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  • Hash : 240f6af8
    Author : Mark Lobodzinski
    Date : 2025-08-12T14:32:40

    Capture/Replay: Pick up API SSBO binding changes
    
    GenerateLinkedProgram pulled uniform block bindings from
    inShaderBindings, but for trace this does not pick up API-side
    changes to the bindings with glUniformBlockBinding calls for
    example, resulting in missing geometry in some games.
    
    Test: angle_trace_tests --gtest_filter=*onmyoji
    Bug: b/438231427
    Change-Id: I1b95c004c4fd856dc8b3a91cdef3e9251a275ca6
    Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6842217
    Reviewed-by: Cody Northrop <cnorthrop@google.com>
    Commit-Queue: Mark Łobodziński <mark@lunarg.com>
    

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    A conformant OpenGL ES implementation for Windows, Mac, Linux, iOS and Android.

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