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  • Hash : f7480ad2
    Author : Geoff Lang
    Date : 2017-10-24T11:46:02

    D3D11 FL 10: Create cubemap SRVs as cube maps instead of 2D arrays.
    
    The creation of these SRVs would fail and spew D3D11 runtime errors.
    
    BUG=angleproject:2171
    
    Change-Id: I80b6390822f74128b3443db7b6d48c4d318ec34d
    Reviewed-on: https://chromium-review.googlesource.com/735745
    Reviewed-by: Jamie Madill <jmadill@chromium.org>
    Commit-Queue: Geoff Lang <geofflang@chromium.org>
    

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    A conformant OpenGL ES implementation for Windows, Mac, Linux, iOS and Android.

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