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  • Hash : e25ff9d8
    Author : Shahbaz Youssefi
    Date : 2019-05-01T00:02:05

    Vulkan: Fix qualifiers for varyings
    
    `out` variables in the vertex shader and `in` variables in the fragment
    shader were not decorated with `layout(location=?)` as they should
    according to the Vulkan GLSL spec.  This change makes sure these
    decorations are present regardless of whether the compiler sees these
    variables as EvqVaryingIn/Out or EvqVertexOut/FragmentIn.
    
    Bug: angleproject:3412
    Change-Id: I66473e876cb989a60b0c6d6a5850a8b2c763d8e2
    Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1590694
    Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
    Reviewed-by: Jamie Madill <jmadill@chromium.org>
    

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