|
8eb2d14c
|
2015-05-04T12:52:05
|
|
Fix 'not all switch case are handled' warning in OSWindow.cpp
Change-Id: Ib4d1e4b04c73e5eb5e0e4f6c56212e99723d2ce0
Reviewed-on: https://chromium-review.googlesource.com/269126
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Corentin Wallez <cwallez@chromium.org>
|
|
6ba699a2
|
2015-05-04T12:51:23
|
|
Add missing include in OSWindow.h
Change-Id: Ie1fd40c308ed9d0d90756e31dfe153f44510defa
Reviewed-on: https://chromium-review.googlesource.com/269125
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Corentin Wallez <cwallez@chromium.org>
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|
55def583
|
2015-05-04T11:24:57
|
|
translator: Fix variable collection for gl_DepthRange.
*re-land with Linux fixes, and fix for locations*
This built-in uniform wasn't being collected in VariableInfo.cpp.
Also remove the existing workaround for D3D gl_DepthRange
collection.
BUG=angleproject:991
BUG=478570
Change-Id: Iba84651bfc58f82fd4ce039421874f561f83c348
Reviewed-on: https://chromium-review.googlesource.com/268840
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
931c78cb
|
2015-05-04T12:45:53
|
|
Fix typo intialize -> initialize
Change-Id: Ia39fffc6f2782b918b37ab7ae25ee16ecc98e93a
Reviewed-on: https://chromium-review.googlesource.com/269120
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Corentin Wallez <cwallez@chromium.org>
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|
96de96b7
|
2015-05-04T12:46:33
|
|
Initialize Win32Timer::mRunning as a bool
Change-Id: I1770684217239bcbdf2bb07f4867e1427577a01f
Reviewed-on: https://chromium-review.googlesource.com/269121
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Corentin Wallez <cwallez@chromium.org>
|
|
e737b06c
|
2015-05-04T16:53:56
|
|
Revert "Query attachment render targets from Impl class."
D3D9 bug is causing failures in the WebGL depth texture test.
BUG=angleproject:963
This reverts commit 804e8436f91733e1d0f769ec10082e4741f2e549.
Change-Id: I660f05033360e97258794138cb50b604f5ac16b6
Reviewed-on: https://chromium-review.googlesource.com/269005
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
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c1c1cdc4
|
2015-04-30T09:42:26
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|
Don't reallocate default FBO on makeCurrent.
We can use the flat FBO attachment types to update our data
instead of reallocating it. This also lets us delete the
DefaultFramebuffer class.
BUG=angleproject:963,angleproject:840
Change-Id: Ib8f20d8212d073fb5e248756321cb2e6b4e086dc
Reviewed-on: https://chromium-review.googlesource.com/263492
Reviewed-by: Kenneth Russell <kbr@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
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804e8436
|
2015-04-30T09:42:23
|
|
Query attachment render targets from Impl class.
This allows us to eradicate the GetAttachmentRenderTarget methods.
This improves potential performance, at the cost of exposing a
Renderer-specific function at the API object level.
BUG=angleproject:963
Change-Id: Ifc227b5f42e87bd4deb451d685618cf61fea39f1
Reviewed-on: https://chromium-review.googlesource.com/263491
Reviewed-by: Kenneth Russell <kbr@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
|
|
26e1a466
|
2015-05-01T19:19:19
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|
Revert "translator: Fix variable collection for gl_DepthRange."
Build errors on Linux:
error: comparison of integers of different signs: 'const int' and 'const unsigned int'
BUG=angleproject:991
BUG=478570
This reverts commit f1ae954b660cb058c40665b623f4d689b65180d4.
Change-Id: I217aba1b32dc0e70d6153337a1f0ccef0483a0e1
Reviewed-on: https://chromium-review.googlesource.com/268792
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
|
|
f1ae954b
|
2015-05-01T13:33:57
|
|
translator: Fix variable collection for gl_DepthRange.
This built-in uniform wasn't being collected in VariableInfo.cpp.
Also remove the existing workaround for D3D gl_DepthRange
collection.
BUG=angleproject:991
BUG=478570
Change-Id: Ie254132e37c307323ba9e6e1705d138eea67b520
Reviewed-on: https://chromium-review.googlesource.com/268524
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Zhenyao Mo <zmo@chromium.org>
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|
4c8cae60
|
2015-05-01T16:46:16
|
|
Revert "Don't mark all macros with double underscores as reserved."
Fails a WebGL CTS test.
BUG=angleproject:989
This reverts commit 942e36254a1e3537371c39f3f23d1ce12f4c87e8.
Change-Id: I9f833366d5b69535ef74e358ac21efaccb1f1a3d
Reviewed-on: https://chromium-review.googlesource.com/268751
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
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942e3625
|
2015-04-30T11:00:01
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|
Don't mark all macros with double underscores as reserved.
Only __FILE__, __LINE__, __VERSION__ and GL_ES are reserved but it is
still not recommended to use a name with double underscores because it may
be used by the "underlying software layers".
Updated the tests to reflect that it is OK to define macros with double
underscores but it is not valid to make assumptions about their values.
Fixes:
dEQP-GLES2.functional.shaders.preprocessor.basic.identifier_with_double_underscore_vertex
dEQP-GLES2.functional.shaders.preprocessor.basic.identifier_with_double_underscore_fragment
BUG=angleproject:898
Change-Id: I77054d04c9935eedcdbb7304dc0c3b60b53994f9
Reviewed-on: https://chromium-review.googlesource.com/268434
Reviewed-by: Zhenyao Mo <zmo@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
2dc8bf8b
|
2015-04-30T15:56:52
|
|
translator: Fix C++11-deprecated register usage.
Define 'register' as an empty string if we're in a modern version
of C++.
BUG=255186
BUG=angleproject:463
Change-Id: Ied044fb87a9b05c91cb419c54295c39f0f0ab776
Reviewed-on: https://chromium-review.googlesource.com/268512
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Zhenyao Mo <zmo@chromium.org>
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|
b96687df
|
2015-04-30T15:56:51
|
|
translator: Regenerate with Bison 3.0.4.
BUG=angleproject:463
Change-Id: If89a29de8fb006e8e3b0483ac5df21c8833ce974
Reviewed-on: https://chromium-review.googlesource.com/268511
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Zhenyao Mo <zmo@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
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|
9624e058
|
2015-05-01T14:04:24
|
|
Revert "Track if a non-preprocessor token has been seen and validate #extension with it."
Breaks some WebGL applications, holding off until a decision is made.
BUG=483252
BUG=angleproject:989
This reverts commit fa55bf1ed6a26341c57f45b3a3da8feda0b6c18d.
Change-Id: Iebef439095a95741c8502716a4ce90c4785561eb
Reviewed-on: https://chromium-review.googlesource.com/268742
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
6afcd6dd
|
2015-04-28T12:39:09
|
|
Refactor CreateDevice error checking.
Also return a different code for a NULL pointer, vs a failed call.
BUG=477701
Change-Id: Ib0584371d51b99760e80ce5481a1e72e1ec673e0
Reviewed-on: https://chromium-review.googlesource.com/267753
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Brandon Jones <bajones@chromium.org>
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|
4d16f6d8
|
2015-04-30T09:42:21
|
|
Replace NULL with nullptr in Framebuffer9/11.
BUG=angleproject:963
Change-Id: I1ba418e7540b9c3ac6611aa3e4f0c1ca27557a1a
Reviewed-on: https://chromium-review.googlesource.com/267734
Reviewed-by: Kenneth Russell <kbr@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
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|
7d75e2b7
|
2015-04-30T09:42:18
|
|
Simplify message to FBO Impls of attachment changes.
We don't need to pass attachment pointers, since they are now
value types, and no longer change their address.
BUG=angleproject:963
Change-Id: I02cdce0886512cc847930f61c5bfb62fc1d7cd1a
Reviewed-on: https://chromium-review.googlesource.com/265938
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
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|
2e295e23
|
2015-04-29T10:41:33
|
|
hlsl: Fix struct specifiers in uniforms.
We would miss the definition for structs specfied in uniforms. Fix
this by always checking to add the constructor. Fixes the WebGL
test 'glsl/misc/struct-specifiers-in-uniforms'.
BUG=angleproject:818
BUG=433412
Change-Id: I411e4a4477f7ef34fceb9faa77489f77d8efdce8
Reviewed-on: https://chromium-review.googlesource.com/267797
Reviewed-by: Zhenyao Mo <zmo@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
|
|
a1884f2b
|
2015-04-29T10:15:16
|
|
Fixes for the tagging of discontinuous loops
The first fix was for all loops being considered discontinuous in
OutputHLSL because of a typo that produced a tautology.
The error was not detected by the unit tests because as an optimization we
do not generate Lod0 calls when they are not needed for the callee
function (which was correctly detected by the analysis in this case).
Fixed the unit tests by adding a call to a builtin gradient operation.
The second fix was for discard not being taken into account in the
analyses of the AST, which caused a WebGL test regression after the first
fix for conformance/glsl/bugs/conditional-discard-in-loop
BUG=angleproject:982
Change-Id: I1315eac1ad36f726be52d7fda5facf3104341b1f
Reviewed-on: https://chromium-review.googlesource.com/267814
Tested-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
ec6bae71
|
2015-04-29T13:54:15
|
|
Default buffer usage to GL_STATIC_DRAW.
Calling glGetBufferParameteriv with GL_BUFFER_USAGE on a buffer that has never
had glBufferData called on it should return GL_STATIC_DRAW.
[ES 2.0.25 spec, table 6.3]
Fixes:
dEQP-GLES2.functional.state_query.buffer_object.buffer_usage_getbufferparameteri
Change-Id: I1bf1614b606d20338bb507861164c6ab0b64122f
Reviewed-on: https://chromium-review.googlesource.com/267816
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
3799c301
|
2015-04-29T13:06:31
|
|
surfaceD3D::swapRect(): always call checkForOutOfDateSwapChain() even if
width or height is 0.
BUG=angleproject:990
Change-Id: I9fbdd3d341d3f6fa42dfb39950e6b2d3204c4c9b
Reviewed-on: https://chromium-review.googlesource.com/267415
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Régis Fénéon <regis.feneon@gmail.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
fa55bf1e
|
2015-04-27T14:48:59
|
|
Track if a non-preprocessor token has been seen and validate #extension with it.
Fixes:
dEQP-GLES2.functional.shaders.preprocessor.extensions.after_non_preprocessing_tokens_vertex
dEQP-GLES2.functional.shaders.preprocessor.extensions.after_non_preprocessing_tokens_fragment
BUG=angleproject:989
Change-Id: Ie0aba80b2fde0160e83fc95f545b62954af2e5fc
Reviewed-on: https://chromium-review.googlesource.com/267398
Reviewed-by: Zhenyao Mo <zmo@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
c185cb8d
|
2015-04-28T12:39:08
|
|
Cache gl::Data in Context to speed up validation.
This avoids creating a new Data object and copying it around.
Gives a noticable performance increase in the benchmark which
tests validation-only draw calls. Gives about a 8% increase
in the benchmark.
BUG=angleproject:959
Change-Id: Id3a7459753b1b466a06da89f3f8b03b2c2c7a5c1
Reviewed-on: https://chromium-review.googlesource.com/267752
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Brandon Jones <bajones@chromium.org>
|
|
aebf9dde
|
2015-04-28T12:39:07
|
|
Cache maximum enabled vertex attribute.
This can give us much faster draw call validation, by saving us from
checking buffer sizes for non-enabled attribs. Also for checking if
vertex buffers are mapped. Gives >100% increase in the benchmark.
BUG=angleproject:959
Change-Id: I211c310385bdee46ed06f68ecd9c98385e1f8db9
Reviewed-on: https://chromium-review.googlesource.com/267751
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Brandon Jones <bajones@chromium.org>
|
|
1377689c
|
2015-04-28T12:39:06
|
|
Cache validate samplers result.
This gives ~23% increase in the validation-only draw call perf test.
BUG=angleproject:959
Change-Id: I384a5c4fbb1c2cd47483bd7cf4bc1d39447a99bc
Reviewed-on: https://chromium-review.googlesource.com/267750
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Brandon Jones <bajones@chromium.org>
|
|
667ef099
|
2015-04-29T14:49:38
|
|
Update copyright dates in generated DLLs.
BUG=angleproject:546
Change-Id: If44d808e30e4c5b15971fe44e8c59a3c9f19095f
Reviewed-on: https://chromium-review.googlesource.com/267837
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
26be18da
|
2015-04-27T14:05:57
|
|
Validate that all preprocessor function arguments are unique.
Fixes:
dEQP-GLES2.functional.shaders.preprocessor.invalid_function_definitions.unique_param_name_vertex
dEQP-GLES2.functional.shaders.preprocessor.invalid_function_definitions.unique_param_name_fragment
BUG=angleproject:989
Change-Id: I32198f1c9036c371b46e7ad2986a44e42fd38e20
Reviewed-on: https://chromium-review.googlesource.com/267396
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Zhenyao Mo <zmo@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
f74fef50
|
2015-04-29T12:57:52
|
|
Disable some failing tests on Intel and AMD bots.
Change-Id: I745fab7c6c169c1ffc930f865b6b109c4c623e2b
Reviewed-on: https://chromium-review.googlesource.com/267835
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
a809165f
|
2015-04-27T10:53:55
|
|
Enable more tests for the OpenGL backend.
Change-Id: I3fc9948498bd7c2b7c8e75f010196982de240c1b
Reviewed-on: https://chromium-review.googlesource.com/267461
Tested-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
95a423d0
|
2015-04-28T11:09:45
|
|
Unexpected tokens after conditionals should be an error instead of a warning.
Fixes:
dEQP-GLES2.functional.shaders.preprocessor.invalid_conditionals.tokens_after_if_vertex
dEQP-GLES2.functional.shaders.preprocessor.invalid_conditionals.tokens_after_if_fragment
dEQP-GLES2.functional.shaders.preprocessor.invalid_conditionals.tokens_after_else_vertex
dEQP-GLES2.functional.shaders.preprocessor.invalid_conditionals.tokens_after_else_fragment
dEQP-GLES2.functional.shaders.preprocessor.invalid_conditionals.tokens_after_endif_vertex
dEQP-GLES2.functional.shaders.preprocessor.invalid_conditionals.tokens_after_endif_fragment
dEQP-GLES2.functional.shaders.preprocessor.invalid_conditionals.tokens_after_ifdef_vertex
dEQP-GLES2.functional.shaders.preprocessor.invalid_conditionals.tokens_after_ifdef_fragment
dEQP-GLES2.functional.shaders.preprocessor.invalid_conditionals.tokens_after_ifndef_vertex
dEQP-GLES2.functional.shaders.preprocessor.invalid_conditionals.tokens_after_ifndef_fragment
BUG=angleproject:989
Change-Id: I6511f7082c98206fb623775d81329b6bc7673c1a
Reviewed-on: https://chromium-review.googlesource.com/267638
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Zhenyao Mo <zmo@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
d3c29f57
|
2015-04-28T11:23:02
|
|
Add pragma errors for malformed pragmas.
Instead of always warning on invalid pragmas, only warn when the pragma
type is not recognized and error when the syntax is invalid.
Fixes:
dEQP-GLES2.functional.shaders.preprocessor.pragmas.invalid_pragma_invalid_debug_vertex
dEQP-GLES2.functional.shaders.preprocessor.pragmas.invalid_pragma_invalid_debug_fragment
dEQP-GLES2.functional.shaders.preprocessor.pragmas.invalid_pragma_invalid_token_vertex
dEQP-GLES2.functional.shaders.preprocessor.pragmas.invalid_pragma_invalid_token_fragment
BUG=angleproject:989
Change-Id: Ibd584dc08a2436e163dfc52eeffdf2dac8a22cb8
Reviewed-on: https://chromium-review.googlesource.com/267639
Reviewed-by: Zhenyao Mo <zmo@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
b819d25d
|
2015-04-27T14:16:34
|
|
Validate that there are no tokens following #undef on the same line.
Fixes:
dEQP-GLES2.functional.shaders.preprocessor.definitions.undefine_object_invalid_syntax_vertex
dEQP-GLES2.functional.shaders.preprocessor.definitions.undefine_object_invalid_syntax_fragment
dEQP-GLES2.functional.shaders.preprocessor.invalid_definitions.undef_non_identifier_2_vertex
dEQP-GLES2.functional.shaders.preprocessor.invalid_definitions.undef_non_identifier_2_fragment
BUG=angleproject:989
Change-Id: I279a38aaae8010017ef6e3f1aa139ae03f374680
Reviewed-on: https://chromium-review.googlesource.com/267397
Reviewed-by: Zhenyao Mo <zmo@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
3da79b7b
|
2015-04-27T11:09:17
|
|
Reject shaders using attribute aliasing.
The current code rejects any shaders that use more than the caps
allow, but a bug would crash us before the check. We don't support
aliasing in shaders that use a lot of uniforms because this
causes problems with the D3D back-end, currently. This changes the
crash in the dEQP aliasing tests to a link error.
See dEQP-GLES2.functional.attribute_location.bind_aliasing.*
BUG=angleproject:901
Change-Id: I6906d3345abe9f89cfa0aa6cec4be26b5b2851d0
Reviewed-on: https://chromium-review.googlesource.com/266928
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Brandon Jones <bajones@chromium.org>
|
|
30cb86d8
|
2015-04-22T10:07:23
|
|
Create a child window in SurfaceD3D when needed.
BUG=angleproject:961
BUG=angleproject:860
Change-Id: I137d27bafc4d690b159ffef8cc69d6f1c5a05131
Reviewed-on: https://chromium-review.googlesource.com/267681
Tested-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
463cdeac
|
2015-04-28T13:22:31
|
|
Temporarily disable the ClearTest.ClearIssue test on Intel OpenGL.
Change-Id: Ia54b2258422c23fc53f2af5ebe7594375412452c
Reviewed-on: https://chromium-review.googlesource.com/267675
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
ad0d0799
|
2015-04-08T14:25:06
|
|
Expand ShShaderOutput for different GLSL versions
BUG=angleproject:968
Change-Id: I2d4c0a8e9a91a940922da4501c22124da0c0399c
Reviewed-on: https://chromium-review.googlesource.com/264840
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Olli Etuaho <oetuaho@nvidia.com>
Tested-by: Jamie Madill <jmadill@chromium.org>
|
|
e3ef715d
|
2015-04-28T16:55:17
|
|
Revert "Revert "Remove non-const FBO attachment queries.""
Fixed build errors in prior patch.
This reverts commit 34771622d756adc52f02becd7c2b70c717dcc638.
Change-Id: I909b455f2c632a3df7d97149972e167c2adb058f
Reviewed-on: https://chromium-review.googlesource.com/267599
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
|
|
3fe36ebd
|
2015-04-28T16:44:12
|
|
Revert "Create a child window in SurfaceD3D when needed."
Causing errors with D3D9, see build:
http://build.chromium.org/p/chromium.gpu.fyi/builders/Win7%20Release%20%28NVIDIA%29/builds/15149
This reverts commit b7f1a8b0ab3489a7463749e7fc088187bfafbd35.
Change-Id: I6f1c3fd119f76a298e5b3fb676ddcb208cd1234b
Reviewed-on: https://chromium-review.googlesource.com/267673
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
|
|
3a12f776
|
2015-04-28T16:44:59
|
|
Revert "Fix compile failure on build systems with UNICODE defined."
Earlier patch causing errors on D3D9:
http://build.chromium.org/p/chromium.gpu.fyi/builders/Win7%20Release%20%28NVIDIA%29/builds/15149
This reverts commit acb0a1a6d74100833dbccd49d3eca317b56fd004.
Change-Id: I1956c57224ecf1c0caee2c3f624d1a871d171686
Reviewed-on: https://chromium-review.googlesource.com/267674
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
|
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acb0a1a6
|
2015-04-28T10:39:10
|
|
Fix compile failure on build systems with UNICODE defined.
BUG=angleproject:961
Change-Id: I32053309a8384a27d1c2a991ddfaa195195f88c8
Reviewed-on: https://chromium-review.googlesource.com/267637
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
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d3b84ab5
|
2015-04-22T10:36:48
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|
Don't subclass windows in SurfaceD3D.
The subclassing was not used by chromium and caused problems for users
that wanted to use a window owned by another thread as an EGL surface.
BUG=angleproject:961
Change-Id: I1d91323c758374de317179874320961385b10ae0
Reviewed-on: https://chromium-review.googlesource.com/266658
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: John Bauman <jbauman@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
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b7f1a8b0
|
2015-04-22T10:07:23
|
|
Create a child window in SurfaceD3D when needed.
BUG=angleproject:961
Change-Id: I61931961f8cb86b47012edd2bc08d0e1e7a5d0f7
Reviewed-on: https://chromium-review.googlesource.com/266515
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: John Bauman <jbauman@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
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5b028d18
|
2015-04-27T10:43:54
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|
Add a special case for binding to GL_FRAMEBUFFER for state tracking.
Binding to GL_FRAMEBUFFER is supposed to set the read and draw framebuffer
bindings instead of being a separate binding point.
BUG=angleproject:885
Change-Id: Ic6d9056a2f8bfa472587c5ed030c15fcc93574c7
Reviewed-on: https://chromium-review.googlesource.com/267460
Reviewed-by: Brandon Jones <bajones@chromium.org>
Reviewed-by: Kenneth Russell <kbr@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
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0d31828f
|
2015-04-27T15:08:09
|
|
Fixed shadowed error variable.
BUG=angleproject:886
Change-Id: I4224ba26fef6783d61a56c294da2bdb6596da7bc
Reviewed-on: https://chromium-review.googlesource.com/267552
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
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2d06b738
|
2015-04-20T12:53:28
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|
Store value types for FBO attachments.
*re-land with fix for Mac*
This prevents us from re-allocating FBO attachments every set.
This change requires quite a bit of refactoring.
BUG=angleproject:963
Change-Id: Ia1f83e3c427d446ddbe16c6703db136942149e91
Reviewed-on: https://chromium-review.googlesource.com/266691
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
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b36e9b89
|
2015-04-27T19:10:48
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|
Revert "D3D11: Filter HRESULT error code properly."
Fix is incorrect: See http://crbug.com/477701
This reverts commit 02bce6e559988f2c4a6ec0c8905ed90254467baa.
Change-Id: I718d1a7e5d9fef662cee9ba90407a835466c74fc
Reviewed-on: https://chromium-review.googlesource.com/267560
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
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fa60f690
|
2015-04-27T18:23:44
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|
Fixed compilation with mingw.
Change-Id: Icc40c61b5c6df5a0aed4e175f1724ca55f981625
Reviewed-on: https://chromium-review.googlesource.com/267412
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
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d57e0db3
|
2015-04-24T15:05:08
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|
Remove separate compilerdebug.h in favor of debug.h
This unifies the behavior across the compiler and rest of ANGLE - for
example, one can use #define ANGLE_TEST_CONFIG to disable UNIMPLEMENTED
asserts in both the compiler and the rest of ANGLE. Compiler traces from
asserts also go to the same TRACE_OUTPUT_FILE as other traces instead of
being directed through ParseContext.
The compiler build already includes the common sources, so no changes to
build config are needed.
The original version of this change was reverted due to release mode
build issues. This version adds UNUSED_ASSERTION_VARIABLE where needed.
TEST=angle_unittests, angle_end2end_tests,
dEQP-GLES3.functional.shaders.*
BUG=angleproject:983
Change-Id: I36929020a04251b8bc834fbb3c069e10128c3082
Reviewed-on: https://chromium-review.googlesource.com/267411
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Olli Etuaho <oetuaho@nvidia.com>
Tested-by: Olli Etuaho <oetuaho@nvidia.com>
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84115c92
|
2015-04-23T15:00:07
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|
Keep default FBO attachments immutable.
In some cases we would let the user change the attachments of the
default FBO. This hole in our validation would confound the dEQP
negative API tests (negative_api.buffer.framebuffer_*) and muck
up the remainder of the test run.
BUG=angleproject:901
Change-Id: I2b3c04752d1df3289d41c013cc936eda30e98aad
Reviewed-on: https://chromium-review.googlesource.com/266927
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Brandon Jones <bajones@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
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0be9a8a0
|
2015-04-23T15:00:06
|
|
No-op BufferSubData after validation.
We were skipping some validation, which was confusing dEQP. We can
still no-op, but do this after all validation.
BUG=angleproject:901
Change-Id: I9888c1aca851519e9c7da210c983ba6012e95932
Reviewed-on: https://chromium-review.googlesource.com/266926
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Brandon Jones <bajones@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
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|
a7441353
|
2015-04-23T15:00:05
|
|
Fix missing texture target validations.
We were missing this in a few places, and this was giving runtime
errors in dEQP negative tests.
BUG=angleproject:901
Change-Id: I9de5b055dcfe4ad5c13c800a31b4a0b424863bee
Reviewed-on: https://chromium-review.googlesource.com/266888
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Brandon Jones <bajones@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
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48d33aef
|
2015-04-27T11:01:44
|
|
Fix warning about unexpected mock function call.
BUG=angleproject:985
Change-Id: If2138d8ec9a4f99adaf4ef1a4cbeeab6b0bf9f2c
Reviewed-on: https://chromium-review.googlesource.com/267349
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
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a656490d
|
2015-04-27T14:30:32
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|
Revert "Remove separate compilerdebug.h in favor of debug.h"
Causing compile warnings in Release:
1>compiler\translator\CallDAG.cpp(238): error C2220: warning treated as error - no 'object' file generated
1>compiler\translator\CallDAG.cpp(238): warning C4189: 'op' : local variable is initialized but not referenced
1>compiler\translator\IntermNode.cpp(1495): error C2220: warning treated as error - no 'object' file generated
1>compiler\translator\IntermNode.cpp(1495): warning C4189: 'replaced' : local variable is initialized but not referenced
1>compiler\translator\IntermNode.cpp(1517): warning C4189: 'replaced' : local variable is initialized but not referenced
This reverts commit 5271025865b34685da71d0309131c5aff2e32f71.
Change-Id: Icdf1c37eef22a13d083767609ab0b0285d3dc517
Reviewed-on: https://chromium-review.googlesource.com/267359
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
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681ad9d1
|
2015-04-23T12:27:56
|
|
Add a sample that uses multiple windows.
BUG=angleproject:521
Change-Id: I50858193518b4d07edcb2073caaa99ce37fcc4c3
Reviewed-on: https://chromium-review.googlesource.com/267000
Reviewed-by: Brandon Jones <bajones@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
52710258
|
2015-04-24T15:05:08
|
|
Remove separate compilerdebug.h in favor of debug.h
This unifies the behavior across the compiler and rest of ANGLE - for
example, one can use #define ANGLE_TEST_CONFIG to disable UNIMPLEMENTED
asserts in both the compiler and the rest of ANGLE. Compiler traces from
asserts also go to the same TRACE_OUTPUT_FILE as other traces instead of
being directed through ParseContext.
The compiler build already includes the common sources, so no changes to
build config are needed.
TEST=angle_unittests, angle_end2end_tests,
dEQP-GLES3.functional.shaders.*
BUG=angleproject:983
Change-Id: Ifca4d16f667b1e5cf9c2e7cc4139940091917a1c
Reviewed-on: https://chromium-review.googlesource.com/266993
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Zhenyao Mo <zmo@chromium.org>
Tested-by: Olli Etuaho <oetuaho@nvidia.com>
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|
2a7ffe16
|
2015-04-23T15:00:04
|
|
Add ANGLE platform selection for dEQP.
This gives us the choice between D3D9 and D3D11. We can add more
platforms easily using the same patterns.
BUG=angleproject:901
Change-Id: Ia8dc77466bd32f0b8b0d638ae839f41288bfe25b
Reviewed-on: https://chromium-review.googlesource.com/266889
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Austin Kinross <aukinros@microsoft.com>
Reviewed-by: Brandon Jones <bajones@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
|
|
2cb7b835
|
2015-04-23T20:27:44
|
|
Clean up binary operation constant folding code
Fix mixed up comments, remove unnecessary type conversions, clarify
variable names and improve formatting in a few places.
TEST=angle_unittests, WebGL conformance tests
BUG=angleproject:913
Change-Id: Ice8fe3682d8e97f42747752302a1fba116132df4
Reviewed-on: https://chromium-review.googlesource.com/266843
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Olli Etuaho <oetuaho@nvidia.com>
Reviewed-by: Zhenyao Mo <zmo@chromium.org>
|
|
a8c414ba
|
2015-04-16T15:51:03
|
|
Add basic support for arrays as return values in HLSL output
In HLSL output, user-defined functions that have an array as their return value
get changed so that they have the array as an out parameter instead.
Still missing: support for calling a function that has array as a return value
without assigning the array. Also support for assignments inside complex
expressions.
TEST=dEQP-GLES3.functional.shaders.arrays.return.*
BUG=angleproject:941
Change-Id: I79f5170139116a3dcfb2be2df5f0f79a3d955ca8
Reviewed-on: https://chromium-review.googlesource.com/266003
Reviewed-by: Olli Etuaho <oetuaho@nvidia.com>
Tested-by: Olli Etuaho <oetuaho@nvidia.com>
|
|
c6833115
|
2015-04-22T15:15:54
|
|
Prune empty declarations from the AST
Empty declarations in ESSL shaders currently result in errors on several
platforms. Prune empty declarations that are not struct or interface block
declarations from the AST.
TEST=WebGL conformance tests, angle_unittests, angle_end2end_tests
BUG=angleproject:980
Change-Id: I9e3abf8134e6dfed0253cc83f69ce0ee92b0e0e7
Reviewed-on: https://chromium-review.googlesource.com/266841
Reviewed-by: Olli Etuaho <oetuaho@nvidia.com>
Tested-by: Olli Etuaho <oetuaho@nvidia.com>
|
|
39282e1f
|
2015-04-23T15:41:48
|
|
Disallow length being called on expressions with side effects
ESSL 3.00 definition of expressions does not include calling length on
anything other than array names, so enforce this restriction in the
parser.
TEST=WebGL 2 conformance tests
BUG=angleproject:972
Change-Id: I893d3c468ff21cb419b3239738f2a41834298cf2
Reviewed-on: https://chromium-review.googlesource.com/266992
Reviewed-by: Olli Etuaho <oetuaho@nvidia.com>
Tested-by: Olli Etuaho <oetuaho@nvidia.com>
|
|
96e67388
|
2015-04-23T14:27:02
|
|
Fix array.length() to return a signed integer
array.length() should return a signed integer as specified in ESSL 3.00
section 4.1.9, not unsigned. Fix this and add a simple unit test - the
dEQP tests included in WebGL conformance are built in a way that they
don't catch the issue.
TEST=angle_unittests
BUG=angleproject:972
Change-Id: I1389f51751a6a25c1681f57ac3d2d52f31ecc8fb
Reviewed-on: https://chromium-review.googlesource.com/266991
Reviewed-by: Olli Etuaho <oetuaho@nvidia.com>
Tested-by: Olli Etuaho <oetuaho@nvidia.com>
|
|
d42f5b8c
|
2015-04-16T14:03:29
|
|
Sync the remaining miscellaneous state before drawing in RendererGL.
BUG=angleproject:883
Change-Id: Id530f855ab14b6ec575101c9e74c02842c27d3d6
Reviewed-on: https://chromium-review.googlesource.com/266036
Reviewed-by: Brandon Jones <bajones@chromium.org>
Reviewed-by: Kenneth Russell <kbr@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
4b3f4169
|
2015-04-16T13:22:05
|
|
Sync the entire rasterizer state before drawing in RendererGL.
BUG=angleproject:883
Change-Id: I721c198f33caa18ec04899d6323faa9dbd4aa100
Reviewed-on: https://chromium-review.googlesource.com/266035
Reviewed-by: Brandon Jones <bajones@chromium.org>
Reviewed-by: Kenneth Russell <kbr@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
b8517346
|
2015-04-16T12:10:19
|
|
Sync the entire depth stencil state before drawing in RendererGL.
BUG=angleproject:883
Change-Id: I1d748281184ff8111f8ff1c63f56882650b6871b
Reviewed-on: https://chromium-review.googlesource.com/266034
Reviewed-by: Brandon Jones <bajones@chromium.org>
Reviewed-by: Kenneth Russell <kbr@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
0fbb600f
|
2015-04-16T11:11:53
|
|
Sync the entire blend state before drawing in RendererGL.
BUG=angleproject:883
Change-Id: I903090c1a7ba90bd479ad8d24f943672eb51054e
Reviewed-on: https://chromium-review.googlesource.com/266033
Reviewed-by: Brandon Jones <bajones@chromium.org>
Reviewed-by: Kenneth Russell <kbr@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
08c9cd97
|
2015-04-22T11:39:20
|
|
Remove last uses of the enumerate_files script.
BUG=angleproject:981
Change-Id: Ib91d4b515e129241814706351b69a74e8295a250
Reviewed-on: https://chromium-review.googlesource.com/266874
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
704c716a
|
2015-04-22T11:23:55
|
|
Remove uses of enumerate_files in the sample projects.
Speeds up project generation a lot.
BUG=angleproject:981
Change-Id: I3cb340baa8da3a30a2c861b584ba0e7758da5b4d
Reviewed-on: https://chromium-review.googlesource.com/266873
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Brandon Jones <bajones@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
2f3ba210
|
2015-04-22T11:09:45
|
|
Rename translator to shader_translator and remove redundant projects.
The essl_to_hlsl and essl_to_glsl projects were exactly the same so it
doesn't make sense to keep both.
BUG=angleproject:981
Change-Id: Ibf034a71e94ba5002f9c40ac87720bf0de74ae18
Reviewed-on: https://chromium-review.googlesource.com/266872
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Brandon Jones <bajones@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
413fd933
|
2015-04-22T11:00:41
|
|
Move all GLES samples into the samples directory.
There was no real reason to keep them in an angle directory and it makes
the generated projects nicer.
BUG=angleproject:981
Change-Id: I844e44dc5c2df51f5292cff4bdffe5e951745aae
Reviewed-on: https://chromium-review.googlesource.com/266871
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Brandon Jones <bajones@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
53643854
|
2015-04-22T10:50:00
|
|
Remove the dds_to_header sample.
It has very little to do with ANGLE and should not be in the repository.
BUG=angleproject:981
Change-Id: I7aa97b8f56b49beda591e90afcffcb27619beaec
Reviewed-on: https://chromium-review.googlesource.com/266870
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Brandon Jones <bajones@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
8fee0ab8
|
2015-04-23T14:52:46
|
|
Fix build regression on Linux
Chromium's Linux toolchain doesn't implement the return value of
std::vector::insert correctly, causing a build failure. Remove an
unnecessary assignment of the return value to fix this build regression.
The regression was caused by the commit:
"Put each array declarator into a separate declaration in HLSL output"
TEST=angle_unittests
Change-Id: I2959122d28e4c7e6d6a4d842a97a8f1fd4f27ca1
Reviewed-on: https://chromium-review.googlesource.com/266990
Reviewed-by: Olli Etuaho <oetuaho@nvidia.com>
Tested-by: Olli Etuaho <oetuaho@nvidia.com>
|
|
78174db7
|
2015-04-21T16:14:00
|
|
Replace EvqInternal with a separate flag to make it more flexible
The internal flag disables decorating a given symbol in output, effectively
placing it to a different namespace than user-defined symbols. This enables the
compiler to insert symbols to the tree when transforming it to be suitable for
HLSL output without running into name conflicts. In this patch the flag is
separated from the qualifiers since sometimes different qualifiers need to be
used with these internal symbols.
TEST=angle_unittests, angle_end2end_tests, WebGL conformance tests
BUG=angleproject:941
Change-Id: I7036bed98fdb1478a383bb959ca03b42c3cb8100
Reviewed-on: https://chromium-review.googlesource.com/266690
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Zhenyao Mo <zmo@chromium.org>
Tested-by: Olli Etuaho <oetuaho@nvidia.com>
|
|
822fa84e
|
2015-04-16T14:26:10
|
|
Support array initialization in HLSL output
Do this by separating each array initialization into a declaration and an
assignment. Array assignment is already supported in HLSL output by replacing
it with a function call.
The functionality is tested by the struct array constructor tests in dEQP.
BUG=angleproject:941
TEST=dEQP-GLES3.functional.shaders.arrays.constructor.*
Change-Id: Ida84fc343b767bea8b2d04e91c60cb8197d39039
Reviewed-on: https://chromium-review.googlesource.com/266002
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Zhenyao Mo <zmo@chromium.org>
Tested-by: Olli Etuaho <oetuaho@nvidia.com>
|
|
fc0e2bc0
|
2015-04-16T13:39:56
|
|
Put each array declarator into a separate declaration in HLSL output
Since HLSL doesn't support arrays as l-values, HLSL output needs to split
declarators that initialize arrays to variable declaration and assignment
implemented via a function call. To prepare for this, it is necessary that each
declarator has its own declaration.
BUG=angleproject:941
TEST=angle_end2end_tests, WebGL conformance tests
Change-Id: I43dee487578561c01dbde90c2f55a93dda2f057a
Reviewed-on: https://chromium-review.googlesource.com/266001
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Zhenyao Mo <zmo@chromium.org>
Tested-by: Olli Etuaho <oetuaho@nvidia.com>
|
|
752ce192
|
2015-04-14T11:11:12
|
|
D3D11: Use DX generateMips to generate mipmaps whenever possible.
BUG=angleproject:974
Change-Id: I95937fe7a0833de77c52f838ebb3ecba55dfbf8a
Reviewed-on: https://chromium-review.googlesource.com/265640
Tested-by: Gregoire Payen de La Garanderie <Gregory.Payen@imgtec.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
28eb65e3
|
2015-04-06T17:29:48
|
|
Support constant folding of exponential built-ins
This change adds constant folding support for unary exponential
built-ins - exp, log, exp2, log2, sqrt and inversesqrt.
BUG=angleproject:913
TEST= dEQP tests
dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.exponential*
(48 out of 56 tests started passing with this change)
Change-Id: I4b98782c4c4b72dd7d60dfc4f18ba6961526ec41
Reviewed-on: https://chromium-review.googlesource.com/266797
Reviewed-by: Olli Etuaho <oetuaho@nvidia.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Olli Etuaho <oetuaho@nvidia.com>
|
|
fddc211a
|
2015-04-22T13:28:10
|
|
Revert "Revert "Use nullptr consistently in TIntermConstantUnion::fold""
Revert of revert as the new changes that use nullptr in fold function
are already in.
This reverts commit b775778a050739c4d802da8db7edb8c865602950.
Change-Id: Ifbdb35264132c66e5d1f2379932839b99291c54a
Reviewed-on: https://chromium-review.googlesource.com/266803
Reviewed-by: Olli Etuaho <oetuaho@nvidia.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Olli Etuaho <oetuaho@nvidia.com>
|
|
aed081ce
|
2015-04-21T13:55:21
|
|
Revert "Store value types for FBO attachments."
In file included from ../../third_party/angle/src/libANGLE/Framebuffer.cpp:10:
In file included from ../../third_party/angle/src/libANGLE/Framebuffer.h:13:
In file included from /Applications/Xcode5.1.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX10.6.sdk/usr/include/c++/4.2.1/vector:68:
/Applications/Xcode5.1.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX10.6.sdk/usr/include/c++/4.2.1/bits/stl_construct.h:81:38: error: call to implicitly-deleted copy constructor of 'gl::FramebufferAttachment'
::new(static_cast<void*>(__p)) _T1(__value);
^ ~~~~~~~
This reverts commit 13773b26dfb29b963ea727e1ebf7bdabdc5892b1.
Change-Id: If79f2797fe46798cbe5b39d83c9bcb1a7e87026d
Reviewed-on: https://chromium-review.googlesource.com/266643
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
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34771622
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2015-04-21T13:54:34
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Revert "Remove non-const FBO attachment queries."
Compile errors on Mac:
In file included from ../../third_party/angle/src/libANGLE/Framebuffer.cpp:10:
In file included from ../../third_party/angle/src/libANGLE/Framebuffer.h:13:
In file included from /Applications/Xcode5.1.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX10.6.sdk/usr/include/c++/4.2.1/vector:68:
/Applications/Xcode5.1.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX10.6.sdk/usr/include/c++/4.2.1/bits/stl_construct.h:81:38: error: call to implicitly-deleted copy constructor of 'gl::FramebufferAttachment'
::new(static_cast<void*>(__p)) _T1(__value);
^ ~~~~~~~
This reverts commit ed61a5f673cefe1fac580e96adaa3da698d448e3.
Change-Id: I602bffc96f77cffa217cb63a5cc3caf334fd9879
Reviewed-on: https://chromium-review.googlesource.com/266652
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
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ed61a5f6
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2015-04-20T12:53:29
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Remove non-const FBO attachment queries.
Methods that need to mutate the Framebuffer should use
setAttachment, etc, instead of using mutable pointers.
BUG=angleproject:963
Change-Id: Ibe7b8f8245f762916e0224fdc78796b1c933195f
Reviewed-on: https://chromium-review.googlesource.com/263490
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
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13773b26
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2015-04-20T12:53:28
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Store value types for FBO attachments.
This prevents us from re-allocating FBO attachments every set.
This change requires quite a bit of refactoring.
BUG=angleproject:963
Change-Id: Iafa4e4a0f3dd66c9e7452e0e96a0cbb9753487bb
Reviewed-on: https://chromium-review.googlesource.com/263489
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Brandon Jones <bajones@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
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b6bda4af
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2015-04-20T12:53:26
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Make Framebuffer::Data members private.
This makes "Data" a proper class, and enforces access control when
used in FramebufferImpl. This gives a cleaner refactor when we
switch the internals of the class to use value types to store
attachments instead of pointer types.
BUG=angleproject:963
Change-Id: If825095458eaf9367f616f0bb54084025efb9882
Reviewed-on: https://chromium-review.googlesource.com/265937
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Brandon Jones <bajones@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
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ad0a486b
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2015-04-20T16:32:13
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Add D3D11CreateDevice timing histogram.
This should give us a bound on how much we can improve startup
time in ANGLE on D3D11 across all users.
BUG=angleproject:944
BUG=436191
Change-Id: Ie9047c0424429aecec5f6d7be8e119ebcc53fbe3
Reviewed-on: https://chromium-review.googlesource.com/266524
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Zhenyao Mo <zmo@chromium.org>
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d41c649a
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2015-04-20T16:32:09
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Add histograms helper macros.
These macros mimic Chromium's histogram_macros.h, so we can use
similar values for our histograms.
BUG=angleproject:944
BUG=436191
Change-Id: If77abaf71964d26a6269183e51b68b76bb562085
Reviewed-on: https://chromium-review.googlesource.com/266523
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Zhenyao Mo <zmo@chromium.org>
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917a1a70
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2015-04-20T16:55:38
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Temporarily disable some FenceSync tests on Intel OpenGL.
BUG=angleproject:888
Change-Id: Ia64d2f313c5ddf2ebb6efb54e205a22801fce01b
Reviewed-on: https://chromium-review.googlesource.com/266503
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
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3c8870a1
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2015-04-20T16:00:15
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perf_tests: Use 'score' units.
The dashboard automatically marks 'frames' as 'lower is better', while
'score' is automatically marked as 'higher is better'. Hence, use
score instead of frames.
BUG=468852
Change-Id: I02b3a9e4b74989793d4bfbf21a94e43670b3e028
Reviewed-on: https://chromium-review.googlesource.com/266522
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
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b11ad26b
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2015-04-09T14:43:34
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Implement FenceNVGL.
BUG=angleproject:888
Change-Id: Iea6993fe5459cf829f4bd23b0df5e223f22903f5
Reviewed-on: https://chromium-review.googlesource.com/264989
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
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7d433ddc
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2015-04-02T11:21:20
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Implement FenceSyncGL.
BUG=angleproject:888
Change-Id: Ie811266ed1cb08d29344fb11cd9afe77f9587cd7
Reviewed-on: https://chromium-review.googlesource.com/263654
Reviewed-by: Kenneth Russell <kbr@chromium.org>
Reviewed-by: Brandon Jones <bajones@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
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a4903b70
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2015-03-02T16:02:48
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Support multisampled framebuffers with the GL backend.
Move validation of sample counts into the Renderbuffer implementations
because the exact supported sample counts are not always known.
BUG=angleoproject:886
Change-Id: I9c90d9d435e940b852343a29a6aa11d6cb1ad23b
Reviewed-on: https://chromium-review.googlesource.com/255513
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
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02bce6e5
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2015-04-20T12:53:25
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D3D11: Filter HRESULT error code properly.
The Windows helper function HRESULT_CODE masks out some bits that
obscure the error code. This could be why we're seeing some
undetermined errors in our logs.
BUG=477701
Change-Id: I6eee442c149c2568e3823edc538d365b06ee20d8
Reviewed-on: https://chromium-review.googlesource.com/266375
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
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da06fac2
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2015-03-19T09:27:04
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Add missing end-of-file newlines
Change-Id: I664e40f8d3f2276d5964b111d066861540010b43
Reviewed-on: https://chromium-review.googlesource.com/260791
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
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cb3cc805
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2015-04-01T11:28:54
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Update The Qt Company in AUTHORS/CONTRIBUTORS
Change-Id: Iaa923e48d26eb1044d02ac097cc6caa1986309cf
Reviewed-on: https://chromium-review.googlesource.com/263400
Tested-by: Andrew Knight <andrew.knight@intopalo.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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97dc22e0
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2015-04-06T17:35:38
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Support constant folding of common built-ins
This change adds constant folding support for unary common built-ins:
abs, sign, floor, trunc, round, roundEven, ceil and fract.
BUG=angleproject:913
TEST= dEQP tests
dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.common*
(80 out of 210 tests started passing with this change)
Change-Id: I46312fec43084601d4fca8195ddaaa5292f1c02a
Reviewed-on: https://chromium-review.googlesource.com/265967
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
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be2adeac
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2015-04-17T16:17:28
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Temporarily disable UniformArrayLocations test on Intel OpenGL.
BUG=angleproject:882
Change-Id: Idd5cb8c794bbeec162f65255231fe2ae0180bdf8
Reviewed-on: https://chromium-review.googlesource.com/266180
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
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8d95b741
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2015-04-17T18:44:13
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Revert "Support constant folding of exponential built-ins"
Causing compile errors on Android:
../../third_party/angle/src/compiler/translator/IntermNode.cpp:1309:62: error: use of undeclared identifier 'log2f'
else if (!foldFloatTypeUnary(unionArray[i], &log2f, infoSink, &tempConstArray[i]))
This reverts commit 1623a1b90f24cd1afd8839c0726ad276a887fbda.
Change-Id: If9c45aea85801eb11e7d1513b4183ec11289d2f3
Reviewed-on: https://chromium-review.googlesource.com/266154
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
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f17959aa
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2015-04-17T13:04:20
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D3D11: Record more explicit error codes in Renderer init.
Our data shows the most common D3D11CreateDevice failure as being
'other error'. Explicitly enumerate more error codes so we can
figure out which value we're getting.
BUG=47701
Change-Id: Ibcda5e8ff1bb0368b1bfe3c8e7e3ffbb404771ce
Reviewed-on: https://chromium-review.googlesource.com/265939
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
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5ed74cfd
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2015-04-14T13:57:07
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Fix uniform locations in ProgramGL.
ProgramGL was unable to handle uniform arrays and improperly set uniform
locations. It now queries the driver for the location of each uniform and
iterates over all array elements.
BUG=angleproject:882
Change-Id: Iffe9d12944b2399f19f4a7823df2f535a430d6e3
Reviewed-on: https://chromium-review.googlesource.com/265724
Tested-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Kenneth Russell <kbr@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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1623a1b9
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2015-04-06T17:29:48
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Support constant folding of exponential built-ins
This change adds constant folding support for unary exponential
built-ins - exp, log, exp2, log2, sqrt and inversesqrt.
BUG=angleproject:913
TEST= dEQP tests
dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.exponential*
(48 out of 56 tests started passing with this change)
Change-Id: I63133ee8c04c4a8d6cb30da5788e9227c05d4cbe
Reviewed-on: https://chromium-review.googlesource.com/266071
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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9dea48f3
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2015-04-02T11:45:09
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Support constant folding of trigonometry built-ins
This change adds constant folding support for trigonometry built-in
functions. Constant folding for these functions also fixes constant
expression issues where constant initializer is a built-in trignometry
function whose arguments are all constant expressions.
BUG=angleproject:913
TEST= dEQP tests
dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.angle_and_trigonometry*
(112 out of 120 tests pass with this change)
Change-Id: I2b7a61320819dcd095827faa1fd16e835f4688b4
Reviewed-on: https://chromium-review.googlesource.com/265819
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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