|
b8e748be
|
2019-11-07T18:00:50
|
|
Vulkan: Add an end2end test to log GLES capabilities
Logs information listed at:
https://opengles.gpuinfo.org/listcapabilities.php
in CSV format
The list from gpuinfo doesn't include capabilities
introduced by extensions
Test: angle_end2end_tests.exe --gtest_filter=*PrintGLESCapabilities*
Bug: angleproject:4093
Change-Id: I59c82879ee2e3486269aa0cb40e2ee6c6e646ec5
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1917443
Commit-Queue: Mohan Maiya <m.maiya@samsung.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
5530b3ff
|
2019-11-20T17:13:04
|
|
Update dEQP KHR-GLES31 expectations.
Bug: angleproject:3596
Bug: angleproject:4132
Bug: angleproject:4145
Bug: angleproject:4146
Bug: angleproject:4147
Bug: angleproject:4148
Bug: angleproject:4150
Change-Id: I5495c31f5c2d85a9c3f7d177c53e800f50675354
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1925389
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
|
2ba626dc
|
2019-11-20T17:13:02
|
|
Work around dEQP KHR-GLES31 bug with tess/geom support.
dEQP was inadvertendly requiring the presence of these extensions to
even run the tests. There's a WIP fix to the dEQP tests and this CL
implements that fix as a temporary workaround until we can update dEQP.
Fixes several tests in KHR-GLES31.core.constant_expressions and
KHR-GLES31.core.shader_macros. They now correctly return unsupported.
Bug: angleproject:4143
Change-Id: I110beb2f18fd29f8f02b2ab166cfcfcfae80c2c1
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1924620
Reviewed-by: Jonah Ryan-Davis <jonahr@google.com>
Reviewed-by: Tim Van Patten <timvp@google.com>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
|
10f41ebb
|
2019-11-19T12:53:36
|
|
GN: Make dEQP import libEGL/libGLESv2 as data_deps.
This removes the hard link dependency on ANGLE. Allows us to use ANGLE
dEQP tests with msan. Otherwise they were complaining about missing
shared libraries. Also would eventually let us test ANGLE dEQP tests
against a native driver.
Was done as a part of investigating SwapBuffers crashes on SwiftShader.
Bug: angleproject:4060
Change-Id: I569de15573c8eb7808bd7783f1a514655d1c6422
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1898207
Reviewed-by: Jonah Ryan-Davis <jonahr@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
|
c1776c61
|
2019-11-13T11:36:35
|
|
Vulkan:Add Swiftshader configs
Add Swiftshader configs to existing test instantiation macros for all ESX
variants. This causes Swiftshader to be used to run end2end tests.
Added detection code to know when tests are running on Swiftshader and skipping
a number of fails initially.
Note that when running ANGLE end2end tests within Chromium build on Win32 bots
there were crashes with Swiftshader config for tests that should have been skipped.
Due to this, just skipping Swiftshader configs on Win32 for now.
Bug: angleproject:4081
Bug: angleproject:4092
Change-Id: I32527a62304c5fad90f645b372edf9411ca2b212
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1914126
Commit-Queue: Tobin Ehlis <tobine@google.com>
Reviewed-by: Jonah Ryan-Davis <jonahr@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
4193e212
|
2019-11-20T11:03:09
|
|
Clean up dontUseLoopsToInitializeVariables condition
This workaround is ported from chrome's
dont_use_loops_to_initialize_variables workaround, which is enabled on
Qualcomm Adreno devices. Better to check for Qualcomm than !NVIDIA
Bug: 784817
Change-Id: I2f8314ca97aeca7fdcea60ef9d2fb9e64f075a32
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1924625
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Jonah Ryan-Davis <jonahr@google.com>
|
|
efb45eda
|
2019-09-24T09:23:53
|
|
Vulkan: Accelerate Texture PBO updates
If the format of the image and the PBO match,
use a vkCmdCopyBufferToImage transfer operation.
Test: angle_end2end_tests --gtest_filter=*PBOCompressedSubImage*
angle_end2end_tests --gtest_filter=*PBOWithMultipleDraws*
dEQP-GLES3.functional.texture.specification.tex*image*d_pbo*
Bug: angleproject:3777
Change-Id: I3f271024a635be113202a16f8893a199c194172d
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1906203
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Commit-Queue: Mohan Maiya <m.maiya@samsung.com>
|
|
f9c3eaf4
|
2019-11-19T15:19:04
|
|
Add ability to disable all ANGLE features
Chrome has a --disable-gpu-driver-bug-workarounds flag that needs to be
able to be forwarded to ANGLE
Bug: 1016377
Change-Id: Ied6c8656742e25c32d508b8bfe76a902d82bcf93
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1925249
Commit-Queue: Jonah Ryan-Davis <jonahr@google.com>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
8392b118
|
2019-11-20T16:57:08
|
|
Revert "Metal: Enable end2end tests."
This reverts commit 0bb42e091b77f174632434a05789b2ce632bd902.
Reason for revert: https://bugs.chromium.org/p/chromium/issues/detail?id=1026633
Causing failures on Mac bots.
Original change's description:
> Metal: Enable end2end tests.
>
> Explicitly disabled tests:
> - DifferentStencilMasksTest.DrawWithDifferentMask
> - PointSpritesTest.PointSizeAboveMaxIsClamped
> - WebGL2ReadOutsideFramebufferTest.CopyTexSubImage3D
>
> Bug: angleproject:2634
> Change-Id: I76ab450c06d0e1be1e7469a8b9c6497684c3ca54
> Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1906607
> Commit-Queue: Jamie Madill <jmadill@chromium.org>
> Reviewed-by: Jamie Madill <jmadill@chromium.org>
> Reviewed-by: Geoff Lang <geofflang@chromium.org>
TBR=geofflang@chromium.org,jonahr@google.com,jmadill@chromium.org,le.hoang.q@gmail.com
Change-Id: Iaa4264834170a49c274f186d3d74f57714c84b32
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: angleproject:2634
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1926378
Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com>
Commit-Queue: Courtney Goeltzenleuchter <courtneygo@google.com>
|
|
41352a8f
|
2019-11-19T16:32:45
|
|
Update expecatations for Program Pipeline tests
Tests that depend on Program Pipeline that had generic bug IDs
have been collected under anglebug.com/3570 as the program pipeline
work tracker.
Bug: angleproject:3570
Change-Id: Ifefd445376f16c48d872eb5abf63bad7d6e4c99a
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1925531
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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0303cf6b
|
2019-10-30T16:46:38
|
|
OpenGL: Port all Intel-related workaround conditions from gpu_driver_bug_list.json
This patch ports all the Intel-related shader workarounds defined in
gpu_driver_bug_list.json used by Chromium validating command buffer
into ANGLE so that they can also take effect in Chromium passthrough
command buffer.
Bug: 1020467
Bug: 642605
Bug: 403957
Change-Id: I8e4866fc34d5e8f1b2f4dbfa8e526b80249ba166
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1889386
Commit-Queue: Jonah Ryan-Davis <jonahr@google.com>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
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b066177a
|
2019-11-19T15:13:20
|
|
Vulkan: Remove duplicate shader variation
ConvertVertex's UintToUint and HalfFloatToHalfFloat were generating
identical shaders.
Bug: angleproject:3802
Change-Id: I8eb2d55debbc5501f191830a2723b02d0d1f0827
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1925248
Reviewed-by: Tim Van Patten <timvp@google.com>
Reviewed-by: Hyunchang Kim <hckim.kim@samsung.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
0bb42e09
|
2019-11-19T23:04:00
|
|
Metal: Enable end2end tests.
Explicitly disabled tests:
- DifferentStencilMasksTest.DrawWithDifferentMask
- PointSpritesTest.PointSizeAboveMaxIsClamped
- WebGL2ReadOutsideFramebufferTest.CopyTexSubImage3D
Bug: angleproject:2634
Change-Id: I76ab450c06d0e1be1e7469a8b9c6497684c3ca54
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1906607
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
99bd10b7
|
2019-11-18T15:18:30
|
|
Vulkan:Disable AtomicCounterBuffer tests on Vulkan
These tests were incorrectly turned on for Vulkan during the recent
test macro refactor.
Bug: angleproject:4125
Change-Id: I36940209e4223182e4810c30b0d0098d4abf0222
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1922591
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com>
Commit-Queue: Tobin Ehlis <tobine@google.com>
|
|
d8531638
|
2019-11-14T09:04:24
|
|
Vulkan: Ensure consistent limits for texture & framebuffer
GLES 3.1 requires that the maximum framebuffer width & height be
at least as large as the maximum texture size. Vulkan doesn't have
that requirement and for SwiftShader the values are different
(4096 for FB, 8192 for texture). Use the smaller of the two to
keep things consistent.
Test:
angle_deqp_gles31_tests --use-angle=swiftshader --gtest_filter=dEQP-GLES31.functional.state_query.integer.max_framebuffer_*
Bug: angleproject:4102
Change-Id: Ie04a5272084c5f6a19ac06d952281b7df9fe9a06
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1917130
Commit-Queue: Courtney Goeltzenleuchter <courtneygo@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Tobin Ehlis <tobine@google.com>
|
|
3b43647f
|
2019-11-15T14:17:55
|
|
EXT_multisampled_render_to_texture clean up and prep for 2DMultisampleArray.
1) Added new Multisampled Image Index. For the upcoming
multisampled array case, we cannot automatically create the same
MS image index during resolve. So the correct MS image index is created and
saved during the initial creation of the MS Texture. It seems to be more
streamlined as well, only creating the MS image index once, and not using
hardcoded values to get the subresourceIndex.
2) reordering resolveTextureHelper to remove duplicated code.
Bug: angleproject:3107
Change-Id: Ifd91136a64efb5e7bd296e09cd876a6e6eb8e77e
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1919555
Commit-Queue: Rafael Cintron <rafael.cintron@microsoft.com>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
cbabb453
|
2019-11-19T14:12:34
|
|
Skip crashing KHR tests on Nvidia
Tests were previously disabled on Nvidia, but this was erroneously
narrowed to Linux.
Bug: angleproject:4128
Change-Id: I9b96e84341c7c3352eaefbba73fdc5b2c67a921e
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1924791
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
9107577c
|
2019-11-18T15:00:29
|
|
Skip TextureNorm16Test on Nexus6P
Since either revert of the original patch or the new fix is failing
some bots, suppress it first.
https://chromium-review.googlesource.com/c/angle/angle/+/1917423
https://chromium-review.googlesource.com/c/angle/angle/+/1914127
TBR=geofflang@chromium.org
Bug: 1024387, angleproject:4089
Change-Id: I56fe0ba7e8a33f72b287528e920d6733e9cb5037
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1922602
Reviewed-by: Shrek Shao <shrekshao@google.com>
Commit-Queue: Shrek Shao <shrekshao@google.com>
|
|
240befe5
|
2019-11-15T14:40:31
|
|
Add support for gl_HelperInvocation
Added HelperInvocation to builtin_variables.json, regenerate the codegen
portions of compiler, and plumb support for HelperInvocation through the
rest of the compiler.
Skipping some fails on Android and Swiftshader for this initial change and
will debug/fix those issues in a follow-on.
Bug: angleproject:4110
Change-Id: I781a2782ace84200bc615a2cc26b908a62e2aa26
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1922061
Commit-Queue: Tobin Ehlis <tobine@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
377b8caf
|
2019-11-19T08:57:01
|
|
Add suppressions for failures on Intel/Linux
The refactor to angle_end2end_tests added tests to OpenGL ES and
some of these tests are failing on Intel/Linux. Skip those tests
for now.
Bug: angleproject:4121
Change-Id: I7a56099faac558a4e18d98eb5f0b25522d656e61
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1924061
Commit-Queue: Courtney Goeltzenleuchter <courtneygo@google.com>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Tobin Ehlis <tobine@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
d22b8be4
|
2019-11-15T12:26:39
|
|
GN: Make X11 optional, based on a user-defined variable.
Not all Linux platforms will have X11 available (Wayland, GGP), so we have to
declare a variable that checks use_x11 separately.
Bug: angleproject:4116
Change-Id: I7e33956da6344b8db4d4e32dbbd1b42f58f7019c
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1919632
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
|
53e45360
|
2019-11-09T17:26:58
|
|
Metal: support texture's incomplete image definitions.
glTexImage*, glCopyImage* will copy data to the image at the respective
index, then during draw call, the image data will be transferred to
real Metal texture.
Test done: MipmapTest.DefineValidExtraLevelAndUseItLater
For implementation notes, see
src/libANGLE/renderer/metal/doc/TextureDataCompleteness.md
Bug: angleproject:2634
Change-Id: I0ca24c8beff2e109a794260c436985e9f4650d83
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1906609
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
e4b31369
|
2019-11-18T14:44:29
|
|
Update front-end image test failures' bug number
Bug: angleproject:3563
Bug: angleproject:4124
Change-Id: I105c3ddecb5a558fd4fcbaa824c1374bd01234ce
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1921631
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
db3e5183
|
2019-11-14T13:47:55
|
|
Vulkan: Fix col-major transformation of unsized arrays
If the row-major expression that was being transformed was in the form:
arr.length()
where `arr` is an SSBO unsized array, the translator transformation was
attempting to transpose the `arr` expression, which is both wrong and
impossible. Note that length() is removed through a prior
transformation except for this particular case.
This change recognizes this usage and supports it by keeping the
expression as is (as the length() would be identical pre or post
transformation).
Bug: angleproject:3443
Change-Id: I8efacb7b12d5e53047eb56ab5d86830d81952d86
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1917422
Reviewed-by: Tim Van Patten <timvp@google.com>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
51b5a322
|
2019-11-15T13:17:35
|
|
Update dEQP 3.1 expectations
Set bug 4110 for dEQP-GLES31.functional.shaders.helper_invocation.*
Bug: angleproject:4110
Bug: angleproject:1442
Change-Id: Ic1b62e5f1a1a47fd92420fb1aeab7f97dd9f75dc
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1919549
Reviewed-by: Tim Van Patten <timvp@google.com>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Commit-Queue: Tobin Ehlis <tobine@google.com>
|
|
a829c0b9
|
2019-11-14T16:49:02
|
|
Expose EGL_CHROMIUM_sync_control via GLX_OML_sync_control
On GLX, we can expose the EGL_CHROMIUM_sync_control extension by
forwarding to GLX_OML_sync_control when it's available. This will help
with accurate vsync times for Chrome
Bug: 1020252
Change-Id: I9b1e8cf0f8b1a548cc7cc7202fac2d0cdb01d74d
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1918104
Commit-Queue: Jonah Ryan-Davis <jonahr@google.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
|
|
e4aa7235
|
2019-11-13T14:09:35
|
|
Vulkan: Update Expectations with GLES 3.1 Conformance Failures
Update the following expectations files with GLES 3.1 conformance
failures to help tracking:
deqp_gles31_test_expectations.txt
deqp_khr_gles31_test_expectations.txt
Bug: angleproject:4098
Bug: angleproject:4099
Bug: angleproject:4100
Bug: angleproject:4101
Bug: angleproject:4102
Bug: angleproject:4103
Bug: angleproject:4104
Bug: angleproject:4105
Bug: angleproject:3443
Bug: angleproject:4107
Bug: angleproject:4106
Bug: angleproject:4108
Test: None (test failures were collect with Khronos conformance run)
Change-Id: I9ea818f99c6b74602ea5321f393f0066bc115905
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1914131
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Commit-Queue: Tim Van Patten <timvp@google.com>
|
|
deae1fce
|
2019-11-09T17:22:40
|
|
Enable Metal backend.
Metal will be secondary default backend after OpenGL for now.
The tests will be enabled for metal in
CL http://crrev.com/c/1906607.
Bug: angleproject:2634
Change-Id: I109c641d749c2a207bbb7d500bc281ffb0b13848
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1906612
Commit-Queue: Le Hoang Quyen <le.hoang.q@gmail.com>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jonah Ryan-Davis <jonahr@google.com>
|
|
20f11f58
|
2019-11-14T15:08:53
|
|
Update GLES31 Expectations
The following tests need to have their bugs corrected in
deqp_gles31_test_expectations.txt:
dEQP-GLES31.functional.separate_shader.*
dEQP-GLES31.functional.program_interface_query.program_input.resource_list.compute.empty
dEQP-GLES31.functional.program_interface_query.shader_storage_block.buffer_data_size.*
Bug: angleproject:3570
Bug: angleproject:3596
Test: None
Change-Id: I09807d86a2cec153fcb7d6b22407bdd0d84c44ef
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1918045
Reviewed-by: Tobin Ehlis <tobine@google.com>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Commit-Queue: Tim Van Patten <timvp@google.com>
|
|
1c795d9e
|
2019-11-12T11:03:14
|
|
Add a test to capture bug with LUMA blit workaround
This test captures a bug with state tracking in the BlitGL LUMA
texture workaround.
Bug: 1022080
Change-Id: I22d2eb0d653778be300ab4a1f6b27e67f8cf1cbd
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1912140
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Jonah Ryan-Davis <jonahr@google.com>
|
|
5f4db6a7
|
2019-11-11T14:52:37
|
|
Fix performance issue with EXT_multisampled_render_to_texture
Adding a dirty flag to the mMSTexInfo struct so that the multisampled
texture does not get unnecessarily resolved on each call.
Bug: chromium:1019199
Change-Id: Ia9b24cd0a7f2d82f83f20f7e60f9f2b23383ec6f
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1910531
Reviewed-by: Rafael Cintron <rafael.cintron@microsoft.com>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
|
11c487a8
|
2019-10-25T16:50:01
|
|
Manually copy dEQP data files to output directory
dEQP has data files that live in several directories within dEQP's
source tree. For example, GLES3 has data files that live within:
data/gles3/data/
external/graphicsfuzz/data/gles3/
However, we can only tell dEQP about a single data directory during
initialization of dEQP. To get around this, we are manually copying all
of the necessary data files to the output generated files directory and
pointing dEQP to this single directory. This also helps us solve a
second problem related to the paths that dEQP uses when accessing
graphicsfuzz data files.
For the graphicsfuzz tests, dEQP will attempt to open the necessary
shaders by accessing them with the path:
data/gles3/graphicsfuzz/
However, those files would normally live at the path that matches their
location within the source tree:
external/graphicsfuzz/data/gles3/graphicsfuzz/
As part of the manual copy of these data files, we are also able to
strip the extra 'external/graphicsfuzz/' portion of the path.
Bug: angleproject:2322
Test: dEQP
Change-Id: Ibc96442c221485e2f246890fa8fe51f090c5e222
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1881759
Commit-Queue: Tim Van Patten <timvp@google.com>
Reviewed-by: Tim Van Patten <timvp@google.com>
|
|
1a01b4b3
|
2019-11-11T16:41:07
|
|
Refactor end2end test macros
This is a foundational CL to enabling the end2end tests on swiftshader.
Refactored infrastructure with new ANGLE_INSTANTIATE_TEST_ES*
macros that will run tests over all various combinations of all
platforms for different ES versions.
Just skipping failing tests initially to get the refactor landed.
Bug: angleproject:4081
Bug: angleproject:4092
Change-Id: I017f6c3267179e49b6ae08cc7488096b423dcdb5
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1904635
Commit-Queue: Tobin Ehlis <tobine@google.com>
Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com>
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|
968df09e
|
2019-11-11T16:48:14
|
|
Treat VK_TIMEOUT as an error
The fence wait time was increased to 120 seconds, so we don't expect
VK_TIMEOUT to be returned by a healty GPU. This change makes it so that
when VK_TIMEOUT is returned, we will treat this as an error and
propagate it to the GLES application as a GL_INVALID_OPERATION.
It is expected that the GL application will re-initialize ANGLE which
will also reinitialize the Vulkan device (and hopefully clean up the
error). This is not our final design for ANGLE's VK_TIMEOUT handling,
since we expect to expand our Vulkan device lost error handling when
implementing the GLES 3.2 robustness requirements. This will likely
improve ANGLE's VK_TIMEOUT handling as well.
Bug: angleproject:4043
Test: Manually force VK_TIMEOUT (lower kMaxFenceWaitTimeNs)
Change-Id: I2449ad214ada176014a1702a9b3417d4498d070f
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1910722
Commit-Queue: Tim Van Patten <timvp@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
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0e5d019e
|
2019-11-08T08:43:21
|
|
Vulkan: Enable 3.0 as default context version
Now that 3.0 support is passing dEQP, always return that as the
context version to use (unless app asks for 1.0).
Test: angle_end2end --gtest_filter=EGLBackwardsCompatibleContextTest.BackwardsCompatibleEnabledES3/*
Bug: angleproject:3750
Change-Id: I0402ac015acfc22e84a985fe75346999bcc47188
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1906202
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Tobin Ehlis <tobine@google.com>
Commit-Queue: Courtney Goeltzenleuchter <courtneygo@google.com>
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edc560fe
|
2019-10-31T17:18:29
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Vulkan: Add 565 and validate pixel formats: Windows
Add support for 565 to Windows. Also includes code that verifies
generated configs can actually be supported by Vulkan.
Test:
--use-angle=swiftshader --deqp-gl-config-name=rgb565d0s0ms0 --gtest_filter=dEQP.GLES3/functional_fragment_ops_interaction_basic_shader_80
Bug: angleproject:4016
Change-Id: Idcfd4dd368c4a30ef177aa89e1035d2f00570c99
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1885378
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Courtney Goeltzenleuchter <courtneygo@google.com>
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6e687af2
|
2019-10-17T14:36:41
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|
Support standalone Android builds in ANGLE.
By disabling apk generation, we can build all of our targets in a
standalone ANGLE checkout on Linux.
This allows tools like gn desc to give us useful information about
Android builds.
BUG=angleproject:4026,angleproject:2344
Change-Id: Ic46348fd06c5174ce5e5a4d89ceb391246c6ac6b
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1866080
Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com>
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Commit-Queue: Geoff Lang <geofflang@chromium.org>
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1b52f058
|
2019-11-13T16:04:53
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Vulkan: Update bug numbers for GLES 3.1 "debug" expected failures
I triaged these failures and put cross-backend failures in 2324, and
Vulkan-specific failures in 3590.
Bug: angleproject:2324
Bug: angleproject:3590
Change-Id: Iac806334f410d660c9af42a5c9101b26364911bf
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1914928
Reviewed-by: Ian Elliott <ianelliott@google.com>
Commit-Queue: Ian Elliott <ianelliott@google.com>
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f533355b
|
2019-11-13T20:04:24
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Roll third_party/vulkan-headers/src d287523f48db..d42d0747ee1b (6 commits)
https://chromium.googlesource.com/external/github.com/KhronosGroup/Vulkan-Headers/+log/d287523f48db..d42d0747ee1b
git log d287523f48db..d42d0747ee1b --date=short --no-merges --format='%ad %ae %s'
2019-11-06 jmadill@chromium.org GN: Add support for Google Games Platform.
2019-11-06 8729214+jonahryandavis@users.noreply.github.com build: BUILD.gn missing defines for MacOS
2019-11-04 oddhack@sonic.net Update for Vulkan-Docs 1.1.127
2019-10-28 shannon@lunarg.com vulkan: Fix typo for `operator==` in `vulkan.hpp`
2019-10-25 shannon@lunarg.com vulkan: Update `vulkan.hpp` for VS2015 VT fix
2019-10-21 oddhack@sonic.net Update for Vulkan-Docs 1.1.126
Created with:
gclient setdep -r third_party/vulkan-headers/src@d42d0747ee1b
If this roll has caused a breakage, revert this CL and stop the roller
using the controls here:
https://autoroll.skia.org/r/vulkan-headers-angle-autoroll
Please CC cnorthrop@google.com on the revert to ensure that a human
is aware of the problem.
To report a problem with the AutoRoller itself, please file a bug:
https://bugs.chromium.org/p/skia/issues/entry?template=Autoroller+Bug
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
Bug: None
Tbr: cnorthrop@google.com
Change-Id: I36b0e8d3141bf621fdee054cd45d0e98cd3b70c4
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1914130
Reviewed-by: angle-autoroll <angle-autoroll@skia-public.iam.gserviceaccount.com>
Commit-Queue: angle-autoroll <angle-autoroll@skia-public.iam.gserviceaccount.com>
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b3c4dffd
|
2019-11-12T14:42:23
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Vulkan: Fix glMemoryBarrier* implementation
The indirect bit handling is no longer necessary, as setup*Indirect
functions already add the barriers if necessary. The framebuffer bit
is unnecessary as the image layout transition from storage image to
framebuffer attachment would already add the necessary barrier. Image
access bit was indeed necessary, but so is shader storage bit which is
added.
Bug: angleproject:3574
Bug: angleproject:3879
Bug: angleproject:3934
Change-Id: I9da722e7a34941932731335af2313783295031ba
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1913080
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Tim Van Patten <timvp@google.com>
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feb3fb1a
|
2019-11-12T07:32:24
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ES31: Update Vulkan skip list for SSBO
This test is passing on multiple implementations locally, including
SwiftShader on Android. Suspect a driver bug, will follow up with
vendor.
dEQP-GLES31.functional.synchronization.in_invocation.ssbo_alias_overwrite
Bug: angleproject:3602
Bug: angleproject:4097
Change-Id: I363ca6fe150419f4338988cf88c7926c689914b2
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1911293
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Cody Northrop <cnorthrop@google.com>
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4f023f56
|
2019-11-11T15:46:02
|
|
Enable passing end2end test
Bug: angleproject:3361
Change-Id: Ie488f77a7baa0ce66d192c651e826c2fee597af2
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1912139
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
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3f647b1b
|
2019-11-09T16:24:50
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Vulkan: Improve Bresenham line emulation.
Clamps the vertex position to the subpixel grid before interpolation.
This will give more correct results on systems that have less than
8 bits of subpixel accuracy.
Also uses a more accurate formulation for the emulation filter in the
fragment shader using dfdx and dfdy.
Fixes line raster CTS tests on SwiftShader. Still does not produce spec
conformant lines. Updates the public docs to indicate this.
Bug: angleproject:2830
Change-Id: Ib9a268df3e7d986bd2b1348be664389fe8fc0ef2
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1826598
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Tim Van Patten <timvp@google.com>
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e33c1582
|
2019-11-06T16:55:29
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|
Fix EXT_texture_norm16
* Add norm16 format info for OpenGL backend
* Add validation for newly introduced norm16 formats
* Fix some logic of texture tests
Bug: chromium:1000354, angleproject:1365
Change-Id: Ie6d6e5e276da4df4b7c667be28d324d4976b35ec
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1902720
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Shrek Shao <shrekshao@google.com>
Commit-Queue: Shrek Shao <shrekshao@google.com>
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012d1519
|
2019-10-31T16:50:23
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Stop using __has_include<Cocoa/Cocoa.h>
__has_include seems to cause problems with goma builds.
Instead, detect iOS vs MacOS using TargetConditionals.h. Also use
plain C++ instead of Objective-C++ when possible.
Bug: angleproject:3439
Bug: 1015591
Change-Id: I816624e0cdc54ad3a18d3891b4efecf6fe640574
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1894243
Reviewed-by: Kenneth Russell <kbr@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: James Darpinian <jdarpinian@chromium.org>
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5c0e6e52
|
2019-11-08T17:05:38
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|
Capture/Replay: Implement more state for mid-execution replay.
Includes much more state serialization. Notably Vertex Arrays were
missing as well as multiple GL render states. Also fixes many
serialization bugs. For example, we would not be using the correct
client array and pack/unpack state in the mid-execution capture. Also
depth/stencil attachments were missing from the capture.
Also fixes the replay sample to work with non-zero starting frames.
With these fixes we can run mid-execution replay of the T-Rex demo.
Bug: angleproject:3611
Change-Id: I6945eb9b30a5137be996956b43f074a0a750b333
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1895112
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Tim Van Patten <timvp@google.com>
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405d4cf3
|
2019-11-09T02:28:49
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|
Metal: multiple bug fixes
- ContextMtl: triangle fan draws should call setupDraw() with original
parameters. Not the modified parameters.
- SurfaceMtl: should initialize metal layer's drawableSize after layer's
creation.
- TextureMtl & FrameBufferMtl: Fix texture copySubImage CPU path
incorrectly copied unflipped area.
- mtl_render_utils: Fix wrong variable name used for trifan compute
pipeline cache table.
- mtl_resources: Fix texture & buffer memory leaks due to missing
ANGLE_MTL_AUTORELEASE.
- mtl_utils: Fix viewport flipping error due to arithmetic between
unsigned & signed values.
These bugs were discovered during dEQP tests running.
Bug: angleproject:2634
Change-Id: Ie01380910ab68a2b876718d9dac0b5b4c41b607c
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1906608
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jonah Ryan-Davis <jonahr@google.com>
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c2f1f618
|
2019-10-28T13:06:42
|
|
Always use MTLPixelFormatBGRA8Unorm for SurfaceMtl.
Apple Features Table says BGRA8 is not always available but it turned
out not the case based on response from Apple dev.
Bug: angleproject:2634
Change-Id: I9e3465420f45fcd362cbdd385bb78169463a759d
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1906606
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jonah Ryan-Davis <jonahr@google.com>
|
|
60a396a8
|
2019-11-07T16:36:45
|
|
Reset texture swizzle state to default after LUMA workaround
The copySubImage LUMA workaround sets special TEXTURE_SWIZZLE_RGBA
values to work. However, it must reset this parameter back to the
default state after the workaround completes.
Bug: 1022080
Change-Id: I84870f1264311c106ebece1e6a37d5f92a1da28c
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1904627
Reviewed-by: Kenneth Russell <kbr@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Jonah Ryan-Davis <jonahr@google.com>
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50919254
|
2019-11-07T10:52:21
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|
Only enable addAndTrueToLoopCondition feature on Mac Intel
The issue which reported the need for this workaround only found a
problem on Mac. The failure doesn't happen on other the Linux
OpenGL Intel driver, so it shouldn't be enabled there.
Bug: chromium:1021900, chromium:644669
Change-Id: I65e7462828419aeb9182898f73977ee1c5e72ff3
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1904291
Reviewed-by: Kenneth Russell <kbr@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
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652dbfc6
|
2019-11-06T16:56:28
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|
Init Blend State color mask defaults.
This is an unrelated code cleanup. Previously we would only init these
member variables in the gl::State initialization code.
Bug: angleproject:3611
Change-Id: I3aa34958ce5b00542d45ef63e0b32010b2eb3220
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1902188
Reviewed-by: Jonah Ryan-Davis <jonahr@google.com>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
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a5a04ac0
|
2019-10-29T22:57:55
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|
Metal backend pt3: shader translator
Implementation of GLSL to MSL translator
Bug: angleproject:2634
Change-Id: I66e2374b461548fac46163ea79790a488515e6b0
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1887251
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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653ee5f1
|
2019-11-07T09:14:22
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|
Capture/Replay: Introduce capture index file.
This index file lets us very easily write a generic capture sample.
Previously the dev had to maintain a list of multiple sources files.
Potentially hundreds. By writing the source file list to an index file
we can load this easily in GN as a variable and plug that into the
sources.
Also updates docs.
Bug: angleproject:3611
Change-Id: I69ba961e271d6d13d06ae01c89a0605a6fd725ec
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1902189
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
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e167f76b
|
2019-11-06T16:51:55
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|
Capture/Replay: Pass gl::State to capture functions.
This replaces passing gl::Context. Using a gl::State directly will more
easily let the mid-execution replay code pass a mocked gl::State
instead of having to modify the real underlying Context state. For
example when capturing pixel pack and unpack parameters the states
could not be overridden without changing the gl::Context itself.
Similarly when capturing client side data.
Also moves a query parameter info function into queryutils so it can be
accessible to the State-based capture.
Refactoring change only.
Bug: angleproject:3611
Change-Id: I3c064001cfa83ebbb67a2b8fc8b6180491edd215
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1899728
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Reviewed-by: Tim Van Patten <timvp@google.com>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
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cc0919dc
|
2019-11-06T16:51:53
|
|
Capture/Replay: Fix VertexAttribType BYTE output.
Was mistakenly outputting UNSIGNED_BYTE. Caused incorrect rendering in
the T-Rex replay.
Bug: angleproject:3611
Change-Id: I91c91cb8b35f5f56cb4cce5b6893cef0fdbf71d8
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1902187
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Reviewed-by: Tim Van Patten <timvp@google.com>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
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16da9515
|
2019-11-04T11:19:14
|
|
Vulkan:ImageHelper read combined DS textures
Update ImageHelper to be able to copy both the depth and stencil
aspects of a DS image to a buffer. The aspects are copied separately
with the depth data preceding the stencil data.
This allows dEQP-GLES31.functional.stencil_texturing.misc.base_level
test to pass. Added exception for ANDROID VULKAN where test still
fails and new tracking bug (4080) for this case.
Bug: angleproject:3949
Bug: angleproject:4080
Change-Id: Ib6104d7fa9f516154131f3e82161078ba216cfe1
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1897649
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Tobin Ehlis <tobine@google.com>
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322220a0
|
2019-11-05T09:51:43
|
|
Vulkan: Ignore VK_INCOMPLETE from vkGetPipelineCacheData
When getting the data store from a pipeline cache, we do the following
sequence:
1.) Query the amount of data to get.
2.) Create a buffer to hold that data.
3.) Request that amount of pipeline cache data.
This typically works without errors, but we have seen cases where the
amount of pipeline cache data changes between steps (1) and (3). This
leads to the driver returning VK_INCOMPLETE because we requested a
different amount of data than the driver currently has (either too much
or too little). However, getting at least the pipeline cache header is
all that's required, so this isn't necessarily an error:
From the Vulkan spec:
> If pDataSize is less than the maximum size that can be retrieved by
the pipeline cache, at most pDataSize bytes will be written to
pData, and vkGetPipelineCacheData will return VK_INCOMPLETE. Any
data written to pData is valid and can be provided as the
pInitialData member of the VkPipelineCacheCreateInfo structure
passed to vkCreatePipelineCache.
This change will update ANGLE to ignore VK_INCOMPLETE, rather than
treating it as an error.
Bug: angleproject:3988
Test: Android dEQP-GLES2.*
Change-Id: I6518d7cb00c26ae403b58aafa86a600fa7a8504a
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1900009
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Tim Van Patten <timvp@google.com>
|
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6072d056
|
2019-11-05T10:26:12
|
|
Vulkan:Ignore layer warnings about provoking vtx ext
We're temporarily using a pre-release version of the provoking vertex
vulkan extension that's causing the layers to complain about unknown
structs. I already skipped two warnings, but missed this one so adding
it. This will temporarily disable the warning until the extension lands
in the header.
Bug: angleproject:4063
Change-Id: Ide7b0b068fca6ea4b3cd60bce35fb56f431e4739
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1900014
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Tobin Ehlis <tobine@google.com>
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|
f7b3a2ac
|
2019-11-04T15:51:51
|
|
Fix d3d9 intel gpu fail to create image surface issue
Set allowClearForRobustResourceInit to true on D3D9 backend,
which fixes clients report issues where unity web app throws
`Fail to create image surface` error on integrated-intel gpu
Bug: chromium:1011627, chromium:1017076
Change-Id: I733434123a8c34671b1a33b87017367baec5623c
TBR=geofflang@chromium.org
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1898701
Reviewed-by: Shrek Shao <shrekshao@google.com>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Geoff Lang <geofflang@chromium.org>
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19dd51b0
|
2019-11-04T11:28:19
|
|
GL: Expose PBO extensions
Ensure WebGLCompatibilityTest.EnablePixelBufferObjectExtensions functions
in surfaceless mode by creating a framebuffer to do the test glReadPixels
from.
BUG=angleproject:4079
Change-Id: I109b3cdeb85625a6a97832ecf8130d53a4074af9
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1893058
Reviewed-by: Jonah Ryan-Davis <jonahr@google.com>
Commit-Queue: Geoff Lang <geofflang@chromium.org>
|
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1d09b983
|
2019-11-05T16:22:04
|
|
Vulkan: Fix memory corruption crash
When VK_EXT_LINE_RASTERIZATION or VK_EXT_PROVOKING_VERTEX is present,
createInfo's pNext pointer is set, which caused pEnabledFeatures to
not be set, which ended up causing memory corruption issues.
This change was made to comply with the Vulkan spec, specifically:
"If the pNext chain includes a VkPhysicalDeviceFeatures2 structure,
then pEnabledFeatures must be NULL"
Since the VkPhysicalDeviceFeatures2 structure is only added to the
pNext member of the createInfo structure in the if statement above,
restoring the else statement solves this issue.
Bug: angleproject:4060
Change-Id: I0688c4297f167fa28e110cd6ee11a11b95282493
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1899731
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Tobin Ehlis <tobine@google.com>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
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df415528
|
2019-10-24T09:22:39
|
|
Vulkan: Enable VK_IMAGE_USAGE_STORAGE_BIT when it is needed
VK_IMAGE_USAGE_STORAGE_BIT is always enabled for vkImage, this
increases memory bandwidth in some platforms.
This CL changes the behavior to enable VK_IMAGE_USAGE_STORAGE_BIT
when necessary.
Bug: angleproject:3904
Test: angle_end2end_tests
Test: angle_deqp_gles2_tests
Change-Id: I8ffd37efa8d99d04328fa6232de0755be3273d9e
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1857799
Commit-Queue: Sunny Sun <sunny.sun@arm.com>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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67527cb4
|
2019-10-25T13:47:55
|
|
Fix compilation on UWP targets.
Bug: angleproject:4053
Change-Id: Iaa358c8ce61d0ebaae11672bfb6dac2d3e847be1
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1881343
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
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c898ec1a
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2019-11-04T15:20:18
|
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Add EGL GGP extensions.
This CL adds two new extensions:
* EGL_ANGLE_ggp_stream_descriptor:
Introduces a new attribute to CreateWindowSurface. Allows the app
to pass in a stream descriptor to VkCreateSurfaceKHR.
Mirrors VK_GGP_stream_descriptor_surface.
* EGL_ANGLE_swap_with_frame_token:
Introduces a new function 'eglSwapBuffersWithFrameTokenANGLE'. This
allows the app to pass a GGP frame token down to vkQueuePresentKHR.
Mirrors VK_GGP_frame_token.
Bug: angleproject:4078
Change-Id: I4313ac4c264e68999905049f661bc64b44f72fab
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1897315
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
|
|
71b0f0b5
|
2019-10-25T09:53:06
|
|
EGL: Implement EGL_KHR_surfaceless_context
Add extension string to registry
Add extension flag to EGL and Vulkan Displays
Bug: angleproject:3960
Test: dEQP-EGL.functional.surfaceless_context.*
angle_end2end_tests --gtest_filter=EGLSurfacelessContextTest*
Change-Id: Id17916f1f636454af395b7bc92892dcf8fc93e54
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1885075
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
5cbb7773
|
2019-11-04T11:05:14
|
|
Vulkan: Increase Fence Wait Time
Our current fence wait time is triggering timeouts while running with
SwiftShader. However, it's possible for a 'real' application to hit a
timeout also with a large enough workload. This change increases the
timeout to something large enough for us to avoid most timeouts and
instead rely on the OS's detection and recovery mechanism (e.g., Windows
TDR).
We will continue to investigate improving ANGLE's command timeout
handling mechanism.
Bug: angleproject:4043
Test: CQ
Change-Id: I3a32174d1d794806fef1971806797683b6b3f0b2
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1897648
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
28b0c453
|
2019-10-11T15:22:02
|
|
New end2end test to print EGL information
Print out EGL vendor, version, clients, clent extensions, display extensions
Print GL vendor, version, renderer, shader, extensions
Prints each EGL config ID and its attributes
Just Vulkan based information. D3D and GL can be enabled.
Bug: angleproject:4039
Test: angle_end2end_tests --gtest_filter=EGLPrintEGLinfoTest*
Change-Id: I103a22eacb2eb14547d7908f93eeeca5434c5e66
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1879492
Commit-Queue: Jeff Vigil <j.vigil@samsung.com>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
5883a44b
|
2019-11-02T19:34:47
|
|
Vulkan: Don't pass width/height to Surface constructors.
These values are accessible already from the Surface state. Sometimes
they don't apply (e.g. GGP). Remove them to keep the code clearer.
Updates the offscreen surface constructor to pull width and height from
the attributes map instead of using parameters. Otherwise they weren't
used.
Refactoring change only.
Bug: angleproject:4078
Change-Id: I9e49eadc7116562f62bd8d11342d6b8835376719
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1895762
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
|
2f6a9afd
|
2019-11-01T15:06:58
|
|
Vulkan:Ignore layer warnings about provoking vtx ext
We're temporarily using a pre-release version of the provoking vertex
vulkan extension that's causing the layers to complain about unknown
structs. Temporarily disable these warnings until the extension lands
in the header.
Bug: angleproject:4063
Change-Id: Ia441ddef21bfcca9bb1b46f25a009eb469e8f1fc
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1895326
Reviewed-by: Tim Van Patten <timvp@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Tobin Ehlis <tobine@google.com>
|
|
6c7208f9
|
2019-10-31T14:33:27
|
|
Capture/Replay: Implement mid-execution replay.
Mid-execution replay starts the replay from a specific start frame
instead of frame 0. Integration tests will then run between the start
and end frames. This lets us make much smaller reproduction cases from
large benchmarks or applications.
We implement mid-execution replay via a cpp "Setup" function. The
replay test will run the setup function before the starting frame. Test
execution proceeds normally after setup.
Currently we do not implement mid-execution capture. We run capture on
all frames. Including frames before the start frame. We do this to
intercept compiled shaders and programs for easier caching. This could
be changed in the future to also start capture mid-execution. Mid-
execution capture might require using ProgramBinary calls to capture
shader and program data.
Many captures are unimplemented. Several comments indicate missing
functionality. There's a lot we can add as we explore replaying more
complex applications and higher GL versions. We will also need some
kind of state reset functionality so we can run the replay in a loop.
Bug: angleproject:3611
Change-Id: I51841fc1a64e3622c34e49c85ed8919a9a7c0b20
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1689329
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
|
|
b68a279c
|
2019-10-31T17:47:59
|
|
Capture/Replay: Capture GetFloatv params.
Was used in the mip map ANGLE sample. Add a new helper function that we
can use for multiple captures.
Bug: angleproject:3611
Change-Id: I430ce0089df4ce81ba2ca2ad64c0c206b59397b2
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1894144
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Tim Van Patten <timvp@google.com>
|
|
a576e0d4
|
2019-11-02T17:23:34
|
|
Capture/Replay: Only convert GLES 2 GLenums to string.
Previously the enum conversion script would convert all enums in gl.xml
including those for desktop GL. When replaying from a CPP file we would
sometimes try to use enum values that only are exposed in desktop GL.
One example is GL_TEXTURE_MAX_ANISOTROPY/GL_TEXTURE_MAX_ANISOTROPY_EXT.
GLES only has the "EXT" version. Desktop uses the core version. This
was breaking a replay sample that used the EXT enum.
Fix this by a) including the anisotropy extension in registry_xml and
b) updating the enum script to only parse GLES 2 entries. In the future
we could improve the situation by auto-generating a header that defines
exactly the enums we need for ANGLE.
Also updates the enum helper to use uppercase enum values.
Bug: angleproject:3611
Change-Id: I1e01608bc8af282dc078d5a19ac4eba659c96b57
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1894143
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Tim Van Patten <timvp@google.com>
|
|
95f5806e
|
2019-11-02T17:19:43
|
|
Delete stale unused proc table functions.
These were orphaned and unused after we shifted the proc table
generator to split between WGL and EGL.
Bug: angleproject:3533
Change-Id: I0bf6df438ba431a0cac0a1f89eabc13c67a0f676
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1895760
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
|
422ebad2
|
2019-10-31T16:02:48
|
|
Fix ANGLE_get_image cube map handling.
Was missing a layer parameter. Also includes a regression test.
Also updates incomplete texture handling in Vulkan. Will try to sync
the texture storage if the texture has never been used.
Bug: angleproject:3944
Change-Id: I5fcd6931f9cb9e008faaeaecb1f6df275a2af73f
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1894142
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Tim Van Patten <timvp@google.com>
|
|
35f74cd6
|
2019-10-31T16:47:10
|
|
Reorder BaseVertexBaseInstance draw calls parameters
To match the parameter order of MultiDraw* calls.
And potentially expose in chromium directly with ANGLE_ prefix.
Bug: angleproject:3402, chromium:891861
Change-Id: I19548f4c3c7faa422e43905850b218039de43015
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1894241
Commit-Queue: Shrek Shao <shrekshao@google.com>
Reviewed-by: Kenneth Russell <kbr@chromium.org>
|
|
fe26bae4
|
2019-10-29T18:38:53
|
|
Metal backend implementation pt 2
This is without Metal specific shader translator implemented yet.
Bug: angleproject:2634
Change-Id: I95d589442251c9ba111bd05a2dc379a36739046c
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1855069
Reviewed-by: Jonah Ryan-Davis <jonahr@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
|
e9603921
|
2019-10-31T14:33:26
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|
Capture/Replay: Correct a few GLenum replay issues.
This change refactors the GLenum utils into a non-autogenerated and an
autogenerated portion. That makes it easier to modify the non-auto-
generated bits to properly output GLenums even when the gl.xml data
isn't totally correct. For instance, the "GetPName" group was missing
a bunch of queries. Instead of trying to fix the GL we can simply fall
back to querying the "Default" group when we return invalid enum.
Also corrects a missing "0x" on hex output.
Also allows the capture/replay sample to specify the correct binary
data directory when testing a replay.
Bug: angleproject:3611
Change-Id: I8e4c690b2850bb157a8cde8b057b20603e4b177d
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1891008
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
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ba65c156
|
2019-10-31T10:52:24
|
|
Capture/Replay: Implement GetFramebufferParameter capture.
This is necessary for the T-Rex benchmark.
Bug: angleproject:3611
Change-Id: I4573f8e86356272364baaccc678494707d2eebc0
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1893571
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
|
3ff097ff
|
2019-10-31T10:42:00
|
|
Win: Add ANGLE_WAIT_FOR_DEBUGGER option.
Setting this environment variable will make ANGLE pop up a dialog. The
dev can then attach a debugger to this dialog. Only implemented on
Windows currently.
This option is only available when ASSERTs are enabled in libGLESv2.
The code is based on SwiftShader's implementation of WaitForDebugger:
https://cs.chromium.org/chromium/src/third_party/swiftshader/src/Vulkan/main.cpp
Bug: angleproject:4072
Change-Id: I160cb91a423a6d4517f067f2a6f3a2d953b26505
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1892173
Reviewed-by: Tim Van Patten <timvp@google.com>
Reviewed-by: Jonah Ryan-Davis <jonahr@google.com>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
|
5e6be1d6
|
2019-10-11T11:29:22
|
|
Provoking vertex feature support enabled
Added support in ANGLE for the provoking vertex feature,
which allows to choose the provoking vertex convention
(first or last) for flat shading.
Just copying the vk_ext_provoking_vertex.h file into ANGLE src tree for now.
When the extension lands in the vulkan header we'll migrate to that and remove this
file from ANGLE.
With this, all these tests pass with SwANGLE:
dEQP-GLES3.functional.fragment_out.* (fixes 526 failures)
dEQP-GLES3.functional.rasterization.flatshading.* (fixes 6 failures)
dEQP-GLES3.functional.shaders.linkage.varying.* (already passing before, still passing)
Bug: angleproject:3430
Bug: angleproject:3677
Bug: angleproject:4063
Change-Id: Icc361f567072c12472398e37a94a61d7f95007ad
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1855681
Commit-Queue: Alexis Hétu <sugoi@chromium.org>
Reviewed-by: Alexis Hétu <sugoi@chromium.org>
|
|
841b0167
|
2019-10-30T18:08:53
|
|
Suppress flaky dEQP-GLES3 test on Win7 NVIDIA D3D11
dEQP-GLES3.functional.rasterization.flatshading.triangles
Bug: angleproject:4070
Change-Id: I8bdba9d1b9d3c04df42a6c90fa106cf7e8b1a018
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1890729
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
|
|
5da6f444
|
2019-10-30T12:54:49
|
|
Fix error string commas.
For example: 1, 2, 3, 4 became 1 = 2 = 3 = 4.
These were acidentally changed to equals signs way back in this CL:
610640fabee9 "Don't use gl::Error in validation."
Bug: angleproject:4067
Change-Id: I05d1c5ecc5f6fb7636f81ca59d05928dd940bf8d
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1890631
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
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bb35bb4e
|
2019-10-29T17:17:04
|
|
Vulkan: Implement simple case ANGLE_get_image.
A couple cases are left unimplemented:
Incomplete/unused Textures. This leads to a slightly more tricky
implementation. Since we need to read back from the staging buffer
we will need to flush the Image contents to a temporary buffer.
Depth/stencil readback. Requires a more complex pixel packing
step.
3D/Cube/2D Array readback. Also requires a more complex packing
step.
Bug: angleproject:3944
Change-Id: Ic5d9a606177ba7e3e5ab945feb5f555afa11741f
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1879964
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
|
|
ec5c3d5f
|
2019-10-28T13:46:37
|
|
Fix Renderbuffer support for unsized DS formats
This extends a previous fix for TextureAttachment support to also apply
to Renderbuffer. Unsized DS formats should not pick up support from ES3
automatically.
Also unsized DEPTH COMPONENT textures should not be allowed as renderbuffer
without also having support for GL_ANGLE_depth_texture or
GL_OES_depth_texture extensions.
The DS sections of format tables were also refactored so that the columns
align again.
Bug: angleproject:3952
Change-Id: I034b6bc95091f345b7e543d7454e04554ad8eb79
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1884421
Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Tobin Ehlis <tobine@google.com>
|
|
2c703b1a
|
2019-10-24T17:53:24
|
|
Print the testConfig in dEQP tests.
This will help debug failures on the bots that could be caused by the
wrong test config being used. As a side effect this changes the
condition array of GPUTestConfig to use an angle::BitSetT
BUG=chromium:997351
Change-Id: If742cd3d416694d5df6c3e6c1d722a24f487a960
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1879585
Commit-Queue: Courtney Goeltzenleuchter <courtneygo@google.com>
Reviewed-by: Ian Elliott <ianelliott@google.com>
|
|
88a74e59
|
2019-10-29T09:48:18
|
|
Vulkan Android: Remove support for EGLConfig's with GL_RGB10_A2 & GL_RGBA16F
These were recently reverted from the Android Vulkan loader, and must
also be reverted from ANGLE. When the Android Vulkan loader adds
back support, it will be conditional based on whether the device
supports those formats. Therefore, at that time, ANGLE will need to
do the same.
Bug: http://anglebug.com/4019
Bug: http://anglebug.com/4061
Bug: http://anglebug.com/4062
Change-Id: I0b749dc8be0439e6f3b8eeeb51716d4185e9b021
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1887393
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com>
Commit-Queue: Ian Elliott <ianelliott@google.com>
|
|
febdcf51
|
2019-10-28T10:54:03
|
|
Roll dEQP to VK-GL-CTS
Switch from Android dEQP to Khronos GL CTS.
We now mirror from the public Khronos Github
github.com/KhronosGroup/VK-GL-CTS
This includes a number of text fixes for GLES 2.0 conformance.
Bug: angleproject:3914
Bug: angleproject:1656
Change-Id: I4cccd33e47752742cb989127c5883c0afd075b9e
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1879579
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Courtney Goeltzenleuchter <courtneygo@google.com>
|
|
287b0a67
|
2019-10-24T17:21:40
|
|
Vulkan: Enable forceOldRewriteStructSamplers for all Android ICDs
Both Qualcomm and SwS require forceOldRewriteStructSamplers to be
enabled, so this change will enable that feature for all of Android.
We aren't sure yet why this is required for SwS also, but that will be
chased as part of issue 2703.
Bug: angleproject:4045
Change-Id: I83b2ac18e0111ed35438ffd457bfe120911a7767
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1879711
Commit-Queue: Courtney Goeltzenleuchter <courtneygo@google.com>
Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
e7852798
|
2019-10-28T13:51:43
|
|
Vulkan: Clean up redundant vk:: prefixes.
Were in a lot of places in vk_helpers.
Bug: angleproject:3944
Change-Id: I8635400d6debb7ed92e3cf84993773ca9ed74285
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1879963
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Reviewed-by: Tim Van Patten <timvp@google.com>
|
|
96ba0f12
|
2019-10-28T13:51:42
|
|
Vulkan: Move readPixels logic to ImageHelper.
This logic will be shared with ANGLE_get_image. Cleans up some of the
graph access logic so it can work easily with TextureVk/RenderbufferVk.
Bug: angleproject:3944
Change-Id: If069528f27b2c291d52de892c707562875b95227
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1879962
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Tim Van Patten <timvp@google.com>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
|
|
6f23b4b7
|
2019-09-03T20:04:28
|
|
Fix MinGW include: s/VersionHelpers.h/versionhelpers.h/
Bug: angleproject:4050
Change-Id: I7d6ac948479b499df4fb4f734fc0d9abd40bb455
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1880451
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
|
dfc20daf
|
2019-10-28T13:51:42
|
|
Plumb more logic for ANGLE_get_image.
Also implements and tests validation / negative API.
Bug: angleproject:3944
Change-Id: I3385a4255f4fab6a12eee2abfa5ffcce2107359a
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1879961
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
|
|
0964988b
|
2019-10-26T19:47:41
|
|
Fixups to ANGLE_get_image boilerplate.
- Remove level parameter from GetRenderbufferImage.
- Add packed enum handling to GetTexImage.
- Fix ext spec reference to table 8.4.
Bug: angleproject:3944
Change-Id: I8f67608396217aaddb789dd95d0f3e2378ce918d
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1879960
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Reviewed-by: Tim Van Patten <timvp@google.com>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
|
95a736bd
|
2019-10-09T10:26:25
|
|
Reland "Add more test_utils functions."
This is a reland of 5fcfcea4a9379633a83a67fc1d94938cb31f2a9c
Re-land uses static linking with angle_util. The root cause
of the CFI error wasn't solved. Static linking works around
the problem by not using any export rules.
Second re-land fixes missing imports for libEGL and libGLESv2
static varieties.
Original change's description:
> Add more test_utils functions.
>
> Includes methods for creating temporary files, deleting files, and
> reading files into a string. Also renames GetPathSeparator to mention
> it's only used for environment variables. Includes a new virtual type
> angle::Process that will be used to implement cross-platform async
> Process launching for tests. Also includes a way to specify a custom
> crash handler callback.
>
> Also adds a few unit tests for the new functionality. They are disabled
> on Android because the functions are not needed by the new test runner.
>
> Bug: angleproject:3162
> Change-Id: I3e2c2e9837608884c98379fa0f78c9ffbe158d73
> Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1821940
> Commit-Queue: Jamie Madill <jmadill@chromium.org>
> Reviewed-by: Jonah Ryan-Davis <jonahr@google.com>
Bug: chromium:1015810
Bug: angleproject:3162
Change-Id: I2a18b819b0f91df610ad12ffedea2b38349fe7cf
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1879859
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
|
|
76763cb9
|
2019-10-25T11:09:27
|
|
SwiftShader: Update the expectations file according to latest testing
Some tests fixed. Others only fail on Android.
Bug: angleproject:4016
Bug: angleproject:4019
Bug: angleproject:4045
Change-Id: If3b915fdd1c54cefa17589f025ea8a93935377c4
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1880165
Reviewed-by: Ian Elliott <ianelliott@google.com>
Commit-Queue: Ian Elliott <ianelliott@google.com>
|
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04ee27ef
|
2019-10-24T18:29:15
|
|
Capture/Replay: Add ANGLE_get_image extension.
Will be used for mid-execution capture. Only has a
stubbed-out implementation right now.
Bug: angleproject:3944
Change-Id: I6ddae07907ecbdbd3be9a5d2d3fcafeb425445e4
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1878888
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
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02c89327
|
2019-10-25T12:04:36
|
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Capture/Replay: Fix capture build on Android.
A compile error slipped in due to lack of test coverage.
Bug: angleproject:3611
Change-Id: Id34ce239f3913efb0ed1abab77321981419cab44
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1880160
Reviewed-by: Jonah Ryan-Davis <jonahr@google.com>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
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8ab0bf1f
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2019-10-24T12:55:12
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Fix warnings in xxhash.
Again these were showing up in Skia.
Bug: angleproject:4046
Change-Id: Ia295ac02b1e1d7bd4186243fc2bf38dffce43c2f
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1877482
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
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155947fc
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2019-10-24T12:55:11
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Enable "-Wconditional-uninitialized".
This is a final warning used by Skia.
Bug: angleproject:4046
Change-Id: I3970e30e4bd2aef07cddadd7322ef120ac857493
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1877481
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
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16370a65
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2019-10-24T12:55:11
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Enable "-Winconsistent-missing-destructor-override".
This is purely a code style and consistency warning. Enabled to
support building in Skia.
Bug: angleproject:4046
Change-Id: Ibdcd06ded0195123e52c693851c43d0864e54ad1
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1877480
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
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