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  • Hash : 3797fc85
    Author : Ian Elliott
    Date : 2020-03-05T11:44:28

    Generate new compiler errors for array-of-arrays
    
    The GLES GLSL 3.1 spec states that it is an error to use array-of-arrays
    in the following cases:
    
    - Vertex shader outputs
    - Fragment shader inputs
    - Fragment shader outputs
    
    ANGLE currently generates errors in the case of vertex shader inputs.
    It needs to add the above cases.
    
    Reproduce by running "angle_deqp_khr_gles31_tests" with:
    
      --gtest_filter=dEQP.KHR_GLES31/core_arrays_of_arrays_InteractionInterfaceArrays2* --use-angle=swiftshader
    
    Bug: angleproject:4148
    Change-Id: I1147fc7d4755e5b6c07d2ab5d14566d919dec530
    Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2087647
    Reviewed-by: Cody Northrop <cnorthrop@google.com>
    Commit-Queue: Ian Elliott <ianelliott@google.com>
    

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