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a5e693af
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2017-07-13T16:07:26
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Make unique id counter a member of TSymbolTable
This makes unique id counting thread-safe.
BUG=angleproject:624
TEST=angle_unittests
Change-Id: Ie0f2c7e574470b39750d37d2181c790bc874b275
Reviewed-on: https://chromium-review.googlesource.com/570419
Commit-Queue: Olli Etuaho <oetuaho@nvidia.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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4dd06d5d
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2017-07-05T12:41:06
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Set proper symbol ids on temporary symbol nodes
Temporary symbols used to all have symbol id 0. Now they get assigned
unique symbol ids. This makes it possible to keep track of them
according to the symbol id instead of their name, paving way to more
robust AST handling in the future.
BUG=angleproject:1490
TEST=angle_unittests
Change-Id: I292e2e483cc39173524fd30a30b48c4c808442e5
Reviewed-on: https://chromium-review.googlesource.com/559335
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Olli Etuaho <oetuaho@nvidia.com>
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45bcc784
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2016-11-07T13:58:48
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translator: Scope all classes with "sh".
I was seeing an odd problem with our PoolAlloc conflicting with the
glslang/Vulkan TIntermNode, so the fix was to move everything to a
separate namespace.
The bison grammars are also regenerated. No functional changes.
BUG=angleproject:1576
Change-Id: I959c7afe4c092f0d458432c07b4dcee4d39513f3
Reviewed-on: https://chromium-review.googlesource.com/408267
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
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3cbb27a1
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2016-07-14T11:55:48
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Simplify loop conditions so that they won't generate statements
Introduce an AST traverser that can move the evaluation of certain
types of loop conditions and loop expressions inside the loop. This
way subsequent AST transformations don't have to worry about cases
where they have to insert new statements to implement a loop condition
or expression.
This includes the revert of "Unfold short-circuiting operators in loop
conditions correctly". The new traverser covers the loop cases that
used to be handled in UnfoldShortCircuitToIf.
BUG=angleproject:1465
TEST=WebGL conformance tests,
dEQP-GLES2.functional.shaders.*select_iteration_count*
Change-Id: I88e50e007e924d5884a217117690ac7fa2f96d38
Reviewed-on: https://chromium-review.googlesource.com/362570
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Olli Etuaho <oetuaho@nvidia.com>
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