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  • Hash : 31018486
    Author : Austin Kinross
    Date : 2015-01-30T13:06:52

    Resubmit "Compile the D3D11 VS and PS on separate threads at GL link time"
    
    The original change caused a Chromium build break due to
    "__uncaught_exception" not being defined in concrt.h. This is because Chromium
    defines "_HAS_EXCEPTIONS=0" in its GYP, but ANGLE doesn't do this.
    
    This change defines "_HAS_EXCEPTIONS=0" in ANGLE's GYP to match Chromium,
    and refines it in ProgramD3D.cpp before including <future>.
    
    Change-Id: Ic324702569bac8f4ae1381f308c4f3f11f190f9e
    Reviewed-on: https://chromium-review.googlesource.com/244860
    Tested-by: Austin Kinross <aukinros@microsoft.com>
    Reviewed-by: Jamie Madill <jmadill@chromium.org>
    

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