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kc3-lang/angle/src/tests/perf_tests/ANGLEPerfTest.cpp

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  • Author : Cody Northrop
    Date : 2020-03-20 13:50:24
    Hash : 78c77361
    Message : Perf: Add a single Manhattan trace Now that TRex is up and working and Manhattan runs cleanly: * Add a single compressed Manhattan trace. * Allow errors from tests to fail the test * Restore the working directory between each trace test Test: angle_perftest --gtest_filter=TracePerfTest* Bug: b:151349786 Bug: angleproject:3630 Bug: angleproject:4496 Change-Id: I9e9d9342efb23431380f484befb9a19915c4bd0a Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2113230 Commit-Queue: Cody Northrop <cnorthrop@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>

  • src/tests/perf_tests/ANGLEPerfTest.cpp
  • //
    // Copyright 2014 The ANGLE Project Authors. All rights reserved.
    // Use of this source code is governed by a BSD-style license that can be
    // found in the LICENSE file.
    //
    // ANGLEPerfTests:
    //   Base class for google test performance tests
    //
    
    #include "ANGLEPerfTest.h"
    
    #include "ANGLEPerfTestArgs.h"
    #include "common/debug.h"
    #include "common/platform.h"
    #include "common/system_utils.h"
    #include "common/utilities.h"
    #include "third_party/perf/perf_test.h"
    #include "third_party/trace_event/trace_event.h"
    #include "util/shader_utils.h"
    #include "util/test_utils.h"
    
    #include <cassert>
    #include <cmath>
    #include <fstream>
    #include <iostream>
    #include <sstream>
    
    #include <json/json.h>
    
    #if defined(ANGLE_USE_UTIL_LOADER) && defined(ANGLE_PLATFORM_WINDOWS)
    #    include "util/windows/WGLWindow.h"
    #endif  // defined(ANGLE_USE_UTIL_LOADER) &&defined(ANGLE_PLATFORM_WINDOWS)
    
    using namespace angle;
    
    namespace
    {
    constexpr size_t kInitialTraceEventBufferSize = 50000;
    constexpr double kMicroSecondsPerSecond       = 1e6;
    constexpr double kNanoSecondsPerSecond        = 1e9;
    constexpr double kCalibrationRunTimeSeconds   = 1.0;
    constexpr double kMaximumRunTimeSeconds       = 10.0;
    constexpr unsigned int kNumTrials             = 3;
    
    struct TraceCategory
    {
        unsigned char enabled;
        const char *name;
    };
    
    constexpr TraceCategory gTraceCategories[2] = {
        {1, "gpu.angle"},
        {1, "gpu.angle.gpu"},
    };
    
    void EmptyPlatformMethod(angle::PlatformMethods *, const char *) {}
    
    void OverrideWorkaroundsD3D(angle::PlatformMethods *platform, angle::FeaturesD3D *featuresD3D)
    {
        auto *angleRenderTest = static_cast<ANGLERenderTest *>(platform->context);
        angleRenderTest->overrideWorkaroundsD3D(featuresD3D);
    }
    
    angle::TraceEventHandle AddPerfTraceEvent(angle::PlatformMethods *platform,
                                              char phase,
                                              const unsigned char *categoryEnabledFlag,
                                              const char *name,
                                              unsigned long long id,
                                              double timestamp,
                                              int numArgs,
                                              const char **argNames,
                                              const unsigned char *argTypes,
                                              const unsigned long long *argValues,
                                              unsigned char flags)
    {
        if (!gEnableTrace)
            return 0;
    
        // Discover the category name based on categoryEnabledFlag.  This flag comes from the first
        // parameter of TraceCategory, and corresponds to one of the entries in gTraceCategories.
        static_assert(offsetof(TraceCategory, enabled) == 0,
                      "|enabled| must be the first field of the TraceCategory class.");
        const TraceCategory *category = reinterpret_cast<const TraceCategory *>(categoryEnabledFlag);
    
        ANGLERenderTest *renderTest     = static_cast<ANGLERenderTest *>(platform->context);
        std::vector<TraceEvent> &buffer = renderTest->getTraceEventBuffer();
        buffer.emplace_back(phase, category->name, name, timestamp);
        return buffer.size();
    }
    
    const unsigned char *GetPerfTraceCategoryEnabled(angle::PlatformMethods *platform,
                                                     const char *categoryName)
    {
        if (gEnableTrace)
        {
            for (const TraceCategory &category : gTraceCategories)
            {
                if (strcmp(category.name, categoryName) == 0)
                {
                    return &category.enabled;
                }
            }
        }
    
        constexpr static unsigned char kZero = 0;
        return &kZero;
    }
    
    void UpdateTraceEventDuration(angle::PlatformMethods *platform,
                                  const unsigned char *categoryEnabledFlag,
                                  const char *name,
                                  angle::TraceEventHandle eventHandle)
    {
        // Not implemented.
    }
    
    double MonotonicallyIncreasingTime(angle::PlatformMethods *platform)
    {
        return GetHostTimeSeconds();
    }
    
    void DumpTraceEventsToJSONFile(const std::vector<TraceEvent> &traceEvents,
                                   const char *outputFileName)
    {
        Json::Value eventsValue(Json::arrayValue);
    
        for (const TraceEvent &traceEvent : traceEvents)
        {
            Json::Value value(Json::objectValue);
    
            std::stringstream phaseName;
            phaseName << traceEvent.phase;
    
            const auto microseconds =
                static_cast<Json::LargestInt>(traceEvent.timestamp * 1000.0 * 1000.0);
    
            value["name"] = traceEvent.name;
            value["cat"]  = traceEvent.categoryName;
            value["ph"]   = phaseName.str();
            value["ts"]   = microseconds;
            value["pid"]  = strcmp(traceEvent.categoryName, "gpu.angle.gpu") == 0 ? "GPU" : "ANGLE";
            value["tid"]  = 1;
    
            eventsValue.append(value);
        }
    
        Json::Value root(Json::objectValue);
        root["traceEvents"] = eventsValue;
    
        std::ofstream outFile;
        outFile.open(outputFileName);
    
        Json::StyledWriter styledWrite;
        outFile << styledWrite.write(root);
    
        outFile.close();
    }
    
    ANGLE_MAYBE_UNUSED void KHRONOS_APIENTRY DebugMessageCallback(GLenum source,
                                                                  GLenum type,
                                                                  GLuint id,
                                                                  GLenum severity,
                                                                  GLsizei length,
                                                                  const GLchar *message,
                                                                  const void *userParam)
    {
        std::string sourceText   = gl::GetDebugMessageSourceString(source);
        std::string typeText     = gl::GetDebugMessageTypeString(type);
        std::string severityText = gl::GetDebugMessageSeverityString(severity);
        std::cerr << sourceText << ", " << typeText << ", " << severityText << ": " << message << "\n";
    }
    }  // anonymous namespace
    
    TraceEvent::TraceEvent(char phaseIn,
                           const char *categoryNameIn,
                           const char *nameIn,
                           double timestampIn)
        : phase(phaseIn), categoryName(categoryNameIn), name{}, timestamp(timestampIn), tid(1)
    {
        ASSERT(strlen(nameIn) < kMaxNameLen);
        strcpy(name, nameIn);
    }
    
    ANGLEPerfTest::ANGLEPerfTest(const std::string &name,
                                 const std::string &backend,
                                 const std::string &story,
                                 unsigned int iterationsPerStep)
        : mName(name),
          mBackend(backend),
          mStory(story),
          mGPUTimeNs(0),
          mSkipTest(false),
          mStepsToRun(std::numeric_limits<unsigned int>::max()),
          mNumStepsPerformed(0),
          mIterationsPerStep(iterationsPerStep),
          mRunning(true)
    {
        if (mStory == "")
        {
            mStory = "baseline_story";
        }
        if (mStory[0] == '_')
        {
            mStory = mStory.substr(1);
        }
        mReporter = std::make_unique<perf_test::PerfResultReporter>(mName + mBackend, mStory);
        mReporter->RegisterImportantMetric(".wall_time", "ns");
        mReporter->RegisterImportantMetric(".gpu_time", "ns");
        mReporter->RegisterFyiMetric(".steps", "count");
    }
    
    ANGLEPerfTest::~ANGLEPerfTest() {}
    
    void ANGLEPerfTest::run()
    {
        if (mSkipTest)
        {
            return;
        }
    
        // Calibrate to a fixed number of steps during an initial set time.
        if (gStepsToRunOverride <= 0)
        {
            doRunLoop(kCalibrationRunTimeSeconds);
    
            // Scale steps down according to the time that exeeded one second.
            double scale = kCalibrationRunTimeSeconds / mTimer.getElapsedTime();
            mStepsToRun  = static_cast<unsigned int>(static_cast<double>(mNumStepsPerformed) * scale);
    
            // Calibration allows the perf test runner script to save some time.
            if (gCalibration)
            {
                mReporter->AddResult(".steps", static_cast<size_t>(mStepsToRun));
                return;
            }
        }
        else
        {
            mStepsToRun = gStepsToRunOverride;
        }
    
        // Do another warmup run. Seems to consistently improve results.
        doRunLoop(kMaximumRunTimeSeconds);
    
        double totalTime = 0.0;
        for (unsigned int trial = 0; trial < kNumTrials; ++trial)
        {
            doRunLoop(kMaximumRunTimeSeconds);
            totalTime += printResults();
        }
    }
    
    void ANGLEPerfTest::doRunLoop(double maxRunTime)
    {
        mNumStepsPerformed = 0;
        mRunning           = true;
        mTimer.start();
        startTest();
    
        while (mRunning)
        {
            step();
            if (mRunning)
            {
                ++mNumStepsPerformed;
                if (mTimer.getElapsedTime() > maxRunTime)
                {
                    mRunning = false;
                }
                else if (mNumStepsPerformed >= mStepsToRun)
                {
                    mRunning = false;
                }
            }
        }
        finishTest();
        mTimer.stop();
    }
    
    void ANGLEPerfTest::SetUp() {}
    
    void ANGLEPerfTest::TearDown() {}
    
    double ANGLEPerfTest::printResults()
    {
        double elapsedTimeSeconds[2] = {
            mTimer.getElapsedTime(),
            mGPUTimeNs * 1e-9,
        };
    
        const char *clockNames[2] = {
            ".wall_time",
            ".gpu_time",
        };
    
        // If measured gpu time is non-zero, print that too.
        size_t clocksToOutput = mGPUTimeNs > 0 ? 2 : 1;
    
        double retValue = 0.0;
        for (size_t i = 0; i < clocksToOutput; ++i)
        {
            double secondsPerStep = elapsedTimeSeconds[i] / static_cast<double>(mNumStepsPerformed);
            double secondsPerIteration = secondsPerStep / static_cast<double>(mIterationsPerStep);
    
            perf_test::MetricInfo metricInfo;
            std::string units;
            // Lazily register the metric, re-using the existing units if it is
            // already registered.
            if (!mReporter->GetMetricInfo(clockNames[i], &metricInfo))
            {
                units = secondsPerIteration > 1e-3 ? "us" : "ns";
                mReporter->RegisterImportantMetric(clockNames[i], units);
            }
            else
            {
                units = metricInfo.units;
            }
    
            if (units == "us")
            {
                retValue = secondsPerIteration * kMicroSecondsPerSecond;
            }
            else
            {
                retValue = secondsPerIteration * kNanoSecondsPerSecond;
            }
            mReporter->AddResult(clockNames[i], retValue);
        }
        return retValue;
    }
    
    double ANGLEPerfTest::normalizedTime(size_t value) const
    {
        return static_cast<double>(value) / static_cast<double>(mNumStepsPerformed);
    }
    
    std::string RenderTestParams::backend() const
    {
        std::stringstream strstr;
    
        switch (driver)
        {
            case angle::GLESDriverType::AngleEGL:
                break;
            case angle::GLESDriverType::SystemEGL:
                strstr << "_native";
                break;
            case angle::GLESDriverType::SystemWGL:
                strstr << "_wgl";
                break;
            default:
                assert(0);
                return "_unk";
        }
    
        switch (getRenderer())
        {
            case EGL_PLATFORM_ANGLE_TYPE_DEFAULT_ANGLE:
                break;
            case EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE:
                strstr << "_d3d11";
                break;
            case EGL_PLATFORM_ANGLE_TYPE_D3D9_ANGLE:
                strstr << "_d3d9";
                break;
            case EGL_PLATFORM_ANGLE_TYPE_OPENGL_ANGLE:
                strstr << "_gl";
                break;
            case EGL_PLATFORM_ANGLE_TYPE_OPENGLES_ANGLE:
                strstr << "_gles";
                break;
            case EGL_PLATFORM_ANGLE_TYPE_VULKAN_ANGLE:
                strstr << "_vulkan";
                break;
            default:
                assert(0);
                return "_unk";
        }
    
        if (eglParameters.deviceType == EGL_PLATFORM_ANGLE_DEVICE_TYPE_NULL_ANGLE)
        {
            strstr << "_null";
        }
    
        return strstr.str();
    }
    
    std::string RenderTestParams::story() const
    {
        return "";
    }
    
    std::string RenderTestParams::backendAndStory() const
    {
        return backend() + story();
    }
    
    ANGLERenderTest::ANGLERenderTest(const std::string &name, const RenderTestParams &testParams)
        : ANGLEPerfTest(name,
                        testParams.backend(),
                        testParams.story(),
                        OneFrame() ? 1 : testParams.iterationsPerStep),
          mTestParams(testParams),
          mIsTimestampQueryAvailable(false),
          mGLWindow(nullptr),
          mOSWindow(nullptr)
    {
        // Force fast tests to make sure our slowest bots don't time out.
        if (OneFrame())
        {
            const_cast<RenderTestParams &>(testParams).iterationsPerStep = 1;
        }
    
        // Try to ensure we don't trigger allocation during execution.
        mTraceEventBuffer.reserve(kInitialTraceEventBufferSize);
    
        switch (testParams.driver)
        {
            case angle::GLESDriverType::AngleEGL:
                mGLWindow = EGLWindow::New(testParams.majorVersion, testParams.minorVersion);
                mEntryPointsLib.reset(angle::OpenSharedLibrary(ANGLE_EGL_LIBRARY_NAME,
                                                               angle::SearchType::ApplicationDir));
                break;
            case angle::GLESDriverType::SystemEGL:
                std::cerr << "Not implemented." << std::endl;
                mSkipTest = true;
                break;
            case angle::GLESDriverType::SystemWGL:
    #if defined(ANGLE_USE_UTIL_LOADER) && defined(ANGLE_PLATFORM_WINDOWS)
                mGLWindow = WGLWindow::New(testParams.majorVersion, testParams.minorVersion);
                mEntryPointsLib.reset(
                    angle::OpenSharedLibrary("opengl32", angle::SearchType::SystemDir));
    #else
                std::cout << "WGL driver not available. Skipping test." << std::endl;
                mSkipTest = true;
    #endif  // defined(ANGLE_USE_UTIL_LOADER) && defined(ANGLE_PLATFORM_WINDOWS)
                break;
            default:
                std::cerr << "Error in switch." << std::endl;
                mSkipTest = true;
                break;
        }
    }
    
    ANGLERenderTest::~ANGLERenderTest()
    {
        OSWindow::Delete(&mOSWindow);
        GLWindowBase::Delete(&mGLWindow);
    }
    
    void ANGLERenderTest::addExtensionPrerequisite(const char *extensionName)
    {
        mExtensionPrerequisites.push_back(extensionName);
    }
    
    void ANGLERenderTest::SetUp()
    {
        if (mSkipTest)
        {
            return;
        }
    
        ANGLEPerfTest::SetUp();
    
        // Set a consistent CPU core affinity and high priority.
        angle::StabilizeCPUForBenchmarking();
    
        mOSWindow = OSWindow::New();
    
        if (!mGLWindow)
        {
            mSkipTest = true;
            return;
        }
    
        mPlatformMethods.overrideWorkaroundsD3D      = OverrideWorkaroundsD3D;
        mPlatformMethods.logError                    = EmptyPlatformMethod;
        mPlatformMethods.logWarning                  = EmptyPlatformMethod;
        mPlatformMethods.logInfo                     = EmptyPlatformMethod;
        mPlatformMethods.addTraceEvent               = AddPerfTraceEvent;
        mPlatformMethods.getTraceCategoryEnabledFlag = GetPerfTraceCategoryEnabled;
        mPlatformMethods.updateTraceEventDuration    = UpdateTraceEventDuration;
        mPlatformMethods.monotonicallyIncreasingTime = MonotonicallyIncreasingTime;
        mPlatformMethods.context                     = this;
    
        if (!mOSWindow->initialize(mName, mTestParams.windowWidth, mTestParams.windowHeight))
        {
            mSkipTest = true;
            FAIL() << "Failed initializing OSWindow";
            // FAIL returns.
        }
    
        // Override platform method parameter.
        EGLPlatformParameters withMethods = mTestParams.eglParameters;
        withMethods.platformMethods       = &mPlatformMethods;
    
        if (!mGLWindow->initializeGL(mOSWindow, mEntryPointsLib.get(), withMethods, mConfigParams))
        {
            mSkipTest = true;
            FAIL() << "Failed initializing GL Window";
            // FAIL returns.
        }
    
        // Disable vsync.
        if (!mGLWindow->setSwapInterval(0))
        {
            mSkipTest = true;
            FAIL() << "Failed setting swap interval";
            // FAIL returns.
        }
    
        mIsTimestampQueryAvailable = IsGLExtensionEnabled("GL_EXT_disjoint_timer_query");
    
        if (!areExtensionPrerequisitesFulfilled())
        {
            mSkipTest = true;
        }
    
        if (mSkipTest)
        {
            return;
        }
    
    #if defined(ANGLE_ENABLE_ASSERTS)
        if (IsGLExtensionEnabled("GL_KHR_debug"))
        {
            glEnable(GL_DEBUG_OUTPUT);
            glEnable(GL_DEBUG_OUTPUT_SYNCHRONOUS);
            // Enable medium and high priority messages.
            glDebugMessageControlKHR(GL_DONT_CARE, GL_DONT_CARE, GL_DEBUG_SEVERITY_HIGH, 0, nullptr,
                                     GL_TRUE);
            glDebugMessageControlKHR(GL_DONT_CARE, GL_DONT_CARE, GL_DEBUG_SEVERITY_MEDIUM, 0, nullptr,
                                     GL_TRUE);
            // Disable low and notification priority messages.
            glDebugMessageControlKHR(GL_DONT_CARE, GL_DONT_CARE, GL_DEBUG_SEVERITY_LOW, 0, nullptr,
                                     GL_FALSE);
            glDebugMessageControlKHR(GL_DONT_CARE, GL_DONT_CARE, GL_DEBUG_SEVERITY_NOTIFICATION, 0,
                                     nullptr, GL_FALSE);
            // Disable medium priority performance messages to reduce spam.
            glDebugMessageControlKHR(GL_DONT_CARE, GL_DEBUG_TYPE_PERFORMANCE, GL_DEBUG_SEVERITY_MEDIUM,
                                     0, nullptr, GL_FALSE);
            glDebugMessageCallbackKHR(DebugMessageCallback, this);
        }
    #endif
    
        initializeBenchmark();
    
        if (mTestParams.iterationsPerStep == 0)
        {
            mSkipTest = true;
            FAIL() << "Please initialize 'iterationsPerStep'.";
            // FAIL returns.
        }
    }
    
    void ANGLERenderTest::TearDown()
    {
        if (!mSkipTest)
        {
            destroyBenchmark();
        }
    
        if (mGLWindow)
        {
            mGLWindow->destroyGL();
            mGLWindow = nullptr;
        }
    
        if (mOSWindow)
        {
            mOSWindow->destroy();
            mOSWindow = nullptr;
        }
    
        // Dump trace events to json file.
        if (gEnableTrace)
        {
            DumpTraceEventsToJSONFile(mTraceEventBuffer, gTraceFile);
        }
    
        ANGLEPerfTest::TearDown();
    }
    
    void ANGLERenderTest::beginInternalTraceEvent(const char *name)
    {
        if (gEnableTrace)
        {
            mTraceEventBuffer.emplace_back(TRACE_EVENT_PHASE_BEGIN, gTraceCategories[0].name, name,
                                           MonotonicallyIncreasingTime(&mPlatformMethods));
        }
    }
    
    void ANGLERenderTest::endInternalTraceEvent(const char *name)
    {
        if (gEnableTrace)
        {
            mTraceEventBuffer.emplace_back(TRACE_EVENT_PHASE_END, gTraceCategories[0].name, name,
                                           MonotonicallyIncreasingTime(&mPlatformMethods));
        }
    }
    
    void ANGLERenderTest::beginGLTraceEvent(const char *name, double hostTimeSec)
    {
        if (gEnableTrace)
        {
            mTraceEventBuffer.emplace_back(TRACE_EVENT_PHASE_BEGIN, gTraceCategories[1].name, name,
                                           hostTimeSec);
        }
    }
    
    void ANGLERenderTest::endGLTraceEvent(const char *name, double hostTimeSec)
    {
        if (gEnableTrace)
        {
            mTraceEventBuffer.emplace_back(TRACE_EVENT_PHASE_END, gTraceCategories[1].name, name,
                                           hostTimeSec);
        }
    }
    
    void ANGLERenderTest::step()
    {
        beginInternalTraceEvent("step");
    
        // Clear events that the application did not process from this frame
        Event event;
        bool closed = false;
        while (popEvent(&event))
        {
            // If the application did not catch a close event, close now
            if (event.Type == Event::EVENT_CLOSED)
            {
                closed = true;
            }
        }
    
        if (closed)
        {
            abortTest();
        }
        else
        {
            drawBenchmark();
            // Swap is needed so that the GPU driver will occasionally flush its
            // internal command queue to the GPU. This is enabled for null back-end
            // devices because some back-ends (e.g. Vulkan) also accumulate internal
            // command queues.
            mGLWindow->swap();
            mOSWindow->messageLoop();
    
    #if defined(ANGLE_ENABLE_ASSERTS)
            EXPECT_EQ(static_cast<GLenum>(GL_NO_ERROR), glGetError());
    #endif  // defined(ANGLE_ENABLE_ASSERTS)
        }
    
        endInternalTraceEvent("step");
    }
    
    void ANGLERenderTest::startGpuTimer()
    {
        if (mTestParams.trackGpuTime && mIsTimestampQueryAvailable)
        {
            glBeginQueryEXT(GL_TIME_ELAPSED_EXT, mTimestampQuery);
        }
    }
    
    void ANGLERenderTest::stopGpuTimer()
    {
        if (mTestParams.trackGpuTime && mIsTimestampQueryAvailable)
        {
            glEndQueryEXT(GL_TIME_ELAPSED_EXT);
            uint64_t gpuTimeNs = 0;
            glGetQueryObjectui64vEXT(mTimestampQuery, GL_QUERY_RESULT_EXT, &gpuTimeNs);
    
            mGPUTimeNs += gpuTimeNs;
        }
    }
    
    void ANGLERenderTest::startTest()
    {
        if (mTestParams.trackGpuTime)
        {
            glGenQueriesEXT(1, &mTimestampQuery);
            mGPUTimeNs = 0;
        }
    }
    
    void ANGLERenderTest::finishTest()
    {
        if (mTestParams.trackGpuTime)
        {
            glDeleteQueriesEXT(1, &mTimestampQuery);
        }
        if (mTestParams.eglParameters.deviceType != EGL_PLATFORM_ANGLE_DEVICE_TYPE_NULL_ANGLE)
        {
            glFinish();
        }
    }
    
    bool ANGLERenderTest::popEvent(Event *event)
    {
        return mOSWindow->popEvent(event);
    }
    
    OSWindow *ANGLERenderTest::getWindow()
    {
        return mOSWindow;
    }
    
    GLWindowBase *ANGLERenderTest::getGLWindow()
    {
        return mGLWindow;
    }
    
    bool ANGLERenderTest::areExtensionPrerequisitesFulfilled() const
    {
        for (const char *extension : mExtensionPrerequisites)
        {
            if (!CheckExtensionExists(reinterpret_cast<const char *>(glGetString(GL_EXTENSIONS)),
                                      extension))
            {
                std::cout << "Test skipped due to missing extension: " << extension << std::endl;
                return false;
            }
        }
        return true;
    }
    
    void ANGLERenderTest::setWebGLCompatibilityEnabled(bool webglCompatibility)
    {
        mConfigParams.webGLCompatibility = webglCompatibility;
    }
    
    void ANGLERenderTest::setRobustResourceInit(bool enabled)
    {
        mConfigParams.robustResourceInit = enabled;
    }
    
    std::vector<TraceEvent> &ANGLERenderTest::getTraceEventBuffer()
    {
        return mTraceEventBuffer;
    }
    
    namespace angle
    {
    double GetHostTimeSeconds()
    {
        // Move the time origin to the first call to this function, to avoid generating unnecessarily
        // large timestamps.
        static double origin = angle::GetCurrentTime();
        return angle::GetCurrentTime() - origin;
    }
    }  // namespace angle