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390208b5
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2017-02-28T18:03:06
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Implements ETC lossy decode for ETC2 formats.
This is the 2nd payload of GL_ANGLE_lossy_etc_decode feature. In this change,
RGB8, SRGB8, RGB8A1, and SRGB8A1 formats in ETC2 family can be converted
to BC1.
BUG=angleproject:1285
Change-Id: I96fe2f07c62716a31d37f20a202b6cabbb4ebbd2
Reviewed-on: https://chromium-review.googlesource.com/447846
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
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389dc9d4
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2016-09-08T09:34:58
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Test filling small mips of ETC textures.
BUG=angleproject:1510
Change-Id: I9ed7c877767909ba93e2ea5ef09c4735b0d0bcc7
Reviewed-on: https://chromium-review.googlesource.com/382652
Commit-Queue: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
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e3939b98
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2015-12-01T15:36:51
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D3D11: Transcode ETC1 to BC1.
Adds a new extension to allow transcode ETC formats to suitable BC formats.
This commit implements ETC1 to BC1. More formats will be supported soon.
BUG=angleproject:1285
Change-Id: Iacbfbc2248dfe1aebf24b92696249a9404e331cd
Reviewed-on: https://chromium-review.googlesource.com/316511
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
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