Hash :
eb66a6e2
Author :
Date :
2016-10-31T13:06:12
Replace the GLVersion class with gl::Version. Update code to use gl::Version in as many places as possible to ease ES 3.1 support. BUG=angleproject:1588 Change-Id: I3490b53a81027cf849dac551a9cc66ce04506144 Reviewed-on: https://chromium-review.googlesource.com/404946 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org>
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//
// Copyright (c) 2016 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// validationES31.cpp: Validation functions for OpenGL ES 3.1 entry point parameters
#include "libANGLE/validationES31.h"
#include "libANGLE/Context.h"
#include "libANGLE/validationES.h"
#include "libANGLE/validationES3.h"
using namespace angle;
namespace gl
{
bool ValidateGetBooleani_v(Context *context, GLenum target, GLuint index, GLboolean *data)
{
if (context->getClientVersion() < ES_3_1)
{
context->handleError(Error(GL_INVALID_OPERATION, "Context does not support GLES3.1"));
return false;
}
if (!ValidateIndexedStateQuery(context, target, index, nullptr))
{
return false;
}
return true;
}
bool ValidateGetBooleani_vRobustANGLE(Context *context,
GLenum target,
GLuint index,
GLsizei bufSize,
GLsizei *length,
GLboolean *data)
{
if (context->getClientVersion() < ES_3_1)
{
context->handleError(Error(GL_INVALID_OPERATION, "Context does not support GLES3.1"));
return false;
}
if (!ValidateRobustEntryPoint(context, bufSize))
{
return false;
}
if (!ValidateIndexedStateQuery(context, target, index, length))
{
return false;
}
if (!ValidateRobustBufferSize(context, bufSize, *length))
{
return false;
}
return true;
}
} // namespace gl