Hash :
54ad4f81
Author :
Date :
2014-09-03T09:40:46
Use the CollectVariables path on the HLSL translator. This approach consolidates our two methods, and lets us reuse the same code for both methods of variable collection. BUG=angle:466 Change-Id: Ie92f76ff0b6d0d0dbfd211a234d0ab86290fa798 Reviewed-on: https://chromium-review.googlesource.com/213504 Tested-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Nicolas Capens <capn@chromium.org>
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48
//
// Copyright (c) 2002-2013 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
#include "compiler/translator/TranslatorHLSL.h"
#include "compiler/translator/InitializeParseContext.h"
#include "compiler/translator/OutputHLSL.h"
TranslatorHLSL::TranslatorHLSL(sh::GLenum type, ShShaderSpec spec, ShShaderOutput output)
: TCompiler(type, spec, output)
{
}
void TranslatorHLSL::translate(TIntermNode *root)
{
TParseContext& parseContext = *GetGlobalParseContext();
sh::OutputHLSL outputHLSL(parseContext, this);
outputHLSL.output();
mInterfaceBlockRegisterMap = outputHLSL.getInterfaceBlockRegisterMap();
mUniformRegisterMap = outputHLSL.getUniformRegisterMap();
}
bool TranslatorHLSL::hasInterfaceBlock(const std::string &interfaceBlockName) const
{
return (mInterfaceBlockRegisterMap.count(interfaceBlockName) > 0);
}
unsigned int TranslatorHLSL::getInterfaceBlockRegister(const std::string &interfaceBlockName) const
{
ASSERT(hasInterfaceBlock(interfaceBlockName));
return mInterfaceBlockRegisterMap.find(interfaceBlockName)->second;
}
bool TranslatorHLSL::hasUniform(const std::string &uniformName) const
{
return (mUniformRegisterMap.count(uniformName) > 0);
}
unsigned int TranslatorHLSL::getUniformRegister(const std::string &uniformName) const
{
ASSERT(hasUniform(uniformName));
return mUniformRegisterMap.find(uniformName)->second;
}