Hash :
c1abf917
Author :
Date :
2017-10-03T15:08:33
Fix leaking objects with UniqueObjectPointer. BUG=angleproject:2170 Change-Id: Ie0473022c153c4b70f350cab0c208dd3a0670c40 Reviewed-on: https://chromium-review.googlesource.com/691374 Reviewed-by: Yuly Novikov <ynovikov@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
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//
// Copyright (c) 2002-2014 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// Surface.h: Defines the egl::Surface class, representing a drawing surface
// such as the client area of a window, including any back buffers.
// Implements EGLSurface and related functionality. [EGL 1.4] section 2.2 page 3.
#ifndef LIBANGLE_SURFACE_H_
#define LIBANGLE_SURFACE_H_
#include <EGL/egl.h>
#include "common/angleutils.h"
#include "libANGLE/Error.h"
#include "libANGLE/FramebufferAttachment.h"
#include "libANGLE/RefCountObject.h"
#include "libANGLE/formatutils.h"
#include "libANGLE/renderer/SurfaceImpl.h"
namespace gl
{
class Framebuffer;
class Texture;
}
namespace rx
{
class EGLImplFactory;
}
namespace egl
{
class AttributeMap;
class Display;
struct Config;
struct SurfaceState final : private angle::NonCopyable
{
SurfaceState(const egl::Config *configIn);
gl::Framebuffer *defaultFramebuffer;
const egl::Config *config;
};
class Surface : public gl::FramebufferAttachmentObject
{
public:
rx::SurfaceImpl *getImplementation() const { return mImplementation; }
EGLint getType() const;
Error initialize(const Display *display);
Error swap(const gl::Context *context);
Error swapWithDamage(const gl::Context *context, EGLint *rects, EGLint n_rects);
Error postSubBuffer(const gl::Context *context,
EGLint x,
EGLint y,
EGLint width,
EGLint height);
Error querySurfacePointerANGLE(EGLint attribute, void **value);
Error bindTexImage(const gl::Context *context, gl::Texture *texture, EGLint buffer);
Error releaseTexImage(const gl::Context *context, EGLint buffer);
Error getSyncValues(EGLuint64KHR *ust, EGLuint64KHR *msc, EGLuint64KHR *sbc);
EGLint isPostSubBufferSupported() const;
void setSwapInterval(EGLint interval);
Error setIsCurrent(const gl::Context *context, bool isCurrent);
Error onDestroy(const Display *display);
void setMipmapLevel(EGLint level);
void setMultisampleResolve(EGLenum resolve);
void setSwapBehavior(EGLenum behavior);
const Config *getConfig() const;
// width and height can change with client window resizing
EGLint getWidth() const;
EGLint getHeight() const;
EGLint getPixelAspectRatio() const;
EGLenum getRenderBuffer() const;
EGLenum getSwapBehavior() const;
EGLenum getTextureFormat() const;
EGLenum getTextureTarget() const;
bool getLargestPbuffer() const;
EGLenum getGLColorspace() const;
EGLenum getVGAlphaFormat() const;
EGLenum getVGColorspace() const;
bool getMipmapTexture() const;
EGLint getMipmapLevel() const;
EGLint getHorizontalResolution() const;
EGLint getVerticalResolution() const;
EGLenum getMultisampleResolve() const;
gl::Texture *getBoundTexture() const { return mTexture.get(); }
gl::Framebuffer *getDefaultFramebuffer() { return mState.defaultFramebuffer; }
EGLint isFixedSize() const;
// FramebufferAttachmentObject implementation
gl::Extents getAttachmentSize(const gl::ImageIndex &imageIndex) const override;
const gl::Format &getAttachmentFormat(GLenum binding,
const gl::ImageIndex &imageIndex) const override;
GLsizei getAttachmentSamples(const gl::ImageIndex &imageIndex) const override;
void onAttach(const gl::Context *context) override {}
void onDetach(const gl::Context *context) override {}
GLuint getId() const override;
bool flexibleSurfaceCompatibilityRequested() const
{
return mFlexibleSurfaceCompatibilityRequested;
}
EGLint getOrientation() const { return mOrientation; }
bool directComposition() const { return mDirectComposition; }
gl::InitState initState(const gl::ImageIndex &imageIndex) const override;
void setInitState(const gl::ImageIndex &imageIndex, gl::InitState initState) override;
protected:
Surface(EGLint surfaceType, const egl::Config *config, const AttributeMap &attributes);
virtual ~Surface();
rx::FramebufferAttachmentObjectImpl *getAttachmentImpl() const override { return mImplementation; }
gl::Framebuffer *createDefaultFramebuffer(const Display *display);
// ANGLE-only method, used internally
friend class gl::Texture;
void releaseTexImageFromTexture(const gl::Context *context);
SurfaceState mState;
rx::SurfaceImpl *mImplementation;
int mCurrentCount;
bool mDestroyed;
EGLint mType;
bool mPostSubBufferRequested;
bool mFlexibleSurfaceCompatibilityRequested;
bool mLargestPbuffer;
EGLenum mGLColorspace;
EGLenum mVGAlphaFormat;
EGLenum mVGColorspace;
bool mMipmapTexture;
EGLint mMipmapLevel;
EGLint mHorizontalResolution;
EGLint mVerticalResolution;
EGLenum mMultisampleResolve;
bool mFixedSize;
size_t mFixedWidth;
size_t mFixedHeight;
bool mDirectComposition;
EGLenum mTextureFormat;
EGLenum mTextureTarget;
EGLint mPixelAspectRatio; // Display aspect ratio
EGLenum mRenderBuffer; // Render buffer
EGLenum mSwapBehavior; // Buffer swap behavior
EGLint mOrientation;
gl::BindingPointer<gl::Texture> mTexture;
gl::Format mBackFormat;
gl::Format mDSFormat;
private:
Error destroyImpl(const Display *display);
};
class WindowSurface final : public Surface
{
public:
WindowSurface(rx::EGLImplFactory *implFactory,
const Config *config,
EGLNativeWindowType window,
const AttributeMap &attribs);
~WindowSurface() override;
};
class PbufferSurface final : public Surface
{
public:
PbufferSurface(rx::EGLImplFactory *implFactory,
const Config *config,
const AttributeMap &attribs);
PbufferSurface(rx::EGLImplFactory *implFactory,
const Config *config,
EGLenum buftype,
EGLClientBuffer clientBuffer,
const AttributeMap &attribs);
protected:
~PbufferSurface() override;
};
class PixmapSurface final : public Surface
{
public:
PixmapSurface(rx::EGLImplFactory *implFactory,
const Config *config,
NativePixmapType nativePixmap,
const AttributeMap &attribs);
protected:
~PixmapSurface() override;
};
class SurfaceDeleter final
{
public:
SurfaceDeleter(const Display *display);
~SurfaceDeleter();
void operator()(Surface *surface);
private:
const Display *mDisplay;
};
using SurfacePointer = angle::UniqueObjectPointerBase<Surface, SurfaceDeleter>;
} // namespace egl
#endif // LIBANGLE_SURFACE_H_