Hash :
affc252c
Author :
Date :
2019-05-21T11:20:31
Vulkan: Update glslang_validator binary for Windows The new binary has the ability to optimize SPIR-V code. Bug: angleproject:3432 Change-Id: I57ac99d2b1c5ee0678c3b6ab3db1e215a12bd08a Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1620915 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
This folder contains a standalone glslang validator binary. We use this binary for offline compilation of internal Vulkan shaders. See the internal shader docs for more info on offline shader compilation.
Use the script update_glslang_binary.py to update
the versions of the validator in cloud storage. It must be run on Linux or
Windows. It will update the SHA for your platform. After running the script run
git commit and then git cl upload to code review using the normal review
process. Note that if the version of glslang has been updated you will also want
to run scripts/run_code_generation.py
to update the compiled shader binaries.
Please update both Windows and Linux binaries at the same time. Use two CLs. One for each platform. Note that we don’t currently support Mac on Vulkan. If we do we should add a glslang download for Mac as well.
Contact jmadill or syouseffi for any help with the validator or updating the binaries.