• Show log

    Commit

  • Hash : 5897d6f5
    Author : Alexey Knyazev
    Date : 2022-07-07T00:00:00

    GL: Add emulateCopyTexImage2D workaround
    
    Using texImage2D + copyTexSubImage2D seems to be
    more stable than using copyTexImage2D directly.
    
    Added missing HALF_FLOAT fix to the code path that
    requires target texture initialization.
    
    Fixed target texture dimensions when initialization
    is not required.
    
    Fixes Apple GPU crashes in:
    * CopyTexImageTest.DeleteAfterCopyingToTextures
    * conformance/textures/misc/texture-copying-and-deletion.html
    * conformance/textures/misc/texture-copying-feedback-loops.html
    
    Bug: angleproject:5038
    Bug: angleproject:5360
    Bug: chromium:1130703
    Change-Id: I5cce087983601e768902f01b3462ec2106e2500a
    Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3749921
    Commit-Queue: Kenneth Russell <kbr@chromium.org>
    Reviewed-by: Gregg Tavares <gman@chromium.org>
    Reviewed-by: Kenneth Russell <kbr@chromium.org>
    

  • Properties

  • Git HTTP https://git.kmx.io/kc3-lang/angle.git
    Git SSH git@git.kmx.io:kc3-lang/angle.git
    Public access ? public
    Description

    A conformant OpenGL ES implementation for Windows, Mac, Linux, iOS and Android.

    Homepage

    Github

    Users
    thodg_m kc3_lang_org thodg_w www_kmx_io thodg thodg_l
    Tags