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4888ceb6
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2010-10-01T21:13:12
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Made the API of shader translator library consistent.
- We recently started using OpenGL-type enums. This CL makes all old enums consistent with the new scheme.
- Renamed TBuiltInResource to ShBuiltInResources to have a consistent prefix
BUG=46
Review URL: http://codereview.appspot.com/2328041
git-svn-id: https://angleproject.googlecode.com/svn/trunk@443 736b8ea6-26fd-11df-bfd4-992fa37f6226
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ee76f6af
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2010-09-27T19:28:55
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Implemented functionality to collect and return info for attributes and uniforms.
BUG=26
Review URL: http://codereview.appspot.com/2206046
git-svn-id: https://angleproject.googlecode.com/svn/trunk@440 736b8ea6-26fd-11df-bfd4-992fa37f6226
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07620a58
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2010-09-23T17:53:56
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- Moved the implementation for ShCompile to the compiler class so that internal details about compiler can be encapsulated. Now we do not need to expose built-in symbol table.
- Fixed a few const violations.
- Added CollectAttribsUniforms class.
BUG=26
Review URL: http://codereview.appspot.com/2263041
git-svn-id: https://angleproject.googlecode.com/svn/trunk@437 736b8ea6-26fd-11df-bfd4-992fa37f6226
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