurrent() call, ANGLE will detach the previous surface > from the associated framebuffer, and attach the new surface to > the next current context's default framebuffer. > > Bug: chromium:1336126 > Change-Id: Iaa747669250ae250245db383a716b4634df59ea4 > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3827751 > Commit-Queue: Peng Huang <penghuang@chromium.org> > Reviewed-by: Jamie Madill <jmadill@chromium.org> > Reviewed-by: Geoff Lang <geofflang@chromium.org> Bug: chromium:1336126 Change-Id: I7c07f62236f57523b29c536c04f9a9de79da2f4b No-Presubmit: true No-Tree-Checks: true No-Try: true Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3877404 Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com> Auto-Submit: Peng Huang <penghuang@chromium.org> Reviewed-by: Yuly Novikov <ynovikov@chromium.org> Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
Peng Huang bf9c8152 2022-08-17T13:40:33 Not recreate Framebuffer for eglMakeCurrent() call Right now, in eglMakeCurrent() call, ANGLE always release the default framebuffer object associated to the current context, and create a new default framebuffer object for the new current context. It impacts chrome performance, since chrome call eglMakeCurrent() a lot. With this CL, the default framebuffer will be created with gl::Context. When the surface is changed by eglMakeCurrent() call, ANGLE will detach the previous surface from the associated framebuffer, and attach the new surface to the next current context's default framebuffer. Bug: chromium:1336126 Change-Id: Iaa747669250ae250245db383a716b4634df59ea4 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3827751 Commit-Queue: Peng Huang <penghuang@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Eddie Hatfield 3960e63b 2022-08-09T14:02:59 Infra: Enable angle_deqp_gl46_tests on SwiftShader This change disables the WGL frontend by default on Windows when building ANGLE for desktop GL. This is because the WGL frontend is not yet fully implemented and it causes some of the trace tests to fail. The WGL frontend should be enabled by default on windows when more of its functionality gets implemented. Test: angle_deqp_gl46_tests --use-angle=swiftshader Bug: angleproject:7566 Bug: angleproject:7628 Change-Id: I69c695eb56d3858f715eeb86d28cc805e25c60eb Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3858142 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Cody Northrop <cnorthrop@google.com> Commit-Queue: Cody Northrop <cnorthrop@google.com>
Shahbaz Youssefi 6f80f0f0 2022-08-06T02:29:19 Translator: Clean up the compile flag passing interface Historically, compile flags were sent to the translator as a bitmask. Recently, we were getting close to running out of bits. Additionally, direct-to-metal work had started to introduce constants to be passed to the translator, which were misplaced in ShBuiltInResources and Caps. Recent work on Pixel Local Storage adds even more constants, aggravating the situation. In this change, the interface to passing compile flags is reworked. A struct is passed (instead of a bitmask) that has one bit for each flag. This can be indefinitely extended. Additionally, the constants needed by metal and PLS are also placed in this struct. In turn, the backends can set these options directly, and don't have to hack them into Caps to further get hacked into ShBuiltInResources. Bug: angleproject:7559 Change-Id: If93f1e1b8818ad3a0ac708ab04ab93b4b397d114 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3812562 Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com> Commit-Queue: Amirali Abdolrashidi <abdolrashidi@google.com> Auto-Submit: Shahbaz Youssefi <syoussefi@chromium.org>
Chris Dalton 861149c7 2022-08-03T15:43:29 Make PLS coherent on desktop OpenGL Implements ANGLE_shader_pixel_local_storage_coherent using fragment shader synchronization extensions: NV_fragment_shader_interlock INTEL_fragment_shader_ordering ARB_fragment_shader_interlock With these extensions combined, we get coherency all 3 big desktop vendors: NVIDIA, Intel, and AMD. Bug: angleproject:7279 Change-Id: Ie20b251fb772898e89994b799640f1f2806581eb Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3773990 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Geoff Lang 31c13df5 2022-05-30T15:06:26 Revert "Initialize buffer contents separately from BufferImpl::setData" This reverts commit 34cff1a14b635c76a9063b8710e948d04ef98a79. Reason for revert: Speculative revert for Mac M1 WebGL failures. Bug: chromium:1330314 Original change's description: > Initialize buffer contents separately from BufferImpl::setData > > Some backends can initialize buffer data faster than allocating a > zero-filled scratch buffer (GL can map and memset for example). > Allow those backends the opportunity to make these optimizations. > > Verified that GL, D3D and VK backends do not regress by using a > separate set data call. > > Bug: chromium:983167 > Change-Id: Ibcbe6016059434dc36ab3c754df6a24f0a6e5e72 > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3039778 > Reviewed-by: Jamie Madill <jmadill@chromium.org> > Reviewed-by: Peng Huang <penghuang@chromium.org> > Commit-Queue: Geoff Lang <geofflang@chromium.org> Bug: chromium:983167 Change-Id: Id1bfa76b832c35fd0b3ade04da16735aa089fdd2 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3677335 Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com> Commit-Queue: Peng Huang <penghuang@chromium.org>
Geoff Lang 34cff1a1 2021-07-19T14:29:35 Initialize buffer contents separately from BufferImpl::setData Some backends can initialize buffer data faster than allocating a zero-filled scratch buffer (GL can map and memset for example). Allow those backends the opportunity to make these optimizations. Verified that GL, D3D and VK backends do not regress by using a separate set data call. Bug: chromium:983167 Change-Id: Ibcbe6016059434dc36ab3c754df6a24f0a6e5e72 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3039778 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Peng Huang <penghuang@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org>
Jamie Madill 2dd13ebb 2022-04-21T11:25:00 Track Surface color & depth/stencil init separately. This clears up some trace testing confusion due when robust resource init is enabled, and the app clears color but not depth on the default surface. Bug: angleproject:7221 Change-Id: Id97871aec32ad831b663aaa9116e04b582ab5a36 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3600375 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Sean Risser 3adace15 2022-01-10T22:53:19 Don't expose detailed driver version info to webGL WebGL's GL_RENDERER string now only includes basic version information on all backends. This is controlled through a bool passed through getBackendVersionString. Bug: angleproject:6777 Change-Id: Ie4e3d91d22c96f175a8139fac1c66e985ed9e1b7 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3380263 Reviewed-by: Jonah Ryan-Davis <jonahr@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Sean Risser <srisser@google.com>
Amirali Abdolrashidi 17bf6e98 2021-11-11T20:53:31 Implement GL_EXT_multi_draw_indirect * Added the validation functions for multiDrawArraysIndirect() and multiDrawElementsIndirect() according to the specs. * Added generic implementation for the two functions that can be called by back-ends. * Added unit tests for the multiDrawIndirect functions. * Added flags for back-ends so they can enable the extension. * Minor cleanup in MultiDrawTest.cpp Bug: angleproject:6439 Change-Id: I4e5f1cab05c6de330aef82d115492dcc9d2fad44 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3276043 Commit-Queue: Amirali Abdolrashidi <abdolrashidi@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Shahbaz Youssefi 6fe13477 2021-11-11T00:47:14 Vulkan: Add external's pNext to ANGLE_external_objects_flags ANGLE was chaining VkImageFormatListCreateInfoKHR to VkImageCreateInfo::pNext to support sRGB extensions. For external images, it was unknown whether that was valid because there was no way to know if external used an identical chain of pNexts. This was causing a discrepancy between images created by Chrome and those created by ANGLE as part of an import. This change updates ANGLE_external_objects_flags to take in the pNext chain external has used to create the image so ANGLE could create the image identically. Bug: chromium:1266094 Change-Id: I479b9e7ff39d437425dc91c79834880749766f99 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3274177 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Peng Huang <penghuang@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Jamie Madill bdc633a8 2021-10-20T12:33:42 Pass command type down to ContextImpl::syncState. This mirrors the command type passed to the object sync functions. It will be useful to determine if we're syncing for a draw or a dispatch call. Bug: angleproject:6595 Change-Id: Ia04bd14a3c2dd2eb211c47a6e55f8ddcbfedfaaa Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3233904 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Tim Van Patten <timvp@google.com> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Geoff Lang ad8e4d99 2021-09-28T11:48:46 Remove EGL_ANGLE_flexible_surface_compatibility This extension has been superseded by EGL_KHR_no_config_context. Bug: chromium:1253930 Change-Id: Ie299c34baa84e9f47c73ddb5a0636536bf510d72 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3190612 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Geoff Lang 20be5bed 2021-09-28T11:31:50 Expose EGL_KHR_no_config_context on more backends. EGL_KHR_no_config_context can be exposed on any backend that supports EGL_ANGLE_flexible_surface_compatibility Bug: chromium:1253930 Change-Id: Iec75ce944fc463a8c476579234be77028f74113b Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3190611 Reviewed-by: Peng Huang <penghuang@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org>
Jamie Madill e84b0154 2021-09-13T16:04:20 Update extension boolean names. This is in preparation for auto-gen, which uses a simple naming scheme. This fixes the bool names to be totally consistent with the extension names. Bug: angleproject:6379 Change-Id: Ia212449be04accb0e4f006b55b1813ab4481fa0b Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3157417 Reviewed-by: Jonah Ryan-Davis <jonahr@google.com> Reviewed-by: Cody Northrop <cnorthrop@google.com> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Jamie Madill 1ca1589f 2021-09-13T10:56:58 Give GLES extension bools a vendor suffix. This is in preparation for auto-generation which will give all of these bools suffixes. Bug: angleproject:6379 Change-Id: I7e3f6c9b644c41a2165e6bf7b62d661fd352a250 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3158503 Reviewed-by: Jonah Ryan-Davis <jonahr@google.com> Reviewed-by: Cody Northrop <cnorthrop@google.com> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Brandon Schade 69f2fb00 2021-03-08T10:49:31 Vulkan: Expose OES_geometry_shader extension Modify the symbol table generation script to accept a list of supported extensions. This allows for the EXT and OES versions of the geometry shader extension to be exposed. Test: angle_deqp_khr_gles31_tests --deqp-case=*geometry_shader* Bug: angleproject:3571 Change-Id: Ia7127a03dbd3fce78957f0505d3ce0c9bab6cb15 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2765011 Commit-Queue: Mohan Maiya <m.maiya@samsung.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Geoff Lang bccb0d56 2021-05-11T13:53:05 Add messages for framebuffer completeness errors. This also creates a common code path for all framebuffer completeness errors (FramebufferStatus::Incomplete) which helps for adding a debug breakpoint. Bug: angleproject:5949 Change-Id: Ib102dbf86e020777e56c6dc6b78dda8ebdba2127 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2888110 Commit-Queue: Geoff Lang <geofflang@chromium.org> Reviewed-by: Jonah Ryan-Davis <jonahr@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Jonah Ryan-Davis 4968f6f2 2021-02-04T16:40:36 Move getRendererDescription from ContextImpl to DisplayImpl The other backend description strings are in DisplayImpl. This will help with caching the result of glGetString in the GL backend. Also Update the getters to not be const in order to allow caching. Bug: chromium:1173672 Change-Id: I43df35688762b23429f47f169c04482cf4cd089a Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2676881 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Jonah Ryan-Davis <jonahr@google.com>
Jonah Ryan-Davis 0be050a4 2020-09-23T15:12:56 Pass GL_VERSION info through ANGLE's GL_RENDERER string Chrome needs ANGLE to pass through the underlying driver vendor and version, which cannot always be determined by the SystemInfo library. This is done by construction GL_RENDERER in the frontend through combining GL_VENDOR, GL_RENDERER, and GL_VERSION from the backends. Example changes are in the doc: https://docs.google.com/document/d/1p0dvrLlu8NKhO-RCU5gqlQ_LvcQj-ZqhvfwSk1n3Sz8/edit?usp=sharing Bug: chromium:1126526 Bug: chromium:1131248 Bug: chromium:1134669 Bug: chromium:1169861 Change-Id: Ia618ebcd7f3caaeb376b4b6a03446732efdaeecb Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2427383 Commit-Queue: Jonah Ryan-Davis <jonahr@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Jonah Ryan-Davis fb35201a 2020-12-22T13:14:41 GL: Expose NV_framebuffer_blit for ES2 contexts when available ANGLE_framebuffer_blit is already exposed but has restrictions on scaling/flipping and mismatched color buffer formats. When NV_framebuffer_blit, EXT_framebuffer_blit, or an ES3 context is available we can expose a less restrictive BlitFramebuffer. Bug: angleproject:5474 Bug: chromium:1157057 Change-Id: I916ee39c8d6120216f91461080eb3ee9ca777e29 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2601165 Commit-Queue: Jonah Ryan-Davis <jonahr@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Jamie Madill 56663dbf 2020-11-19T21:21:19 EGL: Expose device query as a client extension. This matches the extension spec. Previously we were exposing the ext as a normal display extension. The extension should work without needing a display. Because the extension requires a non-null device for every display we also add a MockDevice class to handle back-ends which don't implement any attribute query extensions. By default the device query ext does not expose any way to use devices so this works fine. Bug: angleproject:5372 Change-Id: I474310a86aff6a83bd6f9a6b21c8a07c649f306d Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2551543 Reviewed-by: Jonah Ryan-Davis <jonahr@google.com> Reviewed-by: Cody Northrop <cnorthrop@google.com> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Mohan Maiya f197ebac 2020-11-16T15:16:56 Vulkan: Add EXT_external_buffer support Addition of buffer support for external memory Also adds new end2end tests for these usecases * SubData update * map/unmap buffer * dispatch compute with external buffer Bug: angleproject:5073 Test: ExternalBufferTestES31.*Vulkan Change-Id: Ib3cccaca77b76830effe49d3731782552e7424ec Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2525105 Commit-Queue: Mohan Maiya <m.maiya@samsung.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Brandon Schade 1e494cae 2020-10-07T19:26:01 Vulkan: Add support for EXT_copy_image Add support for GL_EXT_copy_image which allows image data transfer between image objects. This is implemented by using the vkCmdCopyImage API call. Bug: angleproject:3593 Test: dEQP-GLES31.functional.copy_image.* Change-Id: I30a34a8711b5d2e5834064d7453e03d6ec0df478 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2393955 Commit-Queue: Brandon Schade <b.schade@samsung.com> Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Ian Elliott 4c5f602c 2020-10-07T10:13:34 DisplayNULL::makeCurrent() must install DebugAnnotator When the ANGLE end2end tests change back-ends, the null driver must install the correct global DebugAnnotator, so that the DebugAnnotator from another driver is not used. Bug: chromium:1135860 Change-Id: I11aa386995283aa214df1faa62392dc6a6cbef0d Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2457126 Reviewed-by: Ian Elliott <ianelliott@google.com> Commit-Queue: Ian Elliott <ianelliott@google.com>
Ian Elliott 08142700 2020-10-01T19:30:03 Work-around test runner & DebugAnnotator Note: This precedes another CL that needs this change. DebugAnnotator uses a global variable. The test runner doesn't change state between testing different back-ends. This works-around the problem by setting the global variable when the context is switched. Because the GL back-end doesn't have its own DebugAnnotator sub-class, add a Display* to DisplayImpl::makeCurrent(), so that DisplayGL::makeCurrent() can install the front-end-Display's DebugAnnotator. Note: the Vulkan back-end gets this fix even though the new DebugAnnotatorVk class will be added in a follow-on CL. Bug: b/162068318 Bug: b/169243237 Bug: angleproject:5121 Change-Id: If08626a5310f9b4e3210e1a897a6886248e4d8ac Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2451423 Reviewed-by: Ian Elliott <ianelliott@google.com> Commit-Queue: Ian Elliott <ianelliott@google.com>
Kai Ninomiya da61c40e 2020-10-06T01:57:55 Revert "Work-around test runner & DebugAnnotator" This reverts commit e44c94d96a9b65615fe8f5038e124763ac8c45e5. Reason for revert: Breaks build of DisplayGbm on ChromeOS: src/libANGLE/renderer/gl/egl/gbm/DisplayGbm.{h,cpp} First failing builds: https://ci.chromium.org/p/chromium/builders/ci/ChromeOS%20FYI%20Release%20%28amd64-generic%29/1608 https://ci.chromium.org/p/chromium/builders/ci/ChromeOS%20FYI%20Release%20%28kevin%29/2212 Original change's description: > Work-around test runner & DebugAnnotator > > Note: This precedes another CL that needs this change. > > DebugAnnotator uses a global variable. The test runner doesn't change > state between testing different back-ends. This works-around the > problem by setting the global variable when the context is switched. > > Because the GL back-end doesn't have its own DebugAnnotator sub-class, > add a Display* to DisplayImpl::makeCurrent(), so that > DisplayGL::makeCurrent() can install the front-end-Display's > DebugAnnotator. > > Note: the Vulkan back-end gets this fix even though the new > DebugAnnotatorVk class will be added in a follow-on CL. > > Bug: b/162068318 > Bug: b/169243237 > Bug: angleproject:5121 > Change-Id: I748e8a1fd09b72e07242ac7fb39154537dcce534 > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2444095 > Reviewed-by: Ian Elliott <ianelliott@google.com> > Reviewed-by: Jamie Madill <jmadill@chromium.org> > Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com> > Commit-Queue: Ian Elliott <ianelliott@google.com> TBR=courtneygo@google.com,ianelliott@google.com,jmadill@chromium.org Change-Id: I99df2716951726ead24961dc3d27a7ec63aeda80 No-Presubmit: true No-Tree-Checks: true No-Try: true Bug: b/162068318 Bug: b/169243237 Bug: angleproject:5121 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2451420 Reviewed-by: Kai Ninomiya <kainino@chromium.org> Commit-Queue: Kai Ninomiya <kainino@chromium.org>
Ian Elliott e44c94d9 2020-10-01T19:30:03 Work-around test runner & DebugAnnotator Note: This precedes another CL that needs this change. DebugAnnotator uses a global variable. The test runner doesn't change state between testing different back-ends. This works-around the problem by setting the global variable when the context is switched. Because the GL back-end doesn't have its own DebugAnnotator sub-class, add a Display* to DisplayImpl::makeCurrent(), so that DisplayGL::makeCurrent() can install the front-end-Display's DebugAnnotator. Note: the Vulkan back-end gets this fix even though the new DebugAnnotatorVk class will be added in a follow-on CL. Bug: b/162068318 Bug: b/169243237 Bug: angleproject:5121 Change-Id: I748e8a1fd09b72e07242ac7fb39154537dcce534 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2444095 Reviewed-by: Ian Elliott <ianelliott@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com> Commit-Queue: Ian Elliott <ianelliott@google.com>
Mohan Maiya a2d8bbb5 2020-09-18T18:18:34 Vulkan: Add GL_EXT_buffer_storage extension support Addition of support for immutable storage to buffer objects. Also adds new end2end tests for these usecases * Basic BufferStorage * SubData update * map/unmap buffer Bug: angleproject:5056 Tests: angle_end2end_tests --gtest_filter=BufferStorageTestES3*Vulkan Change-Id: Iba74b372ad033711927b63c6a04cec0eeb4db699 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2419952 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Mohan Maiya <m.maiya@samsung.com>
Jamie Madill d13c9e78 2020-09-20T10:51:00 Rename ShaderImpl::mData to mState. Makes it consistent with the other back-end types. Bug: angleproject:5076 Change-Id: I7a54dd4a0a54e6dc05e257b7b2ac1ec21ceea700 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2420748 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Shahbaz Youssefi d8b037d6 2020-09-15T05:05:14 Change renderbuffer width/height/sample types to GLsizei This matches the types used by GL and stored in the state. setStorage and setStorageMultisampled calls were using size_t instead with a number of unnecessary casts in places which are now removed. Bug: angleproject:4836 Change-Id: Ibb570f0c088a6f29abe10f513de27c30ba4dd098 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2411697 Reviewed-by: Jonah Ryan-Davis <jonahr@google.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Jamie Madill 5532e99d 2020-09-15T10:04:54 GN: Remove build/ dependency in "Null" GN file. This was breaking the Skia roller. Bug: angleproject:3943 Change-Id: I5b54feb2e4abc8a6bf157e35f69aa12c7334dda2 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2411474 Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Shahbaz Youssefi b3a8f0bc 2020-09-11T15:41:16 Distinguish MSRTT renderbuffers in the front-end glRenderbufferStorageMultisampleEXT has different semantics from glRenderbufferStorageMultisample. This change makes this differentiation in the front-end and passes a flag to the backends. This extension is currently only supported on Vulkan and D3D backends. Support for the former will be done in a follow up. Support for the latter is not planned. Bug: angleproject:4836 Change-Id: I75bc3d7990a4b1ce06264280a386d5e467983b7d Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2405396 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Jamie Madill 852f61f7 2020-09-11T11:54:35 GN: Componentize "Null" back-end. This moves more build configuration out of libGLESv2.gni. Bug: angleproject:3943 Change-Id: I58293f98c917e785cdf3bb1beb706f02ee8a3801 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2405800 Reviewed-by: Jonah Ryan-Davis <jonahr@google.com> Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Courtney Goeltzenleuchter c5b5cf6c 2020-09-10T16:58:18 Refactor to pass ProgramMergedVaryings to link impl Follow-on CL needs the ProgramMergedVaryings in the Vulkan backend to generate valid SPIRV. Bug: angleproject:3078 Change-Id: Ic442a3e0bd713fec36bd6b9420f67f3b1118e5ad Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2404336 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Courtney Goeltzenleuchter <courtneygo@google.com>
Shahbaz Youssefi 331581e9 2020-08-27T11:55:16 Make copy*Texture parameters consistent for level indices They were passed as size_t, while GL level indices are GLint throughout ANGLE. Bug: angleproject:4880 Change-Id: I43bc9f01a607e457b55a061f473450d3360db808 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2380230 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jonah Ryan-Davis <jonahr@google.com>
Tim Van Patten 48ba75ac 2020-08-06T15:26:53 Remove TextureCommand TextureCommand::GenerateMipmap can be moved into gl::Command allowing us to remove TextureCommand. Bug: angleproject:4753 Test: CQ Change-Id: Idc546df519e199ffd3a8b8e03b9868cd9152e9ef Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2338823 Commit-Queue: Tim Van Patten <timvp@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Charlie Lao <cclao@google.com>
Tim Van Patten 81370214 2020-07-29T12:54:02 Pass the Command when sync'ing dirty objects A new enum is being created that contains command types, which are then passed to each dirty object when they are synced. This allows the syncState() methods to perform special handling for each command type. This change is in preparation for optimizing resolving multisample images with glBlit, since the render pass needs to be updated before it's ended. Bug: angleproject:4753 Change-Id: I77701f79418d35cff689e864c8a8b47b6fca0255 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2327335 Commit-Queue: Tim Van Patten <timvp@google.com> Reviewed-by: Charlie Lao <cclao@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Shahbaz Youssefi fc4bd898 2020-08-03T16:29:06 Vulkan: Support ANGLE_external_objects_flags With this extension, it is possible to import Vulkan images into ANGLE (similar to EXT_external_objects) while specifying the Vulkan create and usage flags used to create that image. This can be used by the application to drop usage flags it does not need to improve performance, or add create flags as it requires. Bug: angleproject:4912 Bug: fuchsia:52759 Change-Id: Ia568973b19670999dd0e69f6ac5548e8ef0c3eec Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2335020 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Michael Spang <spang@chromium.org>
Peng Huang d56ed7cf 2020-07-30T08:13:07 Support EGL_ANGLE_display_semaphore_share_group for DisplayNULL Bug: angleproject:4877 Change-Id: I811ff57625a6bac749a50a1a53da48e62f5b8222 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2329285 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Peng Huang <penghuang@chromium.org>
shrekshao 796df76c 2020-06-25T11:49:12 MultiDraw Refactor Refactor MultiDraw* from general Context to different ContextImpl. Move general multiDraw code to renderer_utils.cpp. Bug: angleproject:3402 Change-Id: I85cb4b781afa2b3a8beb382a9c735910057f2ebe Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2268580 Commit-Queue: Shrek Shao <shrekshao@google.com> Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Manh Nguyen d4874cb3 2020-06-25T10:49:32 Reformat Framebuffer::readPixels Reformat Framebuffer::readPixels and its overriding methods to the following method signature angle::Result readPixels(const Context *context, const Rectangle &area, GLenum format, GLenum type, const PixelPackState &pack, Buffer *packBuffer void *pixels); This will allow capture replay tool to use its own PixelPackState to read pixels from framebuffer without having to set the global states Bug: angleproject:4787 Change-Id: Idc64179d8e8f6b5163ef0747f239cd5172a2491b Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2267417 Commit-Queue: Manh Nguyen <nguyenmh@google.com> Reviewed-by: Cody Northrop <cnorthrop@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Shahbaz Youssefi b772a955 2020-06-16T23:32:47 Vulkan: Make texture syncState aware of upcoming generateMipmap By letting TextureVk::syncState know it's being called for generateMipmap, it can make a better decision to initialize the image: - Staged updates to mips that are going to be overwritten are dropped - The image is created with full mipchain to avoid a redefine in the following generateMipmap() call. Bug: angleproject:4551 Change-Id: Ic70ee6c0a0b29c7bd62beaff612b2f2d5276defb Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2249340 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Tim Van Patten <timvp@google.com>
Charlie Lao 29bb612e 2020-05-28T10:32:26 Add egl::ShareGroup class to abstract the share context group Vulkan backend has a barrier tracker that tracks memory barrier needs of all shared resources. Because the buffer/texture objects are shared resources within a shared group, the tracker can not live in a context. Putting it in a device/renderer requires locks. It fits perfectly in a shareGroup object. The work is already done at API level to handle the mutex lock for shared context access so that no extra lock needs to be taken in the backend. This CL adds egl::ShareGroup class that represents the object that are shared among all share context group. At the front end this usually will include all the shared resource managers (not done in this CL). The ShareGroup object is accessible from gl::State object. This CL also adds ability for backend driver to allocate implementation specific ShareGroupImpl object. Vulkan backend will then use it to keeps the barrier tracker and other things that naturally fits the share group concept. Bug: angleproject:4664 Change-Id: Ifcd975cbdf5130022e21c41397894afc28f572e7 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2217252 Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Charlie Lao <cclao@google.com>
Mohan Maiya daed369c 2020-05-05T14:24:26 EGL: Add support for GL_EXT_EGL_image_array extension Add support for creating 2D array EGLImages. 2D array textures are core in GLES3.0. Enable the eglImageArray bool that controls exposure of the extension for all contexts >= GLES3.0 Bug: angleproject:4604 Tests: angle_end2end_tests --gtest_filter=ImageTest.*2DArray* Change-Id: Iebc1ad184fe7209ca89d620290337438ac251c56 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2176109 Commit-Queue: Mohan Maiya <m.maiya@samsung.com> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Jamie Madill 1033d55d 2020-04-07T14:01:24 Pass binding enum to Framebuffer::syncState. Will allow us to determine if we're clearing the read or draw FBO. Then we can stash clears for the draw FBO only and issue them immediately for the read FBO in the Vulkan back-end. Bug: angleproject:4517 Change-Id: Ifc043317d6156a75749b13f9d2c44a17e14ee378 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2139997 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Cody Northrop <cnorthrop@google.com> Reviewed-by: Tim Van Patten <timvp@google.com> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Jamie Madill c916fe8a 2020-04-02T16:57:49 Don't call syncState inside FBO queries. This prevents a syncState ordering issue that was confusing FBO sync when robust resource init is enabled. Also cleans up some redundant format processing for the half float extensions. Bug: angleproject:4517 Change-Id: Ieb13fc5203cf824a3e8affda96ea5cbbd89d78ee Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2134411 Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Jonah Ryan-Davis <jonahr@google.com> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Jamie Madill e4aa679c 2020-04-01T17:46:31 Texture: Pass explicit unpack buffer to setImage. This will allow us to call setImage internally even if there's an unpack buffer bound. Useful when implementing robust resource init with copyTexImage in some edge cases. Bug: angleproject:4517 Change-Id: I7e8e9536ab9222c620e572f7b6c20b08fa29d646 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2133088 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com> Reviewed-by: Cody Northrop <cnorthrop@google.com>
Alexis Hetu b83b0f5e 2020-01-31T15:09:17 Add support for NV_read_depth, NV_read_stencil and NV_depth_buffer_float2 extensions This cl adds the ability for the ReadPixels function to read other attachments than the color attachment. Checks were added for both depth and stencil attachments. A new test was added (DepthStencilFormatsTest.DepthStencilReadback) to test this new functionality. As the name mentions, it's used to test reading from the depth and stencil attachments using ReadPixels. Bug: angleproject:4295 Change-Id: I6fe9be11f05d6055a5883b4315f870e7c0ac41ad Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2031702 Commit-Queue: Alexis Hétu <sugoi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Cody Northrop 74e816bf 2020-03-26T17:40:25 Vulkan: Expose extension for ETC1 usage with subimage updates This CL implements the GL_EXT_compressed_ETC1_RGB8_sub_texture extension, which was added to relax restrictions on using ETC1_RGB8_OES for subimage updates. Test: Temple Run on Android Bug: b:152512564 Change-Id: I78cfd7dfd54fab36dee59a93b3ec3bfce17e73e4 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2123232 Commit-Queue: Cody Northrop <cnorthrop@google.com> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Geoff Lang 07467b4a 2020-03-20T10:40:56 Remove GL_CHROMIUM_path_rendering Bug: chromium:1063193 Bug: angleproject:4270 Change-Id: I35b24b7d8d892181955e49dd2495655bc57cb0df Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2112275 Reviewed-by: Zhenyao Mo <zmo@chromium.org> Reviewed-by: Jonah Ryan-Davis <jonahr@google.com> Commit-Queue: Geoff Lang <geofflang@chromium.org>
Jamie Madill 9f4ab98d 2020-02-13T12:49:05 Return angle::Result from more label functions. This is necessary for the new Vulkan implementation. Bug: angleproject:4029 Change-Id: I07ef54145252ff102c74179361436587bb330fc7 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2055553 Reviewed-by: Jonah Ryan-Davis <jonahr@google.com> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Jamie Madill 9681190d 2020-02-05T12:51:25 Make Debug marker functions return angle::Result. Allows error handling in these functions. Necessary for the Vulkan back-end. Bug: angleproject:4209 Change-Id: I2092e58e719c6ee562807e1c7e8ad26988342855 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2040196 Reviewed-by: Tim Van Patten <timvp@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Jonah Ryan-Davis 1a1a1427 2020-01-23T13:57:21 Expose eglGetMscRateCHROMIUM from EGL_CHROMIUM_sync_control When ANGLE is using the GL backend on GLX, we can expose eglGetMscRateCHROMIUM via glXGetMscRateOML. Otherwise, this function should return false. Bug: chromium:1042393 Change-Id: Id9b308c2217e07ee9860e2869be0e23b7a0c7411 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2017048 Commit-Queue: Jonah Ryan-Davis <jonahr@google.com> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Alexis Hetu 6d6b91a6 2020-01-21T15:58:19 Enable GL_NV_fence with Vulkan backend Implemented FenceNVVk, based on the existing vk::SyncHelper class. Bug: angleproject:4295 Change-Id: I3f44a66e27ce3bd24461894dae4757b25321a6a4 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2013880 Commit-Queue: Alexis Hétu <sugoi@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Alexis Hetu 94de306d 2020-01-14T16:18:56 Extensions suffixes Added NV/OES suffixes to relevant Extensions members. Bug: angleproject:3104 Change-Id: Ia1798157086230bde8d11c6fcb4fe93211e996ab Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2013168 Reviewed-by: Alexis Hétu <sugoi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Jonah Ryan-Davis df0683b1 2020-01-15T14:00:47 Expose GL_ANGLE_framebuffer_blit in NULL backend The passthrough ASAN fuzzer was hitting a null-dereference trying to call glBlitFramebuffer when ANGLE was not exposing it. The fuzzer uses the NULL backend so we can just expose it. Bug: chromium:1029829 Change-Id: I0f65c65284756fa21821155559a6404d95e25647 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2003230 Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Jonah Ryan-Davis <jonahr@google.com>
Geoff Lang e4ac2ff3 2019-11-28T16:30:15 GL: Make GL_EXT_texture_format_BGRA8888 enableable. Disable returning BGRA as an implementation read format unless GL_EXT_texture_format_BGRA8888 is exposed. WebGL doesn't support this extension and returning BGRA as an implementation read format is invalid. TEST=functional/gles3/negativebufferapi.html TEST=functional/gles3/integerstatequery.html BUG=angleproject:4179 Change-Id: I313721f09da0e455128b88b129bd34338d47af73 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1943407 Reviewed-by: James Darpinian <jdarpinian@chromium.org> Reviewed-by: Jonah Ryan-Davis <jonahr@google.com> Commit-Queue: Geoff Lang <geofflang@chromium.org>
Ethan Lee a825eb70 2019-11-21T11:37:17 Implement BaseVertex draw calls for Vulkan, OpenGL, NULL contexts. This adds support for the following functions: - glDrawElementsBaseVertex - glDrawRangeElementsBaseVertex - glDrawElementsInstancedBaseVertex Bug: angleproject:3582 Bug: angleproject:3402 Bug: angleproject:4166 Change-Id: I83770f62e3a918c0965fd4ca8c7d9e598b8b4154 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1929083 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Kenneth Russell 8e7d9d6c 2019-10-04T18:19:32 Add EGL_ANGLE_device_cgl extension. Supports querying the CGLContextObj and CGLPixelFormatObj associated with ANGLE's underlying OpenGL context on macOS. Minor refactorings to implementation of device attribute queries on all platforms. Bug: angleproject:3973 Change-Id: I24341668be4cbfed0b7f2df4c1402df1effe275e Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1846733 Commit-Queue: Kenneth Russell <kbr@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Shahbaz Youssefi 050b124d 2019-06-30T03:26:18 Reland "Vulkan: Debug overlay" This is a reland of e54d0f90d1a165404236fd7abd1b05ddd041a686 This was reverted due to a build failure as a result of a missing virtual destructor in the widget base class. Original change's description: > Vulkan: Debug overlay > > A debug overlay system for the Vulkan backend designed with efficiency > and runtime configurability in mind. Overlay widgets are of two > fundamental types: > > - Text widgets: A single line of text with small, medium or large font. > - Graph widgets: A bar graph of data. > > Built on these, various overlay widget types are defined that gather > statistics. Five such types are defined with one widget per type as > example: > > - Count: A widget that counts something. VulkanValidationMessageCount > is an overlay widget of this type that shows the number of validation > messages received from the validation layers. > - Text: A generic text. VulkanLastValidationMessage is an overlay > widget of this type that shows the last validation message. > - PerSecond: A value that gets reset every second automatically. FPS is > an overlay widget of this type that simply gets incremented on every > swap(). > - RunningGraph: A graph of last N values. VulkanCommandGraphSize is an > overlay of this type. On every vkQueueSubmit, the number of nodes in > the command graph is accumulated. On every present(), the value is > taken as the number of nodes for the whole duration of the frame. > - RunningHistogram: A histogram of last N values. Input values are in > the [0, 1] range and they are ranked to N buckets for histogram > calculation. VulkanSecondaryCommandBufferPoolWaste is an overlay > widget of this type. On vkQueueSubmit, the memory waste from command > buffer pool allocations is recorded in the histogram. > > Overlay font is placed in libANGLE/overlay/ which gen_overlay_fonts.py > processes to create an array of bits, which is processed at runtime to > create the actual font image (an image with 3 layers). > > The overlay widget layout is defined in overlay_widgets.json which > gen_overlay_widgets.py processes to generate an array of widgetss, each > of its respective type, and sets their properties, such as color and > bounding box. The json file allows widgets to align against other > widgets as well as against the framebuffer edges. > > Two compute shaders are implemented to efficiently render the UI: > > - OverlayCull: This shader creates a bitset of Text and Graph widgets > whose bounding boxes intersect a corresponding subgroup processed by > OverlayDraw. This is done only when the enabled overlay widgets are > changed (a feature that is not yet implemented) or the surface is > resized. > - OverlayDraw: Using the bitsets generated by OverlayCull, values that > are uniform for each workgroup (set to be equal to hardware subgroup > size), this shader loops over enabled widgets that can possibly > intersect the pixel being processed and renders and blends in texts > and graphs. This is done once per frame on present(). > > Currently, to enable overlay widgets an environment variable is used. > For example: > > $ export ANGLE_OVERLAY=FPS:VulkanSecondaryCommandBufferPoolWaste > $ ./hello_triangle --use-angle=vulkan > > Possible future work: > > - On Android, add settings in developer options and enable widgets based > on those. > - Spawn a small server in ANGLE and write an application that sends > enable/disable commands remotely. > - Implement overlay for other backends. > > Bug: angleproject:3757 > Change-Id: If9c6974d1935c18f460ec569e79b41188bd7afcc > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1729440 > Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> > Reviewed-by: Jamie Madill <jmadill@chromium.org> Bug: angleproject:3757 Change-Id: I47915d88b37b6f882c686c2de13fca309a10b572 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1780897 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Corentin Wallez fc58af47 2019-09-02T07:46:44 Revert "Vulkan: Debug overlay" This reverts commit e54d0f90d1a165404236fd7abd1b05ddd041a686. Reason for revert: causes compile failure on Linux CFI bot. Sample build: https://ci.chromium.org/p/chromium/builders/ci/Linux%20CFI/14810 Sample log: https://logs.chromium.org/logs/chromium/buildbucket/cr-buildbucket.appspot.com/8903575125463586160/+/steps/compile/0/stdout?format=raw Original change's description: > Vulkan: Debug overlay > > A debug overlay system for the Vulkan backend designed with efficiency > and runtime configurability in mind. Overlay widgets are of two > fundamental types: > > - Text widgets: A single line of text with small, medium or large font. > - Graph widgets: A bar graph of data. > > Built on these, various overlay widget types are defined that gather > statistics. Five such types are defined with one widget per type as > example: > > - Count: A widget that counts something. VulkanValidationMessageCount > is an overlay widget of this type that shows the number of validation > messages received from the validation layers. > - Text: A generic text. VulkanLastValidationMessage is an overlay > widget of this type that shows the last validation message. > - PerSecond: A value that gets reset every second automatically. FPS is > an overlay widget of this type that simply gets incremented on every > swap(). > - RunningGraph: A graph of last N values. VulkanCommandGraphSize is an > overlay of this type. On every vkQueueSubmit, the number of nodes in > the command graph is accumulated. On every present(), the value is > taken as the number of nodes for the whole duration of the frame. > - RunningHistogram: A histogram of last N values. Input values are in > the [0, 1] range and they are ranked to N buckets for histogram > calculation. VulkanSecondaryCommandBufferPoolWaste is an overlay > widget of this type. On vkQueueSubmit, the memory waste from command > buffer pool allocations is recorded in the histogram. > > Overlay font is placed in libANGLE/overlay/ which gen_overlay_fonts.py > processes to create an array of bits, which is processed at runtime to > create the actual font image (an image with 3 layers). > > The overlay widget layout is defined in overlay_widgets.json which > gen_overlay_widgets.py processes to generate an array of widgetss, each > of its respective type, and sets their properties, such as color and > bounding box. The json file allows widgets to align against other > widgets as well as against the framebuffer edges. > > Two compute shaders are implemented to efficiently render the UI: > > - OverlayCull: This shader creates a bitset of Text and Graph widgets > whose bounding boxes intersect a corresponding subgroup processed by > OverlayDraw. This is done only when the enabled overlay widgets are > changed (a feature that is not yet implemented) or the surface is > resized. > - OverlayDraw: Using the bitsets generated by OverlayCull, values that > are uniform for each workgroup (set to be equal to hardware subgroup > size), this shader loops over enabled widgets that can possibly > intersect the pixel being processed and renders and blends in texts > and graphs. This is done once per frame on present(). > > Currently, to enable overlay widgets an environment variable is used. > For example: > > $ export ANGLE_OVERLAY=FPS:VulkanSecondaryCommandBufferPoolWaste > $ ./hello_triangle --use-angle=vulkan > > Possible future work: > > - On Android, add settings in developer options and enable widgets based > on those. > - Spawn a small server in ANGLE and write an application that sends > enable/disable commands remotely. > - Implement overlay for other backends. > > Bug: angleproject:3757 > Change-Id: If9c6974d1935c18f460ec569e79b41188bd7afcc > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1729440 > Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> > Reviewed-by: Jamie Madill <jmadill@chromium.org> TBR=geofflang@chromium.org,syoussefi@chromium.org,jmadill@chromium.org Bug: angleproject:3757 Change-Id: Ib08e2e7b1a9449ca097673acb11655df5d2bbf31 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1778862 Commit-Queue: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Shahbaz Youssefi e54d0f90 2019-06-30T03:26:18 Vulkan: Debug overlay A debug overlay system for the Vulkan backend designed with efficiency and runtime configurability in mind. Overlay widgets are of two fundamental types: - Text widgets: A single line of text with small, medium or large font. - Graph widgets: A bar graph of data. Built on these, various overlay widget types are defined that gather statistics. Five such types are defined with one widget per type as example: - Count: A widget that counts something. VulkanValidationMessageCount is an overlay widget of this type that shows the number of validation messages received from the validation layers. - Text: A generic text. VulkanLastValidationMessage is an overlay widget of this type that shows the last validation message. - PerSecond: A value that gets reset every second automatically. FPS is an overlay widget of this type that simply gets incremented on every swap(). - RunningGraph: A graph of last N values. VulkanCommandGraphSize is an overlay of this type. On every vkQueueSubmit, the number of nodes in the command graph is accumulated. On every present(), the value is taken as the number of nodes for the whole duration of the frame. - RunningHistogram: A histogram of last N values. Input values are in the [0, 1] range and they are ranked to N buckets for histogram calculation. VulkanSecondaryCommandBufferPoolWaste is an overlay widget of this type. On vkQueueSubmit, the memory waste from command buffer pool allocations is recorded in the histogram. Overlay font is placed in libANGLE/overlay/ which gen_overlay_fonts.py processes to create an array of bits, which is processed at runtime to create the actual font image (an image with 3 layers). The overlay widget layout is defined in overlay_widgets.json which gen_overlay_widgets.py processes to generate an array of widgetss, each of its respective type, and sets their properties, such as color and bounding box. The json file allows widgets to align against other widgets as well as against the framebuffer edges. Two compute shaders are implemented to efficiently render the UI: - OverlayCull: This shader creates a bitset of Text and Graph widgets whose bounding boxes intersect a corresponding subgroup processed by OverlayDraw. This is done only when the enabled overlay widgets are changed (a feature that is not yet implemented) or the surface is resized. - OverlayDraw: Using the bitsets generated by OverlayCull, values that are uniform for each workgroup (set to be equal to hardware subgroup size), this shader loops over enabled widgets that can possibly intersect the pixel being processed and renders and blends in texts and graphs. This is done once per frame on present(). Currently, to enable overlay widgets an environment variable is used. For example: $ export ANGLE_OVERLAY=FPS:VulkanSecondaryCommandBufferPoolWaste $ ./hello_triangle --use-angle=vulkan Possible future work: - On Android, add settings in developer options and enable widgets based on those. - Spawn a small server in ANGLE and write an application that sends enable/disable commands remotely. - Implement overlay for other backends. Bug: angleproject:3757 Change-Id: If9c6974d1935c18f460ec569e79b41188bd7afcc Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1729440 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
shrekshao cdecd97c 2019-06-25T14:22:41 Add Draw base vertex and base instance function entrypoints Split from https://chromium-review.googlesource.com/c/angle/angle/+/1705035/27 This patch adds entrypoints glDrawArraysInstancedBaseInstanceANGLE, glDrawElementsInstancedBaseVertexBaseInstanceANGLE, glMultiDrawArraysInstancedBaseInstanceANGLE, and glMultiDrawElementsInstancedBaseVertexBaseInstanceANGLE Implementation will come in a later separate patch. Bug: chromium:891861, angleproject:3402 Change-Id: I18e19b850cddd79be4798b9ae7efe0680a050c7f Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1750125 Commit-Queue: Shrek Shao <shrekshao@google.com> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tobin Ehlis 4c833efb 2019-07-11T11:29:35 Vulkan: Enable sampler objects This is the initial implementation to get GLES3.0 Sampler Objects working on the Vulkan backend. When samplers are dirty, a corresponding Vulkan sampler object will be created with associated state and textures are flagged as dirty anytime sampler bindings change. Then when handling textures dirty, any bound sampler objects are pulled from active texture units. When sampler objects are bound, their state is used instead of the built-in texture's sampler state. This change also adds a test that uses the same texture object with different sampler objects to test a corner case that dEQP misses. Bug: angleproject:3208 Change-Id: I643d9c9d5cb92fecc02dad815a07bcf349534c70 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1706897 Commit-Queue: Tobin Ehlis <tobine@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tobin Ehlis 31ab533e 2019-07-19T15:31:01 Sampler::syncState now returns angle::Result This is a foundational refactor in preparation for implementing sampler objects in the Vulkan backend. Bug: angleproject:3208 Change-Id: I5970f141d3f825aee1f8b713be8e162c7d0f8bbe Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1710961 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Tobin Ehlis <tobine@google.com>
Geoff Lang 6a02f06d 2019-07-18T16:27:14 Implement EGL_ANGLE_create_context_backwards_compatible This extension allows the user to specify if ANGLE should create a context of the exact requested version or a higher version context that is backwards compatible. BUG=angleproject:3425 Change-Id: I7d0b75cdd7e34a2fc888aa238e1eeb67af82ae0d Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1601560 Commit-Queue: Geoff Lang <geofflang@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Geoff Lang d9c17107 2019-07-10T14:56:26 Add support for GL_OES_texture_compression_astc This extension adds 3D compressed texture formats, something ANGLE has not seen before. This requires tracking a compressed block depth for validation and image size computations. Update the ldr and hdr extension checks to be in line with the spec. HDR requires LDR and is not detectable by texture formats alone. Expose all of the ASTC extensions on the GL backend. BUG=angleproject:3675 Change-Id: Id04c7c8ef8541e9556579536cdba899b64303caf Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1695923 Commit-Queue: Geoff Lang <geofflang@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Geoff Lang 3fe8c3a3 2019-07-04T15:49:54 Refactor the wait/signalSemaphore entry points to be on the Semaphore object Convert the texture ID parameters into optimized vectors of Texture objects. BUG=angleproject:3656 Change-Id: Iffe824ade2a919c9771642ae501ff04712ca43ce Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1688505 Reviewed-by: Michael Spang <spang@chromium.org>
Shahbaz Youssefi ac8bafc0 2019-06-03T14:59:39 Remove unused bindGenericBuffer from TransformFeedback* Bug: angleproject:3205 Change-Id: I6dc29b48155cd3c0ef98248076cf02e70c9310d9 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1643423 Reviewed-by: Yuly Novikov <ynovikov@chromium.org> Reviewed-by: Jonah Ryan-Davis <jonahr@google.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Michael Spang ab6a59b2 2019-05-21T21:26:26 Vulkan: Submit semaphores from glWaitSemaphoreEXT & glSignalSemaphoreEXT Implement submission of client semaphores passed to glWaitSemaphoreEXT & glSignalSemaphoreEXT. This also relaxes the expectation that we will not flush() if there are no commands. Signaling semaphores in particular requires queue submission irrespective of whether there are any command buffers to submit. If there are neither commands nor semaphores, we can still skip queue submission. WebGL runs in Chrome with ANGLE & Vulkan interop as of this patch, albeit with incorrect synchronization due to texture barriers not being implemented yet. Quite a few flags are needed to try this: GN args: angle_vulkan_conformant_configs_only=true chrome \ --enable-features=UseSkiaRenderer,UiGpuRasterization \ --enable-gpu-rasterization \ --enable-oop-rasterization \ --enable-vulkan \ --use-gl=angle \ --use-angle=vulkan Bug: angleproject:3289 Change-Id: I3d49c230a2fbf0cd2a2b943b05ded0e4604cc313 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1623815 Commit-Queue: Michael Spang <spang@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Jonah Ryan-Davis f52f2637 2019-05-23T13:52:52 Add EGL_ANGLE_workaround_control extension. This extension is used to query strings from an array based on index, which will be used to query all the information about workarounds in ANGLE. Bug: angleproject:1621 Change-Id: I27157f278f7f17c92c8b4fd7753e2a5ecd0528f6 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1627723 Commit-Queue: Jonah Ryan-Davis <jonahr@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Michael Spang 5093ba67 2019-05-14T17:36:36 Implement resource management for GL_EXT_semaphore This implements glGenSemaphoresEXT, glDeleteSemaphoresEXT, and glIsSemaphoreEXT. It's not possible to do anything useful with them yet. Bug: angleproject:3289 Change-Id: I20ad90dbcd3fc573a4650c8531d6e1b8ccf7ca9b Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1623811 Commit-Queue: Michael Spang <spang@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Michael Spang f02a767d 2019-04-09T18:45:23 Vulkan: Implement glTexStorageMem2DEXT This implements support for creating textures that alias vulkan images allocated inside external memory. Bug: angleproject:3289 Change-Id: Iad071f353a217793102ae737647c7cd572f7b0ad Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1552029 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Michael Spang <spang@chromium.org>
Geoff Lang 057b76e1 2019-04-12T14:48:59 Implement GL_CHROMIUM_lose_context. This is useful for testing context lost behaviour. BUG=angleproject:3379 Change-Id: If0e1538553b1761e313fc36ccde5138cd495200f Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1566141 Commit-Queue: Geoff Lang <geofflang@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jonah Ryan-Davis <jonahr@google.com>
Michael Spang fb201c5e 2019-04-03T14:57:35 Implement resource management for GL_EXT_memory_object This implements glCreateMemoryObjectsEXT, glDeleteMemoryObjectsEXT, and glIsMemoryObjectEXT. It's not possible to do anything useful with them yet. Bug: angleproject:3289 Change-Id: I8882b657e9de564b5f97f8dea87838f67b1928f8 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1552025 Commit-Queue: Michael Spang <spang@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Geoff Lang 310294ad 2019-04-01T11:01:34 Add missing copyTexture functions in TextureNULL. The NULL backend exposes the CHROMIUM_copy_texture extension but would hit UNIMPLEMENTEDs when trying to call these functions. BUG=945596 Change-Id: Ia845e48b21e6004946edb47b6f4f0573df1f70a4 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1545525 Reviewed-by: James Darpinian <jdarpinian@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org>
jchen10 7d53c60b 2019-02-15T21:06:42 ParallelCompile: use the native extensions This enhances to use the native parallel compile extensions if available. Bug: 873724 Change-Id: I0aaed314accd75e1bfa596b322225b56d729d3a6 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1475234 Commit-Queue: Jie A Chen <jie.a.chen@intel.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Geoff Lang e332e621 2019-02-14T12:53:04 D3D: Asynchronously load program binaries. Unpack as much of the binary steam as possible before passing the final loading of the shader programs off to a worker thread. Reporting as many possible link errors before becoming asynchronous means that linking should only fail due to unexpected system issues at that point. This also allows other backends to asynchronously load program binaries. BUG=angleproject:2857 Change-Id: I587917a3e54522114dabd41d1b14fc491c8fd18a Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1473451 Commit-Queue: Jamie Madill <jmadill@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Shahbaz Youssefi 4d153383 2019-02-26T15:08:11 Reland "Vulkan: Implement debug markers" This reverts commit 0c01e36783b20a0177c653490cb4f8ea4a896075. Reason for revert: Its dependency that was reverted has now relanded: https://chromium-review.googlesource.com/c/angle/angle/+/1489153 Original change's description: > Revert "Vulkan: Implement debug markers" > > This reverts commit 983e446921946734fe47217c345a8fe2f079319d. > > Reason for revert: Depends on a CL that's reverted: https://chromium-review.googlesource.com/c/angle/angle/+/1470605 > > Original change's description: > > Vulkan: Implement debug markers > > > > Covers both GL_KHR_debug and GL_EXT_debug_marker. > > > > Debug markers are used to specify events or hierarchically categorize a > > set of commands within the command buffer. When debugging, this allows > > for quicker navigation to the draw calls of interest, and otherwise > > provides context to debug output. > > > > Bug: angleproject:2853 > > Change-Id: Id65e11fc877d9e70b6fd0fae7f0bbbcb1164bf10 > > Reviewed-on: https://chromium-review.googlesource.com/c/1403956 > > Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> > > Reviewed-by: Jamie Madill <jmadill@chromium.org> > > Reviewed-by: Geoff Lang <geofflang@chromium.org> > > TBR=geofflang@chromium.org,jmadill@chromium.org,syoussefi@chromium.org > > Change-Id: I7fcfc8683195d396aec61848719f52c0fa049ece > No-Presubmit: true > No-Tree-Checks: true > No-Try: true > Bug: angleproject:2853 > Reviewed-on: https://chromium-review.googlesource.com/c/1470606 > Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> > Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> TBR=geofflang@chromium.org,jmadill@google.com,syoussefi@chromium.org Bug: angleproject:2853 Change-Id: Ie19ae103244d54dcf7108d5f61c24e318fc44057 Reviewed-on: https://chromium-review.googlesource.com/c/1489154 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@google.com>
Shahbaz Youssefi 0c01e367 2019-02-13T21:27:23 Revert "Vulkan: Implement debug markers" This reverts commit 983e446921946734fe47217c345a8fe2f079319d. Reason for revert: Depends on a CL that's reverted: https://chromium-review.googlesource.com/c/angle/angle/+/1470605 Original change's description: > Vulkan: Implement debug markers > > Covers both GL_KHR_debug and GL_EXT_debug_marker. > > Debug markers are used to specify events or hierarchically categorize a > set of commands within the command buffer. When debugging, this allows > for quicker navigation to the draw calls of interest, and otherwise > provides context to debug output. > > Bug: angleproject:2853 > Change-Id: Id65e11fc877d9e70b6fd0fae7f0bbbcb1164bf10 > Reviewed-on: https://chromium-review.googlesource.com/c/1403956 > Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> > Reviewed-by: Jamie Madill <jmadill@chromium.org> > Reviewed-by: Geoff Lang <geofflang@chromium.org> TBR=geofflang@chromium.org,jmadill@chromium.org,syoussefi@chromium.org Change-Id: I7fcfc8683195d396aec61848719f52c0fa049ece No-Presubmit: true No-Tree-Checks: true No-Try: true Bug: angleproject:2853 Reviewed-on: https://chromium-review.googlesource.com/c/1470606 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Shahbaz Youssefi 983e4469 2019-01-18T16:04:50 Vulkan: Implement debug markers Covers both GL_KHR_debug and GL_EXT_debug_marker. Debug markers are used to specify events or hierarchically categorize a set of commands within the command buffer. When debugging, this allows for quicker navigation to the draw calls of interest, and otherwise provides context to debug output. Bug: angleproject:2853 Change-Id: Id65e11fc877d9e70b6fd0fae7f0bbbcb1164bf10 Reviewed-on: https://chromium-review.googlesource.com/c/1403956 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Jonah Ryan-Davis 2b0553ce 2019-02-08T10:07:21 Implement EXT_instanced_arrays Bug: angleproject:3015 Change-Id: Ib01cc5e0df6db27981cb843a6bd386de5d10c2db Reviewed-on: https://chromium-review.googlesource.com/c/1452740 Commit-Queue: Jonah Ryan-Davis <jonahr@google.com> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Jamie Madill 9567b0c5 2019-01-14T13:45:58 Clear VAO dirty bits in NULL back-end. This is the back-end responsibility now. Bug: chromium:921338 Change-Id: I6181210a80ec7d635382df74d842d8a899ad2894 Reviewed-on: https://chromium-review.googlesource.com/c/1409405 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Jamie Madill 0c667215 2019-01-01T14:40:36 Pass ErrorSet to ContextImpl constructor. This removes the need for the setErrorSet method. Also update some egl::Error TODO bugs. Bug: angleproject:2491 Change-Id: I0aba07c4a53b579835a88c3dacae294f752e6b17 Reviewed-on: https://chromium-review.googlesource.com/c/1392393 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Jamie Madill c3dc5d48 2018-12-30T12:12:04 Merge gl::Context and gl::ContextState. This reduces the number of indrections when accessing the Extensions or Caps structures. It will provide a small speed-up to some methods. It also cleans up the code. Bug: angleproject:2966 Change-Id: Idddac70758c42c1c2b75c885d0cacc8a5c458685 Reviewed-on: https://chromium-review.googlesource.com/c/1392391 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Markus Tavenrath <matavenrath@nvidia.com>