Hash :
29233b29
Author :
Date :
2013-05-30T00:04:57
Call BufferStorage::markUsage when we retrieve a buffer pointer for rendering, instead of when we prepare data. The automatic call eliminates function calls from other points in the library. TRAC #22852 Signed-off-by: Geoff Lang Signed-off-by: Nicolas Capens Author: Jamie Madill git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2288 736b8ea6-26fd-11df-bfd4-992fa37f6226
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//
// Copyright (c) 2013 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// BufferStorage.h Defines the abstract BufferStorage class.
#ifndef LIBGLESV2_RENDERER_BUFFERSTORAGE_H_
#define LIBGLESV2_RENDERER_BUFFERSTORAGE_H_
#include "common/angleutils.h"
namespace rx
{
class BufferStorage
{
public:
BufferStorage();
virtual ~BufferStorage();
// The data returned is only guaranteed valid until next non-const method.
virtual void *getData() = 0;
virtual void setData(const void* data, unsigned int size, unsigned int offset) = 0;
virtual void copyData(BufferStorage* sourceStorage, unsigned int size,
unsigned int sourceOffset, unsigned int destOffset) = 0;
virtual void clear() = 0;
virtual unsigned int getSize() const = 0;
virtual bool supportsDirectBinding() const = 0;
unsigned int getSerial() const;
protected:
void updateSerial();
private:
DISALLOW_COPY_AND_ASSIGN(BufferStorage);
unsigned int mSerial;
static unsigned int mNextSerial;
};
}
#endif // LIBGLESV2_RENDERER_BUFFERSTORAGE_H_