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kc3-lang/angle/include/GLES/glext_angle.h

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  • Author : Geoff Lang
    Date : 2021-07-08 15:08:35
    Hash : 232e5236
    Message : Remove the explicit context extension. This extension currently has no known users and doubles the number of entry points that ANGLE exports which is a significant binary size cost. This saves about 130kb of binary size on Android. Bug: chromium:1084580 Change-Id: Ib0fc4930b38a33bd61434f7d0030ba9fb9b93ba7 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3015518 Commit-Queue: Geoff Lang <geofflang@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>

  • include/GLES/glext_angle.h
  • //
    // Copyright 2018 The ANGLE Project Authors. All rights reserved.
    // Use of this source code is governed by a BSD-style license that can be
    // found in the LICENSE file.
    //
    // glext_angle.h: ANGLE modifications to the glext.h header file.
    //   Currently we don't include this file directly, we patch glext.h
    //   to include it implicitly so it is visible throughout our code.
    
    #ifndef INCLUDE_GLES_GLEXT_ANGLE_H_
    #define INCLUDE_GLES_GLEXT_ANGLE_H_
    
    // clang-format off
    
    // clang-format on
    
    #ifndef GL_ANGLE_yuv_internal_format
    #define GL_ANGLE_yuv_internal_format
    
    // YUV formats introduced by GL_ANGLE_yuv_internal_format
    // 8-bit YUV formats
    #define GL_G8_B8R8_2PLANE_420_UNORM_ANGLE 0x96B1
    #define GL_G8_B8_R8_3PLANE_420_UNORM_ANGLE 0x96B2
    
    // 10-bit YUV formats
    #define GL_G10X6_B10X6R10X6_2PLANE_420_UNORM_3PACK16_ANGLE 0x96B3
    #define GL_G10X6_B10X6_R10X6_3PLANE_420_UNORM_3PACK16_ANGLE 0x96B4
    
    // 12-bit YUV formats
    #define GL_G12X4_B12X4R12X4_2PLANE_420_UNORM_3PACK16_ANGLE 0x96B5
    #define GL_G12X4_B12X4_R12X4_3PLANE_420_UNORM_3PACK16_ANGLE 0x96B6
    
    // 16-bit YUV formats
    #define GL_G16_B16R16_2PLANE_420_UNORM_ANGLE 0x96B7
    #define GL_G16_B16_R16_3PLANE_420_UNORM_ANGLE 0x96B8
    
    #endif /* GL_ANGLE_yuv_internal_format */
    
    #endif  // INCLUDE_GLES_GLEXT_ANGLE_H_