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0f566fc7
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2019-03-20T11:36:29
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Introduce ConfigParameters test helper struct.
This allows us to more easily compare sets of parameters used in our
tests. The config parameters are stuff like the red / gree / blue bits
used in an EGL config. Or particular sets of extensions or other
EGL options.
This will more easily allow us to determine when we need to use a new
EGL display instead of reusing a prior.
Bug: angleproject:3261
Change-Id: Ia1f0ede988e0b4084fbb4d55097e94fd89ee4899
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1531535
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
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57041007
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2019-03-14T13:33:24
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Revert "Fix several WGL test failures."
This reverts commit 13a8c4d84e16137c47cb2f958b24c08797527cfc.
Reason for revert: Seems to have led to a flakier situation:
https://ci.chromium.org/p/chromium/builders/ci/Win10%20FYI%20Debug%20%28NVIDIA%29/3006
https://ci.chromium.org/p/chromium/builders/try/win-angle-rel/1231
Original change's description:
> Fix several WGL test failures.
>
> SimpleOperationTest.ClearAndSwap/ES2_WGL failed when run in isolation,
> since getGLWindow()->hasError() would report a previous error,
> instead of result of swapBuffers().
> When running after an OPENGL test, swapBuffers() would clear
> the previous error, but that doesn't happen in isolation.
>
> The previous error is from loading WGL functions, some of which are
> expected not to be present. Clear the error in GetProcAddressWithFallback,
> but verify that there is no error entering it.
>
> This uncovers more errors in angle_perftests:
> DrawCallPerfBenchmark.Run/wgl
> DrawCallPerfBenchmark.Run/wgl_tex_change
> DrawCallPerfBenchmark.Run/wgl_vbo_change
> DrawElementsPerfBenchmark.Run/wgl_ushort
> They come from redundant calls when destroying a window. Fix this as well.
>
> Several more errors where uncovered by debug prints, fix those, too.
>
> Bug: angleproject:3153
> Change-Id: I559c098be9dcdfd3add83f045f745d190250b986
> Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1515602
> Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
TBR=ynovikov@chromium.org,geofflang@chromium.org,syoussefi@chromium.org,jmadill@chromium.org
Change-Id: I095fadc0dd3a2c998c1dc86f3760184ae6fd7309
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: angleproject:3153
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1523527
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
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13a8c4d8
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2019-03-11T15:54:47
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Fix several WGL test failures.
SimpleOperationTest.ClearAndSwap/ES2_WGL failed when run in isolation,
since getGLWindow()->hasError() would report a previous error,
instead of result of swapBuffers().
When running after an OPENGL test, swapBuffers() would clear
the previous error, but that doesn't happen in isolation.
The previous error is from loading WGL functions, some of which are
expected not to be present. Clear the error in GetProcAddressWithFallback,
but verify that there is no error entering it.
This uncovers more errors in angle_perftests:
DrawCallPerfBenchmark.Run/wgl
DrawCallPerfBenchmark.Run/wgl_tex_change
DrawCallPerfBenchmark.Run/wgl_vbo_change
DrawElementsPerfBenchmark.Run/wgl_ushort
They come from redundant calls when destroying a window. Fix this as well.
Several more errors where uncovered by debug prints, fix those, too.
Bug: angleproject:3153
Change-Id: I559c098be9dcdfd3add83f045f745d190250b986
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1515602
Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
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624ce6a3
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2019-01-04T14:17:24
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Pass GN header visibility check.
Updates angle_util to see the loader includes even if the loader is not
enabled. This makes the GN check happy.
Bug: angleproject:3052
Change-Id: Ifd23070385beefede4358c7b4c1823dc87b5ded8
Reviewed-on: https://chromium-review.googlesource.com/c/1395809
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
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1f56ed2a
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2019-01-03T15:24:22
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Add WGLWindow and WGL test configs.
WGLWindow lets us use a Windows driver's bindings instead of ANGLE.
This only works if the underlying driver supports OpenGL ES
compatibility.
Also adds the WGL headers, WGL XML, and a specialized WGL loader.
Because of a small driver issue with NVIDIA I added a retry for the WGL
Window initialization.
Bug: angleproject:2995
Change-Id: Ie5148ece470dd03df33015f4919ad1fa79a859ec
Reviewed-on: https://chromium-review.googlesource.com/c/1366021
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
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