|
1593390b
|
2025-04-07T11:22:21
|
|
Increase ANGLE_LIKELY/UNLIKELY probability to 99.99%
I can't find the exact value for clang, but according to GCC docs
__builtin_expect probability is assumed to be only 90%. When we actually
bother to use ANGLE_LIKELY we mean "almost always", so this value can
be much higher. Setting to 99.99% because lower values don't seem to
trigger the optimization below (at least 99.9% doesn't)
__builtin_expect already enables some optimizations such as moving
unlikely branches (e.g. cold function calls) out of the primary flow.
Increasing the probability enables more aggressive optimizations such as
making those function calls store/load registers only in the rare
cases when this call is made - which allows the rest of the caller to be
made more efficient by not having to handle these register changes.
Example:
stur w4, [x29, #-0xc]
stur x8, [x29, #-0x8]
str x3, [sp, #0x8]
stp w2, w1, [x29, #0x18]
bl 0x356fdc <_ZNK2gl7Context25getActiveLinkedProgramPPOEv>
ldp w2, w1, [x29, #0x18]
ldr x3, [sp, #0x8]
ldur w4, [x29, #-0xc]
ldur x8, [x29, #-0x8]
Bug: b/383305597
Change-Id: I077f4f2cb90cfb8282409d12adcb02c3302e7761
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6437572
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
5b343e8f
|
2025-03-11T11:35:08
|
|
Vulkan: Remove support for Stadia
Bug: angleproject:42262714
Change-Id: Icae5fe828fe4e0bcd287d297df1bc586708ef86e
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6344390
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
|
|
57a3e9a7
|
2024-08-15T00:00:00
|
|
Prevent compilation with unsupported Apple SDK versions
Bug: angleproject:360147119
Change-Id: Ie9924cb49ffa729d454a2869a2d19d957500bd10
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5793513
Reviewed-by: Kimmo Kinnunen <kkinnunen@apple.com>
Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
b20cd34d
|
2024-07-18T10:03:17
|
|
Add build flag for a "dma_buf" Android build
Add angle_android_dma_buf gn flag, defaulting to false. When
enabled:
- Enables a "linux-like" build of ANGLE while using the Android
toolchain, by making the OS detection logic define PLATFORM_OS_POSIX
but not PLATFORM_OS_ANDROID.
- Makes ANGLE default to using Vulkan backend, and
- Enables DMA-BUF based external image support.
This allows setting up GL framebuffers backed by DMA-BUFs, enabling
rendering without full Android graphics stack. See the bug for details.
Bug: b/353262025
Test: treehugger
Test: Build the entire CL chain with the new Soong config flag enabled
Test: run the system, attach debugger to eglGetDisplay(), see
Test: DisplayVkOffscreen getting instantiated
Change-Id: I584f9491b188f730f4ee9630173cc486ae7e8908
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5729841
Reviewed-by: Roman Lavrov <romanl@google.com>
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Commit-Queue: Roman Lavrov <romanl@google.com>
|
|
21fc5e87
|
2024-07-09T09:30:23
|
|
Move loadimage SSE includes/defines out of common headers
Including x86intrin.h from common headers appears to be making the
"include analysis" tool unhappy. Doesn't look like we actually need it,
the only possibly relevant place I could find is the loadimage SSE
implementation - but even that wasn't enabled outside of Windows
anyways.
It is not clear there is a need for the ANGLE_USE_SSE define in other
places, at least not at this point. The current implementation also
appears to be only for Windows. Move all related code to where it is
used - loadimage implementation.
Bug: angleproject:42266508
Change-Id: I1eac1510e7515cb6cc85c0332f5de91e0494d3da
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5688790
Commit-Queue: Roman Lavrov <romanl@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
0ad73958
|
2024-03-04T11:17:36
|
|
Deduplicate and fix ConstStrLen implementations
Move multiple implementations to one angle::ConstStrLen. Some of the
implementations were partially incorrect, too.
Fixed: angleproject:8569
Change-Id: I760c173a5b75932f4ae2fabcc4916329247d3cb5
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5332384
Commit-Queue: Kenneth Russell <kbr@chromium.org>
Auto-Submit: Kimmo Kinnunen <kkinnunen@apple.com>
Reviewed-by: Kenneth Russell <kbr@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
ec2603d6
|
2024-02-14T13:02:35
|
|
Fix build in absence of SSE support
Bug: angleproject:8536
Change-Id: Ic74c775b9291fb6bb75adcaeeab0a5f01c2cfa3b
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5296385
Commit-Queue: Roman Lavrov <romanl@google.com>
Auto-Submit: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Roman Lavrov <romanl@google.com>
|
|
1bdb4038
|
2023-11-23T16:37:37
|
|
[riscv] Add riscv support
Bug: angleproject:8423
Change-Id: Id1d9b06ff18985cb66a865477c30fdac8791e9de
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5057086
Auto-Submit: Yahan Lu <yahan@iscas.ac.cn>
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
|
|
ed391dae
|
2022-03-25T16:36:39
|
|
Replace `extern thread_local` to avoid GCC < 9.1 bug
GCC generates broken code for mingw-w64 target when accessing `extern
thread_local` variables from another compilation unit.
See: https://gcc.gnu.org/bugzilla/show_bug.cgi?id=104862
See:
https://invent.kde.org/graphics/krita/-/blob/master/3rdparty/ext_googleangle/02-patches_krita/0017-Replace-extern-thread_local-to-avoid-GCC-mingw-w64-b.patch
Co-authored-by: Alvin Wong <alvinhochun@gmail.com>
Bug: None
Change-Id: Ief0036054e644d40b8b0e86ed990280e566da2a9
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4637587
Auto-Submit: L. E. Segovia <amy@amyspark.me>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
3d17e9aa
|
2023-04-06T12:54:24
|
|
Add PLATFORM_IOS again
ANGLE_PLATFORM_IOS means "iOS or MacCatalyst".
Bug: angleproject:8121
Change-Id: I1482f44a106a1363623e2608b126ccde5548b81e
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4404162
Reviewed-by: Dan Glastonbury <djg@apple.com>
Commit-Queue: Kimmo Kinnunen <kkinnunen@apple.com>
Reviewed-by: Kenneth Russell <kbr@chromium.org>
|
|
f507fe05
|
2023-04-06T12:27:00
|
|
Rename PLATFORM_IOS to PLATFORM_IOS_FAMILY
The current define ANGLE_PLATFORM_IOS actually means
"iOS or tvOS or WatchOS or MacCatalyst".
The current define ANGLE_PLATFORM_WATCHOS means nothing.
The current define ANGLE_PLATFORM_APPLETV means nothing.
Replace PLATFORM_IOS and its uses with PLATFORM_IOS_FAMILY, so that
then PLATFORM_IOS can be reintroduced and others can be fixed.
Replace PLATFORM_IOS_SIMULATOR and its uses with
PLATFORM_IOS_FAMILY_SIMULATOR for consistency.
Use consistent `#if X` notation instead of `#if defined(X)`.
Bug: angleproject:8121
Change-Id: Ibe668c2ae9bb801d15e036fcf1dfd53f22c30787
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4404161
Reviewed-by: Dan Glastonbury <djg@apple.com>
Reviewed-by: Kenneth Russell <kbr@chromium.org>
Commit-Queue: Kimmo Kinnunen <kkinnunen@apple.com>
|
|
c19b66f6
|
2023-04-06T11:30:03
|
|
EAGL: Define ANGLE_ENABLE_EAGL in build system
ANGLE_ENABLE_EAGL is a "build system" decision.
Set this and new variable ANGLE_ENABLE_CGL in BUILD.gn file. This is
consistent with the other backends.
Remove ANGLE_CPU_ARM64. This was used to do ANGLE_ENABLE_EAGL=TRUE
when on Catalyst. Instead, let the build system set this.
For ANGLE/Chrome buildsystem, this is not set, as Catalyst is not
implemented. For WebKit, this should be set at WebKit build settings.
Replace
`defined(ANGLE_PLATFORM_MACCATALYST) && defined(ANGLE_CPU_ARM64)`
with simpler expression: `defined(ANGLE_ENABLE_EAGL)`.
Replace `defined(ANGLE_PLATFORM_MACOS) || defined(ANGLE_PLATFORM_IOS)`
with simpler expression: `defined(ANGLE_PLATFORM_APPLE)`.
Bug: angleproject:8121
Change-Id: I3a0bbabb4347ad11f693e3f7c336ff12f66203d7
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4404160
Commit-Queue: Kimmo Kinnunen <kkinnunen@apple.com>
Reviewed-by: Dan Glastonbury <djg@apple.com>
Reviewed-by: Kenneth Russell <kbr@chromium.org>
|
|
cba2a0d5
|
2023-02-16T19:48:30
|
|
Keep MemoryBarrier macro defined
Macro was originally undefined in crrev.com/c/361291.
Undefining it breaks UWP build with newer compilers.
Keeping the macro defined doesn't affect libGLESv2 exported symbols,
so it looks like there is no need to undefine it.
Bug: chromium:1380553
Change-Id: I6476aa015949e5f2639160fac80db39da710bfb7
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4262071
Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
e1d5d8c0
|
2023-01-26T16:06:14
|
|
Include stdint.h instead of cstdint in platform.h
The project seems to expect use of stdint.h, since almost none
of uint*_t, int*_t use are prefixed with std:: namespace.
It is reasonable to expect a contract that platform.h includes
some specific files from the standard library when it establishes
the "platform for ANGLE". It appears that the contract
kind of already includes stdint.h types or defines.
Replace <cstdint> in platform.h with <stdint.h>. The file platform.h
is included from many files, so those files do not need to include
the stdint.h redundantly.
Remove #include <stdint.h> from Constants.h, as that file already
includes platform.h and <stdint.h> is part of the "platform".
Bug: angleproject:7977
Change-Id: I04563eb3680bcd7470775e3a60b9f466a00b8b63
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4194174
Commit-Queue: Kenneth Russell <kbr@chromium.org>
Auto-Submit: Kimmo Kinnunen <kkinnunen@apple.com>
Reviewed-by: Kenneth Russell <kbr@chromium.org>
|
|
2b6d7920
|
2022-09-20T10:26:23
|
|
Remove extra '# if defined(ANGLE_PLATFORM_WINDOWS)'
This is a follow up CL of
https://chromium-review.googlesource.com/c/angle/angle/+/3902853
The origin CL use defined(ANGLE_PLATFORM_WINDOWS) while it is
already in the parent ANGLE_PLATFORM_WINDOWS block.
This CL fix this issue.
Bug: angleproject:7669
Change-Id: Ice23577c4582fa68f9bd475c8cdb388c6d9e7b04
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3906955
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
d63fdfa5
|
2022-09-19T09:33:47
|
|
Include <windows.h> to build vulkan only ANGLE on Windows
When building ANGLE with vulkan backend only on windows,
the compiler may throw error related to Windows SDK if
developer has installed several windows sdk when compiling
tests/test_expectations/GPUTestConfig.cpp and
tests/test_utils/third_party/vulkan_command_buffer_utils.cpp.
The build prviously works because we has opengl or d3d11
backend built together on windows. And the wgl source code
includes <windows.h>.
To fix this issue, this CL include <windows.h> in platform.h when
vulkan backend is enabled and the platform is windows.
Bug: angleproject:7669
Change-Id: I66f1bbdbd7b5da32c63b71224b442dfeb8e97467
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3902853
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
c07df6fe
|
2021-12-17T20:11:52
|
|
Disable vulkan device select layer for msan build
The vulkan device select layer is not built with chrome, so this
layer is not built with msan. So loading this layer will cause
MemorySanitizer errors. Those errors are false positive. So
disable it for msan build.
Bug: chromium:1259170
Change-Id: I513d6dd3d4fbc16c62aaa3aa1e7cf299e3e4144a
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3347143
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Peng Huang <penghuang@chromium.org>
|
|
42bd4fc2
|
2021-12-10T14:58:17
|
|
Metal: add ANGLE_metal_create_context_ownership_identity.
This Metal-specific EGL extension allows a given context
and the GPU resources it allocates to be associated with
a particular task ID on the system, for system-level
bookkeeping purposes.
Bug: angleproject:6795
Change-Id: I19ee0993564169b01c4a450e63dcfacd339b98b5
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3335172
Reviewed-by: Jonah Ryan-Davis <jonahr@google.com>
Reviewed-by: Kenneth Russell <kbr@chromium.org>
Commit-Queue: Kenneth Russell <kbr@chromium.org>
|
|
14f55a7f
|
2021-11-02T10:16:58
|
|
infra: Enable TSAN and UBSAN tests.
These tests are not yet enabled on the CQ.
Bug: angleproject:5795
Change-Id: I3fc58ab800ebbc0840da8221b03b4ab145d28028
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3258003
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
|
|
2a9e6e48
|
2021-11-01T15:56:54
|
|
infra: Add tests to ASAN configs.
These add basic ANGLE tests with SwiftShader + ASAN.
Bug: angleproject:5795
Change-Id: I92a51a44214ff0f442d4a1b2a0bc6ac2b8d3f4eb
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3254431
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
|
|
fbf8d1ea
|
2021-10-07T13:53:05
|
|
Remove windows.h from common/platform.h
Windows.h is expensive and causes lots of namespace pollution with the
macros that it defines. This change removes windows.h from platform.h
and debug.h and adds the necessary typedes and new include of windows.h
to let Chromium build.
This reduces the number of Angle translation units that include
windows.h by about a third, from 624 to 440. Significant further
reductions will be difficult because of translation units that genuinely
need windows.h.
Earlier versions of this change made it clear that the DeleteFile and
GetCurrentTime macros were renaming Angle functions. These angle
functions were renamed which makes this change much simpler.
Bug: angleproject:6283
Change-Id: Icddc8f98b19485e563b2cf616bba2ad4ea49228e
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3212639
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
afda22b0
|
2021-07-19T16:46:50
|
|
Define ANGLE_IS_64_BIT_CPU in common/platform.h.
This is more reliable and reduces reliance on build flags.
Vendoring into Firefox, it's not trivial to replicate build flags,
but C++-native checks always work.
Bug: angleproject:6186
Change-Id: Idafd4ef1954efbfa79eae86cddfaa8f2e3992296
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3036589
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
d7aa0130
|
2021-04-26T16:56:15
|
|
Upstream Apple's direct-to-Metal backend: compile translator.
This change is meant to merge the translator changes from Apple's
direct-to-Metal backend. Taken from Kyle Piddington's CL:
https://chromium-review.googlesource.com/c/angle/angle/+/2857366/
The goal of this CL is to merge the translator code in a state that
compiles, but not to switch the Metal backend over to use this
translator backend yet.
Bug: angleproject:5505
Change-Id: I68a6354604498cd5fd1eb96c13fc56f3b38f2bd0
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2897536
Reviewed-by: Jonah Ryan-Davis <jonahr@google.com>
Commit-Queue: Jonah Ryan-Davis <jonahr@google.com>
|
|
a2ade894
|
2021-04-13T21:12:26
|
|
Clear macros 'NEAR' and 'FAR'
Bug: angleproject:5861
Change-Id: Id4cccf5e06dd39c37bd4fa23965edd31633b0fef
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2824429
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: John Plate <jplate@google.com>
|
|
e53efb18
|
2020-11-03T16:22:19
|
|
Allow choosing EAGL or CGL at runtime
Dean Jackson made this change downstream in WebKit:
https://bugs.webkit.org/show_bug.cgi?id=216722
Change ANGLE to dynamically load either EAGL (OpenGLES) or CGL (OpenGL)
depending on both compile and runtime configurations.
Intel Mac -> CGL
Intel Mac Catalyst -> CGL
Intel iOS Simulator -> EAGL
iOS Device -> EAGL
Apple Silicon Mac -> CGL
Apple Silicon Mac Catalyst (with Mac app) -> CGL
Apple Silicon Mac Catalyst (with iOS app) -> EAGL
The trickiest bit is Apple Silicon Mac Catalyst, which depends on the
type of the application it is attempting to run. In that case ANGLE must
compile both the CGL and EAGL interfaces and then pick one to use after
launch.
Bug: angleproject:5253
Change-Id: Iba167b3cc3105e457dcfc9bc14147d0fc3e70bac
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2500185
Commit-Queue: James Darpinian <jdarpinian@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Kenneth Russell <kbr@chromium.org>
|
|
12ce8f68
|
2020-01-03T16:40:06
|
|
Upstream WebKit's iOS port of ANGLE.
Added the EAGL backend authored by Dean Jackson from Apple, and the
refactoring changes needed to support it side-by-side with the macOS
backend. Ran "git cl format" against these diffs.
Defined the EGL_ANGLE_device_eagl extension and allocated an enum out
of ANGLE's reserved range.
The iOS backend is not yet included in any of the GN files.
Bug: angleproject:4263
Change-Id: I631c32930433c03bb16a242955ffedf55174bb29
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1987278
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Jonah Ryan-Davis <jonahr@google.com>
Reviewed-by: James Darpinian <jdarpinian@chromium.org>
Commit-Queue: Kenneth Russell <kbr@chromium.org>
|
|
5407aaa0
|
2019-12-16T15:50:12
|
|
Re-land "Add new test runner harness." (#2)
Re-land #2 changes:
* export labels are fixed for the CFI build
* crash test disabled because of flakiness and issues with asan
Re-land changes:
* Unit test is suppressed in ASAN
* --deqp-case is fixed
* Debug layer errors should correctly work with failure expectations
Original message:
The ANGLE test harness is a harness around GoogleTest that provides
functionality similar to the Chromium test harness. It supports:
* splitting a test set into shards
* catching and reporting crashes and timeouts
* outputting to the Chromium JSON test results format
* multi-process execution
Unit tests are added in test_utils_unittest.cpp.
Bug: angleproject:3162
Bug: chromium:1030192
Change-Id: I71d66a407ea0e53d73cbe75b5b4bfb9e73791534
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1965091
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jonah Ryan-Davis <jonahr@google.com>
|
|
b92ec244
|
2019-12-06T15:08:54
|
|
Revert "Re-land "Add new test runner harness.""
This reverts commit e20560faf1de86c01198143ef7733a12a098a90b.
Reason for revert: Now fails on Linux CFI and also is a bit flaky.
Original change's description:
> Re-land "Add new test runner harness."
>
> Re-land changes:
>
> * Unit test is suppressed in ASAN
> * --deqp-case is fixed
> * Debug layer errors should correctly work with failure expectations
>
> Original message:
>
> The ANGLE test harness is a harness around GoogleTest that provides
> functionality similar to the Chromium test harness. It supports:
>
> * splitting a test set into shards
> * catching and reporting crashes and timeouts
> * outputting to the Chromium JSON test results format
> * multi-process execution
>
> Unit tests are added in test_utils_unittest.cpp.
>
> Bug: angleproject:3162
> Change-Id: I841f2b5dfe51f7f44dac68324bdf6afd418b8bfb
> Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1948240
> Reviewed-by: Jonah Ryan-Davis <jonahr@google.com>
> Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
> Commit-Queue: Jamie Madill <jmadill@chromium.org>
TBR=ynovikov@chromium.org,ianelliott@google.com,jonahr@google.com,jmadill@chromium.org
Change-Id: Ibfd65b8b18ead3a232abb6cb75fd6489b0ff5f38
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: angleproject:3162
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1954570
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
|
e20560fa
|
2019-12-04T13:18:36
|
|
Re-land "Add new test runner harness."
Re-land changes:
* Unit test is suppressed in ASAN
* --deqp-case is fixed
* Debug layer errors should correctly work with failure expectations
Original message:
The ANGLE test harness is a harness around GoogleTest that provides
functionality similar to the Chromium test harness. It supports:
* splitting a test set into shards
* catching and reporting crashes and timeouts
* outputting to the Chromium JSON test results format
* multi-process execution
Unit tests are added in test_utils_unittest.cpp.
Bug: angleproject:3162
Change-Id: I841f2b5dfe51f7f44dac68324bdf6afd418b8bfb
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1948240
Reviewed-by: Jonah Ryan-Davis <jonahr@google.com>
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
|
012d1519
|
2019-10-31T16:50:23
|
|
Stop using __has_include<Cocoa/Cocoa.h>
__has_include seems to cause problems with goma builds.
Instead, detect iOS vs MacOS using TargetConditionals.h. Also use
plain C++ instead of Objective-C++ when possible.
Bug: angleproject:3439
Bug: 1015591
Change-Id: I816624e0cdc54ad3a18d3891b4efecf6fe640574
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1894243
Reviewed-by: Kenneth Russell <kbr@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: James Darpinian <jdarpinian@chromium.org>
|
|
c898ec1a
|
2019-11-04T15:20:18
|
|
Add EGL GGP extensions.
This CL adds two new extensions:
* EGL_ANGLE_ggp_stream_descriptor:
Introduces a new attribute to CreateWindowSurface. Allows the app
to pass in a stream descriptor to VkCreateSurfaceKHR.
Mirrors VK_GGP_stream_descriptor_surface.
* EGL_ANGLE_swap_with_frame_token:
Introduces a new function 'eglSwapBuffersWithFrameTokenANGLE'. This
allows the app to pass a GGP frame token down to vkQueuePresentKHR.
Mirrors VK_GGP_frame_token.
Bug: angleproject:4078
Change-Id: I4313ac4c264e68999905049f661bc64b44f72fab
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1897315
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
|
|
5d9c4ee3
|
2019-09-17T15:36:25
|
|
Add D3D11on12 device option
This CL adds a new D3D11on12 device option which runs the D3D11
API on top of D3D12. This is done to aid in preliminary
investigations into the feasibility of creating a full D3D12
backend implementation.
Bug: angleproject:3919
Change-Id: I0ad4250eb3c93b0b74274c904aac74f03753c7ad
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1814404
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
11dc1635
|
2019-09-18T14:46:23
|
|
Add support for generating UWP (Windows Store) projects again
Until late 2017, ANGLE supported Windows Store apps on Windows 8.1,
Windows Phone 8.1, and Windows 10 (via the Universal Windows
Platform, aka UWP).
Unfortunately ANGLE deprecated support for Windows Store when it
switched from GYP to GN in 2017. Since then, users have been able
to use Microsoft\angle for their UWP apps but this isn't ideal since
it's based on a 2017 copy of Google\angle.
This PR bring back support for UWPs, so that UWP users can use
Google\angle again. Specifically it:
- Adds support for generating UWP projects via GN
- Adds helper/util functions specific to UWP (they're mostly
similar to the desktop Windows helpers)
- Fixes some existing Windows Store code that's rotted since 2017
- Disables async shader compilation for UWPs, since its
implementation calls wait on the UI thread (which is forbidden
in UWPs)
- Renames 'ANGLE_ENABLE_WINDOWS_STORE' to
'ANGLE_ENABLE_WINDOWS_UWP', since ANGLE only support UWPs now
- Fixes misc other related issues (such as dependencies on D3D9
headers in API-agnostic code)
Note that this doesn't bring back support for Windows/Phone 8.1.
BUG=angleproject:3922
Change-Id: Ia79ae05a5e0e0a0625eb633bf1928722dfd3e85f
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1811871
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
9d737966
|
2019-08-14T12:25:12
|
|
Standardize copyright notices to project style
For all "ANGLE Project" copyrights, standardize to the format specified
by the style guide. Changes:
- "Copyright (c)" and "Copyright(c)" changed to just "Copyright".
- Removed the second half of date ranges ("Y1Y1-Y2Y2"->"Y1Y1").
- Fixed a small number of files that had no copyright date using the
initial commit year from the version control history.
- Fixed one instance of copyright being "The ANGLE Project" rather than
"The ANGLE Project Authors"
These changes are applied both to the copyright of source file, and
where applicable to copyright statements that are generated by
templates.
BUG=angleproject:3811
Change-Id: I973dd65e4ef9deeba232d5be74c768256a0eb2e5
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1754397
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
229fc83d
|
2019-01-21T18:09:15
|
|
Vulkan: Port renderer to Fuchsia (reland)
Add DisplayVk and WindowSurfaceVk subclasses for Fuchsia to the vulkan
renderer, as well as an implementation of OSWindow that renders
fullscreen for the test suite.
Disallow use of the vulkan loader from third_party as Fuchsia uses a fork
of the loader and has not sent those changes upstream yet.
Add a small wayland-inspired library libfuchsia-egl to provide a type
"struct fuchsia_egl_window" to use as EGLNativeWindowType. This type
combines a zx_handle_t to an image pipe channel and a surface size.
Image pipes can only be used once to create a VkSurfaceKHR. This means we
have to recreate the pipe in tests that call eglCreateWindowSurface more
than once with a single OSWindow, or the second call will fail. Add a
resetNativeWindow() method to accomplish this.
Reland disabling -Wextra-semi.
BUG=angleproject:2475
TEST=angle_end2end_tests on Fuchsia
Change-Id: Ie91715bcd760c6c04d4b8a02a91daa71e32ee30c
Reviewed-on: https://chromium-review.googlesource.com/c/1467603
Commit-Queue: Michael Spang <spang@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
3f0ff409
|
2019-02-12T03:08:51
|
|
Revert "Vulkan: Port renderer to Fuchsia"
This reverts commit 991d1cfb5e5a2f20a46961da3ad85b95da30b88a.
Reason for revert: Failing compile on the fuchsia bots on the ANGLE
auto-roller.
https://ci.chromium.org/p/chromium/builders/luci.chromium.try/fuchsia_x64/209198
In file included from ../../third_party/angle/util/fuchsia/ScenicWindow.cpp:10:
In file included from ../../third_party/angle/util/fuchsia/ScenicWindow.h:13:
In file included from gen/third_party/fuchsia-sdk/sdk/fidl/fuchsia/ui/policy/cpp/fidl.h:5:
In file included from ../../third_party/fuchsia-sdk/sdk/pkg/fidl_cpp/include/lib/fidl/cpp/internal/header.h:12:
../../third_party/fuchsia-sdk/sdk/pkg/fit/include/lib/fit/function.h:135:6: error: extra ';' after member function definition [-Werror,-Wextra-semi]
};
^
1 error generated.
Original change's description:
> Vulkan: Port renderer to Fuchsia
>
> Add DisplayVk and WindowSurfaceVk subclasses for Fuchsia to the vulkan
> renderer, as well as an implementation of OSWindow that renders
> fullscreen for the test suite.
>
> Disallow use of the vulkan loader from third_party as Fuchsia uses a fork
> of the loader and has not sent those changes upstream yet.
>
> Add a small wayland-inspired library libfuchsia-egl to provide a type
> "struct fuchsia_egl_window" to use as EGLNativeWindowType. This type
> combines a zx_handle_t to an image pipe channel and a surface size.
>
> Image pipes can only be used once to create a VkSurfaceKHR. This means we
> have to recreate the pipe in tests that call eglCreateWindowSurface more
> than once with a single OSWindow, or the second call will fail. Add a
> resetNativeWindow() method to accomplish this.
>
> BUG=angleproject:2475
> TEST=angle_end2end_tests on Fuchsia
>
> Change-Id: I71a613a362dd1c8aada49a3c02ae461e064457bf
> Reviewed-on: https://chromium-review.googlesource.com/c/1446496
> Commit-Queue: Michael Spang <spang@chromium.org>
> Reviewed-by: Jamie Madill <jmadill@chromium.org>
TBR=spang@chromium.org,geofflang@chromium.org,jmadill@chromium.org,syoussefi@chromium.org
Change-Id: I2d9abefa9db5363ba63a17c1773d0e147040d055
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: angleproject:2475
Reviewed-on: https://chromium-review.googlesource.com/c/1465761
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
|
991d1cfb
|
2019-01-21T18:09:15
|
|
Vulkan: Port renderer to Fuchsia
Add DisplayVk and WindowSurfaceVk subclasses for Fuchsia to the vulkan
renderer, as well as an implementation of OSWindow that renders
fullscreen for the test suite.
Disallow use of the vulkan loader from third_party as Fuchsia uses a fork
of the loader and has not sent those changes upstream yet.
Add a small wayland-inspired library libfuchsia-egl to provide a type
"struct fuchsia_egl_window" to use as EGLNativeWindowType. This type
combines a zx_handle_t to an image pipe channel and a surface size.
Image pipes can only be used once to create a VkSurfaceKHR. This means we
have to recreate the pipe in tests that call eglCreateWindowSurface more
than once with a single OSWindow, or the second call will fail. Add a
resetNativeWindow() method to accomplish this.
BUG=angleproject:2475
TEST=angle_end2end_tests on Fuchsia
Change-Id: I71a613a362dd1c8aada49a3c02ae461e064457bf
Reviewed-on: https://chromium-review.googlesource.com/c/1446496
Commit-Queue: Michael Spang <spang@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
7fa8824b
|
2018-11-26T13:22:57
|
|
Update clang-format settings.
To allow for extern "C" declarations to not break on a brace. This
preserves the current code style.
Also add indented preprocessor definitions. This makes the formatting
of "platform.h" much nicer.
Bug: angleproject:2971
Change-Id: I392babe0c8d67539a8e026a36a023a7404bb63c2
Reviewed-on: https://chromium-review.googlesource.com/c/1347452
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
c0b82333
|
2018-09-26T18:04:05
|
|
Polyfill BitCount for ARM/ARM64 on MSVC.
Also _WIN64 implies _WIN32.
Bug: angleproject:2858
Change-Id: I63e2ffd2e9e304171ea6adb99836733981cc1813
Reviewed-on: https://chromium-review.googlesource.com/1248441
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
cb4ae446
|
2018-08-02T08:19:09
|
|
Make Angle compile for Arm64 Windows
Change-Id: Iee947a5abf4a833f155f7cb100577c92323a34e5
Reviewed-on: https://chromium-review.googlesource.com/1160863
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Geoff Lang <geofflang@chromium.org>
|
|
7b19a49b
|
2018-04-20T09:31:52
|
|
Use LIKELY and UNLIKELY macros to wrap error generation.
BUG=609673
Change-Id: I247f561712e30aa10bad77fabf614501d596915e
Reviewed-on: https://chromium-review.googlesource.com/1021995
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Geoff Lang <geofflang@chromium.org>
|
|
4fba4a97
|
2017-12-05T10:36:05
|
|
Include the D3D11 headers on Windows when OpenGL is enabled.
The OpenGL backend on Windows uses D3D11 to implement several interop
extensions. Without this change, there are compile failures when the
D3D11 backend is disabled.
BUG=angleproject:2276
Change-Id: I69ad524ca84aa0aa399cfc0b601315f3ee65ed16
Reviewed-on: https://chromium-review.googlesource.com/809186
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Geoff Lang <geofflang@chromium.org>
|
|
23cd4add
|
2017-11-10T14:54:37
|
|
Add missing include to stddef.h on arm
Change-Id: I28771a550a3188993635f55803093fc49590ceb1
Reviewed-on: https://chromium-review.googlesource.com/764887
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
|
e7c5f4f0
|
2017-10-30T07:16:43
|
|
Fix compilation on mips devices.
We need to include stddef explicity for size_t.
BUG=angleproject:2167
Change-Id: I66e75b8d29e94aa9b8427e39827a0267649bb0ec
Reviewed-on: https://chromium-review.googlesource.com/743702
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
74a0000f
|
2017-07-11T11:27:09
|
|
Request a D3D11.1 device and D3D11.3 context
The patch extends Renderer11 so that a D3D11.1 device and
D3D11.3 context can be created. This is necessary for using
the D3D11.3 feature called
VPAndRTArrayIndexFromAnyShaderFeedingRasterizer.
BUG=angleproject:2062
BUG=angleproject:2145
TEST=angle_end2end_tests
Change-Id: I84c761b2897d7d911686f5b6d79cb93e233015a0
Reviewed-on: https://chromium-review.googlesource.com/591448
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
d2e87929
|
2017-07-12T15:42:34
|
|
Enable Haiku in platform-specific headers.
1. src/common/platform.h updated to define ANGLE_PLATFORM_POSIX on Haiku.
2. include/EGL/eglplatform.h updated to add stubs typedefs for
platform-specific primitives for Haiku.
Change-Id: I28775e909ad9cabec1c474ff4fe0a241eb05d6a1
Reviewed-on: https://chromium-review.googlesource.com/573022
Commit-Queue: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
145e3cbb
|
2017-06-29T12:36:21
|
|
Enable Fuchsia in platform-specific headers.
Two simple fixes to make libANGLE compile for Fuchsia:
1. Added stubs typedefs for platform-specific primitives in
EGL/eglplatform.h for Fuchsia.
2. src/common/platform.h updated to define ANGLE_PLATFORM_POSIX on
Fuchsia.
Change-Id: I5f053de46632ac3f12bb93e57eeb94c3a34c867c
Reviewed-on: https://chromium-review.googlesource.com/563758
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Geoff Lang <geofflang@chromium.org>
|
|
63d82626
|
2017-01-06T14:05:18
|
|
Fix preprocessor typo for enabling Windows Runtime Library
BUG=angleproject:530
Change-Id: Id93bd4f3f82bc0a6a0cbe4b55bc310d11266a2bd
Reviewed-on: https://chromium-review.googlesource.com/425938
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
|
47c0e048
|
2016-11-30T13:44:45
|
|
Use ComPtr references for D3D objects.
This is an work-in-progress CL to prototype using ComPtr.
It also has a new design for internal errors that doesn't use
FormatString, preferring a stream-based approach.
One thing to be aware of is that the address operator does not
behave as expected with ComPtr - we should use ::AddressOf.
BUG=angleproject:530
BUG=angleproject:1644
Change-Id: If5643e9e5726fd9aa5cbd422fca12ae169eb5b1f
Reviewed-on: https://chromium-review.googlesource.com/415027
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
|
|
ee7e1e21
|
2016-07-18T15:39:47
|
|
Add ES31 entry points as function stubs
Entry points were generated using scripts which take the
new function declarations from gl31.h, find the newly added functions
and output the new function declarations and defitions.
BUG=angleproject:1442
TEST=angle_unittests
Change-Id: I2d77eb4cc24873a31cb2745b7b82bf611d5058c6
Reviewed-on: https://chromium-review.googlesource.com/361291
Reviewed-by: Olli Etuaho <oetuaho@nvidia.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Olli Etuaho <oetuaho@nvidia.com>
|
|
5695fc99
|
2016-07-05T14:47:30
|
|
Clean up the SSE detection logic.
* Include the correct header right in the SSE check in platform.h.
* Don't use separate SSE versions of the load functions, have them use
SSE automatically.
BUG=612205
Change-Id: I70f9a5513e144db4d16c1f3ad922debeb6c50268
Reviewed-on: https://chromium-review.googlesource.com/358108
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Geoff Lang <geofflang@chromium.org>
|
|
e842eabd
|
2015-03-26T16:50:35
|
|
Fixed compilation with mingw.
Change-Id: I027cedc383efbd215e55a7ddf4e41eb1c368a1ae
Reviewed-on: https://chromium-review.googlesource.com/262590
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Jacek Caban <cjacek@gmail.com>
|
|
2bdcbb9a
|
2015-01-16T11:12:15
|
|
Enable Windows Phone 8.1 project generation
Change-Id: Iab44f6d634bdcd01348aa49de28b96c3b6086df7
Reviewed-on: https://chromium-review.googlesource.com/241945
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Austin Kinross <aukinros@microsoft.com>
|
|
dd806c2b
|
2015-01-14T14:26:35
|
|
Use emmintrin.h for SSE includes.
This header should work on all available platforms, instead of
the platform-specific intrin.h or x86intrin.h.
BUG=angle:773
Change-Id: Ia012053064838f9893aa647d872e136a47cfad1a
Reviewed-on: https://chromium-review.googlesource.com/240552
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
ffe38e1c
|
2015-01-14T08:32:19
|
|
Fixed WinRT ARM build break. ARM cannot use SSE.
Change-Id: I9a55d37db148f82b255e2c7ff414e79259e2c4e1
Reviewed-on: https://chromium-review.googlesource.com/240476
Tested-by: Cooper Partin <coopp@microsoft.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
0875f85d
|
2015-01-12T16:27:11
|
|
Don't use SSE functions on Android.
These methods are unavailable on ARM platforms.
Also fix a sequencing bug that caused us to incorrectly define the
Android platform as Linux.
BUG=angle:773
Change-Id: Id2b47acdd5b574c618ac86641a1a8238fbb4a2c3
Reviewed-on: https://chromium-review.googlesource.com/240095
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
01675d80
|
2015-01-05T16:09:08
|
|
Use correct SSE header on OSX.
This fixes the compile errors in loadImageSSE2.cpp.
BUG=angle:773
This reverts commit a93192369eb448e932bcdd1e08ae791aacfbe0c4.
Change-Id: I31bc419cd3930ae129903b935f49a3c9b27fc887
Reviewed-on: https://chromium-review.googlesource.com/238448
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
0c219b81
|
2014-11-19T11:17:03
|
|
Trivial change to allow translator to be compiled via Emscripten.
BUG=none
Change-Id: Ifdb02d4b7c061f403f50d2e1fbea4ab117462475
Reviewed-on: https://chromium-review.googlesource.com/230813
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Kenneth Russell <kbr@chromium.org>
|
|
922a9fb3
|
2014-10-21T14:26:33
|
|
Use D3D11 Debug Annotations when D3D9 is unavailable
Change-Id: I37ac5fe7f0b2fe5e71bd7f0afca55e9894f3463c
Reviewed-on: https://chromium-review.googlesource.com/224512
Tested-by: Austin Kinross <aukinros@microsoft.com>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
570e83cf
|
2014-10-20T14:13:58
|
|
Rename ANGLE_ENABLE_PERF -> ANGLE_ENABLE_DEBUG_ANNOTATIONS
Change-Id: I701cd5ee749797428171e9c58a46fce626b9a969
Reviewed-on: https://chromium-review.googlesource.com/223590
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
88d3b8cb
|
2014-10-08T10:41:56
|
|
Added IInspectable EGLNativeWindowType and ICoreWindow support
Change-Id: I6dd7fef72a73572d4a3deda7ce36a11da3a75c81
Reviewed-on: https://chromium-review.googlesource.com/224366
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
e020bed5
|
2014-10-20T16:16:46
|
|
Revert "Added IInspectable EGLNativeWindowType and ICoreWindow support"
Causing regressions in the build: http://build.chromium.org/p/chromium.gpu.fyi/builders/GPU%20Mac%20Builder/builds/20182
This reverts commit 756aebfc7afa6d0de14e96637ef396dd7b290c2d.
Change-Id: I2f4bdb5aeb429c9bbc5e655a1761704f33737841
Reviewed-on: https://chromium-review.googlesource.com/224221
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
|
|
756aebfc
|
2014-10-08T10:41:56
|
|
Added IInspectable EGLNativeWindowType and ICoreWindow support
Change-Id: I34e443b1e194800460e441ac6cee42cf68430564
Reviewed-on: https://chromium-review.googlesource.com/224302
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
8858cf0a
|
2014-10-17T20:53:32
|
|
Revert "Added IInspectable EGLNativeWindowType and ICoreWindow support" due to build failures on Chromium FYI bots.
This reverts commit 406a3be91cc8175df95bd390425e35830778f2d5.
Change-Id: Ica2abd2e557a4fd9852d85b7fc018e3d272b6edf
Reviewed-on: https://chromium-review.googlesource.com/224051
Reviewed-by: Shannon Woods <shannonwoods@chromium.org>
Tested-by: Shannon Woods <shannonwoods@chromium.org>
|
|
406a3be9
|
2014-10-08T10:41:56
|
|
Added IInspectable EGLNativeWindowType and ICoreWindow support
Change-Id: I9ad82b7819bcca1c05e7aa60dc2baec4a7bc403c
Reviewed-on: https://chromium-review.googlesource.com/222360
Tested-by: Cooper Partin <coopp@microsoft.com>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
fb839475
|
2014-06-16T13:21:41
|
|
Fix ifdef complaints in clang
BUG=angle:677
Change-Id: Iee457dfc0990e5ffd61932b1f286f3c0208568bc
Reviewed-on: https://chromium-review.googlesource.com/203427
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Shannon Woods <shannonwoods@chromium.org>
|
|
44fa7594
|
2014-05-30T11:50:07
|
|
Refactor platform related functionality into platform.h and tls.h.
Since libGLESv2 and libEGL will eventually be cross platform, it will be
useful to have platform defines and TLS functions that work everywhere.
BUG=angle:664
Change-Id: Ia357925a0992d82e8b446d88d32a1984d319e6e8
Reviewed-on: https://chromium-review.googlesource.com/202133
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|