Hash :
8509d86e
Author :
Date :
2015-05-20T14:06:13
Pipe the imageSize parameter from the entry point to avoid recomputation. BUG=angleproject:884 Change-Id: Ic4d5bdc5b65ebcb8c57b960e84708e945db0276a Reviewed-on: https://chromium-review.googlesource.com/272422 Reviewed-by: Kenneth Russell <kbr@chromium.org> Reviewed-by: Brandon Jones <bajones@chromium.org> Tested-by: Geoff Lang <geofflang@chromium.org>
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//
// Copyright 2014 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// TextureImpl.h: Defines the abstract rx::TextureImpl classes.
#ifndef LIBANGLE_RENDERER_TEXTUREIMPL_H_
#define LIBANGLE_RENDERER_TEXTUREIMPL_H_
#include <stdint.h>
#include "angle_gl.h"
#include "common/angleutils.h"
#include "libANGLE/Error.h"
#include "libANGLE/FramebufferAttachment.h"
#include "libANGLE/ImageIndex.h"
namespace egl
{
class Surface;
}
namespace gl
{
struct Box;
struct Extents;
struct Offset;
struct Rectangle;
class Framebuffer;
struct PixelUnpackState;
struct SamplerState;
}
namespace rx
{
class TextureImpl : public FramebufferAttachmentObjectImpl
{
public:
TextureImpl() {}
virtual ~TextureImpl() {}
virtual void setUsage(GLenum usage) = 0;
virtual gl::Error setImage(GLenum target, size_t level, GLenum internalFormat, const gl::Extents &size, GLenum format, GLenum type,
const gl::PixelUnpackState &unpack, const uint8_t *pixels) = 0;
virtual gl::Error setSubImage(GLenum target, size_t level, const gl::Box &area, GLenum format, GLenum type,
const gl::PixelUnpackState &unpack, const uint8_t *pixels) = 0;
virtual gl::Error setCompressedImage(GLenum target, size_t level, GLenum internalFormat, const gl::Extents &size,
const gl::PixelUnpackState &unpack, size_t imageSize, const uint8_t *pixels) = 0;
virtual gl::Error setCompressedSubImage(GLenum target, size_t level, const gl::Box &area, GLenum format,
const gl::PixelUnpackState &unpack, size_t imageSize, const uint8_t *pixels) = 0;
virtual gl::Error copyImage(GLenum target, size_t level, const gl::Rectangle &sourceArea, GLenum internalFormat,
const gl::Framebuffer *source) = 0;
virtual gl::Error copySubImage(GLenum target, size_t level, const gl::Offset &destOffset, const gl::Rectangle &sourceArea,
const gl::Framebuffer *source) = 0;
virtual gl::Error setStorage(GLenum target, size_t levels, GLenum internalFormat, const gl::Extents &size) = 0;
virtual gl::Error generateMipmaps(const gl::SamplerState &samplerState) = 0;
virtual void bindTexImage(egl::Surface *surface) = 0;
virtual void releaseTexImage() = 0;
};
}
#endif // LIBANGLE_RENDERER_TEXTUREIMPL_H_