|
e4780c51
|
2019-06-19T17:25:43
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|
Fix dEQp test results path on Android
Bug: angleproject:3547
Change-Id: I83e491fb0121f0a8473630ead6e48b062ae06da5
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1668234
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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|
c5c937e1
|
2019-06-19T16:20:57
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|
Vulkan: Support R11G11B10_FLOAT and R9G9B9E5_SHAREDEXP
The keys in vk_format_map.json were incorrect. The format table
generation script is enhanced to give an error in such a case. This
revealed a number of entries with no corresponding angle format, which
are also removed.
Bug: angleproject:2898
Bug: angleproject:3190
Change-Id: I32caf2d2a8abb6f76b25436725670a8e84d576fb
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1666700
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
8af6c6f5
|
2019-06-18T15:43:44
|
|
Vulkan: Minor cleanup of Transform Feedback validation
By using the helper isTransformFeedbackActive* functions.
Bug: angleproject:3205
Change-Id: I50b3e9db427da9f65c3e2b50d7847464e8c28202
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1665353
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jonah Ryan-Davis <jonahr@google.com>
|
|
8b227a3b
|
2019-06-19T14:22:26
|
|
Documentation: Update support matrix.
BUG=angleproject:1944
Change-Id: I123bb4f97f947272364c765b18d11dba476eee01
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1666696
Commit-Queue: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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c6601ec8
|
2019-06-14T11:07:23
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|
Vulkan: fix texture swizzle
Corrects texture swizzle in Vulkan backend. Previously user-supplied
swizzle was applied before internal swizzle; this change applies the
internal swizzle first, causing the correct behavior.
Also recreates image views when swizzle is dirty.
Test: ./angle_deqp_gles3_no_gtest --deqp-egl-display-type=angle-vulkan -n 'dEQP-GLES3.functional.texture.swizzle.*'
Test: ./angle_end2end_tests --gtest_filter='SwizzleTest.*/ES3_Vulkan'
Bug: angleproject:3212
Change-Id: Ie2c44b479da5c19ba744ace7562a73c944f97a49
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1660909
Commit-Queue: Courtney Goeltzenleuchter <courtneygo@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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f157aba5
|
2019-06-19T07:01:52
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|
Roll ./third_party/glslang/src 11805e41d992..f9d08a25fbe1 (1 commits)
https://chromium.googlesource.com/external/github.com/KhronosGroup/glslang/+log/11805e41d992..f9d08a25fbe1
Created with:
gclient setdep -r ./third_party/glslang/src@f9d08a25fbe1
The AutoRoll server is located here: https://autoroll.skia.org/r/glslang-angle-autoroll
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
If the roll is causing failures, please contact the current sheriff, who should
be CC'd on the roll, and stop the roller if necessary.
TBR=jonahr@google.com
Change-Id: Iaa82e2e9fadbbd02b8dae865d61c7f1217746a8e
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1666931
Reviewed-by: angle-autoroll <angle-autoroll@skia-public.iam.gserviceaccount.com>
Commit-Queue: angle-autoroll <angle-autoroll@skia-public.iam.gserviceaccount.com>
|
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88e03221
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2019-05-31T12:06:28
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Unset conflicting SRVs and UAVs
D3D11 cannot allow the same (sub)-resource bound as both
a SRV and an UAV at the same time. Unset conflicting SRVs
and UVAs between render pipeline and compute pipeline.
Bug: angleproject:3152
TEST=angle_end2end_tests.ComputeShaderTest.*
Change-Id: I9cb8b902edbf987166a57af314af6b21a6874998
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1576504
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Xinghua Cao <xinghua.cao@intel.com>
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6c824a1b
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2019-06-18T15:43:33
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|
Vulkan: Add missing layout for VK_IMAGE_LAYOUT_UNDEFINED
This this was missed because it doesn't add its own enum value and
instead reuses GL_NONE.
Bug: chromium:976374
Test: chrome --enable-features=UseSkiaRenderer,UiGpuRasterization \
--enable-gpu-rasterization \
--enable-oop-rasterization \
--use-vulkan=native \
--use-gl=angle \
--use-angle=vulkan
Change-Id: I73437211fef3253801e899cb6e50a8e18865cc65
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1665329
Commit-Queue: Michael Spang <spang@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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9a4bd48d
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2019-03-14T14:40:57
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|
Allow overwriting angle_root in non-Chromium GN configurations
This patch adds the support of overwriting angle_root to the one
defined outside ANGLE, which is useful for other projects which
intend to configure ANGLE in their GN builds.
Bug: angleproject:3263
Change-Id: I70a56a3d0afdca2eb66fb9619f0dd4d3efc58dee
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1522912
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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71ad2a73
|
2019-06-18T21:10:28
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|
Revert "Vulkan: Add missing command pool reset."
This reverts commit 9aa865a6f9885fce602e9b637a18fb124ce9d372.
Reason for revert: Seems to be causing crashes on Android in glmark2.
Might also be responsible for a perf regression.
Bug: angleproject:3542
Original change's description:
> Vulkan: Add missing command pool reset.
>
> We were still calling destroy in checkCompletedCommands. We can
> instead call reset.
>
> May not significantly impact performance.
>
> Bug: angleproject:3489
> Change-Id: I61a2cb154faac56dc78a49678dd822d81ce16ad2
> Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1647029
> Reviewed-by: Jamie Madill <jmadill@chromium.org>
> Reviewed-by: Tobin Ehlis <tobine@google.com>
> Commit-Queue: Jamie Madill <jmadill@chromium.org>
TBR=tobine@google.com,jmadill@chromium.org
# Not skipping CQ checks because original CL landed > 1 day ago.
Bug: angleproject:3489
Change-Id: Icb0e99f18ecab09798654605973958bd2b263002
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1665748
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
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11b9dc59
|
2019-06-18T15:28:44
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|
Switch ANGLE Win and Linux CI bots to builderless.
Also update doc.
Bug: chromium:973992
Change-Id: I59a27935d2bcd438df025945b885384b1d5b0792
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1665328
Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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857880e5
|
2019-05-27T13:39:15
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GL: Add extensions to enable hardware video decode on Android.
The Android SurfaceTexture API has to be initialized with a texture id
which Chrome has to query from an ANGLE external texture. It also
rebinds and sets the texture dimensions on calls to
SurfaceTexture.updateTexImage so ANGLE must be notified about these
changes so that state tracking and validation continue to function.
BUG=967410
Change-Id: I92e9077f75835b088da3a8caffb3ff40e9ad0361
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1630293
Commit-Queue: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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32d718f3
|
2019-06-18T11:25:23
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|
NVIDIA Shield workaround for IsNVIDIA() detection
NVIDIA Shield do not implement Vulkan, which is used to populate
vendor IDs in SystemInfo. The vendorIDs are used to check IsNVIDIA().
This CL adds a workaround so IsNVIDIA() returns true for NVIDIA
Shield.
Bug: angleproject:3541
Change-Id: Ib36dd376207163acfc8d3a0e341f07a7d6aa3122
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1663080
Commit-Queue: Jonah Ryan-Davis <jonahr@google.com>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
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f9686af0
|
2019-06-04T17:49:43
|
|
Add support for D3D11 texture backed EGLImages
Implement EGL_ANGLE_image_d3d11_texture extension. Images created with
this extension might not be renderable based on bind flags and resource
usage of the client provided texture in which case attaching them to a
framebuffer won't succeed.
The intended use case is to bind the front and back buffers of a swap
chain to GL textures that can be used for rendering in the case of the
back buffer and as a shader input for the front buffer.
Bug: chromium:939655
Change-Id: Ic3328e831880292217b88be84740740df6031fa6
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1646732
Commit-Queue: Sunny Sachanandani <sunnyps@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
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eee67c6e
|
2019-06-18T13:00:43
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|
Fix Platform.h integration with ANGLE
A function was renamed which broke the platformMethods table strings.
This CL reverts the rename (originally from crrev/c/1660952)
Bug: angleproject:1621
Change-Id: I8121a4956ba1d3e3c5036f72f6f1fdf5509dc491
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1664792
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Jonah Ryan-Davis <jonahr@google.com>
|
|
124f78c2
|
2019-06-18T11:48:24
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|
Remove gl::Context parameter from Observer functions.
It was only used in exactly one instance in VertexArray. Instead we can
cache a bool and avoid needing to pass it around.
Will make signaling dirty easier in the Vulkan back-end.
Bug: angleproject:3539
Change-Id: Ia570aec051a24a5280df49edc4345c54022b46ec
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1663838
Reviewed-by: Jonah Ryan-Davis <jonahr@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
|
81b6acfb
|
2019-06-18T10:10:42
|
|
Roll SPIRV Tools and Headers into ANGLE
SPIRV-Tools roller did not roll the correct headers version.
Change-Id: Ifa1c9e2ee92e11a5e84ba78249e422884f5b6582
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1663840
Reviewed-by: Jonah Ryan-Davis <jonahr@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Jonah Ryan-Davis <jonahr@google.com>
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b8252fdb
|
2019-06-18T12:13:49
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|
Remove unused WidenString function
The removed function had incorrect Windows implementation,
the return value was checked incorrectly.
Last use was removed in commit 573f76b3eebf38cefb144781bfd90418e2c7df37
https://chromium-review.googlesource.com/c/1042785
Bug: angleproject:2532
Change-Id: I66907fcb33041b097062208d53ca88752c05f9cb
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1664153
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Kimmo Kinnunen FI <kkinnunen@nvidia.com>
|
|
141a23f6
|
2019-06-17T17:56:59
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|
Add support for OES_depth24
Allow 24-bit depth as a valid Renderbuffer format.
Bug: angleproject:3229
Test: angle_end2end_tests --gtest_filter=DepthStencilFormatsTest.DepthBuffer/*
Change-Id: I166639ec0e000595dc55848e4b8b7bef627b6471
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1661050
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
a4c639c4
|
2019-06-03T14:04:01
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|
D3D: Add a wrapper to Image11 that enables ASAN/MSAN to catch the errors on map operations
The wrapper should be a no-op on builds with assertions disabled.
The wrapper should be useful on ASAN and MSAN builds.
gn args out/release-asan --args="is_debug=false is_asan=true"
ninja -C out/release-asan angle_end2end_tests ^
out\release-asan\angle_end2end_tests ^
--gtest_filter=Texture2DArrayCopy.SnormFormats* --gtest_catch_exceptions=0 ^
--gtest_repeat=-1
Output when the fix payload of angleproject:2865 is removed:
...
Repeating all tests (iteration 1) . . .
Note: Google Test filter = Texture2DArrayCopy.SnormFormats*
[==========] Running 1 test from 1 test suite.
[----------] Global test environment set-up.
[----------] 1 test from Texture2DArrayCopy
[ RUN ] Texture2DArrayCopy.SnormFormats/ES3_D3D11
=================================================================
==500==ERROR: AddressSanitizer: heap-buffer-overflow on address 0x12b2c4777040 at pc 0x7fff9602216b bp 0x00c0eaafd090 sp 0x00c0eaafd0d8
READ of size 1 at 0x12b2c4777040 thread T0
#0 0x7fff9602216a in angle::R8G8B8A8::readColor c:\Users\kkinnunen\angle\src\image_util\imageformats.cpp:333
#1 0x7fff9618dbf0 in rx::CopyImageCHROMIUM c:\Users\kkinnunen\angle\src\libANGLE\renderer\renderer_utils.cpp:377
#2 0x7fff96186bb2 in rx::Image11::CopyImage c:\Users\kkinnunen\angle\src\libANGLE\renderer\d3d\d3d11\Image11.cpp:113
#3 0x7fff95e90410 in rx::Renderer11::copyImage c:\Users\kkinnunen\angle\src\libANGLE\renderer\d3d\d3d11\Renderer11.cpp:3009
#4 0x7fff9617b447 in rx::TextureD3D_2DArray::copyTexture c:\Users\kkinnunen\angle\src\libANGLE\renderer\d3d\TextureD3D.cpp:3293
#5 0x7fff95afd7e1 in gl::Texture::copyTexture c:\Users\kkinnunen\angle\src\libANGLE\Texture.cpp:1196
#6 0x7fff95977f19 in gl::Context::copyTexture3D c:\Users\kkinnunen\angle\src\libANGLE\Context.cpp:4347
#7 0x7fff9568b04a in gl::CopyTexture3DANGLE c:\Users\kkinnunen\angle\src\libGLESv2\entry_points_gles_ext_autogen.cpp:57
#8 0x7ff7d1d8fc97 in angle::CopyTexture3DTest::testCopy c:\Users\kkinnunen\angle\src\tests\gl_tests\CopyTexture3DTest.cpp:90
#9 0x7ff7d1dadd10 in angle::Texture2DArrayCopy_SnormFormats_Test::TestBody c:\Users\kkinnunen\angle\src\tests\gl_tests\CopyTexture3DTest.cpp:1272
#10 0x7ff7d2c22891 in testing::Test::Run c:\Users\kkinnunen\angle\third_party\googletest\src\googletest\src\gtest.cc:2522
#11 0x7ff7d2c243c0 in testing::TestInfo::Run c:\Users\kkinnunen\angle\third_party\googletest\src\googletest\src\gtest.cc:2698
#12 0x7ff7d2c253e8 in testing::TestSuite::Run c:\Users\kkinnunen\angle\third_party\googletest\src\googletest\src\gtest.cc:2828
#13 0x7ff7d2c3f33e in testing::internal::UnitTestImpl::RunAllTests c:\Users\kkinnunen\angle\third_party\googletest\src\googletest\src\gtest.cc:5285
#14 0x7ff7d2c3e72d in testing::UnitTest::Run c:\Users\kkinnunen\angle\third_party\googletest\src\googletest\src\gtest.cc:4873
#15 0x7ff7d2bf10a2 in main c:\Users\kkinnunen\angle\src\tests\angle_end2end_tests_main.cpp:15
#16 0x7ff7d2d27897 in __scrt_common_main_seh f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl:283
#17 0x7ff801ec7973 in BaseThreadInitThunk+0x13 (C:\WINDOWS\System32\KERNEL32.DLL+0x180017973)
#18 0x7ff804cea270 in RtlUserThreadStart+0x20 (C:\WINDOWS\SYSTEM32\ntdll.dll+0x18006a270)
0x12b2c4777040 is located 0 bytes to the right of 256-byte region [0x12b2c4776f40,0x12b2c4777040)
allocated by thread T0 here:
#0 0x7ff7d2c6d574 in malloc C:\b\s\w\ir\k\src\third_party\llvm\projects\compiler-rt\lib\asan\asan_malloc_win.cc:68
#1 0x7fff95af47b2 in angle::MemoryBuffer::resize c:\Users\kkinnunen\angle\src\common\MemoryBuffer.cpp:40
#2 0x7fff9648c9a6 in rx::MappedSubresourceVerifier11::wrap c:\Users\kkinnunen\angle\src\libANGLE\renderer\d3d\d3d11\MappedSubresourceVerifier11.cpp:51
#3 0x7fff961864b5 in rx::Image11::map c:\Users\kkinnunen\angle\src\libANGLE\renderer\d3d\d3d11\Image11.cpp:648
#4 0x7fff9618676c in rx::Image11::CopyImage c:\Users\kkinnunen\angle\src\libANGLE\renderer\d3d\d3d11\Image11.cpp:93
#5 0x7fff95e90410 in rx::Renderer11::copyImage c:\Users\kkinnunen\angle\src\libANGLE\renderer\d3d\d3d11\Renderer11.cpp:3009
#6 0x7fff9617b447 in rx::TextureD3D_2DArray::copyTexture c:\Users\kkinnunen\angle\src\libANGLE\renderer\d3d\TextureD3D.cpp:3293
#7 0x7fff95afd7e1 in gl::Texture::copyTexture c:\Users\kkinnunen\angle\src\libANGLE\Texture.cpp:1196
#8 0x7fff95977f19 in gl::Context::copyTexture3D c:\Users\kkinnunen\angle\src\libANGLE\Context.cpp:4347
#9 0x7fff9568b04a in gl::CopyTexture3DANGLE c:\Users\kkinnunen\angle\src\libGLESv2\entry_points_gles_ext_autogen.cpp:57
#10 0x7ff7d1d8fc97 in angle::CopyTexture3DTest::testCopy c:\Users\kkinnunen\angle\src\tests\gl_tests\CopyTexture3DTest.cpp:90
#11 0x7ff7d1dadd10 in angle::Texture2DArrayCopy_SnormFormats_Test::TestBody c:\Users\kkinnunen\angle\src\tests\gl_tests\CopyTexture3DTest.cpp:1272
#12 0x7ff7d2c22891 in testing::Test::Run c:\Users\kkinnunen\angle\third_party\googletest\src\googletest\src\gtest.cc:2522
#13 0x7ff7d2c243c0 in testing::TestInfo::Run c:\Users\kkinnunen\angle\third_party\googletest\src\googletest\src\gtest.cc:2698
#14 0x7ff7d2c253e8 in testing::TestSuite::Run c:\Users\kkinnunen\angle\third_party\googletest\src\googletest\src\gtest.cc:2828
#15 0x7ff7d2c3f33e in testing::internal::UnitTestImpl::RunAllTests c:\Users\kkinnunen\angle\third_party\googletest\src\googletest\src\gtest.cc:5285
#16 0x7ff7d2c3e72d in testing::UnitTest::Run c:\Users\kkinnunen\angle\third_party\googletest\src\googletest\src\gtest.cc:4873
#17 0x7ff7d2bf10a2 in main c:\Users\kkinnunen\angle\src\tests\angle_end2end_tests_main.cpp:15
#18 0x7ff7d2d27897 in __scrt_common_main_seh f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl:283
#19 0x7ff801ec7973 in BaseThreadInitThunk+0x13 (C:\WINDOWS\System32\KERNEL32.DLL+0x180017973)
#20 0x7ff804cea270 in RtlUserThreadStart+0x20 (C:\WINDOWS\SYSTEM32\ntdll.dll+0x18006a270)
Bug: angleproject:2865
Change-Id: I6c8fc203d075014ba8ce31c728982eed73812d04
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1640212
Commit-Queue: Kimmo Kinnunen FI <kkinnunen@nvidia.com>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
2d223552
|
2019-06-18T07:01:52
|
|
Roll ./third_party/glslang/src def9662348b0..11805e41d992 (5 commits)
https://chromium.googlesource.com/external/github.com/KhronosGroup/glslang/+log/def9662348b0..11805e41d992
Created with:
gclient setdep -r ./third_party/glslang/src@11805e41d992
The AutoRoll server is located here: https://autoroll.skia.org/r/glslang-angle-autoroll
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
If the roll is causing failures, please contact the current sheriff, who should
be CC'd on the roll, and stop the roller if necessary.
TBR=jonahr@google.com
Change-Id: Idf29d79ea4e9f65e239604225af391de7640f313
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1662959
Reviewed-by: angle-autoroll <angle-autoroll@skia-public.iam.gserviceaccount.com>
Commit-Queue: angle-autoroll <angle-autoroll@skia-public.iam.gserviceaccount.com>
|
|
b1c8dbf3
|
2019-06-14T23:57:26
|
|
Vulkan: Correct synchronization for buffer readback
When mapping buffer memory, a flush is performed if the buffer has
pending operations followed by a finishToSerial to make sure the buffer
is no longer in use by the GPU.
This also implements GLES 3.0 buffer mapping flags:
GL_MAP_INVALIDATE_RANGE_BIT: No-op. Vulkan's vkMapMemory doesn't have
such a feature.
GL_MAP_INVALIDATE_BUFFER_BIT: Same
GL_MAP_FLUSH_EXPLICIT_BIT: Vulkan automatically flushes host memory
writes on vkQueueSubmit, so this is no-op as well.
GL_MAP_UNSYNCHRONIZED_BIT: The flush+finishToSerial call is skipped in
this case.
Bug: angleproject:3213
Change-Id: I6bdb460dffbb57170649f4c9678afbfae331926c
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1661252
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Tim Van Patten <timvp@google.com>
|
|
c211c2f5
|
2019-06-14T16:02:17
|
|
Make proc table autogen use gl.xml data
Instead having the proc table be generated from proc_table_data.json
which needed to be manually updated with changes, the proc table is now
generated from data in gl.xml and egl.xml
Bug: angleproject:3533
Change-Id: I773ea7615cc4ec1c9901def629b089d8d17328eb
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1660645
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
3f8975e1
|
2019-06-12T13:11:57
|
|
Debug: suppress INFO log level in tests
Disables INFO level log messages in tests, including GL errors.
Bug: angleproject:3525
Change-Id: Ib16871b9faaff54964dd2770e1791372b1b79361
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1656293
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: James Dong <dongja@google.com>
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875509e9
|
2019-06-17T13:44:21
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Vulkan: Minor cleanup to ContextVk::setupIndexedDraw.
This removes VertexArrayVk::updateIndexTranslation. Turns out this
helper function wasn't that helpful.
Bug: angleproject:3539
Change-Id: Ia4573219073261767e9d215ed4227233c23cbfaa
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1660639
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
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beb0eb2d
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2019-06-14T15:10:33
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|
Clean up workarounds/features to single location.
Rename all workarounds structs to features, and move the lists to a
shared location in include/platform (to help with documentation,
see:
https://cs.chromium.org/chromium/src/ui/gl/gl_switches.cc?sq=package:chromium&g=0&l=69)
Bug: angleproject:1621
Change-Id: I4069f08131db5e886047a007efb5d7764dfee5f2
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1660952
Commit-Queue: Jonah Ryan-Davis <jonahr@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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d7013c03
|
2019-06-17T09:27:18
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|
Merge ESSL pre-processsor token errors
In both the ESSL 1.00 & 3.00 specifications having an extension directive
after a pre-processor token is an error. Merging those two enum cases to
be a single case. WebGL is handled as a separate warning case for any
shader version before 3.00.
Also this change now correctly marks 1.00 shaders that break this rule
to be invalid so the ExtensionAfterNonPreProcessorTokenESSL1 test no
longer expects handleExtension() to be called.
BUG=chromium:971660
Change-Id: I37b10cc0fb3a0efd6200a478171e005a96478255
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1661395
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Tobin Ehlis <tobine@google.com>
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e962b6a6
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2019-06-17T10:12:26
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|
Vulkan: Enable previously failing clear tests
These tests crashed in FramebufferVk::clearWithAttachment, which no
longer exists.
Bug: angleproject:3081
Change-Id: I6b01c311c4caed21a920e5d5db1195c2dbfb905a
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1661554
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
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08b56293
|
2019-06-10T12:55:36
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Vulkan: add LINE_LOOP with primitive restart
Adds support for GL_LINE_LOOP with primitive restart.
Bug: angleproject:3215
Change-Id: Ief1bdf15ef9b108dba025eaf4ce580bba54af623
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1649351
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
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2c49d0b0
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2019-06-14T15:17:37
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Suppress Bindings perf test on Win/Intel/GL.
BindingsBenchmark.Run/gl_100_objects_allocated_every_iteration
This test was timing out on the bots. Conservatively skip the benchmark
on Intel/GL/Windows.
Bug: chromium:974083
Change-Id: I4a254bff8b43e5a47b5905ee6b9bc1a659129684
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1660951
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Kenneth Russell <kbr@chromium.org>
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e1849ee1
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2019-06-16T23:06:28
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Remove obsolete WinRT files.
These were no longer used in the build.
Bug: angleproject:3162
Change-Id: I715bb3e6f14ed8c97523dec5b0b58bf9a89be0f0
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1660716
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
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67d8b6f6
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2019-06-17T07:02:00
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Roll ./third_party/spirv-tools/src 42830e5a68c3..59983a601091 (2 commits)
https://chromium.googlesource.com/external/github.com/KhronosGroup/SPIRV-Tools.git/+log/42830e5a68c3..59983a601091
Created with:
gclient setdep -r ./third_party/spirv-tools/src@59983a601091
The AutoRoll server is located here: https://autoroll.skia.org/r/spirv-tools-angle-autoroll
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
If the roll is causing failures, please contact the current sheriff, who should
be CC'd on the roll, and stop the roller if necessary.
TBR=jmadill@google.com
Change-Id: Iaa7e68def85004ca1ec5275d048d26495825faeb
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1661577
Reviewed-by: angle-autoroll <angle-autoroll@skia-public.iam.gserviceaccount.com>
Commit-Queue: angle-autoroll <angle-autoroll@skia-public.iam.gserviceaccount.com>
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5262bc70
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2019-06-17T07:02:00
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Roll ./third_party/glslang/src 96ee92f09b7c..def9662348b0 (2 commits)
https://chromium.googlesource.com/external/github.com/KhronosGroup/glslang/+log/96ee92f09b7c..def9662348b0
Created with:
gclient setdep -r ./third_party/glslang/src@def9662348b0
The AutoRoll server is located here: https://autoroll.skia.org/r/glslang-angle-autoroll
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
If the roll is causing failures, please contact the current sheriff, who should
be CC'd on the roll, and stop the roller if necessary.
TBR=jmadill@google.com
Change-Id: Ibe9c223bc7043607929ed1164b56ecdb9b0ec2d9
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1661576
Reviewed-by: angle-autoroll <angle-autoroll@skia-public.iam.gserviceaccount.com>
Commit-Queue: angle-autoroll <angle-autoroll@skia-public.iam.gserviceaccount.com>
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95ac7b7c
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2019-06-13T11:29:06
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Autogen gles2+ declarations
Added autogeneration of method declarations for GLES2+ and extensions
Bug: angleproject:3526
Change-Id: I9c7263452146098512d9584deae8ea3f15f62c46
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1660949
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jonah Ryan-Davis <jonahr@google.com>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
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bf826481
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2019-06-13T13:20:06
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Update glslang_validator binary for Windows.
This binary was updated using update_glslang_binary.py.
Please see instructions in tools/glslang/README.md.
Bug: angleproject:3432
Change-Id: Iefed7d2ab1a0a7f7118b83037329fe608c85ba1e
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1658848
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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a7271d35
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2019-06-13T11:26:26
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Update glslang_validator binary for Linux.
This binary was updated using update_glslang_binary.py.
Please see instructions in tools/glslang/README.md.
Bug: angleproject:3432
Change-Id: Idc02086cf0e1985efd7bf194adf311c85b21e33e
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1657712
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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8118265a
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2019-06-14T11:03:14
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Add more DrawCallPerf offscreen configs.
I thought these might have different performance characteristics when
compared to the main configs. It's possible they would also need to
forego using SwapBuffers to get different profiles. Right now perf is
pretty similar to with the default FBO.
Bug: angleproject:3117
Change-Id: Ic03b4ebd8c606af5121854565525e37e66f91435
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1650785
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
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12f38c49
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2019-06-13T11:38:59
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Vulkan: Use dynamic buffer for driver uniform updates.
This should reduce the number of descriptor sets we need to allocate.
We only allocate a new descriptor set when the underlying buffer is
reallocated. We pass in the buffer offset via the dynamic offsets
parameter.
Bug: angleproject:3504
Change-Id: I40d031cd7295a8d002caff4f331f4a311f07505c
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1646757
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Tobin Ehlis <tobine@google.com>
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9520a246
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2019-06-14T07:01:52
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Roll ./third_party/glslang/src 9866ad9195ce..96ee92f09b7c (1 commits)
https://chromium.googlesource.com/external/github.com/KhronosGroup/glslang/+log/9866ad9195ce..96ee92f09b7c
Created with:
gclient setdep -r ./third_party/glslang/src@96ee92f09b7c
The AutoRoll server is located here: https://autoroll.skia.org/r/glslang-angle-autoroll
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
If the roll is causing failures, please contact the current sheriff, who should
be CC'd on the roll, and stop the roller if necessary.
TBR=jmadill@google.com
Change-Id: I6d4817a07bb789d4973baf13b60c80bff4c18a0b
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1660056
Reviewed-by: angle-autoroll <angle-autoroll@skia-public.iam.gserviceaccount.com>
Commit-Queue: angle-autoroll <angle-autoroll@skia-public.iam.gserviceaccount.com>
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853ebacf
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2019-06-13T18:35:25
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Suppress Mac 10.13.6 Intel OpenGL dEQP failures
Bug: angleproject:3531
Change-Id: I246144beb9c12b2df74612831262c7d263698db4
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1658718
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
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2806a898
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2019-06-07T12:10:46
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Vulkan: implement primitive restart
Implements ES 3.0 feature GL_PRIMITIVE_RESTART_FIXED_INDEX,
which allows the application to use a fixed "restart" index
to restart the primitive during a single draw call.
This change does't handle GL_LINE_LOOP primitives,
which requires a bit of special handling.
Bug: angleproject:3215
Change-Id: I2388852683fd17328a6a76c48d70a24d67ce8b67
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1650301
Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Courtney Goeltzenleuchter <courtneygo@google.com>
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4316e064
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2019-06-13T00:32:09
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Vulkan: Output render pass loadOp in graph dump
Bug: angleproject:3205
Change-Id: I7ad99bd2f8ddeb899c5fa86fd39296e5fc96d2c6
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1657708
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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88596bea
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2019-06-13T14:17:48
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Vulkan: Implement a texture descriptor cache.
We noticed a significant hotspot in vkAllocateDesctiptorSets. The app
was repeatedly cycling through a few combinations of active textures.
For each state change in ANGLE we were allocating a new desctiptor set.
This in turn would trigger internal driver memory allocation and cause
jank. Using a cache avoids allocations entirely since the application
is rotating through a stable set of textures.
The descriptor cache is stored in each program. It is indexed by a set
of 32-bit serials. Each texture generates a unique serial for every
combination of VkImage and VkSampler that the texture owns. The texture
descriptor is refreshed every time a texture changes or is rebound.
The descriptor cache is accessed via an unoredered map with the texture
serial sets as the hash key. We also store the maximum active texture
index in the cache key so we don't need to hash and memcmp on all 64
active textures.
This will currently fail if more than MAX_UINT serials are generated.
But that number is high enough that it shouldn't be possible to hit
in practice in a practical amount of time.
Requires shifting the texture sync to ContextVk so we can get the new
serial after the textures are updated. And to make sure to update the
image layouts even if the descriptors are not dirty.
Improves performance of the T-Rex demo. Also improves the score of the
texture state change microbenchmark by about 40%.
Bug: angleproject:3117
Change-Id: Ieb9bec1e8c1a7619814afab767a1980b959a8241
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1642226
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
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95428331
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2019-06-10T18:03:03
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Enable floatBlend for D3D9
Although according to
https://docs.microsoft.com/en-us/windows/desktop/direct3ddxgi/format-support-for-direct3d-feature-level-9-1-hardware
D3D9 doesn't have full blending capability for RGBA32F. But turns out it could provide
correct blending result in reality. As a result of some regression reports by client app, we
decided to turn floatBlend on for D3D9.
I tried to make a native D3D9 program to detect float blending capability.
But turns out it needs quite some effort on Win10 for a D3D newbie.
Considering the fact that D3D9 backend is not fully passing conformance test anyway.
I don't think it worth the effort. Seems to be okay to just turn it on.
Bug: chromium:970532
Change-Id: I66bec120be6eaaa62a5472b8521a97b4d23e924a
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1652731
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Shrek Shao <shrekshao@google.com>
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0d3cf708
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2019-06-12T10:07:02
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Vulkan: fix array size for internal shaders
Previously array sizes were calculated as the OR of all flag and enum
masks, equal to 2^(number of bits used for flags and enums) - 1, which
could be less than the actual needed array size.
This fix moves array size calculation to the autogen script and changes
the size to one more than the maximum potential value.
Bug: angleproject:3524
Change-Id: Ia4eb2a83fc7deea84e18958efcda8b57632035f9
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1655954
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
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05ba83a0
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2019-06-13T13:26:58
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Refactor DrawCallPerfParams.
Makes it a bit easier to work with. In prep for adding offscreen
configs.
Bug: angleproject:3117
Change-Id: Ie2497574b2687592b7b3df2f7b933a19e83b6d16
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1650784
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
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b08d53d3
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2019-06-13T16:01:20
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Reland "Vulkan: Build validation layers with asserts only"
This reverts commit d187d45ede29369025595c53c7fe3ffed0688870.
Reason for revert: The correct thing to revert was https://chromium-review.googlesource.com/c/chromium/src/+/1657512
Original change's description:
> Revert "Vulkan: Build validation layers with asserts only"
>
> This reverts commit 85fef1bc62f851a4de91408cfafa570dbacf544f.
>
> Reason for revert: This actually seems to break the fucshia_x64 bot:
>
> Exception: Some files were excluded with --exclude-file, but not found in the deps list: lib/libVkLayer_parameter_validation.so, lib/libVkLayer_core_validation.so
>
> See https://analysis.chromium.org/waterfall/culprit?key=ag9zfmZpbmRpdC1mb3ItbWVyRAsSDVdmU3VzcGVjdGVkQ0wiMWNocm9taXVtLzk0ODYyNWNjNDE2NmE3NjRkYWM2NTRlNjlmZDA3MGFjMDE3MzNkNTMM
>
> Original change's description:
> > Vulkan: Build validation layers with asserts only
> >
> > Adding ANGLE to the build includes the validation layers, which are only
> > for development. We don't want any development or debugging code to be
> > included by default in release builds, so tie building the validation
> > layers to enablement of asserts.
> >
> > Bug: angleproject:2475
> > Test: gn gen out/fuchsia_rel --args='target_os="fuchsia" is_debug=false use_goma=true'
> > gn desc out/fuchsia_rel //fuchsia/engine:web_engine runtime_deps
> >
> > Change-Id: I6d195c680255dcbc81e95f8e6f80e1e8ace169a2
> > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1656306
> > Reviewed-by: Jamie Madill <jmadill@chromium.org>
> > Commit-Queue: Michael Spang <spang@chromium.org>
>
> TBR=spang@chromium.org,geofflang@chromium.org,jmadill@chromium.org
>
> Change-Id: Ia74efcce2b3dda02dc0c0d292bdeb5ea7c5c3530
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Bug: angleproject:2475
> Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1657711
> Reviewed-by: Jamie Madill <jmadill@chromium.org>
> Commit-Queue: Jamie Madill <jmadill@chromium.org>
TBR=spang@chromium.org,geofflang@chromium.org,jmadill@chromium.org
Change-Id: Iab669210c23823b403e3fff7f5199a7aadd032bb
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: angleproject:2475
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1658411
Reviewed-by: Michael Spang <spang@chromium.org>
Commit-Queue: Michael Spang <spang@chromium.org>
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78a51911
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2019-06-12T14:28:14
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Clean up and expose frontend features to egl.
gl::Workarounds was used to hold frontend features. Change ownership of
this struct from Context to Display, so it can be exposed to egl. Also
rename to features and clean up for consistency.
Bug: angleproject:1621
Change-Id: I82e98e53873abb7a402c93e60f8a662a7263e0d5
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1655772
Commit-Queue: Jonah Ryan-Davis <jonahr@google.com>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
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94eb189b
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2019-06-13T13:36:22
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Roll ./third_party/spirv-tools/src 9c0830133b07..42830e5a68c3 (2 commits)
https://chromium.googlesource.com/external/github.com/KhronosGroup/SPIRV-Tools.git/+log/9c0830133b07..42830e5a68c3
Also rolling transitive DEPS:
./third_party/spirv-headers/src de99d4d834ae..8b911bd2ba37
Created with:
gclient setdep -r ./third_party/spirv-tools/src@42830e5a68c3
The AutoRoll server is located here: https://autoroll.skia.org/r/spirv-tools-angle-autoroll
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
If the roll is causing failures, please contact the current sheriff, who should
be CC'd on the roll, and stop the roller if necessary.
TBR=jmadill@google.com
Change-Id: I2d968186e25d6b28b3c4105b2e50799e585eb85a
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1657458
Reviewed-by: angle-autoroll <angle-autoroll@skia-public.iam.gserviceaccount.com>
Commit-Queue: angle-autoroll <angle-autoroll@skia-public.iam.gserviceaccount.com>
|
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444aa0fe
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2019-06-08T13:53:17
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Vulkan: Prefer immediate present mode for benchmarking.
This should give the highest possible scores. Note that immediate is
not always available.
Bug: angleproject:3163
Change-Id: Ifedabd39819625b57feda71ed83a7bee8fa0a42b
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1638904
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
|
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d187d45e
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2019-06-13T11:56:15
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|
Revert "Vulkan: Build validation layers with asserts only"
This reverts commit 85fef1bc62f851a4de91408cfafa570dbacf544f.
Reason for revert: This actually seems to break the fucshia_x64 bot:
Exception: Some files were excluded with --exclude-file, but not found in the deps list: lib/libVkLayer_parameter_validation.so, lib/libVkLayer_core_validation.so
See https://analysis.chromium.org/waterfall/culprit?key=ag9zfmZpbmRpdC1mb3ItbWVyRAsSDVdmU3VzcGVjdGVkQ0wiMWNocm9taXVtLzk0ODYyNWNjNDE2NmE3NjRkYWM2NTRlNjlmZDA3MGFjMDE3MzNkNTMM
Original change's description:
> Vulkan: Build validation layers with asserts only
>
> Adding ANGLE to the build includes the validation layers, which are only
> for development. We don't want any development or debugging code to be
> included by default in release builds, so tie building the validation
> layers to enablement of asserts.
>
> Bug: angleproject:2475
> Test: gn gen out/fuchsia_rel --args='target_os="fuchsia" is_debug=false use_goma=true'
> gn desc out/fuchsia_rel //fuchsia/engine:web_engine runtime_deps
>
> Change-Id: I6d195c680255dcbc81e95f8e6f80e1e8ace169a2
> Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1656306
> Reviewed-by: Jamie Madill <jmadill@chromium.org>
> Commit-Queue: Michael Spang <spang@chromium.org>
TBR=spang@chromium.org,geofflang@chromium.org,jmadill@chromium.org
Change-Id: Ia74efcce2b3dda02dc0c0d292bdeb5ea7c5c3530
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: angleproject:2475
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1657711
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
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3a42286a
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2019-06-13T07:02:01
|
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Roll ./third_party/spirv-headers/src 9cf7c3a7d2d2..de99d4d834ae (1 commits)
https://chromium.googlesource.com/external/github.com/KhronosGroup/SPIRV-Headers.git/+log/9cf7c3a7d2d2..de99d4d834ae
Created with:
gclient setdep -r ./third_party/spirv-headers/src@de99d4d834ae
The AutoRoll server is located here: https://autoroll.skia.org/r/spirv-headers-angle-autoroll
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
If the roll is causing failures, please contact the current sheriff, who should
be CC'd on the roll, and stop the roller if necessary.
TBR=jmadill@google.com
Change-Id: I9c323b572ede8944ba6429dcc724916f68200558
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1657731
Reviewed-by: angle-autoroll <angle-autoroll@skia-public.iam.gserviceaccount.com>
Commit-Queue: angle-autoroll <angle-autoroll@skia-public.iam.gserviceaccount.com>
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3f2b4e7f
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2019-06-11T14:47:59
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Fix the crash in angle_deqp_gles31_tests
This crash only happened on a compute test which following a render test.
This root case was that after the render test, mVertexArray11 became an
invalid pointer. However, compute test still went to the common path to
use mVertexArray11. mVertexArray11 is never updated since compute
shader doesn't need to triger DIRTY_BIT_VERTEX_ARRAY_BINDING.
This patch adds checking to avoid compute test to use mVertexArray11.
Besides, more ASSERT checking are added to convenient debugging.
Bug: angleproject:3518, angleproject:1663, angleproject:2619
Change-Id: I446214110d762fc259899cef7635f369fa1f59a7
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1652866
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Jiajia Qin <jiajia.qin@intel.com>
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85fef1bc
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2019-06-12T15:55:55
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Vulkan: Build validation layers with asserts only
Adding ANGLE to the build includes the validation layers, which are only
for development. We don't want any development or debugging code to be
included by default in release builds, so tie building the validation
layers to enablement of asserts.
Bug: angleproject:2475
Test: gn gen out/fuchsia_rel --args='target_os="fuchsia" is_debug=false use_goma=true'
gn desc out/fuchsia_rel //fuchsia/engine:web_engine runtime_deps
Change-Id: I6d195c680255dcbc81e95f8e6f80e1e8ace169a2
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1656306
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Michael Spang <spang@chromium.org>
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ebddd1a2
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2019-06-11T16:32:46
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implement core egl image entry points
Bug: angleproject:2467
Change-Id: Ica943a3972333e90a516aa6960f333cc9c378be2
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1653714
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
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169ef353
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2019-06-12T14:42:13
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Vulkan: Fix build with custom secondaries disabled.
We should also add a compile-only target that verifies the build works
as expected.
Bug: angleproject:3117
Change-Id: Ib55969cdd0e670c123cdbe98bd0decf2204e7267
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1650789
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
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9728643b
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2019-06-12T15:27:34
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Roll SPIR-V headers and Tools.
A dependency was breaking the auto-roller.
Bug: angleproject:3527
Change-Id: Iec3980a1d51c000b7a902e1d61d4d84e5f885000
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1655773
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
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13ac9422
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2019-06-10T17:53:09
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Vulkan: add support for shadow samplers.
Adds support for ES 3.0 shadow samplers.
Test: ./angle_deqp_gles3_no_gtest --deqp-egl-display-type=angle-vulkan -n 'dEQP-GLES3.functional.texture.shadow.2d.*'
Bug: angleproject:3211
Change-Id: Ic82ecfe19290fb952fcb0ba423691b5bac87c4a3
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1652021
Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
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fce1e2d1
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2019-06-04T15:02:08
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Extend eglGetPlatformDisplay to allow feature overrides.
Add EGL_FEATURE_OVERRIDES_ENABLED_ANGLE and
EGL_FEATURE_OVERRIDES_DISABLED_ANGLE to submit lists of strings naming
the features that should be overridden (either enabled or disabled) on
display creation.
Bug: angleproject:1621
Change-Id: I4bb75c5dbab0e3b701a72069c38f8c60ecfffad2
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1646595
Commit-Queue: Jonah Ryan-Davis <jonahr@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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2589cdcc
|
2019-06-11T11:38:41
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GLSLTest stack overflow bug fix
Bug: angleproject:3514
Change-Id: Id02bdb230dce0435b0b33db101d196596d6e8c93
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1652435
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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a029ce47
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2019-06-10T16:56:37
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removed msvs_projects from devsetup
Bug: angleproject:3516
Change-Id: I127f702112d68e24bdc9810e5a7ee117190efad5
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1652210
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
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9aa865a6
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2019-06-06T17:10:51
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Vulkan: Add missing command pool reset.
We were still calling destroy in checkCompletedCommands. We can
instead call reset.
May not significantly impact performance.
Bug: angleproject:3489
Change-Id: I61a2cb154faac56dc78a49678dd822d81ce16ad2
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1647029
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Tobin Ehlis <tobine@google.com>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
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c75d6dc8
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2019-06-05T16:12:01
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Vulkan: Add support for gl_VertexID/gl_InstanceID
Adds support for GLES 3.0 feature which adds gl_VertexID and
gl_InstanceID built-in variables to vertex shader.
Bug: angleproject:3221
Change-Id: I372d7ac34bed376b506e327725f0eca2513852fa
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1646735
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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6064e6ab
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2019-06-11T04:01:12
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Reland "Temporarily disable creating D3D debug device."
This reverts commit 28394c2295335929c17bbfe0ab74f923cd234ff2.
Reason for revert: may be the cause of flakiness on Win10 Debug (NVIDIA) per http://crbug.com/972914 .
Original change's description:
> Revert "Temporarily disable creating D3D debug device."
>
> This reverts commit 3d544fffe7ff9284b21e3a15f638297c827bbc21.
>
> Reason for revert: Seems like flakiness is not related.
>
> Suppress D3D11 test failures uncovered by re-enabling D3D debug device:
> ComputeShaderTest.DispatchCompute
> Texture2DTestES3.TextureImplPropogatesDirtyBits
> D3DTextureTestMS.*
>
> Also a small fix to ANGLETestBase::checkD3D11SDKLayersMessages
> to clear reported messages, otherwise the failures are also reported
> for tests following the one with the actual failure.
>
> Original change's description:
> > Temporarily disable creating D3D debug device.
> >
> > To diagnose whether Windows Intel end2end tests flakiness
> > is related to creating debug device and new version of Windows SDK.
> >
> > Bug: angleproject:3153
> > Change-Id: Ica7eae3fe875e22203b6dfd98b83604d66a97737
> > Reviewed-on: https://chromium-review.googlesource.com/c/1476954
> > Reviewed-by: Geoff Lang <geofflang@chromium.org>
> > Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
>
> Bug: angleproject:3153, angleproject:3493
> Bug: angleproject:3501, angleproject:3512, angleproject:3513
>
> Change-Id: I232da72aa09c2b9230cf179dd54e1731f8365f8e
> Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1480854
> Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
> Reviewed-by: Jamie Madill <jmadill@chromium.org>
> Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
TBR=ynovikov@chromium.org,geofflang@chromium.org,jmadill@chromium.org
Change-Id: I38a5cc9bb6ebcd50e97e40cc972a82679e73732a
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: angleproject:3153, angleproject:3493, angleproject:3501, angleproject:3512, angleproject:3513
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1652784
Reviewed-by: Kenneth Russell <kbr@chromium.org>
Commit-Queue: Kenneth Russell <kbr@chromium.org>
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1b5ad312
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2019-06-10T18:41:08
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Omit "de_DE.ISO-8859-15@euro" from ShCompileTest.DecimalSepLocale on Windows.
A new SDK version started throwing on locales that have a code page
section (the part after the dot) that's >= 16 characters long.
That's a system library bug, but for now we need to work around it.
Bug: chromium:972372
Change-Id: I64cee1051e854dac84e8c3c728ce65606b0dc89b
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1652016
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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28394c22
|
2019-02-21T03:24:58
|
|
Revert "Temporarily disable creating D3D debug device."
This reverts commit 3d544fffe7ff9284b21e3a15f638297c827bbc21.
Reason for revert: Seems like flakiness is not related.
Suppress D3D11 test failures uncovered by re-enabling D3D debug device:
ComputeShaderTest.DispatchCompute
Texture2DTestES3.TextureImplPropogatesDirtyBits
D3DTextureTestMS.*
Also a small fix to ANGLETestBase::checkD3D11SDKLayersMessages
to clear reported messages, otherwise the failures are also reported
for tests following the one with the actual failure.
Original change's description:
> Temporarily disable creating D3D debug device.
>
> To diagnose whether Windows Intel end2end tests flakiness
> is related to creating debug device and new version of Windows SDK.
>
> Bug: angleproject:3153
> Change-Id: Ica7eae3fe875e22203b6dfd98b83604d66a97737
> Reviewed-on: https://chromium-review.googlesource.com/c/1476954
> Reviewed-by: Geoff Lang <geofflang@chromium.org>
> Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
Bug: angleproject:3153, angleproject:3493
Bug: angleproject:3501, angleproject:3512, angleproject:3513
Change-Id: I232da72aa09c2b9230cf179dd54e1731f8365f8e
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1480854
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
|
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f1a40a84
|
2019-06-10T07:01:52
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|
Roll ./third_party/glslang/src d3692c701b12..9866ad9195ce (4 commits)
https://chromium.googlesource.com/external/github.com/KhronosGroup/glslang/+log/d3692c701b12..9866ad9195ce
Created with:
gclient setdep -r ./third_party/glslang/src@9866ad9195ce
The AutoRoll server is located here: https://autoroll.skia.org/r/glslang-angle-autoroll
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
If the roll is causing failures, please contact the current sheriff, who should
be CC'd on the roll, and stop the roller if necessary.
TBR=geofflang@google.com
Change-Id: Iae19d3e8f16004de66cf434bb2ea8f87f89a4e71
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1651403
Reviewed-by: angle-autoroll <angle-autoroll@skia-public.iam.gserviceaccount.com>
Commit-Queue: angle-autoroll <angle-autoroll@skia-public.iam.gserviceaccount.com>
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2d0a9acb
|
2019-06-07T16:22:01
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|
Initialize STACKFRAME64 for ARM64
Bug: chromium:972228,893460
Change-Id: I0c77d19e70c337d70bc55f65f6893d5bbe18407b
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1648670
Reviewed-by: Bruce Dawson <brucedawson@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
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c74c3d81
|
2019-06-05T10:55:40
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DEBUG: Log all debug messages to console
Logs all debug messages produced by GL and EGL.
This is helpful for debugging when the application does not register a
debug callback.
Validation errors produce log messages with level INFO, and internal
errors produce log messages with level WARN.
Bug: angleproject:3505
Change-Id: I269055aec49e1d77edeedb482fa6873c8f79f853
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1645817
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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70642e42
|
2019-06-05T14:55:49
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|
Vulkan: Implement ES 3.0 rasterizer discard
Rasterizer discard is a feature that allows the graphics pipeline
to skip the fragment shader stage.
Implementing rasterizer discard in Vulkan is as easy as not binding
a fragment shader binary.
Tests for rasterizer discard live in
dEQP-GLES3.functional.rasterizer_discard.*.
Bug: angleproject:3214
Test: dEQP-GLES3.functional.rasterizer_discard.*
Change-Id: I0815df3b70f6f9cdc6c8c87ec4813bb629d8bd5f
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1646692
Commit-Queue: Tim Van Patten <timvp@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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35b25fc6
|
2019-06-07T11:54:36
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|
For WebGL warn on late extension directive
A previous change based on ESSL 1.00 spec had made it an error in all
cases when an extension directive appeared in a shader after the first
non-preprocessor token. However, this is incorrect for WebGL 1.0 so
adding warning case for WebGL.
BUG=chromium:971660
Change-Id: I026fe60e8b1876de65b001b676f7a0552739a20c
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1648661
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Commit-Queue: Tobin Ehlis <tobine@google.com>
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e7e808af
|
2019-06-07T12:53:28
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|
Disable Linux stack traces on CFI builds
Bug: 971977
Change-Id: I2a872bd814e9a356baa3d304e1c352b6a619583e
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1649300
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
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ed65dc43
|
2019-06-03T11:21:00
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Vulkan: implement glSampleCoverage
Emulated by applying a mask on top of the mask from glSampleMask.
Bug: angleproject:3204
Change-Id: I4c80ab0a3261cbf1b8a43c270fe13c2a247ea663
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1639749
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
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b407e1a0
|
2019-06-03T17:15:51
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|
Vulkan: implement ES3 blit
Augment the resolve shaders to be able to stretch and blit too. The
UtilsVk resolve function is accordingly expanded to include blit.
Bug: angleproject:3200
Change-Id: I30b172a5e388089735ab494f55cbfdc2781a8bf9
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1635753
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
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ea49f6f5
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2019-06-06T12:58:27
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Debug: Add LOG_INFO logging level
Will be used for logging GL/EGL debug messages.
Bug: angleproject:3505
Change-Id: I10ff32dd4f9227cabac2f3d9425b0428e7af1398
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1648714
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
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148ecd89
|
2019-05-28T14:14:42
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Vulkan: Handle VK_ERROR_OUT_OF_DATE returned by vkAcquireNextImageKHR()
There is some new Android HWUI/SkiaGL code, that (in certain cases)
looks up the underlying Vulkan swapchain that ANGLE created, and adds
an image to it. This causes the next call to vkAcquireNextImageKHR() to
return VK_ERROR_OUT_OF_DATE and requires the swapchain to be recreated.
Bug: angleproject:3480
Test: Use ANGLE on Android and verify apps load correctly.
Change-Id: I21c86035664878e75d6a9dc769546747aa4c8256
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1632424
Commit-Queue: Tim Van Patten <timvp@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
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55ca3a51
|
2019-06-05T17:32:32
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Use execv instead of execve w/ environ.
Some platforms don't want us messing with environ, and these seem to be
equivalent.
Bug: angleproject:3506
Change-Id: I66804e8accc30421c1cd32c0eda750500e3ecb60
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1646887
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
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ec57a240
|
2019-06-06T13:57:27
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|
Don't remove the symbol_visibility_hidden config in asan builds.
We remove symbol_visibility_hidden to get better stack traces in debug
builds but it causes ASAN issues with multiply instantiated globals.
BUG=angleproject:3507
Change-Id: I8ec664bf7d9506cc45afb6f864de7b7ba7cbe99b
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1648275
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Geoff Lang <geofflang@chromium.org>
|
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3f17f929
|
2019-06-05T13:13:12
|
|
Avoid recreating swapchain for preRotation
Android will return VK_SUBOPTIMAL_KHR if the orientation of the
screen is not optimial for the orientation of the device.
We were re-creating the swapchain when this happens but we weren't
changing the orientation and would get this return code every
time we call vkQueuePresent and re-create the swapchain each time.
Apparently recreating the swapchain causes visual artifacts on
some devices. Just ignoring VK_SUBOPTIMAL_KHR allows things to
work.
Bug: angleproject:3497
Need to implement proper preRotation support for longterm fix.
Bug: angleproject:3502
Change-Id: I0904eb60b742d24618d502c111510117758a8502
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1641206
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Courtney Goeltzenleuchter <courtneygo@google.com>
|
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a4a24af3
|
2019-06-06T10:50:21
|
|
Vulkan: fix uint indices causing incomplete buffer
Fixes buffer size calculation when uploading element buffer
to account for 4-byte (uint) indices.
Bug: angleproject:2902
Change-Id: Id70fc0fdffecd0b27995820bd0ad88e4cb61e013
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1648325
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
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266a9e8d
|
2019-06-05T15:15:10
|
|
Vulkan: Move descriptor pools into ProgramVk.
Previously ContextVk owned the descriptor pools. We were trying to
maximize descriptor reuse to conserve memory. However the default
uniforms would have no possible sharing. And because uniform buffers
are usually unique to a program it's likely there would be less reuse.
Image descriptors could be shared. But with the advent of a descriptor
cache in the Program it becomes difficult to manage the cache through
descriptor pool recycling. Moving the pools into the Program simplifies
the cache management. We could look at adding back more reuse in the
future.
Also shifts driver uniforms back into the end of the descriptor sets
to make indexing into the Program's descriptor pools simpler.
Bug: angleproject:3117
Change-Id: I52bb49cf322d944ad7cf08791efdf24b7fe573ce
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1644775
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
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ef52c367
|
2019-06-06T07:01:52
|
|
Roll ./third_party/glslang/src 2f4a8dfd3a59..d3692c701b12 (1 commits)
https://chromium.googlesource.com/external/github.com/KhronosGroup/glslang/+log/2f4a8dfd3a59..d3692c701b12
Created with:
gclient setdep -r ./third_party/glslang/src@d3692c701b12
The AutoRoll server is located here: https://autoroll.skia.org/r/glslang-angle-autoroll
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
If the roll is causing failures, please contact the current sheriff, who should
be CC'd on the roll, and stop the roller if necessary.
TBR=geofflang@google.com
Change-Id: I14c202a990d59c5f4949e04dd5cfd68b92a2f743
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1647775
Reviewed-by: angle-autoroll <angle-autoroll@skia-public.iam.gserviceaccount.com>
Commit-Queue: angle-autoroll <angle-autoroll@skia-public.iam.gserviceaccount.com>
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b91f87b6
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2019-06-05T11:38:39
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Vulkan: enable OES_element_index_uint for Vulkan
We already handle 32-bit indices, so this change enables the corresponding extension for ES 2.0.
Bug: angleproject:2902
Change-Id: Iccde1d4aac383a9c11edf851778ff315de8d4ad1
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1646032
Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: James Dong <dongja@google.com>
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03bc3db8
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2019-06-05T13:48:43
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Vulkan: Minor cleanup to UtilsVk.
Renames "ContextVk *context" to "ContextVk *contextVk" for consistency.
Also adds an "allocateDescriptorSet" helper function.
Bug: angleproject:3117
Change-Id: Id03e30432d8e5e35b682350a8e98fd2e62cdf89a
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1644776
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
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eef34e17
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2019-06-04T15:16:24
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Don't request backend version in the sample application.
The major and minor versions in EGLPlatformParameters are for the backend
version (eg D3D 10 vs 10.1 vs 11.0), not the GLES version exposed.
BUG=angleproject:3499
Change-Id: I4bf89769b4eab397cdc2e3c51ed94c1e57c4d54b
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1643421
Commit-Queue: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
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5643afc0
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2019-06-04T15:37:58
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Vulkan: add GLSL placeholder for transform feedback output
Bug: angleproject:3205
Change-Id: Id3941b6953e03e7b2183acc57b2c6db4a6439352
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1643424
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Tobin Ehlis <tobine@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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ac8bafc0
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2019-06-03T14:59:39
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Remove unused bindGenericBuffer from TransformFeedback*
Bug: angleproject:3205
Change-Id: I6dc29b48155cd3c0ef98248076cf02e70c9310d9
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1643423
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Reviewed-by: Jonah Ryan-Davis <jonahr@google.com>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
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453dfc44
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2019-06-05T07:01:52
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Roll ./third_party/glslang/src a549bb817523..2f4a8dfd3a59 (2 commits)
https://chromium.googlesource.com/external/github.com/KhronosGroup/glslang/+log/a549bb817523..2f4a8dfd3a59
Created with:
gclient setdep -r ./third_party/glslang/src@2f4a8dfd3a59
The AutoRoll server is located here: https://autoroll.skia.org/r/glslang-angle-autoroll
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
If the roll is causing failures, please contact the current sheriff, who should
be CC'd on the roll, and stop the roller if necessary.
TBR=geofflang@google.com
Change-Id: Ifa1490b9cf68e30bb4d103d8865fd5ec05c6f825
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1644757
Reviewed-by: angle-autoroll <angle-autoroll@skia-public.iam.gserviceaccount.com>
Commit-Queue: angle-autoroll <angle-autoroll@skia-public.iam.gserviceaccount.com>
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3c219171
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2019-05-31T16:23:23
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Add ARM vendor id
This fixes a crash when run with asserts on ARM GPU:
[2089630:1566159375:0531/202059.262200:ERROR:angle_platform_impl.cc(47)] GetVendorString(133): ! Assert failed in GetVendorString (../../third_party/angle/src/libANGLE/renderer/driver_utils.cpp:133): vendorId == 0xba5eba11
Bug: angleproject:3492
Change-Id: I786edc459b1567a3eee0034a0d8ae7050ac31952
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1642331
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
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44063c80
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2019-06-04T15:20:30
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Vulkan: Store array buffer conversions in BufferVk.
The intent of this CL is to call convertVertexBuffer*PU only when we
have new data to convert. If the app unbinds and rebinds a vertex
buffer without changing the data we can now retrieve the cached
vertex buffer info from the BufferVk class. Previously we would always
reconvert the data on a rebind. This was slowing down applications and
benchmarks.
To achieve this we add a conversion cache to BufferVk. Each cache entry
stores a key based on the vertex info. Also we store a ring buffer for
each cache entry and a flag to indicate if the entry is dirty. The
cache is dirtied on a bufffer data update or a map call.
Improves performance in the T-Rex benchmark.
Bug: angleproject:3495
Change-Id: Ia999c9187510748ba95bc98362eb332e1990d270
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1638903
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com>
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e431aaa1
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2019-06-04T11:36:43
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Rename EGL_ANGLE_workaround_control to EGL_ANGLE_feature_control.
For consistency, call these ANGLE "features", a subset of which may be
workarounds. Also, whether the feature is enabled/disabled should be
publically visible as "status".
Bug: angleproject:1621
Change-Id: I0de90a932fbfe1fc9b59138153d616d29fa7268b
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1643410
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Jonah Ryan-Davis <jonahr@google.com>
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071d2a44
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2019-06-03T11:49:13
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Vulkan: Process dirty framebuffers first
The currently bound framebuffer affects some dirty bits. This means
that processing those dirty bits temporarily use data from a framebuffer
that's about to be changed. At best, that creates unnecessary dirty
bits in the Vulkan pipeline description.
Bug: angleproject:3204
Change-Id: Ie001d6c8fcc61af2e78cf2cb58a1691d8b735ff3
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1639750
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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de70a713
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2019-06-03T17:05:16
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Vulkan: Rename Resolve* shaders to BlitResolve
In preparation for adding blit functionality.
Bug: angleproject:3200
Change-Id: I77b6b6cbe90b26ee23c25edebaa2b130f3c2987a
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1641626
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Tim Van Patten <timvp@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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2dd40a44
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2019-05-30T16:40:13
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Add eglQueryDisplayAttribANGLE to query workarounds count.
Add eglQueryDisplayAttribANGLE based on eglQueryDisplayAttribEXT to add
behavior for quering the count of all workarounds available. Used
externally to build a list of workarounds.
Bug: angleproject:1621
Change-Id: I793acedc76111fd018600169d58bf5d8cf4a63ee
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1637817
Commit-Queue: Jonah Ryan-Davis <jonahr@google.com>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
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20d380fa
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2019-06-03T15:21:47
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Print stack backtrace on critical failure.
We reuse code from Skia to walk the stack on Posix platforms. See:
https://github.com/google/skia/blob/master/tools/CrashHandler.cpp
On Windows we use a BSD-licensed tool called StackWalker. See:
https://github.com/JochenKalmbach/StackWalker
This allows us to get high quality stack traces on Win/Linux/Mac.
Bug: angleproject:3162
Change-Id: I9c50ede2c6a41ed0ee85a0507372df42a487bcef
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1632950
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
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5993d899
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2019-06-03T13:05:38
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Vulkan: Use storage buffers for index conversion shader.
This allows us to use the shader regardless of driver support for
texel buffer views. It also allows us to convert indices on the GPU
unconditionally.
We add a new internal compute shader that converts pairs of indices
into a packed single uint value that stores two 16-bit values. In the
future we could add support for converting primitive restart indices.
Should speed up benchmarks on systems which didn't have R8_UINT support
for compute shader buffers.
Bug: angleproject:3490
Change-Id: I56ca0cabb094e97f36ab4edc779e6c8ad2d2601e
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1639058
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Tim Van Patten <timvp@google.com>
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4a757416
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2019-06-03T14:04:01
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D3D: Fix heap corruption when copying texture arrays
Do not use depth dimension when copying normal 2D textures of a 2d texture
array. It copies past the end of the buffer obtained via
ID3D11DeviceContext::Map().
Fixes a case which can be reproed with the payload disabled:
gn args out\debug --args="is_debug=true"
ninja -C out\debug angle_end2end_tests
out\debug\angle_end2end_tests ^
--gtest_filter=Texture2DArrayCopy.SnormFormats* --gtest_catch_exceptions=0 ^
--gtest_repeat=-1
Bug: angleproject:2865
Change-Id: Id9bc5489fa41749d1b1d2e87992166b1a0af76fc
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1641247
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
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12a52423
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2019-06-03T10:39:54
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Sharpen GL test skip condition for NVIDIA
The skip condition for GLSLTest_ES3.VaryingStructNotInitializedInVertexShader
is modified to not skip NVIDIA on windows.
Bug: angleproject:3413
Change-Id: I126d9fa9e36c3b6c07abfd24bdaf6feb76ac4f6f
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1640208
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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2c9e47a8
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2019-06-03T07:01:52
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Roll ./third_party/glslang/src 6d88284607d2..a549bb817523 (2 commits)
https://chromium.googlesource.com/external/github.com/KhronosGroup/glslang/+log/6d88284607d2..a549bb817523
Created with:
gclient setdep -r ./third_party/glslang/src@a549bb817523
The AutoRoll server is located here: https://autoroll.skia.org/r/glslang-angle-autoroll
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
If the roll is causing failures, please contact the current sheriff, who should
be CC'd on the roll, and stop the roller if necessary.
TBR=cwallez@google.com
Change-Id: I9eb385899560332a48da791ab2add2c737c44848
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1640254
Reviewed-by: angle-autoroll <angle-autoroll@skia-public.iam.gserviceaccount.com>
Commit-Queue: angle-autoroll <angle-autoroll@skia-public.iam.gserviceaccount.com>
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fa37aef8
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2019-06-03T07:01:45
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Roll ./third_party/spirv-tools/src 209ff0ce90ce..699e167d78ee (3 commits)
https://chromium.googlesource.com/external/github.com/KhronosGroup/SPIRV-Tools.git/+log/209ff0ce90ce..699e167d78ee
Created with:
gclient setdep -r ./third_party/spirv-tools/src@699e167d78ee
The AutoRoll server is located here: https://autoroll.skia.org/r/spirv-tools-angle-autoroll
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
If the roll is causing failures, please contact the current sheriff, who should
be CC'd on the roll, and stop the roller if necessary.
TBR=cwallez@google.com
Change-Id: I078d9f2857080e7675808b583658ab974a468936
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1640253
Reviewed-by: angle-autoroll <angle-autoroll@skia-public.iam.gserviceaccount.com>
Commit-Queue: angle-autoroll <angle-autoroll@skia-public.iam.gserviceaccount.com>
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