|
f18ff947
|
2019-11-09T23:01:47
|
|
Minor tweaks to SampleApplication.
Removes an unreferenced function. Also adds the ability for samples to
respond to key up and down events. Only implemented on Windows.
Bug: angleproject:2830
Change-Id: I44c9f93f0ad07b92923ffc0efa580f97d9b98693
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1908448
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
|
57b37b6b
|
2019-09-25T18:29:28
|
|
Rename util/system_utils to util/test_utils.
This removes a GN naming conflict between util/system_utils and
common/system_utils. This conflict was preventing us from adding
unit tests to utils' version of system_utils. Since these functions are
only useful to tests and samples rename them test_utils for simplicity.
Will enable further development of ANGLE's standalone testing harness.
Bug: angleproject:3162
Change-Id: I9e34fb69f96c5de6dc2453fce4148a0f285e15ed
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1825268
Reviewed-by: Jonah Ryan-Davis <jonahr@google.com>
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
|
a3f1981d
|
2019-09-23T17:04:03
|
|
Add SwiftShader to command line arguments.
Also adds parsing SwiftShader to the test expectations code.
Bug: angleproject:3876
Change-Id: I70e1475b62f86160d5a150218e792801fb0259bc
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1817109
Reviewed-by: Alexis Hétu <sugoi@chromium.org>
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
|
e54d0f90
|
2019-06-30T03:26:18
|
|
Vulkan: Debug overlay
A debug overlay system for the Vulkan backend designed with efficiency
and runtime configurability in mind. Overlay widgets are of two
fundamental types:
- Text widgets: A single line of text with small, medium or large font.
- Graph widgets: A bar graph of data.
Built on these, various overlay widget types are defined that gather
statistics. Five such types are defined with one widget per type as
example:
- Count: A widget that counts something. VulkanValidationMessageCount
is an overlay widget of this type that shows the number of validation
messages received from the validation layers.
- Text: A generic text. VulkanLastValidationMessage is an overlay
widget of this type that shows the last validation message.
- PerSecond: A value that gets reset every second automatically. FPS is
an overlay widget of this type that simply gets incremented on every
swap().
- RunningGraph: A graph of last N values. VulkanCommandGraphSize is an
overlay of this type. On every vkQueueSubmit, the number of nodes in
the command graph is accumulated. On every present(), the value is
taken as the number of nodes for the whole duration of the frame.
- RunningHistogram: A histogram of last N values. Input values are in
the [0, 1] range and they are ranked to N buckets for histogram
calculation. VulkanSecondaryCommandBufferPoolWaste is an overlay
widget of this type. On vkQueueSubmit, the memory waste from command
buffer pool allocations is recorded in the histogram.
Overlay font is placed in libANGLE/overlay/ which gen_overlay_fonts.py
processes to create an array of bits, which is processed at runtime to
create the actual font image (an image with 3 layers).
The overlay widget layout is defined in overlay_widgets.json which
gen_overlay_widgets.py processes to generate an array of widgetss, each
of its respective type, and sets their properties, such as color and
bounding box. The json file allows widgets to align against other
widgets as well as against the framebuffer edges.
Two compute shaders are implemented to efficiently render the UI:
- OverlayCull: This shader creates a bitset of Text and Graph widgets
whose bounding boxes intersect a corresponding subgroup processed by
OverlayDraw. This is done only when the enabled overlay widgets are
changed (a feature that is not yet implemented) or the surface is
resized.
- OverlayDraw: Using the bitsets generated by OverlayCull, values that
are uniform for each workgroup (set to be equal to hardware subgroup
size), this shader loops over enabled widgets that can possibly
intersect the pixel being processed and renders and blends in texts
and graphs. This is done once per frame on present().
Currently, to enable overlay widgets an environment variable is used.
For example:
$ export ANGLE_OVERLAY=FPS:VulkanSecondaryCommandBufferPoolWaste
$ ./hello_triangle --use-angle=vulkan
Possible future work:
- On Android, add settings in developer options and enable widgets based
on those.
- Spawn a small server in ANGLE and write an application that sends
enable/disable commands remotely.
- Implement overlay for other backends.
Bug: angleproject:3757
Change-Id: If9c6974d1935c18f460ec569e79b41188bd7afcc
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1729440
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
f0dd087e
|
2019-08-23T15:45:34
|
|
Move timer functionality from util/ to common/
The main timer functionality (get absolute time) is moved to common/ for
use in ANGLE itself (in upcoming overlay change). util/Timer.h is no
longer an abstract class and uses this functionality to implement the
timer.
Bug: angleproject:3757
Change-Id: I3fe418778d80d1089c9bfe43a9e8098e43236f18
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1769061
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Tim Van Patten <timvp@google.com>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
9d737966
|
2019-08-14T12:25:12
|
|
Standardize copyright notices to project style
For all "ANGLE Project" copyrights, standardize to the format specified
by the style guide. Changes:
- "Copyright (c)" and "Copyright(c)" changed to just "Copyright".
- Removed the second half of date ranges ("Y1Y1-Y2Y2"->"Y1Y1").
- Fixed a small number of files that had no copyright date using the
initial commit year from the version control history.
- Fixed one instance of copyright being "The ANGLE Project" rather than
"The ANGLE Project Authors"
These changes are applied both to the copyright of source file, and
where applicable to copyright statements that are generated by
templates.
BUG=angleproject:3811
Change-Id: I973dd65e4ef9deeba232d5be74c768256a0eb2e5
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1754397
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
7e48c9eb
|
2019-08-06T17:17:19
|
|
Add explicit integer casts
WebKit uses the -Wshorten-64-to-32 flag which warns on these cases.
Bug: 3439
Change-Id: I8c1de60da0f173ca2036e2120e79b857f5f2775f
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1740866
Commit-Queue: James Darpinian <jdarpinian@chromium.org>
Reviewed-by: Kenneth Russell <kbr@chromium.org>
|
|
a2129356
|
2019-07-23T12:54:13
|
|
Vulkan: Add support for 2D array textures
Includes changes from jmadill to align with Vulkan backend design.
Correctly setting layer count and depth when the texture type is
2Darray. Vulkan requires depth of 1 for 2Darray textures.
Bug: angleproject:3189
Change-Id: I0d58c33fcd75b1d768ea0308ac6e54230d8cfcc5
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1721169
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jonah Ryan-Davis <jonahr@google.com>
Commit-Queue: Cody Northrop <cnorthrop@google.com>
|
|
deb43a31
|
2019-07-22T09:56:27
|
|
Vulkan: Store VkExtents3D in ImageHelper.
This makes the distinction between a gl::Extents (includes a depth
value for 2D array texture layer count) and a Vulkan extents (2D array
textures have a "1" for depth) clearer. Preparation refactor patch.
Bug: angleproject:3189
Change-Id: I9a13379c421e7f3c7856ac15b7a73013258ab9fe
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1709754
Reviewed-by: Jonah Ryan-Davis <jonahr@google.com>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
|
a71a8c66
|
2019-07-04T09:42:31
|
|
ANGLE tests loading wrong opengl32.dll
ANGLE tests try to load opengl32.dll from ANGLE directory instead of system
Bug: angleproject:3645
Change-Id: I3a8cea37252d13e915ff54ae6bbac920db16e4c4
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1688544
Commit-Queue: Clemen Deng <clemendeng@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
eef34e17
|
2019-06-04T15:16:24
|
|
Don't request backend version in the sample application.
The major and minor versions in EGLPlatformParameters are for the backend
version (eg D3D 10 vs 10.1 vs 11.0), not the GLES version exposed.
BUG=angleproject:3499
Change-Id: I4bf89769b4eab397cdc2e3c51ed94c1e57c4d54b
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1643421
Commit-Queue: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
3089f92e
|
2019-05-01T15:11:46
|
|
Move EGL Display config into EGLPlatformParameters.
This CL moves all of the EGLDisplay configuration into an EGL platform
struct. Consolidating display configuration in the struct allows us to
move configuration out of the test constructor. Then when we filter
test configs we don't need to wait for the individual test setup.
Bug: angleproject:3393
Change-Id: I5bd06dcdc9f2867ebc43c1d4984077ada35cafc8
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1574674
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
|
|
0659c991
|
2019-04-30T16:14:43
|
|
Set swap interval explicitly.
The swap interval can be changed independent of the Surface config.
Thus it makes more sense to set it explicitly in test setup. This
simplifies the test config.
Also updates some of the API for GLWindowBase. Return an explicit
error from makeCurrent.
Bug: angleproject:3393
Change-Id: Ic62b33018e872bc0e38f2848e2427ed898b60749
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1574672
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
|
0f566fc7
|
2019-03-20T11:36:29
|
|
Introduce ConfigParameters test helper struct.
This allows us to more easily compare sets of parameters used in our
tests. The config parameters are stuff like the red / gree / blue bits
used in an EGL config. Or particular sets of extensions or other
EGL options.
This will more easily allow us to determine when we need to use a new
EGL display instead of reusing a prior.
Bug: angleproject:3261
Change-Id: Ia1f0ede988e0b4084fbb4d55097e94fd89ee4899
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1531535
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
|
|
ad398ee8
|
2019-01-03T13:01:08
|
|
Free OSWindow and EGLWindow through helpers.
This cleans up any potential problems with allocating and freeing
resources in different shared objects or DLLs. Previously we were
using a dynamically linked allocation function and then calling
the standard delete function.
Also adds a base class helper for EGLWindow. Will base the WGL
Window class on this.
Needed for running ANGLE tests against native drivers.
Bug: angleproject:2995
Change-Id: Ic92b447649ebb32c547605c20086c07a601842f0
Reviewed-on: https://chromium-review.googlesource.com/c/1393443
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
|
|
ba319ba3
|
2018-12-29T10:29:33
|
|
Re-land "Load entry points dynamically in tests and samples."
Fixes the Android/ChromeOS/Fuchsia builds by using consistent EGL
headers.
This CL adds a dynamic loader generator based on XML files. It also
refactors the entry point generation script to move the XML parsing
into a helper class.
Additionally this includes a new GLES 1.0 base header. The new
header allows for function pointer types and hiding prototypes.
All tests and samples now load ANGLE dynamically. In the future this
will be extended to load entry points from the driver directly when
possible. This will allow us to perform more accurate A/B testing.
The new build configuration leads to some tests having more warnings
applied. The CL includes fixes for the new warnings.
Bug: angleproject:2995
Change-Id: I5a8772f41a0f89570b3736b785f44b7de1539b57
Reviewed-on: https://chromium-review.googlesource.com/c/1392382
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
|
9f088621
|
2018-12-29T20:46:15
|
|
Revert "Load entry points dynamically in tests and samples."
This reverts commit 03923558a7103827ffec6a4d2a1453ed91f01c6f.
Reason for revert: fails compilation on Android, ChromeOS and Fuchsia during roll https://chromium-review.googlesource.com/c/chromium/src/+/1392624
Original change's description:
> Load entry points dynamically in tests and samples.
>
> This CL adds a dynamic loader generator based on XML files. It also
> refactors the entry point generation script to move the XML parsing
> into a helper class.
>
> Additionally this includes a new GLES 1.0 base header. The new
> header allows for function pointer types and hiding prototypes.
>
> All tests and samples now load ANGLE dynamically. In the future this
> will be extended to load entry points from the driver directly when
> possible. This will allow us to perform more accurate A/B testing.
>
> The new build configuration leads to some tests having more warnings
> applied. The CL includes fixes for the new warnings.
>
> Bug: angleproject:2995
> Change-Id: I6726d4163f7a6e54d2482f094c0a952f59702a05
> Reviewed-on: https://chromium-review.googlesource.com/c/1359516
> Commit-Queue: Jamie Madill <jmadill@chromium.org>
> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
TBR=ynovikov@chromium.org,jmadill@chromium.org,syoussefi@chromium.org
Change-Id: I902bec2d733c2b879be29c02ab52a0b7d4eaa077
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: angleproject:2995
Reviewed-on: https://chromium-review.googlesource.com/c/1392381
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
|
|
03923558
|
2018-12-29T10:29:33
|
|
Load entry points dynamically in tests and samples.
This CL adds a dynamic loader generator based on XML files. It also
refactors the entry point generation script to move the XML parsing
into a helper class.
Additionally this includes a new GLES 1.0 base header. The new
header allows for function pointer types and hiding prototypes.
All tests and samples now load ANGLE dynamically. In the future this
will be extended to load entry points from the driver directly when
possible. This will allow us to perform more accurate A/B testing.
The new build configuration leads to some tests having more warnings
applied. The CL includes fixes for the new warnings.
Bug: angleproject:2995
Change-Id: I6726d4163f7a6e54d2482f094c0a952f59702a05
Reviewed-on: https://chromium-review.googlesource.com/c/1359516
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
35cd7332
|
2018-12-02T12:03:33
|
|
Refactor test shader style.
This change enforces a lot more consistency. We pass const char * to
the Compile functions instead of std::string. Also fixes the
indentation of C++11 block comments to be more consistent.
Bug: angleproject:2995
Change-Id: Id6e5ea94055d8cbd420df4ea2e81b2d96cb5ce78
Reviewed-on: https://chromium-review.googlesource.com/c/1357103
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
|
17cee572
|
2018-06-18T08:28:50
|
|
SampleApps: Refactor to use cli args the same way
Bug: angleproject:2669
Change-Id: Ica5b49e63e8af69595cdde3737b0aa1808d7d841
Reviewed-on: https://chromium-review.googlesource.com/1104377
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Luc Ferron <lucferron@chromium.org>
|
|
f618c9e5
|
2018-02-15T14:45:40
|
|
Vulkan: Add depth/stencil surfaces.
This change lets us create egl::Surfaces from a D24S8 config. This is
a bit hacky, because the spec only mandates 24 -or- 32 bit depth
support, but not both or either individually. Will need follow-up work
for proper EGL config setup.
A single depth buffer is allocated for the entire set of swapchain
images and is used with each. This also might be a problem if we're
rendering to multiple frames at the same time. We'll likely have to
revisit this in the future as well.
This adds a new RenderTargetVk to the SurfaceVk class which points to
the Depth/Stencil image. Since ImageViews must refer to either the
depth or stencil, but not both, we'll need to address this when we
get to implementing depth/stencil texture reads in shaders.
Bug: angleproject:2357
Change-Id: Ibed0eed7e1d0efb272758dbfc79fa2c5aa93997f
Reviewed-on: https://chromium-review.googlesource.com/919761
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
|
8a9e0fc2
|
2017-10-17T16:15:15
|
|
Fix standalone compilation on Mac
The std::pair constructor isn't constexpr there.
BUG=
Change-Id: I7711185c6c991fd5793cc6c785e9905710660cd9
Reviewed-on: https://chromium-review.googlesource.com/723849
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
|
|
128e536a
|
2017-10-11T22:31:53
|
|
Fix a small build issue.
Strcmp in SampleApplication.cpp is a cstring function. So some
compilers (at least the default gcc compiler in my Ubuntu 17.04)
would think that strcmp is not declared and lead to build failure,
even we have include <string> in header file.
Now that we use std::string variable in SampleApplication.h, it is
better to include <string> in that header file as what it is.
Then add <string.h> to include cstring functions in .cpp file to
fix the build issue.
BUG=angleproject:2180
Change-Id: Id97a6956480637c1218314c04d9b331031c7b911
Reviewed-on: https://chromium-review.googlesource.com/711396
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Geoff Lang <geofflang@chromium.org>
|
|
1fce3283
|
2017-10-09T16:12:03
|
|
Samples: Add command line flag to select renderer.
This gives us the ability to test Vulkan without a special recompile,
and keeps the default setting to the default ANGLE renderer. Only
implemented for the hello_triangle sample currently.
Also includes an extra error message for missing EGL config, which is
where the Vulkan init fails right now, due to missing depth/stencil
support.
Also includes a hack to get Vulkan samples running without depth/
stencil.
BUG=angleproject:2167
Change-Id: I6925b9b84956fb69cbf602a828ea95d8c7125b68
Reviewed-on: https://chromium-review.googlesource.com/707688
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
|
f83cbc65
|
2016-01-22T15:27:21
|
|
Use std::random functions for test and samples RNG.
These standard functions are much more powerful than the C random()
routines. Use them to improve the random utils, and use a class
to clean things up further.
This fixes a problem I was having using random_utils where I was
having trouble generating random 32 bit unsigned integers.
BUG=angleproject:1290
Change-Id: I5081764053d0667a4e323553b7dea531256aa778
Reviewed-on: https://chromium-review.googlesource.com/323440
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Tryjob-Request: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
|
|
90c253a6
|
2015-12-15T15:14:08
|
|
Add an instancing perf test.
BUG=526217
BUG=angleproject:1164
Change-Id: Ia353a3b2fa0ab0e8b7fd15d72bb63e5ecb7833b1
Reviewed-on: https://chromium-review.googlesource.com/301469
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tryjob-Request: Jamie Madill <jmadill@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
|
|
ad60e8ee
|
2015-09-22T12:40:31
|
|
Move more sample_util sources to util.
These sample utils can also be useful for writing perf tests.
BUG=angleproject:1164
Change-Id: I44b5d63b57bfce7a541442fd02cd729a1bab17f0
Reviewed-on: https://chromium-review.googlesource.com/301468
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Tryjob-Request: Jamie Madill <jmadill@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
|
|
178e5974
|
2015-09-14T11:52:44
|
|
In Chromium Mac builds do not find cstdint, use stdint.h instead
BUG=angleproject:891
Change-Id: Idf2a89ad26955df3579bb2c1883137589f68f573
Reviewed-on: https://chromium-review.googlesource.com/299720
Tryjob-Request: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tryjob-Request: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Corentin Wallez <cwallez@chromium.org>
|
|
5ade8459
|
2015-09-02T11:00:30
|
|
Properly check for EGL_KHR_create_context before creating ES3 context.
Mark EGL_KHR_create_context as supported in the DisplayGLs.
BUG=angleproject:1149
Change-Id: I20671535680eb2c3b9c08205cee243b3aa5c5821
Reviewed-on: https://chromium-review.googlesource.com/297080
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
929d7bca
|
2015-08-31T12:02:21
|
|
Re-land "Fix warnings with ANGLE and VS2015."
With fix for VS2013.
BUG=None
Change-Id: I9f656efa6b540a03ce21f6b65fde0753c0d72538
Reviewed-on: https://chromium-review.googlesource.com/295157
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
344bd0af
|
2015-08-31T14:58:40
|
|
Revert "Fix warnings with ANGLE and VS2015."
Seems to break VS2013. Reverting.
This reverts commit 51e275b4dfb961b59b055655b6e3f49aae48a443.
Change-Id: I37843bf457122614007ba455f6ee751577b14604
Reviewed-on: https://chromium-review.googlesource.com/296290
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
|
|
51e275b4
|
2015-08-28T16:18:46
|
|
Fix warnings with ANGLE and VS2015.
BUG=None
Change-Id: I47b08593a38d710b59051a3107933c08c2789ca2
Reviewed-on: https://chromium-review.googlesource.com/295722
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
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49e8de70
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2015-08-14T10:50:17
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Fix remaining size_t conversion warnings.
BUG=angleproject:1120
Change-Id: If4fba903511dcd57d21f8f8178e772cf3cae4187
Reviewed-on: https://chromium-review.googlesource.com/293750
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
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f3357ee2
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2015-07-22T14:10:19
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EGLWindow: remove the unused width and height
EGLWindow does nothing with it per se, but some code was relying on it
to store it. Add width and height to ANGLETest and SampleApplication
instead. Also fix a typo in PerfTestParams, widowWidth -> windowWidth.
BUG=angleproject:1105
Change-Id: I26da607a2e6342864b508a50ee3cf8944608f868
Reviewed-on: https://chromium-review.googlesource.com/287379
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Corentin Wallez <cwallez@chromium.org>
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91c2fadf
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2015-05-15T10:34:14
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Fix more warnings in samples and tests
These warnings are currently disabled because these files are not with
angle_code set to 1 in the gyp files to avoid gtest's code warnings.
We hope to either fix warnings in gtest or change our build system to
not use warnings for gtest.
BUG=angleproject:1003
Change-Id: I281781b77f92ef8c394dd53fbbd50d525e4da5c9
Reviewed-on: https://chromium-review.googlesource.com/271412
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Corentin Wallez <cwallez@chromium.org>
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98e7d071
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2015-05-07T12:35:47
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Use a D3D11 renderer by default, when available.
Also update SampleApplication to request the default
renderer instead of explicitely asking for d3d11
BUG=angleproject:892
Change-Id: I70c431b3c1ba78c3ce7844d7f276cc19ac17d7f5
Reviewed-on: https://chromium-review.googlesource.com/269999
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Corentin Wallez <cwallez@chromium.org>
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cf9dfa49
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2015-05-04T13:55:41
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Add missing includes in samples/sample_util/
BUG=angleproject:892
Change-Id: Ia718306226ce6cfcf91f74947a7775b1439e4fab
Reviewed-on: https://chromium-review.googlesource.com/268995
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Corentin Wallez <cwallez@chromium.org>
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413fd933
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2015-04-22T11:00:41
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Move all GLES samples into the samples directory.
There was no real reason to keep them in an angle directory and it makes
the generated projects nicer.
BUG=angleproject:981
Change-Id: I844e44dc5c2df51f5292cff4bdffe5e951745aae
Reviewed-on: https://chromium-review.googlesource.com/266871
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Brandon Jones <bajones@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
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