Hash :
b6ef8f11
Author :
Date :
2010-11-15T16:41:14
Define new variables after evaluating the initialization expression. TRAC #13627 GLSL allows to write things like "float x = x;" where a new variable x is defined and the value of an existing variable x is assigned. HLSL uses C semantics (the new variable is created before the assignment is evaluated), so we need to convert this to "float t = x, x = t;". Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@478 736b8ea6-26fd-11df-bfd4-992fa37f6226
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127
//
// Copyright (c) 2002-2010 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
#ifndef COMPILER_OUTPUTHLSL_H_
#define COMPILER_OUTPUTHLSL_H_
#include <list>
#include <set>
#include "compiler/intermediate.h"
#include "compiler/ParseHelper.h"
namespace sh
{
class UnfoldSelect;
class OutputHLSL : public TIntermTraverser
{
public:
explicit OutputHLSL(TParseContext &context);
~OutputHLSL();
void output();
TInfoSinkBase &getBodyStream();
TString typeString(const TType &type);
static TString qualifierString(TQualifier qualifier);
static TString arrayString(const TType &type);
static TString initializer(const TType &type);
static TString decorate(const TString &string); // Prepend an underscore to avoid naming clashes
protected:
void header();
// Visit AST nodes and output their code to the body stream
void visitSymbol(TIntermSymbol*);
void visitConstantUnion(TIntermConstantUnion*);
bool visitBinary(Visit visit, TIntermBinary*);
bool visitUnary(Visit visit, TIntermUnary*);
bool visitSelection(Visit visit, TIntermSelection*);
bool visitAggregate(Visit visit, TIntermAggregate*);
bool visitLoop(Visit visit, TIntermLoop*);
bool visitBranch(Visit visit, TIntermBranch*);
bool isSingleStatement(TIntermNode *node);
bool handleExcessiveLoop(TIntermLoop *node);
void outputTriplet(Visit visit, const TString &preString, const TString &inString, const TString &postString);
TString argumentString(const TIntermSymbol *symbol);
int vectorSize(const TType &type) const;
void addConstructor(const TType &type, const TString &name, const TIntermSequence *parameters);
const ConstantUnion *writeConstantUnion(const TType &type, const ConstantUnion *constUnion);
TString scopeString(unsigned int depthLimit);
TString scopedStruct(const TString &typeName);
TString structLookup(const TString &typeName);
TParseContext &mContext;
UnfoldSelect *mUnfoldSelect;
bool mInsideFunction;
// Output streams
TInfoSinkBase mHeader;
TInfoSinkBase mBody;
TInfoSinkBase mFooter;
std::set<std::string> mReferencedUniforms;
std::set<std::string> mReferencedAttributes;
std::set<std::string> mReferencedVaryings;
// Parameters determining what goes in the header output
bool mUsesTexture2D;
bool mUsesTexture2D_bias;
bool mUsesTexture2DProj;
bool mUsesTexture2DProj_bias;
bool mUsesTextureCube;
bool mUsesTextureCube_bias;
bool mUsesDepthRange;
bool mUsesFragCoord;
bool mUsesPointCoord;
bool mUsesFrontFacing;
bool mUsesPointSize;
bool mUsesXor;
bool mUsesMod1;
bool mUsesMod2;
bool mUsesMod3;
bool mUsesMod4;
bool mUsesFaceforward1;
bool mUsesFaceforward2;
bool mUsesFaceforward3;
bool mUsesFaceforward4;
bool mUsesEqualMat2;
bool mUsesEqualMat3;
bool mUsesEqualMat4;
bool mUsesEqualVec2;
bool mUsesEqualVec3;
bool mUsesEqualVec4;
bool mUsesEqualIVec2;
bool mUsesEqualIVec3;
bool mUsesEqualIVec4;
bool mUsesEqualBVec2;
bool mUsesEqualBVec3;
bool mUsesEqualBVec4;
bool mUsesAtan2;
typedef std::set<TString> Constructors;
Constructors mConstructors;
typedef std::set<TString> StructNames;
StructNames mStructNames;
typedef std::list<TString> StructDeclarations;
StructDeclarations mStructDeclarations;
typedef std::vector<int> ScopeBracket;
ScopeBracket mScopeBracket;
unsigned int mScopeDepth;
int mUniqueIndex; // For creating unique names
};
}
#endif // COMPILER_OUTPUTHLSL_H_