Hash :
dcab33be
Author :
Date :
2015-07-21T13:03:16
Add stubs for EGL image entry points and validation. BUG=angleproject:970 Change-Id: Ic3b9f9f60146920571e0e5f00fac2273c35fff2f Reviewed-on: https://chromium-review.googlesource.com/287162 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Tested-by: Geoff Lang <geofflang@chromium.org>
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//
// Copyright (c) 2014 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// DisplayImpl.h: Implementation methods of egl::Display
#ifndef LIBANGLE_RENDERER_DISPLAYIMPL_H_
#define LIBANGLE_RENDERER_DISPLAYIMPL_H_
#include "common/angleutils.h"
#include "libANGLE/Caps.h"
#include "libANGLE/Config.h"
#include "libANGLE/Error.h"
#include "libANGLE/renderer/Renderer.h"
#include <set>
#include <vector>
namespace egl
{
class AttributeMap;
class Display;
struct Config;
class Surface;
class ImageSibling;
}
namespace gl
{
class Context;
}
namespace rx
{
class SurfaceImpl;
class ImageImpl;
struct ConfigDesc;
class DeviceImpl;
class DisplayImpl : angle::NonCopyable
{
public:
DisplayImpl();
virtual ~DisplayImpl();
virtual egl::Error initialize(egl::Display *display) = 0;
virtual void terminate() = 0;
virtual SurfaceImpl *createWindowSurface(const egl::Config *configuration,
EGLNativeWindowType window,
const egl::AttributeMap &attribs) = 0;
virtual SurfaceImpl *createPbufferSurface(const egl::Config *configuration,
const egl::AttributeMap &attribs) = 0;
virtual SurfaceImpl *createPbufferFromClientBuffer(const egl::Config *configuration,
EGLClientBuffer shareHandle,
const egl::AttributeMap &attribs) = 0;
virtual SurfaceImpl *createPixmapSurface(const egl::Config *configuration,
NativePixmapType nativePixmap,
const egl::AttributeMap &attribs) = 0;
virtual ImageImpl *createImage(EGLenum target,
egl::ImageSibling *buffer,
const egl::AttributeMap &attribs) = 0;
virtual egl::Error createContext(const egl::Config *config, const gl::Context *shareContext, const egl::AttributeMap &attribs,
gl::Context **outContext) = 0;
virtual egl::Error makeCurrent(egl::Surface *drawSurface, egl::Surface *readSurface, gl::Context *context) = 0;
virtual egl::ConfigSet generateConfigs() const = 0;
virtual bool isDeviceLost() const = 0;
virtual bool testDeviceLost() = 0;
virtual egl::Error restoreLostDevice() = 0;
virtual bool isValidNativeWindow(EGLNativeWindowType window) const = 0;
virtual std::string getVendorString() const = 0;
virtual egl::Error getDevice(DeviceImpl **device) = 0;
const egl::Caps &getCaps() const;
typedef std::set<egl::Surface*> SurfaceSet;
const SurfaceSet &getSurfaceSet() const { return mSurfaceSet; }
SurfaceSet &getSurfaceSet() { return mSurfaceSet; }
void destroySurface(egl::Surface *surface);
const egl::DisplayExtensions &getExtensions() const;
protected:
// Place the surface set here so it can be accessible for handling
// context loss events. (It is shared between the Display and Impl.)
SurfaceSet mSurfaceSet;
private:
virtual void generateExtensions(egl::DisplayExtensions *outExtensions) const = 0;
virtual void generateCaps(egl::Caps *outCaps) const = 0;
mutable bool mExtensionsInitialized;
mutable egl::DisplayExtensions mExtensions;
mutable bool mCapsInitialized;
mutable egl::Caps mCaps;
};
}
#endif // LIBANGLE_RENDERER_DISPLAYIMPL_H_