src/compiler/VariableInfo.cpp


Log

Author Commit Date CI Message
Jamie Madill 22d63dae 2013-06-07T12:45:12 Fix an improper usage of getCols, which should be getNominalSize, in unsigned int vector code. TRAC #23263 Signed-off-by: Shannon Woods Author: Jamie Madill
shannonwoods@chromium.org 6b709911 2013-05-30T00:20:04 Add support for the unsigned integer scalar type to the shader translator. TRAC #23080 Signed-off-by: Nicolas Capens Signed-off-by: Shannon Woods Author: Jamie Madill git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2403 736b8ea6-26fd-11df-bfd4-992fa37f6226
shannonwoods@chromium.org 8da034cc 2013-05-30T00:19:15 Add non-square mat support to the shader language interface. TRAC #23081 Signed-off-by: Geoff Lang Signed-off-by: Nicolas Capens Author: Jamie Madill git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2397 736b8ea6-26fd-11df-bfd4-992fa37f6226
shannonwoods@chromium.org 09e09884 2013-05-30T00:18:25 Add a secondary size field to the shader language types, to account for matrix rows. Also add some extra logic to the promote method to check that the sizes of the arguments to multiplications are properly formed. We require this extra information for non-square matrix support. TRAC #23081 Signed-off-by: Geoff Lang Signed-off-by: Nicolas Capens Author: Jamie Madill git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2392 736b8ea6-26fd-11df-bfd4-992fa37f6226
shannonwoods@chromium.org e429ab71 2013-05-30T00:12:52 Add support to the HLSL translator for arrays of named interface blocks. TRAC #22930 Signed-off-by: Nicolas Capens Signed-off-by: Geoff Lang Author: Jamie Madill git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2347 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com 0aa3b5a2 2012-11-28T19:43:24 Implement user-defined name hashing. ANGLEBUG=315 Review URL: https://codereview.appspot.com/6818109 git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1469 736b8ea6-26fd-11df-bfd4-992fa37f6226
gman@chromium.org 8d804799 2012-10-17T21:33:48 Add Variable Packing checks to ANGLE BUG=373 TEST=unit tests git-svn-id: https://angleproject.googlecode.com/svn/trunk@1317 736b8ea6-26fd-11df-bfd4-992fa37f6226
apatrick@chromium.org 6575602e 2012-01-17T21:45:38 Finished off the GLSL compiler's support for parsing shaders using OES_EGL_image_external. The GLSL to HLSL translator work is not done yet so the extension is disabled in Shader.cpp. Review URL: https://codereview.appspot.com/5530081 git-svn-id: https://angleproject.googlecode.com/svn/trunk@946 736b8ea6-26fd-11df-bfd4-992fa37f6226
kbr@chromium.org 205fef33 2011-11-22T20:50:02 Added support for GL_ARB_texture_rectangle to shader validator. Parser was regenerated with the flex/bison shipped with Ubuntu 10.04. BUG=251 TEST=tested with new Core Animation plugin rendering path on Mac OS X Review URL: http://codereview.appspot.com/5432044 git-svn-id: https://angleproject.googlecode.com/svn/trunk@888 736b8ea6-26fd-11df-bfd4-992fa37f6226
zmo@google.com fd747b86 2011-04-23T01:30:07 Implement shader identifier name mapping. The name mapping happens when an identifier is longer than 32 characters. The name mapping is behind a flag, so it won't happen by default. Also, functions to query the mapped names are added. The purpose of this CL is for the drivers that can't handle long names. For example, linux NVIDIA driver can't handle 256 character name, whereas WebGL spec requires that. This CL also fixes the issue that some of the TIntermSymbols' ids are 0s. ANGLEBUG=144 TEST=test manually with shaders with long identifier names. Review URL: http://codereview.appspot.com/4428058 git-svn-id: https://angleproject.googlecode.com/svn/trunk@619 736b8ea6-26fd-11df-bfd4-992fa37f6226
alokp@chromium.org 4888ceb6 2010-10-01T21:13:12 Made the API of shader translator library consistent. - We recently started using OpenGL-type enums. This CL makes all old enums consistent with the new scheme. - Renamed TBuiltInResource to ShBuiltInResources to have a consistent prefix BUG=46 Review URL: http://codereview.appspot.com/2328041 git-svn-id: https://angleproject.googlecode.com/svn/trunk@443 736b8ea6-26fd-11df-bfd4-992fa37f6226
alokp@chromium.org 10e6e9e3 2010-09-27T21:03:45 Handled case when variable declaration contains initialization. BUG=26 Review URL: http://codereview.appspot.com/2213049 git-svn-id: https://angleproject.googlecode.com/svn/trunk@441 736b8ea6-26fd-11df-bfd4-992fa37f6226
alokp@chromium.org ee76f6af 2010-09-27T19:28:55 Implemented functionality to collect and return info for attributes and uniforms. BUG=26 Review URL: http://codereview.appspot.com/2206046 git-svn-id: https://angleproject.googlecode.com/svn/trunk@440 736b8ea6-26fd-11df-bfd4-992fa37f6226
alokp@chromium.org 07620a58 2010-09-23T17:53:56 - Moved the implementation for ShCompile to the compiler class so that internal details about compiler can be encapsulated. Now we do not need to expose built-in symbol table. - Fixed a few const violations. - Added CollectAttribsUniforms class. BUG=26 Review URL: http://codereview.appspot.com/2263041 git-svn-id: https://angleproject.googlecode.com/svn/trunk@437 736b8ea6-26fd-11df-bfd4-992fa37f6226