Hash :
1f344d60
Author :
Date :
2020-11-05T16:33:42
Vulkan: Add support for headless surface How to enable: add below args config to args.gn in linux build ``` use_x11=false use_ozone=false angle_vulkan_display_mode="headless" ``` Bug: angleproject:5260 Change-Id: Iec931e74c061b56376ef028814859aa58af07f2f Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2536518 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
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//
// Copyright 2019 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// DisplayVk_api.h:
// Defines the Vulkan Display APIs to be used by the code outside the back-end.
//
#ifndef LIBANGLE_RENDERER_VULKAN_DISPLAYVK_API_H_
#define LIBANGLE_RENDERER_VULKAN_DISPLAYVK_API_H_
#include "libANGLE/renderer/DisplayImpl.h"
namespace rx
{
#if defined(ANGLE_PLATFORM_WINDOWS)
bool IsVulkanWin32DisplayAvailable();
DisplayImpl *CreateVulkanWin32Display(const egl::DisplayState &state);
#endif // defined(ANGLE_PLATFORM_WINDOWS)
#if defined(ANGLE_PLATFORM_LINUX)
bool IsVulkanXcbDisplayAvailable();
DisplayImpl *CreateVulkanXcbDisplay(const egl::DisplayState &state);
bool IsVulkanSimpleDisplayAvailable();
DisplayImpl *CreateVulkanSimpleDisplay(const egl::DisplayState &state);
bool IsVulkanHeadlessDisplayAvailable();
DisplayImpl *CreateVulkanHeadlessDisplay(const egl::DisplayState &state);
#endif // defined(ANGLE_PLATFORM_LINUX)
#if defined(ANGLE_PLATFORM_ANDROID)
bool IsVulkanAndroidDisplayAvailable();
DisplayImpl *CreateVulkanAndroidDisplay(const egl::DisplayState &state);
#endif // defined(ANGLE_PLATFORM_ANDROID)
#if defined(ANGLE_PLATFORM_FUCHSIA)
bool IsVulkanFuchsiaDisplayAvailable();
DisplayImpl *CreateVulkanFuchsiaDisplay(const egl::DisplayState &state);
#endif // defined(ANGLE_PLATFORM_FUCHSIA)
#if defined(ANGLE_PLATFORM_GGP)
bool IsVulkanGGPDisplayAvailable();
DisplayImpl *CreateVulkanGGPDisplay(const egl::DisplayState &state);
#endif // defined(ANGLE_PLATFORM_GGP)
#if defined(ANGLE_PLATFORM_APPLE)
bool IsVulkanMacDisplayAvailable();
DisplayImpl *CreateVulkanMacDisplay(const egl::DisplayState &state);
#endif // defined(ANGLE_PLATFORM_APPLE)
} // namespace rx
#endif /* LIBANGLE_RENDERER_VULKAN_DISPLAYVK_API_H_ */