Hash :
73afaf1e
Author :
Date :
2021-02-26T18:08:08
Add EGL_WINDOW_BIT to all Ozone configs' EGL_SURFACE_TYPE Ozone's EGL windows are emulated, so we can always create one, thus setting EGL_WINDOW_BIT in all configs is safe. This is now required because in http://crrev.com/c/2378922 EGL_WINDOW_BIT becomes a requirement to be able to run tests. Previously Ozone's configs copied native EGL_SURFACE_TYPE, which was either 0 or having just EGL_PBUFFER_BIT. Bug: chromium:1181952, chromium:1034840 Change-Id: Ic2b14b43b3c32b47ea05d9d8da9fba7439f14d19 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2725273 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
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//
// Copyright 2016 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// DisplayEGL.h: Common across EGL parts of platform specific egl::Display implementations
#ifndef LIBANGLE_RENDERER_GL_EGL_DISPLAYEGL_H_
#define LIBANGLE_RENDERER_GL_EGL_DISPLAYEGL_H_
#include <map>
#include <string>
#include <thread>
#include <vector>
#include "libANGLE/renderer/gl/DisplayGL.h"
#include "libANGLE/renderer/gl/egl/egl_utils.h"
namespace rx
{
class FunctionsEGLDL;
class RendererEGL;
class WorkerContext;
class DisplayEGL : public DisplayGL
{
public:
DisplayEGL(const egl::DisplayState &state);
~DisplayEGL() override;
ImageImpl *createImage(const egl::ImageState &state,
const gl::Context *context,
EGLenum target,
const egl::AttributeMap &attribs) override;
EGLSyncImpl *createSync(const egl::AttributeMap &attribs) override;
void setBlobCacheFuncs(EGLSetBlobFuncANDROID set, EGLGetBlobFuncANDROID get) override;
virtual void destroyNativeContext(EGLContext context);
virtual WorkerContext *createWorkerContext(std::string *infoLog,
EGLContext sharedContext,
const native_egl::AttributeVector workerAttribs);
egl::Error initialize(egl::Display *display) override;
void terminate() override;
SurfaceImpl *createWindowSurface(const egl::SurfaceState &state,
EGLNativeWindowType window,
const egl::AttributeMap &attribs) override;
SurfaceImpl *createPbufferSurface(const egl::SurfaceState &state,
const egl::AttributeMap &attribs) override;
SurfaceImpl *createPbufferFromClientBuffer(const egl::SurfaceState &state,
EGLenum buftype,
EGLClientBuffer clientBuffer,
const egl::AttributeMap &attribs) override;
SurfaceImpl *createPixmapSurface(const egl::SurfaceState &state,
NativePixmapType nativePixmap,
const egl::AttributeMap &attribs) override;
ContextImpl *createContext(const gl::State &state,
gl::ErrorSet *errorSet,
const egl::Config *configuration,
const gl::Context *shareContext,
const egl::AttributeMap &attribs) override;
egl::ConfigSet generateConfigs() override;
bool testDeviceLost() override;
egl::Error restoreLostDevice(const egl::Display *display) override;
bool isValidNativeWindow(EGLNativeWindowType window) const override;
egl::Error waitClient(const gl::Context *context) override;
egl::Error waitNative(const gl::Context *context, EGLint engine) override;
egl::Error makeCurrent(egl::Display *display,
egl::Surface *drawSurface,
egl::Surface *readSurface,
gl::Context *context) override;
gl::Version getMaxSupportedESVersion() const override;
void initializeFrontendFeatures(angle::FrontendFeatures *features) const override;
void populateFeatureList(angle::FeatureList *features) override;
RendererGL *getRenderer() const override;
egl::Error validateImageClientBuffer(const gl::Context *context,
EGLenum target,
EGLClientBuffer clientBuffer,
const egl::AttributeMap &attribs) const override;
ExternalImageSiblingImpl *createExternalImageSibling(const gl::Context *context,
EGLenum target,
EGLClientBuffer buffer,
const egl::AttributeMap &attribs) override;
protected:
egl::Error initializeContext(EGLContext shareContext,
const egl::AttributeMap &eglAttributes,
EGLContext *outContext,
native_egl::AttributeVector *outAttribs) const;
void generateExtensions(egl::DisplayExtensions *outExtensions) const override;
egl::Error createRenderer(EGLContext shareContext, std::shared_ptr<RendererEGL> *outRenderer);
egl::Error makeCurrentSurfaceless(gl::Context *context) override;
virtual EGLint fixSurfaceType(EGLint surfaceType) const;
template <typename T>
void getConfigAttrib(EGLConfig config, EGLint attribute, T *value) const;
template <typename T, typename U>
void getConfigAttribIfExtension(EGLConfig config,
EGLint attribute,
T *value,
const char *extension,
const U &defaultValue) const;
std::shared_ptr<RendererEGL> mRenderer;
FunctionsEGLDL *mEGL;
EGLConfig mConfig;
egl::AttributeMap mDisplayAttributes;
std::vector<EGLint> mConfigAttribList;
struct CurrentNativeContext
{
EGLSurface surface = EGL_NO_SURFACE;
EGLContext context = EGL_NO_CONTEXT;
// True if the current context is an external context. and both surface and context will be
// unset when an external context is current.
bool isExternalContext = false;
};
angle::HashMap<std::thread::id, CurrentNativeContext> mCurrentNativeContexts;
private:
void generateCaps(egl::Caps *outCaps) const override;
std::map<EGLint, EGLint> mConfigIds;
bool mHasEXTCreateContextRobustness;
bool mHasNVRobustnessVideoMemoryPurge;
};
} // namespace rx
#endif // LIBANGLE_RENDERER_GL_EGL_DISPLAYEGL_H_