src/compiler/Uniform.cpp


Log

Author Commit Date CI Message
Jamie Madill 440dc749 2013-06-20T11:55:55 Redesign the code that uses block layouts to use a generic base class. The cleaner code also has the benefit of allowing us to separate the HLSL-specific parts out of the shader validator. TRAC #23083 Signed-off-by: Nicolas Capens Signed-off-by: Shannon Woods Authored-by: Jamie Madill
Jamie Madill 010fffa8 2013-06-20T11:55:53 Pass matrix packing qualifier data back from the shader translator to the GLES API. TRAC #23271 Signed-off-by: Nicolas Capens Signed-off-by: Shannon Woods Authored-by: Jamie Madill
Jamie Madill defb674a 2013-06-20T11:55:51 Add a new path for querying active attributes from the shader translator, for use with layout qualifier support. TRAC #23269 Signed-off-by: Geoff Lang Signed-off-by: Nicolas Capens Author: Jamie Madill
Jamie Madill 46131a38 2013-06-20T11:55:50 Proper support for fragment output variables for GLSL ES shader version 300. TRAC #22704 Signed-off-by: Geoff Lang Signed-off-by: Nicolas Capens Authored-by: Jamie Madill
Jamie Madill 62431836 2013-06-10T11:44:28 Fix API reported packing rules for matrices and arrays in shared layout to be consistent with HLSL. HLSL does not round up the final array/matrix block to the register alignment, allowing for more compact order. TRAC #22856 Signed-off-by: Geoff Lang Signed-off-by: Shannon Woods Authored-by: Jamie Madill
Jamie Madill 52660ffc 2013-06-07T14:11:09 Fix alignment of HLSL packed structs in interface blocks. TRAC #22856 Signed-off-by: Geoff Lang Signed-off-by: Shannon Woods Authored-by: Jamie Madill
shannonwoods@chromium.org 5f8d9b46 2013-05-30T00:17:57 Add support for arrays of aggregates (aka structs) in uniform blocks. TRAC #23018 Signed-off-by: Geoff Lang Signed-off-by: Nicolas Capens Author: Jamie Madill git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2388 736b8ea6-26fd-11df-bfd4-992fa37f6226
shannonwoods@chromium.org 70961b33 2013-05-30T00:17:48 Add support for structures in interface and uniform blocks. Also redesigns the uniform block layout computation to be more general. TRAC #23018 Signed-off-by: Geoff Lang Signed-off-by: Nicolas Capens Author: Jamie Madill git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2387 736b8ea6-26fd-11df-bfd4-992fa37f6226
shannonwoods@chromium.org 61aaf24d 2013-05-30T00:12:20 Add logic to compute the size and offsets of interface blocks stored in shared (packed) and standard layouts. The shared layout follows the standard HLSL packing rules for optimal shader performance. TRAC #22930 Signed-off-by: Nicolas Capens Signed-off-by: Geoff Lang Author: Jamie Madill git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2343 736b8ea6-26fd-11df-bfd4-992fa37f6226
shannonwoods@chromium.org 1500f093 2013-05-30T00:11:20 Add uniform block linking between the API, the program binary, and the compiler. TRAC #22892 Signed-off-by: Nicolas Capens Signed-off-by: Shannon Woods Author: Jamie Madill git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2338 736b8ea6-26fd-11df-bfd4-992fa37f6226
shannonwoods@chromium.org d7784174 2013-05-30T00:07:03 Add state for uniform blocks to ProgramBinary, along with loading and saving of the new binary format. Updated Version.h with this patch. TRAC #22858 Signed-off-by: Geoff Lang Signed-off-by: Nicolas Capens Author: Jamie Madill Conflicts: src/common/version.h git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2306 736b8ea6-26fd-11df-bfd4-992fa37f6226
shannonwoods@chromium.org 38676dc1 2013-05-30T00:06:52 Refactor Uniform::[vp]sRegisterIndex to unsigned integers. TRAC #22858 Signed-off-by: Geoff Lang Signed-off-by: Nicolas Capens Author: Jamie Madill git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2305 736b8ea6-26fd-11df-bfd4-992fa37f6226
shannonwoods@chromium.org 7e0904d3 2013-05-30T00:06:45 Fix line endings in the Uniform source and header files to be UNIX-style. TRAC #22858 Signed-off-by: Geoff Lang Signed-off-by: Nicolas Capens Author: Jamie Madill git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2304 736b8ea6-26fd-11df-bfd4-992fa37f6226
shannon.woods@transgaming.com fe3c0ef0 2013-02-28T23:17:22 Store the precision of uniforms. TRAC #22635 Signed-off-by: Shannon Woods Signed-off-by: Geoff Lang Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1940 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com f4d9feff 2012-12-20T21:12:13 Declare active uniforms. TRAC #22239 Signed-off-by: Daniel Koch Signed-off-by: Shannon Woods Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1624 736b8ea6-26fd-11df-bfd4-992fa37f6226