include/platform/FeaturesGL_autogen.h


Log

Author Commit Date CI Message
Alexey Knyazev fec93f40 2022-10-14T00:00:00 GL: Support clip and cull distance extensions Use EXT_clip_cull_distance on OpenGL ES to expose APPLE_clip_distance; use ARB_cull_distance on OpenGL to expose EXT_clip_cull_distance. Added disableClipCullDistance OpenGL workaround. Bug: angleproject:4452 Change-Id: I458cad29c10b9d9193c5233e24bac53361ba104e Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3956075 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Chris Dalton a81679bc 2022-09-26T23:56:34 Support EXT_shader_framebuffer_fetch on GLES All the frontend functionality for EXT_shader_framebuffer_fetch is already present, but only supported on Vulkan. This change wires it up for the native GLES backend as well. Bug: angleproject:7279 Bug: angleproject:7703 Change-Id: Ie1fce79e08a78662c8af65d33f3d8417c96cf58e Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3920577 Commit-Queue: Chris Dalton <chris@rive.app> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Chris Dalton 4a636cdd 2022-07-20T22:44:30 Require all PLS formats to consume exactly 4 bytes of storage D3D 11.0 UAVs only support R32_FLOAT, R32_UINT, R32_SINT formats. EXT_shader_pixel_local_storage explicitly states that all PLS variables consume exactly 4 bytes. ESSL images can only have both read and write access if their format is r32f, r32i, r32ui. (We were able to circumvent this via aliasing, but it was a huge source of bugs.) There is a large precedent for only supporting 4 bytes of storage in the capabilities we use for PLS, so this CL removes support for all PLS storage formats that are not 4 bytes. It also implements an "R32" mode for PLS, that does manual packing and unpacking of r32* image formats. If the application wants larger formats, it can always define multiple PLS planes and piece them together. Next up we ought to be able to support rg16* types with more packing/unpacking. With aliasing gone, and with a bit of tweaking, the PLS tests now pass on the Pixel 4 GLES bot. Bug: angleproject:7279 Bug: angleproject:7388 Bug: angleproject:7524 Bug: angleproject:7527 Change-Id: I6b8f62c2428ade6cb5413e33360d734e55dda0eb Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3782579 Reviewed-by: Stephen White <senorblanco@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Chris Dalton <chris@rive.app>
Chris Dalton 861149c7 2022-08-03T15:43:29 Make PLS coherent on desktop OpenGL Implements ANGLE_shader_pixel_local_storage_coherent using fragment shader synchronization extensions: NV_fragment_shader_interlock INTEL_fragment_shader_ordering ARB_fragment_shader_interlock With these extensions combined, we get coherency all 3 big desktop vendors: NVIDIA, Intel, and AMD. Bug: angleproject:7279 Change-Id: Ie20b251fb772898e89994b799640f1f2806581eb Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3773990 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Bo Liu 57ccd974 2022-06-30T16:47:52 Make limit_max_texture_size_to_4096 webgl only Bug: chromium:1319451 Change-Id: I7dedeb8d738c1070e650650e893d57984a9e7956 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3739439 Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org>
Alexey Knyazev 5897d6f5 2022-07-07T00:00:00 GL: Add emulateCopyTexImage2D workaround Using texImage2D + copyTexSubImage2D seems to be more stable than using copyTexImage2D directly. Added missing HALF_FLOAT fix to the code path that requires target texture initialization. Fixed target texture dimensions when initialization is not required. Fixes Apple GPU crashes in: * CopyTexImageTest.DeleteAfterCopyingToTextures * conformance/textures/misc/texture-copying-and-deletion.html * conformance/textures/misc/texture-copying-feedback-loops.html Bug: angleproject:5038 Bug: angleproject:5360 Bug: chromium:1130703 Change-Id: I5cce087983601e768902f01b3462ec2106e2500a Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3749921 Commit-Queue: Kenneth Russell <kbr@chromium.org> Reviewed-by: Gregg Tavares <gman@chromium.org> Reviewed-by: Kenneth Russell <kbr@chromium.org>
Geoff Lang d670b5a3 2022-06-07T11:43:02 GL: Disable texture border clamp on imagination. IMG GPUs generate INVALID_ENUM when setting the texture border color. Bug: angleproject:7405 Change-Id: I04a28d36943c143ad5e18bf80e618230b116a632 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3692265 Reviewed-by: Peng Huang <penghuang@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org>
Amirali Abdolrashidi 38a53d65 2022-05-06T18:06:05 Revert "Remove limit_max_texture_size_to_4096 workaround" This reverts commit bcc03bd62200ffb0301fbcaa7e7984a06232c83d. Reason for revert: ANGLE autoroller fails on some Pixel 4 web conformance tests. Original change's description: > Remove limit_max_texture_size_to_4096 workaround > > Chromium will apply workaround to gpu command buffer clients only. So > removing it from angle which is no longer needed. > > See crbug.com/1319451 and in particular crrev.com/c/3626252 > > Bug: chromium:1319451 > Change-Id: I723e525600aa7b93e784c98348e060a503c09657 > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3618501 > Reviewed-by: Geoff Lang <geofflang@chromium.org> > Reviewed-by: Lingfeng Yang <lfy@google.com> > Reviewed-by: Vasiliy Telezhnikov <vasilyt@chromium.org> > Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Bug: chromium:1319451 Change-Id: I0db424e97ebb0f9141076b409667aa49faeb2ec4 No-Presubmit: true No-Tree-Checks: true No-Try: true Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3630919 Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com> Commit-Queue: Amirali Abdolrashidi <abdolrashidi@google.com>
Bo Liu bcc03bd6 2022-05-01T14:47:11 Remove limit_max_texture_size_to_4096 workaround Chromium will apply workaround to gpu command buffer clients only. So removing it from angle which is no longer needed. See crbug.com/1319451 and in particular crrev.com/c/3626252 Bug: chromium:1319451 Change-Id: I723e525600aa7b93e784c98348e060a503c09657 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3618501 Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Lingfeng Yang <lfy@google.com> Reviewed-by: Vasiliy Telezhnikov <vasilyt@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Alexey Knyazev f7615d0a 2022-05-02T18:59:22 OpenGL: Add allow_astc_formats workaround Enable ASTC on Mesa only for supported hardware Bug: angleproject:7259 Change-Id: I872ebdead1206ee911c5e0f0f10b6985022dbe47 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3621055 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
Shahbaz Youssefi 400d9fe4 2022-04-23T01:08:19 Rename feature files to *_autogen.h To clarify further that they are not to be edited by hand. Bug: angleproject:6435 Change-Id: Iaf79706d2b688a43b3ebb65700cfbdd71a49a742 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3603842 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>