Hash :
e5c18475
Author :
Date :
2020-07-06T09:50:49
Multi-frames serialization + comparision for capture replay test Changes how context states are serialized during capture run. Now, context states are serialized after each frame until the end frame is reached, or context is destroyed. Adds an api to the trace files to query serialization results of multiple frames. Makes change to CaptureReplayTest to serialize multiple frames then compares the serialization results with the ones retrieved from said api. Adds to capture replay the ability to produce working, compilable trace files even when end frame is not reached. Adds to the generated trace files config information and makes CaptureReplayTest utilize said config information to reproduce the exact environment of the captured application. Bug: angleproject:4817 Change-Id: Ie3d487af2bacf349dc3ff6f6b1b5f89e1169dc84 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2282885 Commit-Queue: Manh Nguyen <nguyenmh@google.com> Reviewed-by: Cody Northrop <cnorthrop@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
//
// Copyright 2019 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// FrameCapture_mock.cpp:
// ANGLE mock Frame capture implementation.
//
#include "libANGLE/FrameCapture.h"
#if ANGLE_CAPTURE_ENABLED
# error Frame capture must be disabled to include this file.
#endif // ANGLE_CAPTURE_ENABLED
namespace angle
{
CallCapture::~CallCapture() {}
ParamBuffer::~ParamBuffer() {}
ParamCapture::~ParamCapture() {}
ResourceTracker::ResourceTracker() {}
ResourceTracker::~ResourceTracker() {}
FrameCapture::FrameCapture() {}
FrameCapture::~FrameCapture() {}
void FrameCapture::onEndFrame(const gl::Context *context) {}
void FrameCapture::onMakeCurrent(const egl::Surface *drawSurface) {}
void FrameCapture::onDestroyContext(const gl::Context *context) {}
void FrameCapture::replay(gl::Context *context) {}
} // namespace angle