Hash :
9e33a112
Author :
Date :
2013-06-26T17:11:59
In ShaderExecutable, delete mFunction with delete[] instead of delete. BUG=chromium:253578 R=shannonwoods@chromium.org Review URL: https://codereview.appspot.com/10658043
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//
// Copyright (c) 2012 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// ShaderExecutable.h: Defines a renderer-agnostic class to contain shader
// executable implementation details.
#ifndef LIBGLESV2_RENDERER_SHADEREXECUTABLE_H_
#define LIBGLESV2_RENDERER_SHADEREXECUTABLE_H_
#include "common/angleutils.h"
namespace rx
{
class ShaderExecutable
{
public:
ShaderExecutable(const void *function, size_t length) : mLength(length)
{
mFunction = new char[length];
memcpy(mFunction, function, length);
}
virtual ~ShaderExecutable()
{
delete[] mFunction;
}
void *getFunction() const
{
return mFunction;
}
size_t getLength() const
{
return mLength;
}
private:
DISALLOW_COPY_AND_ASSIGN(ShaderExecutable);
void *mFunction;
const size_t mLength;
};
}
#endif // LIBGLESV2_RENDERER_SHADEREXECUTABLE9_H_