Hash :
d33a2222
Author :
Date :
2021-04-26T16:56:15
Upstream Apple's direct-to-Metal backend: compile libANGLE. This change is meant to merge the metal backend changes from Apple's direct-to-Metal backend. Taken from Kyle Piddington's CL: https://chromium-review.googlesource.com/c/angle/angle/+/2857366/ The goal of this CL is to merge the metal backend code in a state that compiles, but not to switch the Metal backend over to using the direct-to-metal backend yet. Bug: angleproject:5505 Bug: angleproject:6127 Change-Id: If6783e06e0086b3a1dd25c6f53caca5cfc96cb86 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2950067 Reviewed-by: Jonah Ryan-Davis <jonahr@google.com> Reviewed-by: Kenneth Russell <kbr@chromium.org> Commit-Queue: Jonah Ryan-Davis <jonahr@google.com>
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//
// Copyright 2019 The ANGLE Project. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
#include "common.h"
using namespace rx::mtl_shader;
// function_constant(0) is already used by common.h
constant bool kSourceBufferAligned[[function_constant(100)]];
constant bool kSourceIndexIsU8[[function_constant(200)]];
constant bool kSourceIndexIsU16[[function_constant(300)]];
constant bool kSourceIndexIsU32[[function_constant(400)]];
constant bool kSourceBufferUnaligned = !kSourceBufferAligned;
constant bool kUseSourceBufferU8 = kSourceIndexIsU8 || kSourceBufferUnaligned;
constant bool kUseSourceBufferU16 = kSourceIndexIsU16 && kSourceBufferAligned;
constant bool kUseSourceBufferU32 = kSourceIndexIsU32 && kSourceBufferAligned;
struct IndexConversionParams
{
uint32_t srcOffset; // offset in bytes
uint32_t indexCount;
bool primitiveRestartEnabled;
};
#define ANGLE_IDX_CONVERSION_GUARD(IDX, OPTS) ANGLE_KERNEL_GUARD(IDX, OPTS.indexCount)
inline ushort getIndexAligned(constant ushort *inputAligned, uint offset, uint idx)
{
return inputAligned[offset / 2 + idx];
}
inline uint getIndexAligned(constant uint *inputAligned, uint offset, uint idx)
{
return inputAligned[offset / 4 + idx];
}
inline uchar getIndexAligned(constant uchar *input, uint offset, uint idx)
{
return input[offset + idx];
}
inline ushort getIndexUnalignedU16(constant uchar *input, uint offset, uint idx)
{
ushort inputLo = input[offset + 2 * idx];
ushort inputHi = input[offset + 2 * idx + 1];
// Little endian conversion:
return inputLo | (inputHi << 8);
}
inline uint getIndexUnalignedU32(constant uchar *input, uint offset, uint idx)
{
uint input0 = input[offset + 4 * idx];
uint input1 = input[offset + 4 * idx + 1];
uint input2 = input[offset + 4 * idx + 2];
uint input3 = input[offset + 4 * idx + 3];
// Little endian conversion:
return input0 | (input1 << 8) | (input2 << 16) | (input3 << 24);
}
kernel void convertIndexU8ToU16(uint idx [[thread_position_in_grid]],
constant IndexConversionParams &options [[buffer(0)]],
constant uchar *input [[buffer(1)]],
device ushort *output [[buffer(2)]])
{
ANGLE_IDX_CONVERSION_GUARD(idx, options);
uchar value = getIndexAligned(input, options.srcOffset, idx);
if (options.primitiveRestartEnabled && value == 0xff)
{
output[idx] = 0xffff;
}
else
{
output[idx] = value;
}
}
kernel void convertIndexU16(uint idx [[thread_position_in_grid]],
constant IndexConversionParams &options [[buffer(0)]],
constant uchar *input
[[buffer(1), function_constant(kSourceBufferUnaligned)]],
constant ushort *inputAligned
[[buffer(1), function_constant(kSourceBufferAligned)]],
device ushort *output [[buffer(2)]])
{
ANGLE_IDX_CONVERSION_GUARD(idx, options);
ushort value;
if (kSourceBufferAligned)
{
value = getIndexAligned(inputAligned, options.srcOffset, idx);
}
else
{
value = getIndexUnalignedU16(input, options.srcOffset, idx);
}
output[idx] = value;
}
kernel void convertIndexU32(uint idx [[thread_position_in_grid]],
constant IndexConversionParams &options [[buffer(0)]],
constant uchar *input
[[buffer(1), function_constant(kSourceBufferUnaligned)]],
constant uint *inputAligned
[[buffer(1), function_constant(kSourceBufferAligned)]],
device uint *output [[buffer(2)]])
{
ANGLE_IDX_CONVERSION_GUARD(idx, options);
uint value;
if (kSourceBufferAligned)
{
value = getIndexAligned(inputAligned, options.srcOffset, idx);
}
else
{
value = getIndexUnalignedU32(input, options.srcOffset, idx);
}
output[idx] = value;
}
struct IndexFromArrayParams
{
uint firstVertex;
// For triangle fan: vertex count excluding the 1st & 2nd vertices.
uint vertexCount;
};
// Generate triangle fan indices for glDrawArray()
kernel void genTriFanIndicesFromArray(uint idx [[thread_position_in_grid]],
constant IndexFromArrayParams &options [[buffer(0)]],
device uint *output [[buffer(2)]])
{
ANGLE_KERNEL_GUARD(idx, options.vertexCount);
uint vertexIdx = options.firstVertex + 2 + idx;
output[3 * idx] = options.firstVertex;
output[3 * idx + 1] = vertexIdx - 1;
output[3 * idx + 2] = vertexIdx;
}
inline uint getIndexU32(uint offset,
uint idx,
constant uchar *inputU8 [[function_constant(kUseSourceBufferU8)]],
constant ushort *inputU16 [[function_constant(kUseSourceBufferU16)]],
constant uint *inputU32 [[function_constant(kUseSourceBufferU32)]])
{
if (kUseSourceBufferU8)
{
if (kSourceIndexIsU16)
{
return getIndexUnalignedU16(inputU8, offset, idx);
}
else if (kSourceIndexIsU32)
{
return getIndexUnalignedU32(inputU8, offset, idx);
}
return getIndexAligned(inputU8, offset, idx);
}
else if (kUseSourceBufferU16)
{
return getIndexAligned(inputU16, offset, idx);
}
else if (kUseSourceBufferU32)
{
return getIndexAligned(inputU32, offset, idx);
}
return 0;
}
// NOTE(hqle): triangle fan indices generation doesn't support primitive restart.
// Generate triangle fan indices from an indices buffer. indexCount options indicates number
// of indices starting from the 3rd.
kernel void genTriFanIndicesFromElements(uint idx [[thread_position_in_grid]],
constant IndexConversionParams &options [[buffer(0)]],
constant uchar *inputU8
[[buffer(1), function_constant(kUseSourceBufferU8)]],
constant ushort *inputU16
[[buffer(1), function_constant(kUseSourceBufferU16)]],
constant uint *inputU32
[[buffer(1), function_constant(kUseSourceBufferU32)]],
device uint *output [[buffer(2)]])
{
ANGLE_IDX_CONVERSION_GUARD(idx, options);
uint elemIdx = 2 + idx;
output[3 * idx] = getIndexU32(options.srcOffset, 0, inputU8, inputU16, inputU32);
output[3 * idx + 1] = getIndexU32(options.srcOffset, elemIdx - 1, inputU8, inputU16, inputU32);
output[3 * idx + 2] = getIndexU32(options.srcOffset, elemIdx, inputU8, inputU16, inputU32);
}
// Generate line loop indices for glDrawArray()
kernel void genLineLoopIndicesFromArray(uint idx [[thread_position_in_grid]],
constant IndexFromArrayParams &options [[buffer(0)]],
device uint *output [[buffer(2)]])
{
uint totalIndices = options.vertexCount + 1;
ANGLE_KERNEL_GUARD(idx, totalIndices);
output[idx] = options.firstVertex + idx % options.vertexCount;
}
// NOTE(hqle): lineloop indices generation doesn't support primitive restart.
// Generate line loop indices for glDrawElements()
kernel void genLineLoopIndicesFromElements(uint idx [[thread_position_in_grid]],
constant IndexConversionParams &options [[buffer(0)]],
constant uchar *inputU8
[[buffer(1), function_constant(kUseSourceBufferU8)]],
constant ushort *inputU16
[[buffer(1), function_constant(kUseSourceBufferU16)]],
constant uint *inputU32
[[buffer(1), function_constant(kUseSourceBufferU32)]],
device uint *output [[buffer(2)]])
{
uint totalTargetIndices = options.indexCount + 1;
ANGLE_KERNEL_GUARD(idx, totalTargetIndices);
output[idx] =
getIndexU32(options.srcOffset, idx % options.indexCount, inputU8, inputU16, inputU32);
}