src/libANGLE/renderer/glslang_wrapper_utils.h


Log

Author Commit Date CI Message
Shahbaz Youssefi f1f082e1 2020-01-17T14:53:38 Vulkan: Set varying location & xfb decorations in SPIR-V The shader translator outputs arbitrary location indices. Once compiled by glslang, the SPIR-V transformer modifies these decorations. If the transform feedback extension is used, it will also add the relevant decorations to the varyings that are captured. Bug: angleproject:3394 Change-Id: I5ecafd0536408612a5d4b920dbabbfabe650657c Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2008468 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Shahbaz Youssefi 5ca050d1 2020-01-20T14:59:41 Vulkan: Set fragment output locations in SPIR-V The shader translator outputs arbitrary location indices for fragment outputs. Once compiled by glslang, the SPIR-V transformer modifies these decorations. Bug: angleproject:3394 Change-Id: Ib9d8336bccc392e789e4d93031fdcce9c466b7a6 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2011214 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Tim Van Patten <timvp@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Shahbaz Youssefi 71e6afb1 2020-01-14T14:12:31 Vulkan: Set set/binding in SPIR-V This change introduces a SPIR-V transformer that modifies shader interface variable decorations directly in SPIR-V instead of manipulating the input GLSL. Currently, descriptor set and binding indices are set by the transformer. The shader translator outputs arbitrary set and binding indices. Once compiled by glslang, the SPIR-V transformer modifies these decorations. The ultimate goal is to be able to modify the SPIR-V again when program pipeline objects decide a different set/binding is necessary. Bug: angleproject:3394 Change-Id: If358265a72bf1fe9f5676562b39a632cb2e05dc4 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2001477 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Shahbaz Youssefi b36e46ab 2020-01-08T15:49:18 Vulkan: Line raster emulation through specialization constant In preparation for compiling shaders early at link time, this change reworks line raster emulation such that it uses specialization constants instead of a preprocessor condition. This means drawing both triangles and lines with this program will still result in a one-time shader compilation. The compilation is still done at draw time in this change. Bug: angleproject:3394 Change-Id: I0bf91398868d7f7147456533b728906b505192b2 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1992365 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Tim Van Patten <timvp@google.com>
Shahbaz Youssefi f02490d1 2019-12-23T14:06:12 Vulkan: clean up arguments to glslang wrapper Some flags were sent as parameters while an Options parameter was added. This change moves those flags to the GlslangSourceOptions struct. Bug: angleproject:3394 Change-Id: Iff5c1c83dd564d7bcfcbd84e6df244b7356d669d Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1984108 Reviewed-by: Yuly Novikov <ynovikov@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Hyunchang Kim caa6eccd 2019-10-27T13:46:56 Vulkan: Implement Transform Feedback support via extension Implemented transform feedback extension path. Where VK_EXT_transform_feedback is supported, extension path will be taken over an emulation path. Extension path has advantages in terms of performance. BUG=angleproject:3206 Test: dEQP-GLES3.functional.transform_feedback.* angle_end2end_tests --gtest_filter=TransformFeedbackTest* Change-Id: Ia07c23afb289d9c67073469a97b714ec96f5265a Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1882767 Commit-Queue: Mohan Maiya <m.maiya@samsung.com> Reviewed-by: Mohan Maiya <m.maiya@samsung.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Cody Northrop <cnorthrop@google.com>
Le Quyen a48f95ab 2019-10-14T14:49:49 Move Vulkan GlslangWrapper code to a shared location. Metal backend will reuse Vulkan's GlslangWrapper code. The Metal backend will use this code to translate glsl to spirv then cross compile to Metal Shading Language using spirv-cross. So the source code of GlslangWrapper should be moved outside vulkan folder. Bug: angleproject:2634 Change-Id: I208062daf0d77756c9d32cfdab925b7dfdf83e05 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1858042 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>